• TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Gondor
                Gondor buy 4 heavyCavalrys and 3 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 galleon moved from Gilrain to Anduin Mouth
                1 heavyCavalry moved from W. Osg. to Lossarnach
                      Gondor take Lossarnach from Haradrim
                1 heavyCavalry moved from Lossarnach to Lebennin
                1 undead moved from W. Osg. to Anduin Mouth
                1 galleon and 1 undead moved from Anduin Mouth to Gilrain
                1 undead moved from Gilrain to Lebennin
                1 heavyCavalry moved from W. Osg. to Lebennin
                1 heavyCavalry moved from W. Osg. to Anorien
                      Gondor take Anorien from Haradrim
                1 heavyCavalry moved from Anorien to Eastfold
                7 heavyCavalrys, 28 spearInfantrys, 12 towerGuards, 5 trebuches and 6 undeads moved from W. Osg. to E. Osg.
                1 spearInfantry moved from N. Dunland to S. Dunland
                1 heavyCavalry moved from Eregion to S. Dunland
                2 heavyCavalrys moved from Eregion to S. Caves
                2 spearInfantrys and 1 towerGuard moved from N. Enedwaith to N. Dunland

    Combat - Gondor
                Battle in Eastfold
                    Gondor attack with 1 heavyCavalry
                    Goblins defend with 1 castle and 1 wargs
                    Gondor win, taking Eastfold from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in S. Dunland
                    Gondor attack with 1 heavyCavalry and 1 spearInfantry
                    Saruman defend with 1 orcs and 1 raiders
                    Gondor win, taking S. Dunland from Saruman with 1 heavyCavalry remaining. Battle score for attacker is 4
                    Casualties for Saruman: 1 orcs and 1 raiders
                    Casualties for Gondor: 1 spearInfantry
                Battle in E. Osg.
                    Gondor attack with 7 heavyCavalrys, 28 spearInfantrys, 12 towerGuards, 5 trebuches and 6 undeads
                    Mordor defend with 13 orcss, 9 siegeTowers and 3 trollss; Haradrim defend with 3 corsairss and 8 spearInfantrys; Khand defend with 1 castle, 1 fortifications, 7 raiderss, 2 towers, 1 warWolves and 4 xbowInfantrys
                    Gondor win, taking E. Osg. from Khand with 7 heavyCavalrys, 2 spearInfantrys, 12 towerGuards and 5 trebuches remaining. Battle score for attacker is 98
                    Casualties for Mordor: 13 orcss, 9 siegeTowers and 3 trollss
                    Casualties for Haradrim: 3 corsairss and 8 spearInfantrys
                    Casualties for Gondor: 26 spearInfantrys and 6 undeads
                    Casualties for Khand: 1 fortifications, 7 raiderss, 2 towers, 1 warWolves and 4 xbowInfantrys
                Battle in S. Caves
                    Gondor attack with 2 heavyCavalrys
                    Goblins defend with 1 castle and 2 wargss
                    Gondor win, taking S. Caves from Goblins with 2 heavyCavalrys remaining. Battle score for attacker is 10
                    Casualties for Goblins: 2 wargss
                Battle in Lebennin
                    Gondor attack with 2 heavyCavalrys and 1 undead
                    Haradrim defend with 1 oliphant
                    Gondor win, taking Lebennin from Haradrim with 2 heavyCavalrys and 1 undead remaining. Battle score for attacker is 12
                    Casualties for Haradrim: 1 oliphant

    Non Combat Move - Gondor
                4 galleons moved from Gilrain to Anduin Mouth
                6 spearInfantrys and 2 towerGuards moved from Minas Tirith to Anorien

    Place Units - Gondor
                2 heavyCavalrys placed in W. Osg.
                2 heavyCavalrys and 3 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 38 PUs; end with 38 PUs total

    triplea_39083_Gon5.tsvg


  • Hmmm… that was a big round.  Is this game coming to an end, or do you see options to win for Evil?


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Rhun
                Rhun buy 2 chariotArcherss, 4 spearInfantrys, 1 trebuche, 1 warChariot and 2 warWagons; Remaining resources: 0 PUs;

    Combat Move - Rhun
                1 spearInfantry moved from N. Rhun to N. Dale
                      Rhun take N. Dale from Dale

    Combat - Rhun

    Non Combat Move - Rhun
                1 spearInfantry moved from S. Dale to N. Dale
                1 spearInfantry moved from Celduin to N. Dale
                2 spearInfantrys and 1 trebuche moved from N. Rhun to N. Dale
                1 spearInfantry moved from Iron Hills to N. Dale
                3 spearInfantrys moved from Celduin to N. Dale
                1 warWagon moved from Rhun to N. Dale
                2 trebuches moved from Rhun to S. Dale
                2 spearInfantrys moved from Rhun to S. Dale
                1 spearInfantry moved from Rhun to Carnen River
                1 spearInfantry moved from Carnen River to N. Dale

    Place Units - Rhun
                1 trebuche, 1 warChariot and 2 warWagons placed in Iron Hills
                2 chariotArcherss and 4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 26 PUs; end with 26 PUs total

    triplea_39083_Rhu5.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Dale
                Dale buy 2 fortificationss and 1 lightCavalry; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 heavyCavalry moved from Lake Town to Withered Heath
                1 galleon moved from Celduin River to Carnen River

    Combat - Dale
                Battle in Withered Heath
                    Dale attack with 1 heavyCavalry
                    Rhun defend with 1 spearInfantry
                    Dale win, taking Withered Heath from Rhun with 1 heavyCavalry remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                Battle in Carnen River
                    Dale attack with 1 galleon
                    Rhun defend with 1 raft
                    Dale win with 1 galleon remaining. Battle score for attacker is 2
                    Casualties for Rhun: 1 raft

    Non Combat Move - Dale

    Place Units - Dale
                2 fortificationss and 1 lightCavalry placed in Lake Town

    Turn Complete - Dale
                Dale collect 5 PUs; end with 5 PUs total

    triplea_39083_Dal5.tsvg


  • @Arthur:

    Hmmm… that was a big round.  Is this game coming to an end, or do you see options to win for Evil?

    Seeing options if I can take Lake Town and the Lonely Mountain quickly.  Your taking of Isengard and East Osgiliath is putting the pressure on.  The Goblins also aren’t in much of a spot to do anything other than delay the free folk and elves, which was my goal with them.


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Khand
                Khand buy 1 raiders, 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Non Combat Move - Khand
                1 raiderCavalry moved from N. Ithilien to S. Ithilien
                1 caravel, 1 galleon and 1 raft moved from Entwash to Lower Anduin

    Place Units - Khand
                1 raiders, 2 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total

    triplea_39083_Kha5.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Dwarves
                Dwarves buy 8 fortificationss; Remaining resources: 0 PUs;

    Combat Move - Dwarves

    Combat - Dwarves

    Place Units - Dwarves
                8 fortificationss placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    triplea_39083_Dwa5.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Saruman

    Combat Move - Saruman
                2 urukhais moved from E. Emnet to Eastfold

    Combat - Saruman
                Battle in Eastfold
                    Saruman attack with 2 urukhais
                    Rohan defend with 1 castle; Gondor defend with 1 heavyCavalry
                    Saruman win, taking Eastfold from Rohan with 2 urukhais remaining. Battle score for attacker is 5
                    Casualties for Gondor: 1 heavyCavalry

    Non Combat Move - Saruman

    Turn Complete - Saruman

    triplea_39083_Sar6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Freefolk
                Freefolk buy 6 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                    Freefolk loses 0 PUs for violating Ettenmoorss neutrality.

    Combat - Freefolk

    Non Combat Move - Freefolk
                2 archerss and 1 spearInfantry moved from N. Dunland to S. Caves
                3 lightCavalrys moved from Eregion to S. Caves
                4 archerss and 5 spearInfantrys moved from Eregion to N. Dunland
                1 archers moved from Tharbad to N. Enedwaith
                1 lightCavalry moved from Tharbad to S. Caves
                1 archers, 2 hobbitss and 2 spearInfantrys moved from Cardolan to Tharbad
                2 lightCavalrys moved from Bree to N. Enedwaith
                2 lightCavalrys moved from Lond Daer to S. Caves

    Place Units - Freefolk
                2 lightCavalrys placed in Tharbad
                2 lightCavalrys placed in Lond Daer
                2 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 22 PUs; end with 22 PUs total

    triplea_39083_Fre6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Mordor
                Mordor buy 3 orcss and 3 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 siegeTower moved from N. Mirkwood to High Mirkwood
                1 orcs and 1 siegeTower moved from Carrock to High Mirkwood
                1 trolls moved from W. Mirkwood to High Mirkwood

    Combat - Mordor
                Battle in High Mirkwood
                    Mordor attack with 1 orcs, 2 siegeTowers and 1 trolls
                    Elves defend with 1 castle, 2 fortificationss and 1 tower
                    Mordor win, taking High Mirkwood from Elves with 1 siegeTower and 1 trolls remaining. Battle score for attacker is 2
                    Casualties for Mordor: 1 orcs and 1 siegeTower
                    Casualties for Elves: 2 fortificationss and 1 tower

    Non Combat Move - Mordor
                3 orcss and 1 siegeTower moved from W. Mirkwood to N. Mirkwood
                3 nazguls moved from W. Mirkwood to Dagorlad
                1 trolls moved from N. Ithilien to Minas Morgul
                1 siegeTower moved from N. Ithilien to Minas Morgul
                1 orcs moved from Minas Morgul to N. Ithilien
                1 siegeTower moved from N. Ithilien to Minas Morgul
                1 trolls moved from Dol Goldur to N. Brown Lands
                2 orcss and 1 siegeTower moved from S. Mirkwood to W. Mirkwood
                1 orcs and 2 siegeTowers moved from Dol Goldur to S. Mirkwood

    Place Units - Mordor
                2 orcss and 3 trollss placed in Minas Morgul
                1 orcs placed in Udun

    Turn Complete - Mordor
                Mordor collect 30 PUs; end with 30 PUs total

    triplea_39083_Mor6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Rohan
                Rohan buy 10 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                5 spearInfantrys moved from Helms Deep to Eastfold
                3 spearInfantrys moved from Westfold to Eastfold
                1 heavyCavalry moved from Isengard to Eastfold
                1 lightCavalry moved from Helms Deep to E. Emnet
                      Rohan take E. Emnet from Saruman
                1 lightCavalry moved from E. Emnet to Wold
                1 heavyCavalry moved from Isengard to Westfold
                1 heavyCavalry moved from Westfold to Wold
                1 lightCavalry moved from Isengard to Fangorn
                1 heavyCavalry moved from Isengard to Fangorn
                1 lightCavalry moved from Isengard to Fangorn

    Combat - Rohan
                Battle in Eastfold
                    Rohan attack with 1 heavyCavalry and 8 spearInfantrys
                    Saruman defend with 1 castle and 2 urukhais
                    Rohan win, taking Eastfold from Saruman with 1 heavyCavalry and 7 spearInfantrys remaining. Battle score for attacker is 7
                    Casualties for Rohan: 1 spearInfantry
                    Casualties for Saruman: 2 urukhais
                Battle in Wold
                    Rohan attack with 1 heavyCavalry and 1 lightCavalry
                    Goblins defend with 1 shooters
                    Rohan win, taking Wold from Goblins with 1 heavyCavalry remaining. Battle score for attacker is -2
                    Casualties for Rohan: 1 lightCavalry
                    Casualties for Goblins: 1 shooters
                Battle in Fangorn
                    Rohan attack with 1 heavyCavalry and 2 lightCavalrys
                    Goblins defend with 1 shooters
                    Rohan win, taking Fangorn from Goblins with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is -2
                    Casualties for Rohan: 1 lightCavalry
                    Casualties for Goblins: 1 shooters

    Non Combat Move - Rohan
                3 heavyCavalrys and 1 lightCavalry moved from Isengard to Eastfold
                1 lightCavalry moved from Eastfold to Anorien

    Place Units - Rohan
                6 lightCavalrys placed in Helms Deep
                4 lightCavalrys placed in Isengard

    Turn Complete - Rohan
                Rohan collect 29 PUs; end with 29 PUs total

    triplea_39083_Roh6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Goblins
                Goblins buy 2 shooterss, 3 stabberss, 2 trollss and 1 wargs; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 shooters and 1 stabbers moved from Moria to Eregion
                4 trollss moved from Moria to Fangorn

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 1 shooters and 1 stabbers
                    Elves defend with 1 hobbits
                    Goblins win, taking Eregion from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits
                Battle in Fangorn
                    Goblins attack with 4 trollss
                    Rohan defend with 1 heavyCavalry and 1 lightCavalry
                    Goblins win, taking Fangorn from Elves with 4 trollss remaining. Battle score for attacker is 9
                    Casualties for Rohan: 1 heavyCavalry and 1 lightCavalry

    Non Combat Move - Goblins
                1 shooters moved from Moria to Celebran
                1 shooters moved from Moria to Drimrill Dale

    Place Units - Goblins
                2 shooterss, 3 stabberss, 2 trollss and 1 wargs placed in Moria

    Turn Complete - Goblins
                Goblins collect 20 PUs; end with 20 PUs total

    triplea_39083_Gob6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Elves
                Elves buy 1 griffin and 2 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits moved from Rivendell to Eregion
                1 hunters moved from Rivendell to Eregion
                1 hunters moved from Rivendell to Eregion
                1 hobbits, 10 hunterss and 2 wizards moved from N. Caves to Anduin West Bank
                5 hunterss moved from Lonely Mtn. to Iron Hills

    Combat - Elves
                Battle in Anduin West Bank
                    Elves attack with 1 hobbits, 10 hunterss and 2 wizards
                    Goblins defend with 1 shooters
                    Elves win, taking Anduin West Bank from Goblins with 10 hunterss and 2 wizards remaining. Battle score for attacker is 0
                    Casualties for Elves: 1 hobbits
                    Casualties for Goblins: 1 shooters
                Battle in Iron Hills
                    Elves attack with 5 hunterss
                    Rhun defend with 1 castle, 1 trebuche, 1 warChariot and 2 warWagons
                    Elves win, taking Iron Hills from Rhun with 3 hunterss remaining. Battle score for attacker is 18
                    Casualties for Elves: 2 hunterss
                    Casualties for Rhun: 1 trebuche, 1 warChariot and 2 warWagons
                Battle in Eregion
                    Elves attack with 1 hobbits and 2 hunterss
                    Goblins defend with 1 shooters and 1 stabbers
                    Elves win, taking Eregion from Goblins with 2 hunterss remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits
                    Casualties for Goblins: 1 shooters and 1 stabbers

    Non Combat Move - Elves
                2 hunterss moved from Rivendell to N. Caves

    Place Units - Elves
                2 hunterss placed in N. Caves
                1 griffin placed in Rivendell

    Turn Complete - Elves
                Elves collect 13 PUs; end with 13 PUs total

    triplea_39083_Elv6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Haradrim
                Haradrim buy 2 corsairss, 2 spearInfantrys and 2 trebuches; Remaining resources: 2 PUs;

    Combat Move - Haradrim
                1 galleon and 2 spearInfantrys moved from Andrast Coast to Lefnui
                2 spearInfantrys moved from Lefnui to Pinnath Gelin
                      Haradrim take Pinnath Gelin from Gondor

    Combat - Haradrim

    Non Combat Move - Haradrim
                4 spearInfantrys and 2 trebuches moved from Umbar to Debatable Land
                1 corsairs, 4 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar
                3 spearInfantrys and 1 trebuche moved from S. Ithilien to Minas Morgul

    Place Units - Haradrim
                2 corsairss, 2 spearInfantrys and 2 trebuches placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 21 PUs; end with 23 PUs total

    triplea_39083_Har6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Gondor
                Gondor buy 7 heavyCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Gondor
                6 spearInfantrys and 2 towerGuards moved from Anorien to N. Ithilien
                2 spearInfantrys and 2 towerGuards moved from E. Osg. to N. Ithilien
                7 heavyCavalrys, 10 towerGuards and 5 trebuches moved from E. Osg. to S. Ithilien
                1 heavyCavalry moved from W. Osg. to S. Ithilien
                1 heavyCavalry moved from W. Osg. to N. Ithilien
                2 heavyCavalrys moved from Minas Tirith to N. Ithilien
                1 heavyCavalry moved from S. Caves to Celebran
                1 heavyCavalry moved from S. Dunland to Angren Bank
                1 heavyCavalry moved from Lebennin to Gilrain
                1 undead moved from Lebennin to Anduin Mouth
                1 heavyCavalry moved from Lebennin to Anduin Mouth
                1 galleon and 1 heavyCavalry moved from Gilrain to Anfalas Coast
                1 heavyCavalry moved from Anfalas Coast to Anfalas
                4 galleons, 1 heavyCavalry and 1 undead moved from Anduin Mouth to Morthond
                1 heavyCavalry and 1 undead moved from Morthond to Anfalas

    Combat - Gondor
                Battle in S. Ithilien
                    Gondor attack with 8 heavyCavalrys, 10 towerGuards and 5 trebuches
                    Khand defend with 1 raiderCavalry and 1 raiders
                    Gondor win, taking S. Ithilien from Mordor with 8 heavyCavalrys, 10 towerGuards and 5 trebuches remaining. Battle score for attacker is 9
                    Casualties for Khand: 1 raiderCavalry and 1 raiders
                Battle in N. Ithilien
                    Gondor attack with 3 heavyCavalrys, 8 spearInfantrys and 4 towerGuards
                    Mordor defend with 1 orcs
                    Gondor win, taking N. Ithilien from Mordor with 3 heavyCavalrys, 8 spearInfantrys and 4 towerGuards remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in Celebran
                    Gondor attack with 1 heavyCavalry
                    Goblins defend with 1 shooters
                    Gondor win, taking Celebran from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters

    Non Combat Move - Gondor
                3 towerGuards moved from Minas Tirith to Lossarnach

    Place Units - Gondor
                2 heavyCavalrys placed in E. Osg.
                Gondor undo move 1.
                2 heavyCavalrys placed in W. Osg.
                5 heavyCavalrys and 1 spearInfantry placed in Minas Tirith
                Turning on Edit Mode
                EDIT: Removing units owned by Gondor from N. Dunland: 2 spearInfantrys and 1 towerGuard
                EDIT: Adding units owned by Gondor to S. Caves: 2 spearInfantrys and 1 towerGuard
                EDIT: Turning off Edit Mode

    Turn Complete - Gondor
                Gondor collect 39 PUs; end with 39 PUs total

    triplea_39083_Gon6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Rhun
                Rhun buy 3 spearInfantrys, 2 trebuches and 1 warWagon; Remaining resources: 1 PUs;

    Combat Move - Rhun
                2 chariotArcherss moved from Rhun to Iron Hills
                2 spearInfantrys and 1 trebuche moved from N. Dale to Withered Heath
                7 spearInfantrys and 1 warWagon moved from N. Dale to Iron Hills

    Combat - Rhun
                Battle in Iron Hills
                    Rhun attack with 2 chariotArcherss, 7 spearInfantrys and 1 warWagon
                    Elves defend with 3 hunterss; Dwarves defend with 1 castle
                    Rhun win, taking Iron Hills from Dwarves with 2 chariotArcherss, 6 spearInfantrys and 1 warWagon remaining. Battle score for attacker is 9
                    Casualties for Elves: 3 hunterss
                    Casualties for Rhun: 1 spearInfantry
                Battle in Withered Heath
                    Rhun attack with 2 spearInfantrys and 1 trebuche
                    Dale defend with 1 heavyCavalry
                    Rhun win, taking Withered Heath from Dale with 1 spearInfantry and 1 trebuche remaining. Battle score for attacker is 2
                    Casualties for Dale: 1 heavyCavalry
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun
                2 spearInfantrys and 2 trebuches moved from S. Dale to N. Rhun
                4 spearInfantrys moved from Rhun to N. Rhun

    Place Units - Rhun
                3 spearInfantrys, 2 trebuches and 1 warWagon placed in Rhun

    Turn Complete - Rhun
                Rhun collect 26 PUs; end with 27 PUs total

    triplea_39083_Rhu6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Dale
                Dale buy 1 tower; Remaining resources: 0 PUs;

    Combat Move - Dale
                3 archerss, 1 lightCavalry and 4 spearInfantrys moved from Lake Town to N. Mirkwood

    Combat - Dale
                Battle in N. Mirkwood
                    Dale attack with 3 archerss, 1 lightCavalry and 4 spearInfantrys
                    Mordor defend with 3 orcss and 1 siegeTower
                    3 archerss, 1 lightCavalry and 3 spearInfantrys retreated to Lake Town
                    Mordor win with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 3
                    Casualties for Mordor: 2 orcss
                    Casualties for Dale: 1 spearInfantry

    Non Combat Move - Dale
                1 galleon moved from Carnen River to Forest River

    Place Units - Dale
                1 tower placed in Lake Town

    Turn Complete - Dale
                Dale collect 5 PUs; end with 5 PUs total

    triplea_39083_Dal6.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 6

    Purchase Units - Khand
                Khand buy 2 raiderCavalrys; Remaining resources: 0 PUs;

    Non Combat Move - Khand
                1 raiders, 2 warWolvess and 1 xbowInfantry moved from Khand to Harad Road

    Place Units - Khand
                2 raiderCavalrys placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total

    triplea_39083_Kha6.tsvg


  • I believe with the fall of Minas Morgul evil’s fate will be sealed.


  • Yeah, it looks like Minas Morgul is falling next round no matter what you do.  I am not sure if this map is balanced.  I made many mistakes with the Elves yet was able to come back.  What are your thoughts?

Suggested Topics

  • 29
  • 17
  • 26
  • 123
  • 65
  • 68
  • 184
  • 424
Axis & Allies Boardgaming Custom Painted Miniatures

88

Online

17.9k

Users

40.7k

Topics

1.8m

Posts