scramble 97?
Lord of the Rings
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TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rohan
Rohan buy 3 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from Westfold to Fangorn
Elves take Fangorn from Saruman
1 lightCavalry moved from Fangorn to Westfold
3 heavyCavalrys and 1 spearInfantry moved from Helms Deep to Westfold
1 spearInfantry moved from Westfold to Adorn
1 lightCavalry moved from Westfold to Adorn
1 lightCavalry moved from Westfold to Adorn
1 lightCavalry moved from Westfold to AdornCombat - Rohan
Battle in Adorn
Rohan attack with 3 lightCavalrys and 1 spearInfantry
Neutral defend with 1 spearInfantry
Rohan loses 0 PUs for violating Adorns neutrality.
Rohan win, taking Adorn from Neutral with 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Rohan
Place Units - Rohan
3 lightCavalrys and 2 spearInfantrys placed in Helms DeepTurn Complete - Rohan
Rohan collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Goblins
Goblins buy 8 shooterss; Remaining resources: 1 PUs;Combat Move - Goblins
Goblins loses 0 PUs for violating Anduin East Banks neutrality.
Goblins loses 0 PUs for violating Gladdens neutrality.
8 shooterss, 12 stabberss, 2 trollss and 4 wargss moved from Celebran to Lorien
1 wargs moved from Isengard to Fangorn
Goblins take Fangorn from Elves
1 wargs moved from Fangorn to E. Emnet
Goblins take Wold from Rohan
Goblins take E. Emnet from Rohan
1 wargs moved from Isengard to Lorien
2 batss and 1 trolls moved from Moria to Lorien
1 wargs moved from Isengard to Anduin East Bank
Goblins take Anduin East Bank from Neutral
1 wargs moved from Anduin West Bank to Carrock
1 shooters moved from Drimrill Dale to Gladden
Goblins take Gladden from Neutral
1 wargs moved from W. Mirkwood to E. Mirkwood
Goblins take E. Mirkwood from Elves
1 wargs moved from E. Mirkwood to W. Mirkwood
1 wargs moved from W. Mirkwood to Carrock
1 wargs moved from Isengard to LorienCombat - Goblins
Battle in Lorien
Goblins attack with 2 batss, 8 shooterss, 12 stabberss, 3 trollss and 6 wargss
Elves defend with 1 castle, 3 eagless, 4 fortificationss, 5 hunterss, 3 towers and 2 wizards
Goblins win, taking Lorien from Elves with 2 batss, 5 shooterss, 3 trollss and 6 wargss remaining. Battle score for attacker is 47
Casualties for Elves: 3 eagless, 4 fortificationss, 5 hunterss, 3 towers and 2 wizards
Casualties for Goblins: 3 shooterss and 12 stabberss
Battle in Carrock
Goblins attack with 2 wargss
Elves defend with 1 ents
Goblins win, taking Carrock from Elves with 1 wargs remaining. Battle score for attacker is 0
Casualties for Elves: 1 ents
Casualties for Goblins: 1 wargsNon Combat Move - Goblins
2 batss moved from Lorien to MoriaPlace Units - Goblins
1 shooters placed in N. Caves
7 shooterss placed in Moria
Goblins undo move 2.
1 shooters placed in S. Caves
6 shooterss placed in MoriaTurn Complete - Goblins
Goblins collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Elves
Elves buy 3 hobbitss and 4 hunterss; Remaining resources: 1 PUs;Combat Move - Elves
1 hobbits, 6 hunterss and 2 wizards moved from Eregion to N. Caves
2 hunterss moved from Rivendell to N. Caves
1 hunters moved from N. Mirkwood to W. Mirkwood
Elves take W. Mirkwood from Goblins
1 hunters moved from W. Mirkwood to N. Mirkwood
1 hunters moved from N. Mirkwood to E. Mirkwood
Elves take E. Mirkwood from Goblins
1 hunters moved from E. Mirkwood to N. Mirkwood
1 hunters moved from N. Mirkwood to Carrock
1 hunters moved from N. Mirkwood to Carrock
1 hunters moved from N. Mirkwood to CarrockCombat - Elves
Battle in N. Caves
Elves attack with 1 hobbits, 8 hunterss and 2 wizards
Goblins defend with 1 castle and 1 shooters
Elves win, taking N. Caves from Goblins with 8 hunterss and 2 wizards remaining. Battle score for attacker is 0
Casualties for Elves: 1 hobbits
Casualties for Goblins: 1 shooters
Battle in Carrock
Elves attack with 3 hunterss
Goblins defend with 1 wargs
Elves win, taking Carrock from Goblins with 3 hunterss remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargsNon Combat Move - Elves
1 hobbits moved from Rivendell to EregionPlace Units - Elves
1 hobbits and 1 hunters placed in High Mirkwood
2 hobbitss and 3 hunterss placed in RivendellTurn Complete - Elves
Elves collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Haradrim
Haradrim buy 1 galleon, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Haradrim
Haradrim loses 0 PUs for violating Debatable Lands neutrality.
3 corsairss and 5 spearInfantrys moved from Umbar Peninsula to Umbar Peninsula Coast
3 corsairss, 4 galleons and 5 spearInfantrys moved from Umbar Peninsula Coast to Harnen
3 corsairss and 5 spearInfantrys moved from Harnen to Debatable Land
Haradrim take Debatable Land from Neutral
1 oliphant moved from City of Corsairs to Debatable LandCombat - Haradrim
Non Combat Move - Haradrim
2 spearInfantrys moved from City of Corsairs to Umbar
2 caravels and 1 galleon moved from Umbar Peninsula Coast to Harnen
2 oliphants moved from Harad Road to E. Osg.
4 corsairss, 2 oliphants and 4 spearInfantrys moved from S. Ithilien to E. Osg.
2 spearInfantrys moved from Harad Road to S. IthilienPlace Units - Haradrim
2 spearInfantrys and 1 trebuche placed in City of Corsairs
1 galleon placed in Bay of HaradTurn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Gondor
Gondor buy 7 spearInfantrys and 3 towerGuards; Remaining resources: 0 PUs;Combat Move - Gondor
Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
Gondor loses 0 PUs for violating Enedwaiths neutrality.
5 heavyCavalrys moved from Minas Tirith to W. Osg.
3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Lossarnach to W. Osg.
6 undeads moved from Lamedon to Lebennin
2 caravels and 6 galleons moved from Anduin Mouth to Harnen
3 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Enedwaith Coast
Gondor take Enedwaith Coast from Neutral
1 heavyCavalry moved from Angren Bank to Enedwaith
Gondor take Enedwaith from Neutral
1 heavyCavalry moved from Angren Bank to Enedwaith
1 heavyCavalry moved from Angren Bank to Enedwaith
4 undeads moved from Lamedon to Morthond
2 galleons and 4 undeads moved from Morthond to Anduin Mouth
4 undeads moved from Anduin Mouth to W. Osg.
2 towerGuards moved from Minas Tirith to LossarnachCombat - Gondor
Battle in Harnen
Gondor attack with 2 caravels and 6 galleons
Haradrim defend with 2 caravels and 5 galleons
Gondor win with 3 galleons remaining. Battle score for attacker is 16
Casualties for Haradrim: 2 caravels and 5 galleons
Casualties for Gondor: 2 caravels and 3 galleonsNon Combat Move - Gondor
Place Units - Gondor
2 towerGuards placed in W. Osg.
7 spearInfantrys and 1 towerGuard placed in Minas TirithTurn Complete - Gondor
Gondor collect 33 PUs; end with 33 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Gondor from Lossarnach: 1 towerGuard
EDIT: Adding units owned by Gondor to Anorien: 1 towerGuard
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Rhun
Rhun buy 2 rafts, 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;Combat Move - Rhun
Rhun loses 0 PUs for violating E. Rhovanions neutrality.
2 chariotArcherss moved from S. E. Rhovanion to Celduin
1 chariotArchers moved from S. Rhovanion to Celduin
1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
Rhun take E. Rhovanion from Neutral
4 spearInfantrys moved from Rhun to S. Dale
1 chariotArchers moved from Iron Hills to N. Dale
Rhun take N. Dale from Dale
1 chariotArchers moved from N. Dale to S. Dale
1 chariotArchers and 1 warChariot moved from Iron Hills to S. Dale
1 spearInfantry moved from N. Rhun to S. Dale
1 warChariot moved from Iron Hills to S. DaleCombat - Rhun
Battle in Celduin
Rhun attack with 3 chariotArcherss
Neutral defend with 1 spearInfantry
Rhun loses 0 PUs for violating Celduins neutrality.
Rhun win, taking Celduin from Neutral with 3 chariotArcherss remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantry
Battle in S. Dale
Rhun attack with 2 chariotArcherss, 5 spearInfantrys and 2 warChariots
Dale defend with 1 heavyCavalry and 2 spearInfantrys
Rhun win, taking S. Dale from Dale with 2 chariotArcherss, 4 spearInfantrys and 2 warChariots remaining. Battle score for attacker is 8
Casualties for Dale: 1 heavyCavalry and 2 spearInfantrys
Casualties for Rhun: 1 spearInfantryNon Combat Move - Rhun
1 spearInfantry moved from S. Rhovanion to Rhovanion
2 warChariots moved from Udun to S. RhovanionPlace Units - Rhun
3 spearInfantrys and 1 trebuche placed in Iron Hills
1 spearInfantry placed in Rhun
2 rafts placed in Lower Celduin RiverTurn Complete - Rhun
Rhun collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dale
Dale buy 1 galleon; Remaining resources: 1 PUs;Combat Move - Dale
1 archers moved from Lake Town to N. Dale
Dale take N. Dale from RhunCombat - Dale
Non Combat Move - Dale
4 archerss and 4 spearInfantrys moved from Lake Town to N. DalePlace Units - Dale
1 galleon placed in Forest RiverTurn Complete - Dale
Dale collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Khand
Khand buy 1 galleon, 1 raft and 1 raiders; Remaining resources: 0 PUs;Combat Move - Khand
Turning on Edit Mode
EDIT: Adding units owned by Khand to Lower Anduin: 1 caravel
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Khand from Lower Anduin: 1 caravel
EDIT: Turning off Edit Mode
1 raiderCavalry moved from E. Osg. to Anorien
1 raiderCavalry moved from E. Osg. to AnorienCombat - Khand
Battle in Anorien
Khand attack with 2 raiderCavalrys
Gondor defend with 1 towerGuard
Khand win, taking Anorien from Gondor with 1 raiderCavalry remaining. Battle score for attacker is -1
Casualties for Gondor: 1 towerGuard
Casualties for Khand: 1 raiderCavalryNon Combat Move - Khand
1 warWolves moved from Harad Road to N. Ithilien
4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
3 raiderss and 2 xbowInfantrys moved from Khand to Harad RoadPlace Units - Khand
1 galleon and 1 raft placed in Lower Anduin
1 raiders placed in KhandTurn Complete - Khand
Khand collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 2
Purchase Units - Dwarves
Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 0 PUs;Non Combat Move - Dwarves
5 axeInfantrys, 2 berzerkerss, 3 cannons and 2 phalanxs moved from Lonely Mtn. to N. DalePlace Units - Dwarves
2 axeInfantrys and 1 cannon placed in Lonely Mtn.Turn Complete - Dwarves
Dwarves collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Saruman
Saruman buy 3 siegeTowers; Remaining resources: 0 PUs;Combat Move - Saruman
Combat - Saruman
Place Units - Saruman
3 siegeTowers placed in IsengardTurn Complete - Saruman
Saruman collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Freefolk
Freefolk buy 1 archers, 1 hobbits and 3 lightCavalrys; Remaining resources: 0 PUs;Combat Move - Freefolk
Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
2 archerss, 1 hobbits and 2 spearInfantrys moved from Minhiriath to Lond Daer
3 lightCavalrys moved from Cardolan to Lond Daer
1 lightCavalry moved from Eregion to Anduin West Bank
Freefolk take Anduin West Bank from Goblins
1 lightCavalry moved from Anduin West Bank to Carrock
1 spearInfantry moved from Cardolan to N. Enedwaith
Freefolk take N. Enedwaith from NeutralCombat - Freefolk
Battle in Lond Daer
Freefolk attack with 2 archerss, 1 hobbits, 3 lightCavalrys and 2 spearInfantrys
Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
Freefolk loses 0 PUs for violating Lond Daers neutrality.
Freefolk win, taking Lond Daer from Neutral with 2 archerss, 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 5
Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
Casualties for Freefolk: 1 hobbits and 1 spearInfantryNon Combat Move - Freefolk
2 archerss, 2 hobbitss and 3 spearInfantrys moved from S. Downs to Cardolan
1 hobbits and 1 spearInfantry moved from Hobbiton to Shire
2 archerss and 1 spearInfantry moved from Bree to S. Downs
1 spearInfantry moved from Fornost to BreelandsPlace Units - Freefolk
1 archers, 1 hobbits and 1 lightCavalry placed in Bree
2 lightCavalrys placed in HobbitonTurn Complete - Freefolk
Freefolk collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Mordor
Mordor buy 2 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 0 PUs;Combat Move - Mordor
Mordor loses 0 PUs for violating Bights neutrality.
Mordor loses 0 PUs for violating S. Brown Landss neutrality.
Mordor loses 0 PUs for violating N. Brown Landss neutrality.
1 trolls moved from Dol Goldur to W. Mirkwood
Mordor take W. Mirkwood from Elves
2 orcss moved from S. Mirkwood to W. Mirkwood
3 trollss moved from Rhovanion to W. Mirkwood
1 siegeTower moved from S. Mirkwood to W. Mirkwood
1 siegeTower moved from Rhovanion to Bight
Mordor take Bight from Neutral
1 orcs moved from S. Rhovanion to S. Brown Lands
Mordor take S. Brown Lands from Neutral
1 orcs moved from S. Rhovanion to N. Brown Lands
Mordor take N. Brown Lands from NeutralCombat - Mordor
Non Combat Move - Mordor
6 orcss and 1 siegeTower moved from S. Ithilien to E. Osg.
1 orcs and 1 siegeTower moved from Minas Morgul to S. Ithilien
2 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
3 nazguls moved from S. Mirkwood to RhunPlace Units - Mordor
2 siegeTowers and 1 trolls placed in Minas Morgul
2 orcss and 1 siegeTower placed in Dol GoldurTurn Complete - Mordor
Mordor collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rohan
Rohan buy 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Rohan
1 lightCavalry moved from Westfold to Fangorn
Elves take Fangorn from Goblins
1 lightCavalry moved from Fangorn to Wold
Rohan take Wold from Goblins
1 lightCavalry moved from Wold to E. Emnet
1 lightCavalry moved from Westfold to Fangorn
1 lightCavalry moved from Fangorn to Celebran
Rohan take Celebran from Goblins
1 lightCavalry moved from Celebran to Anduin East Bank
1 lightCavalry moved from Westfold to AnorienCombat - Rohan
Battle in E. Emnet
Rohan attack with 1 lightCavalry
Goblins defend with 1 wargs
Rohan win, taking E. Emnet from Goblins with 1 lightCavalry remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargs
Battle in Anorien
Rohan attack with 1 lightCavalry
Khand defend with 1 raiderCavalry
Rohan win, taking Anorien from Khand with 1 lightCavalry remaining. Battle score for attacker is 5
Casualties for Khand: 1 raiderCavalry
Battle in Anduin East Bank
Rohan attack with 1 lightCavalry
Goblins defend with 1 wargs
Rohan win, taking Anduin East Bank from Goblins with 1 lightCavalry remaining. Battle score for attacker is 5
Casualties for Goblins: 1 wargsNon Combat Move - Rohan
3 lightCavalrys and 2 spearInfantrys moved from Helms Deep to Westfold
3 lightCavalrys and 1 spearInfantry moved from Adorn to WestfoldPlace Units - Rohan
4 lightCavalrys and 1 spearInfantry placed in Helms DeepTurn Complete - Rohan
Rohan collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Goblins
Goblins buy 1 catapult, 4 shooterss, 4 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;Combat Move - Goblins
1 wargs moved from Lorien to E. Emnet
Goblins take Celebran from Rohan
Goblins take Wold from Rohan
1 wargs moved from Lorien to E. Emnet
1 shooters and 1 wargs moved from Lorien to Anduin East Bank
1 shooters moved from Gladden to Anduin West Bank
Goblins take Anduin West Bank from Freefolk
1 wargs moved from Lorien to Isengard
Goblins take Fangorn from Elves
1 bats moved from Moria to Anduin East Bank
1 bats moved from Moria to Anduin East BankCombat - Goblins
Battle in E. Emnet
Goblins attack with 2 wargss
Rohan defend with 1 lightCavalry
Goblins win, taking E. Emnet from Rohan with 2 wargss remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalry
Battle in Anduin East Bank
Goblins attack with 2 batss, 1 shooters and 1 wargs
Rohan defend with 1 lightCavalry
Goblins win, taking Anduin East Bank from Rohan with 2 batss, 1 shooters and 1 wargs remaining. Battle score for attacker is 4
Casualties for Rohan: 1 lightCavalryNon Combat Move - Goblins
1 wargs moved from Lorien to Fangorn
1 shooters moved from Lorien to Drimrill Dale
3 trollss moved from Lorien to Moria
2 batss moved from Anduin East Bank to Moria
1 shooters moved from Lorien to Celebran
1 wargs moved from Lorien to Isengard
2 shooterss moved from Lorien to CelebranPlace Units - Goblins
2 stabberss, 1 trolls and 1 wargs placed in Lorien
1 catapult, 4 shooterss and 2 stabberss placed in MoriaTurn Complete - Goblins
Goblins collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Elves
Elves buy 5 hunterss; Remaining resources: 0 PUs;Combat Move - Elves
3 hunterss moved from Carrock to W. Mirkwood
1 ents moved from N. Mirkwood to W. Mirkwood
1 wizard moved from N. Mirkwood to W. Mirkwood
1 hunters moved from High Mirkwood to W. Mirkwood
1 ents moved from N. Mirkwood to W. Mirkwood
1 wizard moved from N. Mirkwood to W. Mirkwood
4 hunterss moved from N. Mirkwood to N. Dale
4 hunterss moved from N. Dale to Celduin
1 hunters moved from N. Mirkwood to W. Mirkwood
8 hunterss and 2 wizards moved from N. Caves to Anduin West BankCombat - Elves
Battle in Anduin West Bank
Elves attack with 8 hunterss and 2 wizards
Goblins defend with 1 shooters
Elves win, taking Anduin West Bank from Goblins with 7 hunterss and 2 wizards remaining. Battle score for attacker is -2
Casualties for Elves: 1 hunters
Casualties for Goblins: 1 shooters
Battle in Celduin
Elves attack with 4 hunterss
Rhun defend with 3 chariotArcherss
2 hunterss retreated to N. Dale
Rhun win with 1 chariotArchers remaining. Battle score for attacker is 2
Casualties for Elves: 2 hunterss
Casualties for Rhun: 2 chariotArcherss
Battle in W. Mirkwood
Elves attack with 2 entss, 5 hunterss and 2 wizards
Mordor defend with 2 orcss, 1 siegeTower and 4 trollss
Elves win, taking W. Mirkwood from Mordor with 2 entss, 1 hunters and 2 wizards remaining. Battle score for attacker is 18
Casualties for Mordor: 2 orcss, 1 siegeTower and 4 trollss
Casualties for Elves: 4 hunterssNon Combat Move - Elves
1 hobbits moved from Eregion to N. Enedwaith
1 hobbits moved from Rivendell to EregionPlace Units - Elves
3 hunterss placed in High Mirkwood
Turning on Edit Mode
EDIT: Removing units owned by Elves from High Mirkwood: 1 hobbits
EDIT: Adding units owned by Elves to N. Mirkwood: 1 hobbits
EDIT: Turning off Edit Mode
2 hunterss placed in RivendellTurn Complete - Elves
Elves collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Haradrim
Haradrim buy 1 corsairs, 3 spearInfantrys and 1 trebuche; Remaining resources: 1 PUs;Combat Move - Haradrim
1 spearInfantry moved from Debatable Land to S. Gondor
Haradrim take S. Gondor from GondorCombat - Haradrim
Non Combat Move - Haradrim
2 spearInfantrys moved from S. Ithilien to N. Ithilien
4 corsairss moved from E. Osg. to N. Ithilien
1 oliphant moved from Debatable Land to N. Ithilien
3 corsairss and 4 spearInfantrys moved from Debatable Land to S. Ithilien
1 galleon moved from Bay of Harad to Harad Sea Coast
2 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar
2 spearInfantrys moved from Umbar to Umbar PeninsulaPlace Units - Haradrim
1 corsairs, 3 spearInfantrys and 1 trebuche placed in City of CorsairsTurn Complete - Haradrim
Haradrim collect 19 PUs; end with 20 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Gondor
Gondor buy 8 spearInfantrys and 2 towerGuards; Remaining resources: 1 PUs;Combat Move - Gondor
3 heavyCavalrys moved from Enedwaith to N. Dunland
3 spearInfantrys and 1 towerGuard moved from Enedwaith Coast to Enedwaith
6 undeads moved from Lebennin to Lossarnach
2 galleons moved from Anduin Mouth to Gilrain
3 galleons moved from Harnen to GilrainCombat - Gondor
Battle in N. Dunland
Gondor attack with 3 heavyCavalrys
Neutral defend with 1 spearInfantry
Gondor loses 0 PUs for violating N. Dunlands neutrality.
Gondor win, taking N. Dunland from Neutral with 3 heavyCavalrys remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearInfantryNon Combat Move - Gondor
1 towerGuard moved from Lossarnach to W. Osg.
1 spearInfantry moved from Minas Tirith to Anorien
6 spearInfantrys and 1 towerGuard moved from Minas Tirith to LossarnachPlace Units - Gondor
2 towerGuards placed in W. Osg.
8 spearInfantrys placed in Minas TirithTurn Complete - Gondor
Gondor collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Rhun
Rhun buy 1 chariotArchers, 3 spearInfantrys and 2 trebuches; Remaining resources: 3 PUs;Combat Move - Rhun
1 chariotArchers moved from Celduin to N. Mirkwood
Rhun take E. Mirkwood from ElvesCombat - Rhun
Battle in N. Mirkwood
Rhun attack with 1 chariotArchers
Elves defend with 1 hobbits
Rhun win, taking N. Mirkwood from Elves with 1 chariotArchers remaining. Battle score for attacker is 2
Casualties for Elves: 1 hobbitsNon Combat Move - Rhun
2 chariotArcherss and 2 warChariots moved from S. Dale to Iron Hills
1 spearInfantry moved from E. Rhovanion to Rhun
1 spearInfantry moved from Rhovanion to Celduin
2 rafts moved from Lower Celduin River to Carnen River
2 warChariots moved from S. Rhovanion to Celduin
2 spearInfantrys moved from S. Dale to Rhun
1 spearInfantry moved from S. Dale to N. RhunPlace Units - Rhun
1 chariotArchers, 1 spearInfantry and 2 trebuches placed in Iron Hills
2 spearInfantrys placed in RhunTurn Complete - Rhun
Rhun collect 25 PUs; end with 28 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Dale
Dale buy 1 heavyCavalry and 1 spearInfantry; Remaining resources: 0 PUs;Combat Move - Dale
1 archers and 1 spearInfantry moved from N. Dale to N. Mirkwood
2 archerss and 2 spearInfantrys moved from N. Dale to Celduin
1 spearInfantry moved from N. Dale to N. Rhun
1 archers moved from N. Dale to N. Rhun
1 archers moved from N. Dale to N. MirkwoodCombat - Dale
Battle in N. Rhun
Dale attack with 1 archers and 1 spearInfantry
Rhun defend with 1 spearInfantry
Dale win, taking N. Rhun from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 3
Casualties for Rhun: 1 spearInfantry
Battle in Celduin
Dale attack with 2 archerss and 2 spearInfantrys
Rhun defend with 1 spearInfantry and 2 warChariots
Dale win, taking Celduin from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 9
Casualties for Dale: 1 archers and 1 spearInfantry
Casualties for Rhun: 1 spearInfantry and 2 warChariots
Battle in N. Mirkwood
Dale attack with 2 archerss and 1 spearInfantry
Rhun defend with 1 chariotArchers
Dale win, taking N. Mirkwood from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 2
Casualties for Dale: 1 archers
Casualties for Rhun: 1 chariotArchersNon Combat Move - Dale
Place Units - Dale
1 heavyCavalry and 1 spearInfantry placed in Lake TownTurn Complete - Dale
Dale collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 3
Purchase Units - Khand
Khand buy 1 caravel, 2 fortificationss and 1 raiderCavalry; Remaining resources: 0 PUs;Combat Move - Khand
Combat - Khand
Non Combat Move - Khand
1 warWolves moved from N. Ithilien to E. Osg.
4 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
3 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
1 raiders moved from Khand to Harad RoadPlace Units - Khand
1 caravel placed in Lower Anduin
1 fortifications placed in E. Osg.
1 raiderCavalry placed in Khand
1 fortifications were produced but were not placedTurn Complete - Khand
Khand collect 12 PUs; end with 12 PUs total





