Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
GeneralSvendSved(allies) vs Drejemester rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 4x factory_major; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,2,2,1,5,2,2,1
Japanese collect 1 PU (8 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 4 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Korea to Japan
3 carriers moved from 2 Sea Zone to 7 Sea Zone
4 fighters and 2 tactical_bombers moved from 2 Sea Zone to 7 Sea Zone
1 transport moved from 9 Sea Zone to 2 Sea Zone
2 armour moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
2 mech_infantrys moved from British Columbia to Central United States
4 bombers moved from Western United States to Korea
1 armour, 1 artillery, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 4 infantry, 3 mech_infantrys and 5 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 99 Sea Zone to Turkey
8 fighters moved from 99 Sea Zone to Turkey
2 carriers moved from 92 Sea Zone to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
2 carriers and 3 fighters moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Strategic bombing raid in Japan
Bombing raid in Japan rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Japan causes 6 damage total.
Battle in Turkey
Americans attack with 1 armour, 1 artillery, 8 fighters, 6 infantry and 3 mech_infantrys
Neutral_True defend with 8 infantry
Americans win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 8 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - Americans
8 fighters moved from Turkey to 99 Sea Zone
1 bomber moved from Japan to KoreaPlace Units - Americans
2 infantry placed in Alaska
4 bombers placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
6 infantry moved from Shensi to Szechwan
8 infantry moved from Sikang to Szechwan
2 infantry moved from Kweichow to Szechwan
15 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 31 infantry
Japanese defend with 3 artilleries, 6 infantry and 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 27 infantry remaining. Battle score for attacker is 22
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 artilleries, 6 infantry and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
3 infantry placed in Tsinghai
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 artilleries, 7 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
2 bombers moved from India to Caucasus
2 fighters moved from 97 Sea Zone to Caucasus
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 fighter moved from Yunnan to Kazakhstan
2 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
2 mech_infantrys moved from India to Eastern Persia
1 armour and 1 mech_infantry moved from Egypt to IraqCombat - British
British creates battle in territory 106 Sea Zone
Battle in Kazakhstan
British attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 artilleries
British win, taking Kazakhstan from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Caucasus
British attack with 3 armour, 2 artilleries, 2 bombers, 9 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 13 armour
British win, taking Caucasus from Germans with 2 armour, 2 bombers, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 13 armour
Casualties for British: 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrysNon Combat Move - British
9 fighters moved from Caucasus to Turkey
1 tactical_bomber moved from Caucasus to Turkey
2 bombers moved from Caucasus to Turkey
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Turkey
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 transport moved from 39 Sea Zone to 79 Sea Zone
1 aaGun moved from West India to 79 Sea Zone
1 aaGun and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 aaGun moved from 80 Sea Zone to Persia
1 aaGun moved from West India to Eastern Persia
1 aaGun moved from Yunnan to Szechwan
1 artillery and 9 infantry moved from Yunnan to Szechwan
1 fighter moved from Kazakhstan to TurkmenistanPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
3 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 3 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Italians collect 11 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Northwest Persia to Volgograd
1 bomber moved from Northwest Persia to Turkey
2 infantry moved from Northwest Persia to Turkey
2 armour moved from Northwest Persia to Turkey
1 mech_infantry moved from Northwest Persia to Turkey
1 infantry moved from Turkmenistan to Eastern Persia
1 artillery moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Eastern Persia to Turkey
1 bomber moved from Shan State to Northwest Persia
1 bomber moved from New South Wales to Shan State
1 armour and 2 mech_infantrys moved from Saudi Arabia to TurkeyCombat - ANZAC
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Volgograd to Turkey
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to EgyptPlace Units - ANZAC
1 armour and 2 fighters placed in Saudi ArabiaTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Egypt to TurkeyNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 91 PUs;
Germans buy 6 armour and 5 fighters; Remaining resources: 5 PUs;Combat Move - Germans
5 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
2 bombers moved from Ukraine to Caucasus
2 armour moved from Volgograd to Kazakhstan
3 fighters moved from Russia to Kazakhstan
4 fighters moved from Ukraine to Caucasus
10 fighters moved from Northern Italy to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 10 fighters
ANZAC defend with 1 destroyer
Germans win with 9 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Caucasus
Germans attack with 8 armour, 2 bombers and 4 fighters
British defend with 2 armour
Germans win, taking Caucasus from British with 7 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Casualties for British: 2 armour
Battle in Kazakhstan
Germans attack with 2 armour and 3 fighters
British defend with 1 armour and 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 fighter
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Southern Italy
7 armour moved from Yugoslavia to Greece
5 armour moved from Western Germany to Yugoslavia
2 fighters moved from Kazakhstan to Volgograd
4 fighters moved from Caucasus to Volgograd
1 infantry moved from Norway to Sweden
Germans take Sweden from Neutral_True
1 artillery moved from Normandy Bordeaux to Spain
Germans take Spain from Neutral_True
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
9 fighters moved from 97 Sea Zone to YugoslaviaPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Volgograd
3 fighters placed in Normandy Bordeaux
2 fighters placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,6,4,5,4,5,4,4,5,5,2,5,1,3,6,5,3,4,5,1,3,2,3,3,3,3,5,3,2,4,5,1,5,4
Germans collect 77 PUs (2 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,1,1,1,5,2,2,5
Japanese collect 0 PUs (8 lost to blockades); end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
10 fighters and 2 tactical_bombers moved from 99 Sea Zone to Greece
1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Turkey to 99 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from 99 Sea Zone to GreeceCombat - Americans
Battle in Greece
Americans attack with 1 armour, 1 artillery, 10 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 7 armour and 6 mech_infantrys
Americans win, taking Greece from Germans with 1 armour, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
Casualties for Germans: 7 armour and 6 mech_infantrys
Casualties for Americans: 1 artillery, 2 infantry and 3 mech_infantrysNon Combat Move - Americans
10 fighters moved from Greece to 99 Sea Zone
2 tactical_bombers moved from Greece to Turkey
4 fighters moved from 99 Sea Zone to Turkey
3 carriers, 4 fighters and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
3 armour and 3 infantry moved from Alaska to 2 Sea Zone
3 armour, 3 infantry and 3 transports moved from 2 Sea Zone to 7 Sea Zone
4 bombers moved from Western United States to Korea
1 fighter moved from Eastern United States to 91 Sea Zone
2 fighters moved from Eastern United States to MoroccoPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Turkey
2 carriers placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
10 infantry moved from Szechwan to Shensi
5 infantry moved from Szechwan to Sikang
7 infantry moved from Szechwan to Sikang
5 infantry moved from Szechwan to SikangCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 artilleries and 2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 armour and 3 mech_infantrys moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 fighter moved from Turkmenistan to Kazakhstan
1 bomber moved from Turkey to Ukraine
1 artillery and 1 infantry moved from Turkey to Caucasus
1 bomber, 9 fighters and 1 tactical_bomber moved from Turkey to Caucasus
1 mech_infantry moved from Trans-Jordan to TurkeyCombat - British
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Caucasus
British attack with 5 armour, 1 artillery, 1 bomber, 9 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 7 armour
British win, taking Caucasus from Germans with 5 armour, 1 artillery, 1 bomber, 9 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 7 armour
Casualties for British: 1 infantry and 3 mech_infantrys
Battle in Kazakhstan
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British win, taking Kazakhstan from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 fighter moved from Kazakhstan to Turkey
9 fighters moved from Caucasus to Greece
1 fighter moved from Turkey to Greece
1 tactical_bomber moved from Caucasus to Greece
1 bomber moved from Caucasus to Greece
1 aaGun moved from Persia to Northwest Persia
1 aaGun moved from Eastern Persia to Persia
3 armour and 4 mech_infantrys moved from India to Eastern Persia
1 aaGun, 1 artillery and 9 infantry moved from Szechwan to Sikang
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
4 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 4 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 aaGun and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 aaGun and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 6 PUs;Combat Move - ANZAC
1 bomber moved from Turkey to Ukraine
1 bomber moved from Northwest Persia to Greece
3 armour, 1 bomber, 2 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Turkey to Greece
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea ZoneCombat - ANZAC
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - ANZAC
1 bomber moved from Ukraine to Turkey
1 bomber moved from Greece to Turkey
1 armour moved from Saudi Arabia to Turkey
2 fighters moved from Saudi Arabia to Greece
1 bomber moved from Shan State to Turkey
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to GreecePlace Units - ANZAC
2 armour and 1 fighter placed in Saudi ArabiaTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 fighter moved from Turkey to GreeceCombat - French
Non Combat Move - French
Turn Complete - French