@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Lord of the Rings
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dwarves
Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;Combat Move - Dwarves
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 axeInfantrys and 1 cannon moved from Lonely Mtn. to N. Dale
1 axeInfantry moved from Withered Heath to N. Dale
EDIT: Dwarves undo move 3.
EDIT: 1 berzerkers moved from N. Dale to S. DaleCombat - Dwarves
Non Combat Move - Dwarves
Place Units - Dwarves
3 axeInfantrys placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Saruman
Saruman buy 1 orcs and 1 trolls; Remaining resources: 1 PUs;Non Combat Move - Saruman
2 urukhais moved from Isengard to CelebranPlace Units - Saruman
1 orcs and 1 trolls placed in IsengardTurn Complete - Saruman
Saruman collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Freefolk
Freefolk buy 5 lightCavalrys; Remaining resources: 1 PUs;Combat Move - Freefolk
2 archerss moved from Cardolan to Tharbad
2 hobbitss and 3 spearInfantrys moved from Cardolan to Tharbad
3 lightCavalrys moved from Lond Daer to Tharbad
1 lightCavalry moved from Bree to Tharbad
1 spearInfantry moved from N. Enedwaith to TharbadCombat - Freefolk
Battle in Tharbad
Freefolk attack with 2 archerss, 2 hobbitss, 4 lightCavalrys and 4 spearInfantrys
Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
Freefolk loses 0 PUs for violating Tharbads neutrality.
Freefolk win, taking Tharbad from Neutral with 2 archerss, 4 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 11
Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
Casualties for Freefolk: 2 hobbitssNon Combat Move - Freefolk
2 archerss and 1 spearInfantry moved from Lond Daer to N. Enedwaith
2 archerss and 1 spearInfantry moved from S. Downs to Cardolan
1 archers and 1 hobbits moved from Bree to S. Downs
1 spearInfantry moved from Breelands to S. Downs
1 hobbits and 1 spearInfantry moved from Shire to S. Downs
2 lightCavalrys moved from Hobbiton to CardolanPlace Units - Freefolk
2 lightCavalrys placed in Lond Daer
3 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Mordor
Mordor buy 2 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 1 PUs;Combat Move - Mordor
2 orcss and 1 siegeTower moved from S. Mirkwood to W. Mirkwood
1 siegeTower moved from Bight to W. Mirkwood
3 nazguls moved from Rhun to W. MirkwoodCombat - Mordor
Battle in W. Mirkwood
Mordor attack with 3 nazguls, 2 orcss and 2 siegeTowers
Elves defend with 2 entss, 1 hunters and 2 wizards
Units damaged: 3 nazguls owned by the Mordor
Mordor win, taking W. Mirkwood from Elves with 3 nazguls, 1 orcs and 2 siegeTowers remaining. Battle score for attacker is 27
Casualties for Mordor: 1 orcs
Casualties for Elves: 2 entss, 1 hunters and 2 wizardsNon Combat Move - Mordor
2 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
3 nazguls moved from W. Mirkwood to S. Mirkwood
1 trolls moved from Minas Morgul to E. Osg.
2 siegeTowers moved from Minas Morgul to N. Ithilien
2 orcss and 1 siegeTower moved from E. Osg. to Lower Anduin
1 orcs moved from S. Brown Lands to E. Emnet
1 orcs moved from N. Brown Lands to S. Mirkwood
1 orcs and 1 siegeTower moved from S. Ithilien to E. Osg.Place Units - Mordor
2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur
2 siegeTowers placed in Minas MorgulTurn Complete - Mordor
Mordor collect 25 PUs; end with 26 PUs total
3 units repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rohan
Rohan buy 3 lightCavalrys and 3 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from Westfold to Wold
Rohan take Wold from Goblins
1 lightCavalry moved from Wold to E. Emnet
1 lightCavalry moved from Westfold to Fangorn
1 spearInfantry moved from Westfold to E. Emnet
1 lightCavalry moved from Westfold to E. Emnet
1 spearInfantry moved from Westfold to FangornCombat - Rohan
Battle in E. Emnet
Rohan attack with 2 lightCavalrys and 1 spearInfantry
Mordor defend with 1 orcs; Goblins defend with 2 wargss
Rohan win, taking E. Emnet from Goblins with 1 lightCavalry remaining. Battle score for attacker is 6
Casualties for Rohan: 1 lightCavalry and 1 spearInfantry
Casualties for Mordor: 1 orcs
Casualties for Goblins: 2 wargss
Battle in Fangorn
Rohan attack with 1 lightCavalry and 1 spearInfantry
Goblins defend with 1 wargs
Rohan win, taking Fangorn from Goblins with 1 lightCavalry remaining. Battle score for attacker is 2
Casualties for Rohan: 1 spearInfantry
Casualties for Goblins: 1 wargsNon Combat Move - Rohan
4 lightCavalrys and 1 spearInfantry moved from Helms Deep to Westfold
1 lightCavalry moved from Anorien to WestfoldPlace Units - Rohan
3 lightCavalrys and 3 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Goblins
Goblins buy 3 shooterss, 4 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from Lorien to Carrock
1 wargs moved from Anduin East Bank to Carrock
1 shooters moved from Anduin East Bank to Gladden
1 shooters moved from Drimrill Dale to N. Caves
Goblins take N. Caves from Elves
1 shooters moved from Moria to Drimrill Dale
2 batss moved from Moria to Fangorn
1 trolls moved from Lorien to Fangorn
2 shooterss moved from Celebran to Fangorn
1 shooters and 1 stabbers moved from Moria to Eregion
1 shooters moved from Celebran to Wold
Goblins take Wold from Rohan
2 wargss moved from Isengard to FangornCombat - Goblins
Battle in Carrock
Goblins attack with 2 wargss
Freefolk defend with 1 lightCavalry
Goblins win, taking Carrock from Elves with 2 wargss remaining. Battle score for attacker is 4
Casualties for Freefolk: 1 lightCavalry
Battle in Fangorn
Goblins attack with 2 batss, 2 shooterss, 1 trolls and 2 wargss
Rohan defend with 1 lightCavalry
Goblins win, taking Fangorn from Elves with 2 batss, 1 shooters, 1 trolls and 2 wargss remaining. Battle score for attacker is 2
Casualties for Rohan: 1 lightCavalry
Casualties for Goblins: 1 shooters
Battle in Eregion
Goblins attack with 1 shooters and 1 stabbers
Elves defend with 1 hobbits
Goblins win, taking Eregion from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbitsNon Combat Move - Goblins
1 catapult, 11 shooterss and 1 stabbers moved from Moria to Drimrill Dale
2 stabberss moved from Lorien to Drimrill Dale
2 batss moved from Fangorn to S. Caves
2 trollss moved from Moria to S. Caves
1 trolls moved from Moria to Drimrill DalePlace Units - Goblins
1 shooters and 1 trolls placed in S. Caves
1 wargs placed in Lorien
2 shooterss and 2 stabberss placed in Moria
2 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Elves
Elves buy 2 hobbitss and 4 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
1 hobbits moved from N. Enedwaith to Eregion
1 hobbits and 5 hunterss moved from Rivendell to Eregion
1 hunters moved from Anduin West Bank to Carrock
1 hunters moved from Anduin West Bank to Carrock
1 hunters moved from Anduin West Bank to N. Caves
1 hunters moved from Anduin West Bank to N. CavesCombat - Elves
Battle in N. Caves
Elves attack with 2 hunterss
Goblins defend with 1 castle and 1 shooters
Elves win, taking N. Caves from Goblins with 2 hunterss remaining. Battle score for attacker is 2
Casualties for Goblins: 1 shooters
Battle in Carrock
Elves attack with 2 hunterss
Goblins defend with 2 wargss
Elves win, taking Carrock from Goblins with 2 hunterss remaining. Battle score for attacker is 10
Casualties for Goblins: 2 wargss
Battle in Eregion
Elves attack with 2 hobbitss and 5 hunterss
Goblins defend with 1 shooters and 1 stabbers
Elves win, taking Eregion from Goblins with 1 hobbits and 5 hunterss remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbits
Casualties for Goblins: 1 shooters and 1 stabbersNon Combat Move - Elves
3 hunterss and 2 wizards moved from Anduin West Bank to EregionPlace Units - Elves
1 hobbits and 2 hunterss placed in High Mirkwood
1 hobbits and 2 hunterss placed in RivendellTurn Complete - Elves
Elves collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 4 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;Combat Move - Haradrim
4 oliphants moved from E. Osg. to Anorien
4 corsairss, 1 oliphant and 2 spearInfantrys moved from N. Ithilien to AnorienCombat - Haradrim
Battle in Anorien
Haradrim attack with 4 corsairss, 5 oliphants and 2 spearInfantrys
Gondor defend with 1 spearInfantry
Haradrim win, taking Anorien from Gondor with 4 corsairss, 5 oliphants and 2 spearInfantrys remaining. Battle score for attacker is 3
Casualties for Gondor: 1 spearInfantryNon Combat Move - Haradrim
2 spearInfantrys moved from Umbar Peninsula to Harad Sea Coast
1 galleon and 2 spearInfantrys moved from Harad Sea Coast to W. Sea Zone 4
2 spearInfantrys and 1 trebuche moved from Umbar to Debatable Land
1 corsairs, 3 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar
1 spearInfantry moved from S. Gondor to Debatable Land
4 spearInfantrys moved from S. Ithilien to E. Osg.
3 corsairss moved from S. Ithilien to E. Osg.Place Units - Haradrim
4 spearInfantrys and 2 trebuches placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 6 spearInfantrys and 4 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
1 spearInfantry moved from Minas Tirith to Anorien
7 spearInfantrys moved from Minas Tirith to Anorien
6 spearInfantrys, 1 towerGuard and 6 undeads moved from Lossarnach to Anorien
14 spearInfantrys, 9 towerGuards, 5 trebuches and 4 undeads moved from W. Osg. to Anorien
1 heavyCavalry moved from W. Osg. to Anorien
1 heavyCavalry moved from W. Osg. to Anorien
1 heavyCavalry moved from W. Osg. to Anorien
1 heavyCavalry moved from W. Osg. to AnorienCombat - Gondor
Battle in Anorien
Gondor attack with 4 heavyCavalrys, 28 spearInfantrys, 10 towerGuards, 5 trebuches and 10 undeads
Haradrim defend with 4 corsairss, 5 oliphants and 2 spearInfantrys
Units damaged: 1 oliphant owned by the Haradrim
4 heavyCavalrys, 28 spearInfantrys, 10 towerGuards, 5 trebuches and 7 undeads retreated to W. Osg.
Haradrim win with 1 oliphant remaining. Battle score for attacker is 64
Casualties for Haradrim: 4 corsairss, 4 oliphants and 2 spearInfantrys
Casualties for Gondor: 3 undeadsNon Combat Move - Gondor
3 heavyCavalrys moved from N. Dunland to Eregion
1 spearInfantry moved from Enedwaith to N. Dunland
2 spearInfantrys and 1 towerGuard moved from Enedwaith to N. EnedwaithPlace Units - Gondor
2 towerGuards placed in W. Osg.
6 spearInfantrys and 2 towerGuards placed in Minas TirithTurn Complete - Gondor
Gondor collect 32 PUs; end with 32 PUs total
1 unit repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 4 spearInfantrys, 2 trebuches and 1 warWagon; Remaining resources: 0 PUs;Combat Move - Rhun
4 spearInfantrys moved from Rhun to Celduin
2 spearInfantrys moved from Rhun to N. Rhun
1 spearInfantry and 1 trebuche moved from Iron Hills to N. Rhun
6 chariotArcherss, 2 warChariots and 1 warWagon moved from Iron Hills to Lonely Mtn.
Rhun take Withered Heath from DwarvesCombat - Rhun
Battle in N. Rhun
Rhun attack with 3 spearInfantrys and 1 trebuche
Dale defend with 1 archers and 1 spearInfantry
Rhun win, taking N. Rhun from Dale with 3 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 6
Casualties for Dale: 1 archers and 1 spearInfantry
Battle in Lonely Mtn.
Rhun attack with 6 chariotArcherss, 2 warChariots and 1 warWagon
Dwarves defend with 3 axeInfantrys, 1 castle and 6 fortificationss
Rhun captures 12PUs while taking Dwarves capital
Rhun win, taking Lonely Mtn. from Dwarves with 2 chariotArcherss, 1 warChariot and 1 warWagon remaining. Battle score for attacker is -2
Casualties for Rhun: 4 chariotArcherss and 1 warChariot
Casualties for Dwarves: 3 axeInfantrys and 6 fortificationss
Battle in Celduin
Rhun attack with 4 spearInfantrys
Dale defend with 1 archers and 1 spearInfantry
Rhun win, taking Celduin from Dale with 4 spearInfantrys remaining. Battle score for attacker is 6
Casualties for Dale: 1 archers and 1 spearInfantryNon Combat Move - Rhun
1 raft moved from Carnen River to Celduin River
4 spearInfantrys and 2 trebuches moved from Iron Hills to Withered HeathPlace Units - Rhun
1 spearInfantry placed in Iron Hills
3 spearInfantrys, 2 trebuches and 1 warWagon placed in RhunTurn Complete - Rhun
Rhun collect 36 PUs; end with 48 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Dale
1 galleon moved from Forest River to Celduin RiverCombat - Dale
Battle in Celduin River
Dale attack with 1 galleon
Rhun defend with 1 raft
Dale win with 1 galleon remaining. Battle score for attacker is 2
Casualties for Rhun: 1 raftNon Combat Move - Dale
1 archers and 1 spearInfantry moved from N. Mirkwood to Lake TownPlace Units - Dale
2 archerss and 2 spearInfantrys placed in Lake TownTurn Complete - Dale
Dale collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 2 towers; Remaining resources: 2 PUs;Non Combat Move - Khand
1 caravel, 1 galleon, 2 orcss, 1 raft and 1 siegeTower moved from Lower Anduin to Entwash
3 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
1 raiders moved from Harad Road to S. Ithilien
1 raiderCavalry moved from Khand to N. IthilienPlace Units - Khand
2 towers placed in E. Osg.Turn Complete - Khand
Khand collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Combat Move - Dwarves
8 axeInfantrys, 2 berzerkerss, 4 cannons and 2 phalanxs moved from N. Dale to Lonely Mtn.Combat - Dwarves
Battle in Lonely Mtn.
Dwarves attack with 8 axeInfantrys, 2 berzerkerss, 4 cannons and 2 phalanxs
Rhun defend with 1 castle, 2 chariotArcherss, 1 warChariot and 1 warWagon
Dwarves win, taking Lonely Mtn. from Rhun with 6 axeInfantrys, 2 berzerkerss, 4 cannons and 2 phalanxs remaining. Battle score for attacker is 16
Casualties for Rhun: 2 chariotArcherss, 1 warChariot and 1 warWagon
Casualties for Dwarves: 2 axeInfantrysNon Combat Move - Dwarves
Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 1 orcs, 1 raiders and 1 siegeTower; Remaining resources: 0 PUs;Combat Move - Saruman
1 orcs and 1 raiders moved from Isengard to S. Dunland
2 urukhais moved from Celebran to E. EmnetCombat - Saruman
Battle in S. Dunland
Saruman attack with 1 orcs and 1 raiders
Neutral defend with 1 spearInfantry
Saruman loses 0 PUs for violating S. Dunlands neutrality.
Saruman win, taking S. Dunland from Neutral with 1 orcs and 1 raiders remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in E. Emnet
Saruman attack with 2 urukhais
Rohan defend with 1 lightCavalry
Saruman win, taking E. Emnet from Rohan with 2 urukhais remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalryNon Combat Move - Saruman
Place Units - Saruman
1 orcs, 1 raiders and 1 siegeTower placed in IsengardTurn Complete - Saruman
Saruman collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 1 archers and 5 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
4 lightCavalrys moved from Tharbad to S. Caves
2 lightCavalrys moved from Lond Daer to S. Caves
2 lightCavalrys moved from Cardolan to S. CavesCombat - Freefolk
Battle in S. Caves
Freefolk attack with 8 lightCavalrys
Goblins defend with 2 batss, 1 castle, 2 shooterss and 3 trollss
Freefolk win, taking S. Caves from Goblins with 1 lightCavalry remaining. Battle score for attacker is 4
Casualties for Freefolk: 7 lightCavalrys
Casualties for Goblins: 2 batss, 2 shooterss and 3 trollssNon Combat Move - Freefolk
2 archerss and 1 spearInfantry moved from N. Enedwaith to N. Dunland
2 archerss and 4 spearInfantrys moved from Tharbad to Eregion
2 archerss and 1 spearInfantry moved from Cardolan to Eregion
1 archers, 2 hobbitss and 2 spearInfantrys moved from S. Downs to Cardolan
3 lightCavalrys moved from Bree to EregionPlace Units - Freefolk
1 archers and 1 lightCavalry placed in Tharbad
2 lightCavalrys placed in Lond Daer
2 lightCavalrys placed in BreeTurn Complete - Freefolk
Freefolk collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 4 orcss, 2 siegeTowers and 1 trolls; Remaining resources: 0 PUs;Combat Move - Mordor
1 orcs and 1 siegeTower moved from W. Mirkwood to Carrock
1 siegeTower moved from W. Mirkwood to N. Mirkwood
Mordor take N. Mirkwood from Elves
2 orcss and 1 siegeTower moved from Entwash to Eastfold
3 nazguls moved from S. Mirkwood to CarrockCombat - Mordor
Battle in Eastfold
Mordor attack with 2 orcss and 1 siegeTower
Rohan defend with 1 castle and 4 fortificationss
Rohan win with no units remaining. Battle score for attacker is -2
Casualties for Mordor: 2 orcss and 1 siegeTower
Casualties for Rohan: 4 fortificationss
Battle in Carrock
Mordor attack with 3 nazguls, 1 orcs and 1 siegeTower
Elves defend with 2 hunterss
Units damaged: 1 nazgul owned by the Mordor
Mordor win, taking Carrock from Elves with 3 nazguls, 1 orcs and 1 siegeTower remaining. Battle score for attacker is 8
Casualties for Elves: 2 hunterssNon Combat Move - Mordor
2 nazguls moved from Carrock to W. Mirkwood
1 nazgul moved from Carrock to W. Mirkwood
3 orcss moved from S. Mirkwood to W. Mirkwood
1 siegeTower moved from Dol Goldur to S. Mirkwood
1 siegeTower moved from S. Mirkwood to W. Mirkwood
2 orcss moved from Dol Goldur to S. Mirkwood
1 trolls moved from Dol Goldur to W. Mirkwood
1 trolls moved from E. Osg. to N. Ithilien
2 siegeTowers moved from N. Ithilien to E. Osg.
2 siegeTowers moved from Minas Morgul to N. IthilienPlace Units - Mordor
1 orcs, 2 siegeTowers and 1 trolls placed in Dol Goldur
3 orcss placed in Minas MorgulTurn Complete - Mordor
Mordor collect 27 PUs; end with 27 PUs total
1 unit repaired. -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 1 lightCavalry and 5 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
6 heavyCavalrys, 10 lightCavalrys and 8 spearInfantrys moved from Westfold to Isengard
3 lightCavalrys moved from Helms Deep to IsengardCombat - Rohan
Battle in Isengard
Rohan attack with 6 heavyCavalrys, 13 lightCavalrys and 8 spearInfantrys
Saruman defend with 1 castle, 4 fortificationss, 3 orcss, 2 raiderss, 5 siegeTowers, 1 tower, 1 trolls, 8 urukhais and 1 wizard
Rohan captures 15PUs while taking Saruman capital
Rohan win, taking Isengard from Saruman with 6 heavyCavalrys and 3 lightCavalrys remaining. Battle score for attacker is 40
Casualties for Rohan: 10 lightCavalrys and 8 spearInfantrys
Casualties for Saruman: 4 fortificationss, 3 orcss, 2 raiderss, 5 siegeTowers, 1 tower, 1 trolls, 8 urukhais and 1 wizardNon Combat Move - Rohan
3 spearInfantrys moved from Helms Deep to WestfoldPlace Units - Rohan
1 lightCavalry and 5 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 25 PUs; end with 40 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Goblins
Goblins buy 6 shooterss and 2 trollss; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from Fangorn to E. Emnet
1 wargs moved from E. Emnet to Eastfold
Goblins take Eastfold from Rohan
1 wargs moved from Fangorn to S. Caves
1 wargs moved from Lorien to S. Caves
1 catapult, 1 shooters and 1 stabbers moved from Drimrill Dale to N. Caves
1 stabbers moved from Drimrill Dale to N. Caves
1 stabbers moved from Drimrill Dale to N. Caves
1 shooters moved from Gladden to Anduin West Bank
Goblins take Anduin West Bank from ElvesCombat - Goblins
Battle in N. Caves
Goblins attack with 1 catapult, 1 shooters and 3 stabberss
Elves defend with 1 castle and 2 hunterss
Goblins win, taking N. Caves from Elves with 1 catapult and 2 stabberss remaining. Battle score for attacker is 4
Casualties for Elves: 2 hunterss
Casualties for Goblins: 1 shooters and 1 stabbers
Battle in S. Caves
Goblins attack with 2 wargss
Freefolk defend with 1 castle and 1 lightCavalry
Goblins win, taking S. Caves from Freefolk with 2 wargss remaining. Battle score for attacker is 4
Casualties for Freefolk: 1 lightCavalryNon Combat Move - Goblins
11 shooterss and 1 trolls moved from Drimrill Dale to Moria
1 trolls moved from Fangorn to MoriaPlace Units - Goblins
6 shooterss and 2 trollss placed in MoriaTurn Complete - Goblins
Goblins collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 1 hobbits and 4 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
1 hobbits, 8 hunterss and 2 wizards moved from Eregion to N. Caves
1 hunters moved from Rivendell to N. Caves
1 hunters moved from Rivendell to N. Caves
1 hobbits and 5 hunterss moved from High Mirkwood to Withered Heath
1 hunters moved from N. Dale to Withered Heath
1 hunters moved from N. Dale to Lonely Mtn.
1 hunters moved from Lonely Mtn. to Withered HeathCombat - Elves
Battle in N. Caves
Elves attack with 1 hobbits, 10 hunterss and 2 wizards
Goblins defend with 1 castle, 1 catapult and 2 stabberss
Elves win, taking N. Caves from Goblins with 1 hobbits, 10 hunterss and 2 wizards remaining. Battle score for attacker is 8
Casualties for Goblins: 1 catapult and 2 stabberss
Battle in Withered Heath
Elves attack with 1 hobbits and 7 hunterss
Rhun defend with 4 spearInfantrys and 2 trebuches
5 hunterss retreated to Lonely Mtn.
Rhun win with 1 spearInfantry remaining. Battle score for attacker is 7
Casualties for Elves: 1 hobbits and 2 hunterss
Casualties for Rhun: 3 spearInfantrys and 2 trebuchesNon Combat Move - Elves
1 hobbits moved from Rivendell to EregionPlace Units - Elves
1 hobbits and 4 hunterss placed in RivendellTurn Complete - Elves
Elves collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Haradrim
1 oliphant moved from Anorien to Lebennin
Haradrim take Lossarnach from Gondor
Haradrim take Lebennin from GondorCombat - Haradrim
Non Combat Move - Haradrim
3 spearInfantrys and 1 trebuche moved from Debatable Land to S. Ithilien
1 galleon and 2 spearInfantrys moved from W. Sea Zone 4 to Andrast Coast
1 corsairs, 3 spearInfantrys and 1 trebuche moved from Umbar to Debatable Land
4 spearInfantrys and 2 trebuches moved from City of Corsairs to UmbarPlace Units - Haradrim
1 corsairs, 4 spearInfantrys and 1 trebuche placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 24 PUs; end with 24 PUs total





