TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Kansu
1 armour, 2 artilleries, 1 marine and 9 mech_infantrys moved from Burma to India
2 bombers moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 submarine moved from 43 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 3 Sea Zone to 1 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 marine, 9 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 artillery and 9 infantry
Casualties for Japanese: 1 marine and 2 mech_infantrys
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
3 fighters moved from 35 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Jehol to Manchuria
1 infantry moved from Sakha to Amur
1 infantry moved from Soviet Far East to Siberia
1 mech_infantry moved from Ulaanbaatar to Manchuria
1 mech_infantry moved from Central Mongolia to Manchuria
3 mech_infantrys moved from Anhwe to Kiangsu
1 armour moved from French Indo China to Hunan
1 mech_infantry moved from Hunan to Kiangsu
2 bombers moved from India to French Indo China
1 tactical_bomber moved from India to Yunnan
4 fighters and 4 tactical_bombers moved from French Indo China to Japan
1 mech_infantry moved from Yenisey to Novosibirsk
Place Units - Japanese
1 destroyer and 1 submarine placed in 36 Sea Zone
2 fighters placed in Japan
1 destroyer placed in 19 Sea Zone
3 mech_infantrys placed in Kiangsu
2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 3 fighters
EDIT: Adding units owned by Japanese to French Indo China: 3 fighters
EDIT: Turning off Edit Mode
1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 17
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5,6,5,1,3,5,5,4,3,6,1,1,2,3,3,2,1,6,6,5,6,5,1,5,6,4,2,3,1,5,5,4,6,3,5,3,3,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,2
Japanese collect 49 PUs (17 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
triplea_39064_Jap11.tsvg