@crockett36 7e0bc1f8-ccf1-413f-a782-f9f8cd0dc5dc-image.png
17L Variance (Allies) vs Talleyrand19 (Axis)
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Please use latest map posted
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Northwest Persia to Persia
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 artillery and 1 infantry moved from Volgograd to Kazakhstan
2 submarines moved from 91 Sea Zone to 88 Sea Zone
2 submarines moved from 91 Sea Zone to 90 Sea Zone
2 submarines moved from 91 Sea Zone to 103 Sea Zone
2 submarines moved from 91 Sea Zone to 104 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in 104 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer
Italians win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in 103 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer
Italians win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 88 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 destroyer
Italians win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 90 Sea Zone
Italians attack with 2 submarines
British defend with 1 destroyer
Italians win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Persia
Italians attack with 1 armour and 3 mech_infantrys
British defend with 1 infantry
Italians win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to France
1 infantry moved from Tobruk to Alexandria
1 infantry moved from France to Northern Italy
1 armour moved from France to Northern Italy
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to 95 Sea Zone
2 mech_infantrys moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Ukraine
Italians undo move 1.
3 mech_infantrys placed in Ukraine
2 destroyers placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
1 destroyer moved from 39 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Urals to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Novosibirsk
1 armour moved from Urals to Vologda
1 armour moved from Vologda to Novosibirsk
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
3 bombers moved from Rostov to Iraq
1 mech_infantry moved from Northwest Persia to Eastern Persia
Germans take Eastern Persia from British
7 mech_infantrys moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 bomber moved from Western Germany to MaltaCombat - Germans
Battle in Malta
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Iraq
Germans attack with 3 bombers and 7 mech_infantrys
British defend with 1 artillery and 1 infantry
Germans win, taking Iraq from British with 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
3 bombers moved from Iraq to Rostov
16 mech_infantrys moved from Belarus to Rostov
3 mech_infantrys moved from Archangel to Belarus
3 mech_infantrys moved from Novgorod to Belarus
4 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Karelia to Belarus
2 armour moved from Volgograd to Northwest Persia
1 bomber moved from Malta to Southern Italy
3 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
2 bombers placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 52 PUs (6 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
1 infantry moved from Olgiy to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Non Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 bombers moved from French Indo China to India
1 infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Central Mongolia to Yenisey
Japanese take Dzavhan from Russians
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yenisey
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.Non Combat Move - Japanese
2 bombers moved from India to French Indo China
2 artilleries moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Burma
1 armour and 1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from French Indo China to Burma
1 marine moved from Shan State to Burma
1 artillery moved from Kansu to Tsinghai
1 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Tsagaan Olom to Kansu
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 36 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
Japanese undo move 2.
1 armour placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 destroyer moved from 106 Sea Zone to 90 Sea Zone
2 fighters moved from Suriname to 103 Sea Zone
1 fighter moved from Suriname to 90 Sea Zone
3 armour moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in 90 Sea Zone
British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
Italians defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 103 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 2 submarines
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Iraq
British attack with 3 armour, 2 infantry and 3 mech_infantrys
Germans defend with 5 mech_infantrys
British win, taking Iraq from Germans with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from 103 Sea Zone to 90 Sea Zone
2 artilleries and 9 infantry moved from India to West India
1 fighter moved from 90 Sea Zone to Suriname
4 mech_infantrys moved from French Equatorial Africa to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 destroyer moved from 106 Sea Zone to 90 Sea Zone
2 fighters moved from Suriname to 103 Sea Zone
1 fighter moved from Suriname to 90 Sea Zone
3 armour moved from Egypt to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in 90 Sea Zone
British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
Italians defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 103 Sea Zone
British attack with 1 destroyer and 2 fighters
Italians defend with 2 submarines
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 2 submarines
Battle in Iraq
British attack with 3 armour, 2 infantry and 3 mech_infantrys
Germans defend with 5 mech_infantrys
British win, taking Iraq from Germans with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
Casualties for Germans: 5 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from 103 Sea Zone to 90 Sea Zone
2 artilleries and 9 infantry moved from India to West India
1 fighter moved from 90 Sea Zone to Suriname
4 mech_infantrys moved from French Equatorial Africa to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 artilleries moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-JordanPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 8 infantry
EDIT: Adding units owned by British to India: 8 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 90 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from 104 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeNon Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to France
3 mech_infantrys moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Caucasus to Persia
1 artillery and 1 infantry moved from Kazakhstan to CaucasusPlace Units - Italians
1 destroyer and 4 submarines placed in 95 Sea Zone
3 mech_infantrys placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs -
oy, that one crashed twice before posting…sub got a surprise hit on your cruiser, then your carrier killed it
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I had a feeling that would happen. At least I didn’t lose the fighters!
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haha yeah the sub and carrier went back and forth like 4 rounds, I was so close to a knockout on the carrier
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 10
Combat Move - French
Turn Complete - French
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That’s why I left the Marine in New Brunswick (where I live BTW).
I assumed no scramble in Z6, it was 4 against 1
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something is wrong, this is insane with the crashing while posting
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 bomber
EDIT: Removing units owned by Germans from Rostov: 1 tactical_bomber
EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
EDIT: Removing units owned by Germans from Belarus: 1 armour
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Removing units owned by Russians from Tambov: 1 infantry
EDIT: Changing ownership of Tambov from Russians to Germans
EDIT: Adding units owned by Germans to Tambov: 1 artillery
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Changing ownership of Bryansk from Russians to Russians
EDIT: Changing ownership of Bryansk from Russians to Germans
EDIT: Adding units owned by Germans to Bryansk: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Removing units owned by Germans from Rostov: 1 artillery
EDIT: Removing units owned by Germans from Volgograd: 1 artillery
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Changing ownership of Samara from Russians to Germans
EDIT: Removing units owned by Germans from Urals: 2 mech_infantrys
EDIT: Removing units owned by Germans from Novosibirsk: 2 armour
EDIT: Adding units owned by Germans to Vologda: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Samara: 1 armour and 1 mech_infantry
EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 5
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 15
EDIT: Turning off Edit Mode
Germans buy 1 armour, 2 bombers, 1 factory_minor, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
2 bombers moved from Rostov to Shensi
2 bombers moved from Western Germany to Tsinghai
3 mech_infantrys moved from Eastern Poland to Ukraine
4 mech_infantrys moved from Ukraine to Caucasus
16 mech_infantrys moved from Rostov to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Novgorod to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
2 destroyers and 1 transport moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
2 submarines placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Volgograd
2 bombers placed in Western Germany
1 factory_minor placed in CaucasusTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
I’m not having any problems with posting. Is it just this game or are your other games giving you problems too?
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hard to say, I only have two games going and it has crashed with both but more times with yours…let me make sure my edits are right before going
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believe I got it all, you took out one strat bomber and one tact bomber (assumed no scramble cause I sent my fighters with the other planes as well), and your one inf took out my mech and tank in smolensk, and then you got another hit on an inf in tambov…good to go, sorry again, I’m going to just try reinstalling tripleA
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Russians
Russians buy nothing; Remaining resources: 13 PUs;Combat Move - Russians
3 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
3 infantry moved from Russia to Samara
3 infantry moved from Russia to Tambov
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 3 infantry moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
retreated to Samara
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Vologda to RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs





