Regularkid (Axis) vs Simon (Allies) - Balance Mod

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 infantry moved from Russia to Samara
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Russia to Archangel
                1 fighter and 1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Archangel

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Samara to Russia
                1 fighter moved from Tambov to Russia
                2 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 armour and 1 mech_infantry moved from Syria to Trans-Jordan

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_39036_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Anhwe to Chahar
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Siam to Shan State
                1 bomber moved from Borneo to Shan State
                1 fighter moved from 42 Sea Zone to 17 Sea Zone
                1 battleship, 2 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 bomber moved from French Indo China to 17 Sea Zone
                3 fighters and 1 tactical_bomber moved from Manchuria to 17 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                2 tactical_bombers moved from Japan to 17 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 bomber
                Battle in 17 Sea Zone
                    Japanese attack with 1 battleship, 1 bomber, 2 carriers, 3 destroyers, 6 fighters, 2 submarines and 4 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 5 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 71
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 5 submarines and 1 transport
                    Casualties for Japanese: 2 carriers, 3 destroyers, 3 fighters and 2 submarines

    Non Combat Move - Japanese
                1 bomber, 3 fighters and 4 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 aaGun and 7 infantry moved from Manchuria to Jehol
                1 infantry moved from Shantung to Jehol
                2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Java to 42 Sea Zone
                1 carrier, 1 cruiser, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Shantung to Jehol
                1 bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 armour, 1 fighter and 1 infantry placed in French Indo China
                1 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_39036_Jap7.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from United Kingdom to Western Germany

    triplea_39036_Ame7.tsvg

  • '19 '17 '16

    Intercept W Germany?


  • No thanks

  • '19 '17 '16

    Meant to hit your battleship.

    Let’s roll it hereDiceRolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3)

    defDiceRolling 1d6:
    (6)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from United Kingdom to Western Germany

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 5 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany rolls: 5,5,7 and causes: 17 damage to unit: factory_major
                    Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Western Germany causes 21 damage total.  Damaged units is as follows: factory_major = 17, harbour = 4
                Cleaning up after air battles

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode
                4 bombers moved from Western Germany to United Kingdom
                2 infantry moved from Marshall Islands to 32 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                2 bombers moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to Iceland
                3 fighters moved from Iceland to United Kingdom

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                2 artilleries and 2 infantry placed in Central United States
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_39036_Ame7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                1 fighter moved from Yunnan to Anhwe
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    retreated to Anhwe
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1
                Chinese collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    triplea_39036_Chi7.tsvg

  • '19 '17 '16

    Rushing. Forgot to attack shan state & Kwangtung.

    Shan State inf & artDiceRolling 2d6:
    (3, 4)

    defDiceRolling 1d6:
    (3)

  • '19 '17 '16

    DiceRolling 2d6:
    (4, 4)

    defDiceRolling 1d6:
    (2)

  • '19 '17 '16

    DiceRolling 1d6:
    (4)

    defDiceRolling 1d6:
    (2)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Syria to Egypt
                1 artillery and 4 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter moved from India to 36 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone

    Combat - British
                Japanese scrambles 1 units out of French Indo China to defend against the attack in 36 Sea Zone
                Battle in Egypt
                    British attack with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys
                    Germans defend with 1 marine; Italians defend with 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
                    2 mech_infantrys owned by the British, 1 armour owned by the British, 3 artilleries owned by the British and 2 infantry owned by the British retreated to Anglo Egyptian Sudan
                    Italians win with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 6 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in 36 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 carrier, 1 cruiser, 1 fighter and 3 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is -18
                    Casualties for British: 1 destroyer and 1 fighter
                Moving scrambled unit from 36 Sea Zone back to originating territory: French Indo China

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 aaGun and 3 infantry moved from India to Burma
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                2 artilleries and 1 infantry moved from Persia to Eastern Persia
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 artillery moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery and 1 fighter placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 1 mech_infantry
                EDIT: Changing ownership of Kwangtung from Japanese to British
                EDIT: Changing ownership of Kwangtung from British to UK_Pacific
                EDIT: Adding units owned by British to Kwangtung: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    triplea_39036_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 armour, 1 carrier, 1 fighter and 1 marine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                5 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Southern Italy to Trans-Jordan
                1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Nigeria to French Equatorial Africa
                      Italians take French Equatorial Africa from British
                1 armour moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 mech_infantry moved from Caucasus to Tambov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
                    British defend with 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 fighter and 3 infantry
                    Casualties for British: 1 armour, 3 artilleries, 2 infantry and 2 mech_infantrys
                Battle in Iraq
                    Italians attack with 2 armour and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Iraq from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tambov
                    Italians attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 2 artilleries, 3 fighters and 3 infantry
                    Russians defend with 1 armour and 1 mech_infantry; British defend with 1 artillery and 2 infantry
                    British win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 artilleries and 3 infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Russians: 1 mech_infantry
                    3 fighters owned by the Italians retreated

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 fighter moved from Algeria to Egypt
                1 fighter moved from Algeria to Egypt
                1 infantry moved from Ukraine to Bryansk

    Place Units - Italians
                1 carrier placed in 97 Sea Zone
                2 armour and 1 marine placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 30 PUs; end with 31 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 44 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 53 PUs

    triplea_39036_Ita7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                1 aaGun and 1 infantry moved from Northern Territory to South Australia
                1 artillery moved from New South Wales to South Australia
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_39036_ANZ7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_39036_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                1 armour moved from Novgorod to Archangel
                2 armour moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from Belarus to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                2 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 mech_infantry moved from Bryansk to Samara
                1 mech_infantry moved from Bryansk to Samara
                1 mech_infantry moved from Bryansk to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Kazakhstan to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians
                2 mech_infantrys moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Syria
                      Germans take Syria from Russians
                8 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                8 mech_infantrys moved from Northwest Persia to Persia
                1 bomber moved from Algeria to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
                1 fighter and 3 tactical_bombers moved from Northwest Persia to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                1 fighter moved from Bryansk to Samara
                2 fighters moved from Caucasus to Samara

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Samara
                    Germans attack with 3 fighters and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 infantry moved from France to Western Germany
                1 infantry moved from France to Western Germany
                3 fighters moved from Samara to Bryansk
                1 aaGun moved from Belarus to Bryansk

    Place Units - Germans
                3 fighters placed in Germany
                2 armour and 1 mech_infantry placed in Volgograd
                Germans undo move 2.
                Germans undo move 1.
                2 mech_infantrys placed in Germany
                3 armour placed in Volgograd
                3 fighters placed in Ukraine
                Germans undo move 3.
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                3 fighters placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_39036_Ger8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 5 fighters and 1 tactical_bomber
                    Germans defend with 3 armour and 1 factory_minor
                    Russians win with 4 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 fighter and 1 tactical_bomber

    Non Combat Move - Russians
                4 fighters moved from Volgograd to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 14 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    triplea_39036_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 4 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                2 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                1 bomber moved from Japan to 46 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 tactical_bomber moved from Japan to Kwangtung
                1 mech_infantry moved from Suiyuyan to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 mech_infantry moved from Chahar to Kansu
                1 mech_infantry moved from Shantung to Chahar
                1 infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 submarines and 1 transport
                    2 submarines owned by the ANZAC Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 carrier, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier and 1 fighter

    Non Combat Move - Japanese
                2 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kwangtung to Kiangsi
                1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                1 bomber moved from 46 Sea Zone to Caroline Islands
                1 fighter moved from 42 Sea Zone to Malaya
                1 infantry moved from Shan State to French Indo China

    Place Units - Japanese
                1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 56 PUs total

    triplea_39036_Jap8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 2 fighters, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                6 bombers moved from United Kingdom to 113 Sea Zone

    Combat - Americans
                Battle in 113 Sea Zone
                    Americans attack with 6 bombers
                    Germans defend with 1 destroyer
                    Americans win with 5 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                5 bombers moved from 113 Sea Zone to United Kingdom
                1 fighter moved from Iceland to United Kingdom
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_39036_Ame8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                4 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_39036_Chi8.tsvg

Suggested Topics

  • 8
  • 21
  • 15
  • 73
  • 217
  • 201
  • 138
  • 13
Axis & Allies Boardgaming Custom Painted Miniatures

47

Online

17.6k

Users

40.2k

Topics

1.7m

Posts