• TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rohan
                Rohan buy 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry moved from Westfold to Fangorn
                      Elves take Fangorn from Goblins
                1 lightCavalry moved from Fangorn to Wold
                      Rohan take Wold from Goblins
                1 lightCavalry moved from Wold to E. Emnet
                1 lightCavalry moved from Westfold to Fangorn
                1 lightCavalry moved from Fangorn to Celebran
                      Rohan take Celebran from Goblins
                1 lightCavalry moved from Celebran to Anduin East Bank
                1 lightCavalry moved from Westfold to Anorien

    Combat - Rohan
                Battle in E. Emnet
                    Rohan attack with 1 lightCavalry
                    Goblins defend with 1 wargs
                    Rohan win, taking E. Emnet from Goblins with 1 lightCavalry remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in Anorien
                    Rohan attack with 1 lightCavalry
                    Khand defend with 1 raiderCavalry
                    Rohan win, taking Anorien from Khand with 1 lightCavalry remaining. Battle score for attacker is 5
                    Casualties for Khand: 1 raiderCavalry
                Battle in Anduin East Bank
                    Rohan attack with 1 lightCavalry
                    Goblins defend with 1 wargs
                    Rohan win, taking Anduin East Bank from Goblins with 1 lightCavalry remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs

    Non Combat Move - Rohan
                3 lightCavalrys and 2 spearInfantrys moved from Helms Deep to Westfold
                3 lightCavalrys and 1 spearInfantry moved from Adorn to Westfold

    Place Units - Rohan
                4 lightCavalrys and 1 spearInfantry placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 21 PUs; end with 21 PUs total

    triplea_39083_Roh3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Goblins
                Goblins buy 1 catapult, 4 shooterss, 4 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 wargs moved from Lorien to E. Emnet
                      Goblins take Celebran from Rohan
                      Goblins take Wold from Rohan
                1 wargs moved from Lorien to E. Emnet
                1 shooters and 1 wargs moved from Lorien to Anduin East Bank
                1 shooters moved from Gladden to Anduin West Bank
                      Goblins take Anduin West Bank from Freefolk
                1 wargs moved from Lorien to Isengard
                      Goblins take Fangorn from Elves
                1 bats moved from Moria to Anduin East Bank
                1 bats moved from Moria to Anduin East Bank

    Combat - Goblins
                Battle in E. Emnet
                    Goblins attack with 2 wargss
                    Rohan defend with 1 lightCavalry
                    Goblins win, taking E. Emnet from Rohan with 2 wargss remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry
                Battle in Anduin East Bank
                    Goblins attack with 2 batss, 1 shooters and 1 wargs
                    Rohan defend with 1 lightCavalry
                    Goblins win, taking Anduin East Bank from Rohan with 2 batss, 1 shooters and 1 wargs remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry

    Non Combat Move - Goblins
                1 wargs moved from Lorien to Fangorn
                1 shooters moved from Lorien to Drimrill Dale
                3 trollss moved from Lorien to Moria
                2 batss moved from Anduin East Bank to Moria
                1 shooters moved from Lorien to Celebran
                1 wargs moved from Lorien to Isengard
                2 shooterss moved from Lorien to Celebran

    Place Units - Goblins
                2 stabberss, 1 trolls and 1 wargs placed in Lorien
                1 catapult, 4 shooterss and 2 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 25 PUs; end with 25 PUs total

    triplea_39083_Gob3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Elves
                Elves buy 5 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                3 hunterss moved from Carrock to W. Mirkwood
                1 ents moved from N. Mirkwood to W. Mirkwood
                1 wizard moved from N. Mirkwood to W. Mirkwood
                1 hunters moved from High Mirkwood to W. Mirkwood
                1 ents moved from N. Mirkwood to W. Mirkwood
                1 wizard moved from N. Mirkwood to W. Mirkwood
                4 hunterss moved from N. Mirkwood to N. Dale
                4 hunterss moved from N. Dale to Celduin
                1 hunters moved from N. Mirkwood to W. Mirkwood
                8 hunterss and 2 wizards moved from N. Caves to Anduin West Bank

    Combat - Elves
                Battle in Anduin West Bank
                    Elves attack with 8 hunterss and 2 wizards
                    Goblins defend with 1 shooters
                    Elves win, taking Anduin West Bank from Goblins with 7 hunterss and 2 wizards remaining. Battle score for attacker is -2
                    Casualties for Elves: 1 hunters
                    Casualties for Goblins: 1 shooters
                Battle in Celduin
                    Elves attack with 4 hunterss
                    Rhun defend with 3 chariotArcherss
                    2 hunterss retreated to N. Dale
                    Rhun win with 1 chariotArchers remaining. Battle score for attacker is 2
                    Casualties for Elves: 2 hunterss
                    Casualties for Rhun: 2 chariotArcherss
                Battle in W. Mirkwood
                    Elves attack with 2 entss, 5 hunterss and 2 wizards
                    Mordor defend with 2 orcss, 1 siegeTower and 4 trollss
                    Elves win, taking W. Mirkwood from Mordor with 2 entss, 1 hunters and 2 wizards remaining. Battle score for attacker is 18
                    Casualties for Mordor: 2 orcss, 1 siegeTower and 4 trollss
                    Casualties for Elves: 4 hunterss

    Non Combat Move - Elves
                1 hobbits moved from Eregion to N. Enedwaith
                1 hobbits moved from Rivendell to Eregion

    Place Units - Elves
                3 hunterss placed in High Mirkwood
                Turning on Edit Mode
                EDIT: Removing units owned by Elves from High Mirkwood: 1 hobbits
                EDIT: Adding units owned by Elves to N. Mirkwood: 1 hobbits
                EDIT: Turning off Edit Mode
                2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 20 PUs; end with 20 PUs total

    triplea_39083_Elv3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Haradrim
                Haradrim buy 1 corsairs, 3 spearInfantrys and 1 trebuche; Remaining resources: 1 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from Debatable Land to S. Gondor
                      Haradrim take S. Gondor from Gondor

    Combat - Haradrim

    Non Combat Move - Haradrim
                2 spearInfantrys moved from S. Ithilien to N. Ithilien
                4 corsairss moved from E. Osg. to N. Ithilien
                1 oliphant moved from Debatable Land to N. Ithilien
                3 corsairss and 4 spearInfantrys moved from Debatable Land to S. Ithilien
                1 galleon moved from Bay of Harad to Harad Sea Coast
                2 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar
                2 spearInfantrys moved from Umbar to Umbar Peninsula

    Place Units - Haradrim
                1 corsairs, 3 spearInfantrys and 1 trebuche placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 19 PUs; end with 20 PUs total

    triplea_39083_Har3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Gondor
                Gondor buy 8 spearInfantrys and 2 towerGuards; Remaining resources: 1 PUs;

    Combat Move - Gondor
                3 heavyCavalrys moved from Enedwaith to N. Dunland
                3 spearInfantrys and 1 towerGuard moved from Enedwaith Coast to Enedwaith
                6 undeads moved from Lebennin to Lossarnach
                2 galleons moved from Anduin Mouth to Gilrain
                3 galleons moved from Harnen to Gilrain

    Combat - Gondor
                Battle in N. Dunland
                    Gondor attack with 3 heavyCavalrys
                    Neutral defend with 1 spearInfantry
                    Gondor loses 0 PUs for violating N. Dunlands neutrality.
                    Gondor win, taking N. Dunland from Neutral with 3 heavyCavalrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Gondor
                1 towerGuard moved from Lossarnach to W. Osg.
                1 spearInfantry moved from Minas Tirith to Anorien
                6 spearInfantrys and 1 towerGuard moved from Minas Tirith to Lossarnach

    Place Units - Gondor
                2 towerGuards placed in W. Osg.
                8 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 33 PUs; end with 34 PUs total

    triplea_39083_Gon3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rhun
                Rhun buy 1 chariotArchers, 3 spearInfantrys and 2 trebuches; Remaining resources: 3 PUs;

    Combat Move - Rhun
                1 chariotArchers moved from Celduin to N. Mirkwood
                      Rhun take E. Mirkwood from Elves

    Combat - Rhun
                Battle in N. Mirkwood
                    Rhun attack with 1 chariotArchers
                    Elves defend with 1 hobbits
                    Rhun win, taking N. Mirkwood from Elves with 1 chariotArchers remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Rhun
                2 chariotArcherss and 2 warChariots moved from S. Dale to Iron Hills
                1 spearInfantry moved from E. Rhovanion to Rhun
                1 spearInfantry moved from Rhovanion to Celduin
                2 rafts moved from Lower Celduin River to Carnen River
                2 warChariots moved from S. Rhovanion to Celduin
                2 spearInfantrys moved from S. Dale to Rhun
                1 spearInfantry moved from S. Dale to N. Rhun

    Place Units - Rhun
                1 chariotArchers, 1 spearInfantry and 2 trebuches placed in Iron Hills
                2 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 25 PUs; end with 28 PUs total

    triplea_39083_Rhu3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dale
                Dale buy 1 heavyCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers and 1 spearInfantry moved from N. Dale to N. Mirkwood
                2 archerss and 2 spearInfantrys moved from N. Dale to Celduin
                1 spearInfantry moved from N. Dale to N. Rhun
                1 archers moved from N. Dale to N. Rhun
                1 archers moved from N. Dale to N. Mirkwood

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 1 archers and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                    Dale win, taking N. Rhun from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                Battle in Celduin
                    Dale attack with 2 archerss and 2 spearInfantrys
                    Rhun defend with 1 spearInfantry and 2 warChariots
                    Dale win, taking Celduin from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 9
                    Casualties for Dale: 1 archers and 1 spearInfantry
                    Casualties for Rhun: 1 spearInfantry and 2 warChariots
                Battle in N. Mirkwood
                    Dale attack with 2 archerss and 1 spearInfantry
                    Rhun defend with 1 chariotArchers
                    Dale win, taking N. Mirkwood from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 2
                    Casualties for Dale: 1 archers
                    Casualties for Rhun: 1 chariotArchers

    Non Combat Move - Dale

    Place Units - Dale
                1 heavyCavalry and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    triplea_39083_Dal3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Khand
                Khand buy 1 caravel, 2 fortificationss and 1 raiderCavalry; Remaining resources: 0 PUs;

    Combat Move - Khand

    Combat - Khand

    Non Combat Move - Khand
                1 warWolves moved from N. Ithilien to E. Osg.
                4 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
                3 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
                1 raiders moved from Khand to Harad Road

    Place Units - Khand
                1 caravel placed in Lower Anduin
                1 fortifications placed in E. Osg.
                1 raiderCavalry placed in Khand
                1 fortifications were produced but were not placed

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total

    triplea_39083_Kha3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dwarves
                Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 axeInfantrys and 1 cannon moved from Lonely Mtn. to N. Dale
                1 axeInfantry moved from Withered Heath to N. Dale
                EDIT: Dwarves undo move 3.
                EDIT: 1 berzerkers moved from N. Dale to S. Dale

    Combat - Dwarves

    Non Combat Move - Dwarves

    Place Units - Dwarves
                3 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    triplea_39083_Dwa3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Saruman
                Saruman buy 1 orcs and 1 trolls; Remaining resources: 1 PUs;

    Non Combat Move - Saruman
                2 urukhais moved from Isengard to Celebran

    Place Units - Saruman
                1 orcs and 1 trolls placed in Isengard

    Turn Complete - Saruman
                Saruman collect 10 PUs; end with 11 PUs total

    triplea_39083_Sar4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Freefolk
                Freefolk buy 5 lightCavalrys; Remaining resources: 1 PUs;

    Combat Move - Freefolk
                2 archerss moved from Cardolan to Tharbad
                2 hobbitss and 3 spearInfantrys moved from Cardolan to Tharbad
                3 lightCavalrys moved from Lond Daer to Tharbad
                1 lightCavalry moved from Bree to Tharbad
                1 spearInfantry moved from N. Enedwaith to Tharbad

    Combat - Freefolk
                Battle in Tharbad
                    Freefolk attack with 2 archerss, 2 hobbitss, 4 lightCavalrys and 4 spearInfantrys
                    Neutral defend with 1 castle, 3 fortificationss and 3 spearInfantrys
                    Freefolk loses 0 PUs for violating Tharbads neutrality.
                    Freefolk win, taking Tharbad from Neutral with 2 archerss, 4 lightCavalrys and 4 spearInfantrys remaining. Battle score for attacker is 11
                    Casualties for Neutral: 3 fortificationss and 3 spearInfantrys
                    Casualties for Freefolk: 2 hobbitss

    Non Combat Move - Freefolk
                2 archerss and 1 spearInfantry moved from Lond Daer to N. Enedwaith
                2 archerss and 1 spearInfantry moved from S. Downs to Cardolan
                1 archers and 1 hobbits moved from Bree to S. Downs
                1 spearInfantry moved from Breelands to S. Downs
                1 hobbits and 1 spearInfantry moved from Shire to S. Downs
                2 lightCavalrys moved from Hobbiton to Cardolan

    Place Units - Freefolk
                2 lightCavalrys placed in Lond Daer
                3 lightCavalrys placed in Bree

    Turn Complete - Freefolk
                Freefolk collect 22 PUs; end with 23 PUs total

    triplea_39083_Fre4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Mordor
                Mordor buy 2 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 1 PUs;

    Combat Move - Mordor
                2 orcss and 1 siegeTower moved from S. Mirkwood to W. Mirkwood
                1 siegeTower moved from Bight to W. Mirkwood
                3 nazguls moved from Rhun to W. Mirkwood

    Combat - Mordor
                Battle in W. Mirkwood
                    Mordor attack with 3 nazguls, 2 orcss and 2 siegeTowers
                    Elves defend with 2 entss, 1 hunters and 2 wizards
                    Units damaged: 3 nazguls owned by the Mordor
                    Mordor win, taking W. Mirkwood from Elves with 3 nazguls, 1 orcs and 2 siegeTowers remaining. Battle score for attacker is 27
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 2 entss, 1 hunters and 2 wizards

    Non Combat Move - Mordor
                2 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                3 nazguls moved from W. Mirkwood to S. Mirkwood
                1 trolls moved from Minas Morgul to E. Osg.
                2 siegeTowers moved from Minas Morgul to N. Ithilien
                2 orcss and 1 siegeTower moved from E. Osg. to Lower Anduin
                1 orcs moved from S. Brown Lands to E. Emnet
                1 orcs moved from N. Brown Lands to S. Mirkwood
                1 orcs and 1 siegeTower moved from S. Ithilien to E. Osg.

    Place Units - Mordor
                2 orcss, 1 siegeTower and 1 trolls placed in Dol Goldur
                2 siegeTowers placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 25 PUs; end with 26 PUs total
                3 units repaired.

    triplea_39083_Mor4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rohan
                Rohan buy 3 lightCavalrys and 3 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry moved from Westfold to Wold
                      Rohan take Wold from Goblins
                1 lightCavalry moved from Wold to E. Emnet
                1 lightCavalry moved from Westfold to Fangorn
                1 spearInfantry moved from Westfold to E. Emnet
                1 lightCavalry moved from Westfold to E. Emnet
                1 spearInfantry moved from Westfold to Fangorn

    Combat - Rohan
                Battle in E. Emnet
                    Rohan attack with 2 lightCavalrys and 1 spearInfantry
                    Mordor defend with 1 orcs; Goblins defend with 2 wargss
                    Rohan win, taking E. Emnet from Goblins with 1 lightCavalry remaining. Battle score for attacker is 6
                    Casualties for Rohan: 1 lightCavalry and 1 spearInfantry
                    Casualties for Mordor: 1 orcs
                    Casualties for Goblins: 2 wargss
                Battle in Fangorn
                    Rohan attack with 1 lightCavalry and 1 spearInfantry
                    Goblins defend with 1 wargs
                    Rohan win, taking Fangorn from Goblins with 1 lightCavalry remaining. Battle score for attacker is 2
                    Casualties for Rohan: 1 spearInfantry
                    Casualties for Goblins: 1 wargs

    Non Combat Move - Rohan
                4 lightCavalrys and 1 spearInfantry moved from Helms Deep to Westfold
                1 lightCavalry moved from Anorien to Westfold

    Place Units - Rohan
                3 lightCavalrys and 3 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    triplea_39083_Roh4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Goblins
                Goblins buy 3 shooterss, 4 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 wargs moved from Lorien to Carrock
                1 wargs moved from Anduin East Bank to Carrock
                1 shooters moved from Anduin East Bank to Gladden
                1 shooters moved from Drimrill Dale to N. Caves
                      Goblins take N. Caves from Elves
                1 shooters moved from Moria to Drimrill Dale
                2 batss moved from Moria to Fangorn
                1 trolls moved from Lorien to Fangorn
                2 shooterss moved from Celebran to Fangorn
                1 shooters and 1 stabbers moved from Moria to Eregion
                1 shooters moved from Celebran to Wold
                      Goblins take Wold from Rohan
                2 wargss moved from Isengard to Fangorn

    Combat - Goblins
                Battle in Carrock
                    Goblins attack with 2 wargss
                    Freefolk defend with 1 lightCavalry
                    Goblins win, taking Carrock from Elves with 2 wargss remaining. Battle score for attacker is 4
                    Casualties for Freefolk: 1 lightCavalry
                Battle in Fangorn
                    Goblins attack with 2 batss, 2 shooterss, 1 trolls and 2 wargss
                    Rohan defend with 1 lightCavalry
                    Goblins win, taking Fangorn from Elves with 2 batss, 1 shooters, 1 trolls and 2 wargss remaining. Battle score for attacker is 2
                    Casualties for Rohan: 1 lightCavalry
                    Casualties for Goblins: 1 shooters
                Battle in Eregion
                    Goblins attack with 1 shooters and 1 stabbers
                    Elves defend with 1 hobbits
                    Goblins win, taking Eregion from Elves with 1 shooters and 1 stabbers remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Goblins
                1 catapult, 11 shooterss and 1 stabbers moved from Moria to Drimrill Dale
                2 stabberss moved from Lorien to Drimrill Dale
                2 batss moved from Fangorn to S. Caves
                2 trollss moved from Moria to S. Caves
                1 trolls moved from Moria to Drimrill Dale

    Place Units - Goblins
                1 shooters and 1 trolls placed in S. Caves
                1 wargs placed in Lorien
                2 shooterss and 2 stabberss placed in Moria
                2 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 24 PUs; end with 24 PUs total

    triplea_39083_Gob4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Elves
                Elves buy 2 hobbitss and 4 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits moved from N. Enedwaith to Eregion
                1 hobbits and 5 hunterss moved from Rivendell to Eregion
                1 hunters moved from Anduin West Bank to Carrock
                1 hunters moved from Anduin West Bank to Carrock
                1 hunters moved from Anduin West Bank to N. Caves
                1 hunters moved from Anduin West Bank to N. Caves

    Combat - Elves
                Battle in N. Caves
                    Elves attack with 2 hunterss
                    Goblins defend with 1 castle and 1 shooters
                    Elves win, taking N. Caves from Goblins with 2 hunterss remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in Carrock
                    Elves attack with 2 hunterss
                    Goblins defend with 2 wargss
                    Elves win, taking Carrock from Goblins with 2 hunterss remaining. Battle score for attacker is 10
                    Casualties for Goblins: 2 wargss
                Battle in Eregion
                    Elves attack with 2 hobbitss and 5 hunterss
                    Goblins defend with 1 shooters and 1 stabbers
                    Elves win, taking Eregion from Goblins with 1 hobbits and 5 hunterss remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits
                    Casualties for Goblins: 1 shooters and 1 stabbers

    Non Combat Move - Elves
                3 hunterss and 2 wizards moved from Anduin West Bank to Eregion

    Place Units - Elves
                1 hobbits and 2 hunterss placed in High Mirkwood
                1 hobbits and 2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 18 PUs; end with 18 PUs total

    triplea_39083_Elv4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Haradrim
                Haradrim buy 4 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                4 oliphants moved from E. Osg. to Anorien
                4 corsairss, 1 oliphant and 2 spearInfantrys moved from N. Ithilien to Anorien

    Combat - Haradrim
                Battle in Anorien
                    Haradrim attack with 4 corsairss, 5 oliphants and 2 spearInfantrys
                    Gondor defend with 1 spearInfantry
                    Haradrim win, taking Anorien from Gondor with 4 corsairss, 5 oliphants and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Haradrim
                2 spearInfantrys moved from Umbar Peninsula to Harad Sea Coast
                1 galleon and 2 spearInfantrys moved from Harad Sea Coast to W. Sea Zone 4
                2 spearInfantrys and 1 trebuche moved from Umbar to Debatable Land
                1 corsairs, 3 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar
                1 spearInfantry moved from S. Gondor to Debatable Land
                4 spearInfantrys moved from S. Ithilien to E. Osg.
                3 corsairss moved from S. Ithilien to E. Osg.

    Place Units - Haradrim
                4 spearInfantrys and 2 trebuches placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 20 PUs; end with 20 PUs total

    triplea_39083_Har4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Gondor
                Gondor buy 6 spearInfantrys and 4 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry moved from Minas Tirith to Anorien
                7 spearInfantrys moved from Minas Tirith to Anorien
                6 spearInfantrys, 1 towerGuard and 6 undeads moved from Lossarnach to Anorien
                14 spearInfantrys, 9 towerGuards, 5 trebuches and 4 undeads moved from W. Osg. to Anorien
                1 heavyCavalry moved from W. Osg. to Anorien
                1 heavyCavalry moved from W. Osg. to Anorien
                1 heavyCavalry moved from W. Osg. to Anorien
                1 heavyCavalry moved from W. Osg. to Anorien

    Combat - Gondor
                Battle in Anorien
                    Gondor attack with 4 heavyCavalrys, 28 spearInfantrys, 10 towerGuards, 5 trebuches and 10 undeads
                    Haradrim defend with 4 corsairss, 5 oliphants and 2 spearInfantrys
                    Units damaged: 1 oliphant owned by the Haradrim
                    4 heavyCavalrys, 28 spearInfantrys, 10 towerGuards, 5 trebuches and 7 undeads retreated to W. Osg.
                    Haradrim win with 1 oliphant remaining. Battle score for attacker is 64
                    Casualties for Haradrim: 4 corsairss, 4 oliphants and 2 spearInfantrys
                    Casualties for Gondor: 3 undeads

    Non Combat Move - Gondor
                3 heavyCavalrys moved from N. Dunland to Eregion
                1 spearInfantry moved from Enedwaith to N. Dunland
                2 spearInfantrys and 1 towerGuard moved from Enedwaith to N. Enedwaith

    Place Units - Gondor
                2 towerGuards placed in W. Osg.
                6 spearInfantrys and 2 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 32 PUs; end with 32 PUs total
                1 unit repaired.

    triplea_39083_Gon4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys, 2 trebuches and 1 warWagon; Remaining resources: 0 PUs;

    Combat Move - Rhun
                4 spearInfantrys moved from Rhun to Celduin
                2 spearInfantrys moved from Rhun to N. Rhun
                1 spearInfantry and 1 trebuche moved from Iron Hills to N. Rhun
                6 chariotArcherss, 2 warChariots and 1 warWagon moved from Iron Hills to Lonely Mtn.
                      Rhun take Withered Heath from Dwarves

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 3 spearInfantrys and 1 trebuche
                    Dale defend with 1 archers and 1 spearInfantry
                    Rhun win, taking N. Rhun from Dale with 3 spearInfantrys and 1 trebuche remaining. Battle score for attacker is 6
                    Casualties for Dale: 1 archers and 1 spearInfantry
                Battle in Lonely Mtn.
                    Rhun attack with 6 chariotArcherss, 2 warChariots and 1 warWagon
                    Dwarves defend with 3 axeInfantrys, 1 castle and 6 fortificationss
                    Rhun captures 12PUs while taking Dwarves capital
                    Rhun win, taking Lonely Mtn. from Dwarves with 2 chariotArcherss, 1 warChariot and 1 warWagon remaining. Battle score for attacker is -2
                    Casualties for Rhun: 4 chariotArcherss and 1 warChariot
                    Casualties for Dwarves: 3 axeInfantrys and 6 fortificationss
                Battle in Celduin
                    Rhun attack with 4 spearInfantrys
                    Dale defend with 1 archers and 1 spearInfantry
                    Rhun win, taking Celduin from Dale with 4 spearInfantrys remaining. Battle score for attacker is 6
                    Casualties for Dale: 1 archers and 1 spearInfantry

    Non Combat Move - Rhun
                1 raft moved from Carnen River to Celduin River
                4 spearInfantrys and 2 trebuches moved from Iron Hills to Withered Heath

    Place Units - Rhun
                1 spearInfantry placed in Iron Hills
                3 spearInfantrys, 2 trebuches and 1 warWagon placed in Rhun

    Turn Complete - Rhun
                Rhun collect 36 PUs; end with 48 PUs total

    triplea_39083_Rhu4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dale
                Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 galleon moved from Forest River to Celduin River

    Combat - Dale
                Battle in Celduin River
                    Dale attack with 1 galleon
                    Rhun defend with 1 raft
                    Dale win with 1 galleon remaining. Battle score for attacker is 2
                    Casualties for Rhun: 1 raft

    Non Combat Move - Dale
                1 archers and 1 spearInfantry moved from N. Mirkwood to Lake Town

    Place Units - Dale
                2 archerss and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 7 PUs; end with 7 PUs total

    triplea_39083_Dal4.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Khand
                Khand buy 2 towers; Remaining resources: 2 PUs;

    Non Combat Move - Khand
                1 caravel, 1 galleon, 2 orcss, 1 raft and 1 siegeTower moved from Lower Anduin to Entwash
                3 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
                1 raiders moved from Harad Road to S. Ithilien
                1 raiderCavalry moved from Khand to N. Ithilien

    Place Units - Khand
                2 towers placed in E. Osg.

    Turn Complete - Khand
                Khand collect 12 PUs; end with 14 PUs total

    triplea_39083_Kha4.tsvg

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