TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Goblins
Goblins buy 1 catapult, 4 shooterss, 4 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;
Combat Move - Goblins
1 wargs moved from Lorien to E. Emnet
Goblins take Celebran from Rohan
Goblins take Wold from Rohan
1 wargs moved from Lorien to E. Emnet
1 shooters and 1 wargs moved from Lorien to Anduin East Bank
1 shooters moved from Gladden to Anduin West Bank
Goblins take Anduin West Bank from Freefolk
1 wargs moved from Lorien to Isengard
Goblins take Fangorn from Elves
1 bats moved from Moria to Anduin East Bank
1 bats moved from Moria to Anduin East Bank
Combat - Goblins
Battle in E. Emnet
Goblins attack with 2 wargss
Rohan defend with 1 lightCavalry
Goblins win, taking E. Emnet from Rohan with 2 wargss remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Battle in Anduin East Bank
Goblins attack with 2 batss, 1 shooters and 1 wargs
Rohan defend with 1 lightCavalry
Goblins win, taking Anduin East Bank from Rohan with 2 batss, 1 shooters and 1 wargs remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Non Combat Move - Goblins
1 wargs moved from Lorien to Fangorn
1 shooters moved from Lorien to Drimrill Dale
3 trollss moved from Lorien to Moria
2 batss moved from Anduin East Bank to Moria
1 shooters moved from Lorien to Celebran
1 wargs moved from Lorien to Isengard
2 shooterss moved from Lorien to Celebran
Place Units - Goblins
2 stabberss, 1 trolls and 1 wargs placed in Lorien
1 catapult, 4 shooterss and 2 stabberss placed in Moria
Turn Complete - Goblins
Goblins collect 25 PUs; end with 25 PUs total
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