• TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rohan
                Rohan buy 3 lightCavalrys and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry moved from Westfold to Fangorn
                      Elves take Fangorn from Saruman
                1 lightCavalry moved from Fangorn to Westfold
                3 heavyCavalrys and 1 spearInfantry moved from Helms Deep to Westfold
                1 spearInfantry moved from Westfold to Adorn
                1 lightCavalry moved from Westfold to Adorn
                1 lightCavalry moved from Westfold to Adorn
                1 lightCavalry moved from Westfold to Adorn

    Combat - Rohan
                Battle in Adorn
                    Rohan attack with 3 lightCavalrys and 1 spearInfantry
                    Neutral defend with 1 spearInfantry
                    Rohan loses 0 PUs for violating Adorns neutrality.
                    Rohan win, taking Adorn from Neutral with 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Rohan

    Place Units - Rohan
                3 lightCavalrys and 2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    triplea_39083_Roh2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Goblins
                Goblins buy 8 shooterss; Remaining resources: 1 PUs;

    Combat Move - Goblins
                    Goblins loses 0 PUs for violating Anduin East Banks neutrality.
                    Goblins loses 0 PUs for violating Gladdens neutrality.
                8 shooterss, 12 stabberss, 2 trollss and 4 wargss moved from Celebran to Lorien
                1 wargs moved from Isengard to Fangorn
                      Goblins take Fangorn from Elves
                1 wargs moved from Fangorn to E. Emnet
                      Goblins take Wold from Rohan
                      Goblins take E. Emnet from Rohan
                1 wargs moved from Isengard to Lorien
                2 batss and 1 trolls moved from Moria to Lorien
                1 wargs moved from Isengard to Anduin East Bank
                      Goblins take Anduin East Bank from Neutral
                1 wargs moved from Anduin West Bank to Carrock
                1 shooters moved from Drimrill Dale to Gladden
                      Goblins take Gladden from Neutral
                1 wargs moved from W. Mirkwood to E. Mirkwood
                      Goblins take E. Mirkwood from Elves
                1 wargs moved from E. Mirkwood to W. Mirkwood
                1 wargs moved from W. Mirkwood to Carrock
                1 wargs moved from Isengard to Lorien

    Combat - Goblins
                Battle in Lorien
                    Goblins attack with 2 batss, 8 shooterss, 12 stabberss, 3 trollss and 6 wargss
                    Elves defend with 1 castle, 3 eagless, 4 fortificationss, 5 hunterss, 3 towers and 2 wizards
                    Goblins win, taking Lorien from Elves with 2 batss, 5 shooterss, 3 trollss and 6 wargss remaining. Battle score for attacker is 47
                    Casualties for Elves: 3 eagless, 4 fortificationss, 5 hunterss, 3 towers and 2 wizards
                    Casualties for Goblins: 3 shooterss and 12 stabberss
                Battle in Carrock
                    Goblins attack with 2 wargss
                    Elves defend with 1 ents
                    Goblins win, taking Carrock from Elves with 1 wargs remaining. Battle score for attacker is 0
                    Casualties for Elves: 1 ents
                    Casualties for Goblins: 1 wargs

    Non Combat Move - Goblins
                2 batss moved from Lorien to Moria

    Place Units - Goblins
                1 shooters placed in N. Caves
                7 shooterss placed in Moria
                Goblins undo move 2.
                1 shooters placed in S. Caves
                6 shooterss placed in Moria

    Turn Complete - Goblins
                Goblins collect 30 PUs; end with 31 PUs total

    triplea_39083_Gob2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Elves
                Elves buy 3 hobbitss and 4 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                1 hobbits, 6 hunterss and 2 wizards moved from Eregion to N. Caves
                2 hunterss moved from Rivendell to N. Caves
                1 hunters moved from N. Mirkwood to W. Mirkwood
                      Elves take W. Mirkwood from Goblins
                1 hunters moved from W. Mirkwood to N. Mirkwood
                1 hunters moved from N. Mirkwood to E. Mirkwood
                      Elves take E. Mirkwood from Goblins
                1 hunters moved from E. Mirkwood to N. Mirkwood
                1 hunters moved from N. Mirkwood to Carrock
                1 hunters moved from N. Mirkwood to Carrock
                1 hunters moved from N. Mirkwood to Carrock

    Combat - Elves
                Battle in N. Caves
                    Elves attack with 1 hobbits, 8 hunterss and 2 wizards
                    Goblins defend with 1 castle and 1 shooters
                    Elves win, taking N. Caves from Goblins with 8 hunterss and 2 wizards remaining. Battle score for attacker is 0
                    Casualties for Elves: 1 hobbits
                    Casualties for Goblins: 1 shooters
                Battle in Carrock
                    Elves attack with 3 hunterss
                    Goblins defend with 1 wargs
                    Elves win, taking Carrock from Goblins with 3 hunterss remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs

    Non Combat Move - Elves
                1 hobbits moved from Rivendell to Eregion

    Place Units - Elves
                1 hobbits and 1 hunters placed in High Mirkwood
                2 hobbitss and 3 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 19 PUs; end with 20 PUs total

    triplea_39083_Elv2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Haradrim
                Haradrim buy 1 galleon, 2 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                    Haradrim loses 0 PUs for violating Debatable Lands neutrality.
                3 corsairss and 5 spearInfantrys moved from Umbar Peninsula to Umbar Peninsula Coast
                3 corsairss, 4 galleons and 5 spearInfantrys moved from Umbar Peninsula Coast to Harnen
                3 corsairss and 5 spearInfantrys moved from Harnen to Debatable Land
                      Haradrim take Debatable Land from Neutral
                1 oliphant moved from City of Corsairs to Debatable Land

    Combat - Haradrim

    Non Combat Move - Haradrim
                2 spearInfantrys moved from City of Corsairs to Umbar
                2 caravels and 1 galleon moved from Umbar Peninsula Coast to Harnen
                2 oliphants moved from Harad Road to E. Osg.
                4 corsairss, 2 oliphants and 4 spearInfantrys moved from S. Ithilien to E. Osg.
                2 spearInfantrys moved from Harad Road to S. Ithilien

    Place Units - Haradrim
                2 spearInfantrys and 1 trebuche placed in City of Corsairs
                1 galleon placed in Bay of Harad

    Turn Complete - Haradrim
                Haradrim collect 18 PUs; end with 18 PUs total

    triplea_39083_Har2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Gondor
                Gondor buy 7 spearInfantrys and 3 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                    Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
                    Gondor loses 0 PUs for violating Enedwaith Coasts neutrality.
                    Gondor loses 0 PUs for violating Enedwaiths neutrality.
                5 heavyCavalrys moved from Minas Tirith to W. Osg.
                3 spearInfantrys, 4 towerGuards and 3 trebuches moved from Lossarnach to W. Osg.
                6 undeads moved from Lamedon to Lebennin
                2 caravels and 6 galleons moved from Anduin Mouth to Harnen
                3 spearInfantrys and 1 towerGuard moved from Druwaith Laur to Enedwaith Coast
                      Gondor take Enedwaith Coast from Neutral
                1 heavyCavalry moved from Angren Bank to Enedwaith
                      Gondor take Enedwaith from Neutral
                1 heavyCavalry moved from Angren Bank to Enedwaith
                1 heavyCavalry moved from Angren Bank to Enedwaith
                4 undeads moved from Lamedon to Morthond
                2 galleons and 4 undeads moved from Morthond to Anduin Mouth
                4 undeads moved from Anduin Mouth to W. Osg.
                2 towerGuards moved from Minas Tirith to Lossarnach

    Combat - Gondor
                Battle in Harnen
                    Gondor attack with 2 caravels and 6 galleons
                    Haradrim defend with 2 caravels and 5 galleons
                    Gondor win with 3 galleons remaining. Battle score for attacker is 16
                    Casualties for Haradrim: 2 caravels and 5 galleons
                    Casualties for Gondor: 2 caravels and 3 galleons

    Non Combat Move - Gondor

    Place Units - Gondor
                2 towerGuards placed in W. Osg.
                7 spearInfantrys and 1 towerGuard placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 33 PUs; end with 33 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Gondor from Lossarnach: 1 towerGuard
                EDIT: Adding units owned by Gondor to Anorien: 1 towerGuard
                EDIT: Turning off Edit Mode

    triplea_39083_Gon2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rhun
                Rhun buy 2 rafts, 4 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rhun
                    Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                2 chariotArcherss moved from S. E. Rhovanion to Celduin
                1 chariotArchers moved from S. Rhovanion to Celduin
                1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
                      Rhun take E. Rhovanion from Neutral
                4 spearInfantrys moved from Rhun to S. Dale
                1 chariotArchers moved from Iron Hills to N. Dale
                      Rhun take N. Dale from Dale
                1 chariotArchers moved from N. Dale to S. Dale
                1 chariotArchers and 1 warChariot moved from Iron Hills to S. Dale
                1 spearInfantry moved from N. Rhun to S. Dale
                1 warChariot moved from Iron Hills to S. Dale

    Combat - Rhun
                Battle in Celduin
                    Rhun attack with 3 chariotArcherss
                    Neutral defend with 1 spearInfantry
                    Rhun loses 0 PUs for violating Celduins neutrality.
                    Rhun win, taking Celduin from Neutral with 3 chariotArcherss remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in S. Dale
                    Rhun attack with 2 chariotArcherss, 5 spearInfantrys and 2 warChariots
                    Dale defend with 1 heavyCavalry and 2 spearInfantrys
                    Rhun win, taking S. Dale from Dale with 2 chariotArcherss, 4 spearInfantrys and 2 warChariots remaining. Battle score for attacker is 8
                    Casualties for Dale: 1 heavyCavalry and 2 spearInfantrys
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun
                1 spearInfantry moved from S. Rhovanion to Rhovanion
                2 warChariots moved from Udun to S. Rhovanion

    Place Units - Rhun
                3 spearInfantrys and 1 trebuche placed in Iron Hills
                1 spearInfantry placed in Rhun
                2 rafts placed in Lower Celduin River

    Turn Complete - Rhun
                Rhun collect 25 PUs; end with 25 PUs total

    triplea_39083_Rhu2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dale
                Dale buy 1 galleon; Remaining resources: 1 PUs;

    Combat Move - Dale
                1 archers moved from Lake Town to N. Dale
                      Dale take N. Dale from Rhun

    Combat - Dale

    Non Combat Move - Dale
                4 archerss and 4 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                1 galleon placed in Forest River

    Turn Complete - Dale
                Dale collect 7 PUs; end with 8 PUs total

    triplea_39083_Dal2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Khand
                Khand buy 1 galleon, 1 raft and 1 raiders; Remaining resources: 0 PUs;

    Combat Move - Khand
                Turning on Edit Mode
                EDIT: Adding units owned by Khand to Lower Anduin: 1 caravel
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Khand from Lower Anduin: 1 caravel
                EDIT: Turning off Edit Mode
                1 raiderCavalry moved from E. Osg. to Anorien
                1 raiderCavalry moved from E. Osg. to Anorien

    Combat - Khand
                Battle in Anorien
                    Khand attack with 2 raiderCavalrys
                    Gondor defend with 1 towerGuard
                    Khand win, taking Anorien from Gondor with 1 raiderCavalry remaining. Battle score for attacker is -1
                    Casualties for Gondor: 1 towerGuard
                    Casualties for Khand: 1 raiderCavalry

    Non Combat Move - Khand
                1 warWolves moved from Harad Road to N. Ithilien
                4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
                3 raiderss and 2 xbowInfantrys moved from Khand to Harad Road

    Place Units - Khand
                1 galleon and 1 raft placed in Lower Anduin
                1 raiders placed in Khand

    Turn Complete - Khand
                Khand collect 13 PUs; end with 13 PUs total

    triplea_39083_Kha2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys and 1 cannon; Remaining resources: 0 PUs;

    Non Combat Move - Dwarves
                5 axeInfantrys, 2 berzerkerss, 3 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale

    Place Units - Dwarves
                2 axeInfantrys and 1 cannon placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    triplea_39083_Dwa2.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Saruman
                Saruman buy 3 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman

    Combat - Saruman

    Place Units - Saruman
                3 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 10 PUs; end with 10 PUs total

    triplea_39083_Sar3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 1 hobbits and 3 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                    Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
                    Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
                    Freefolk loses 0 PUs for violating N. Enedwaiths neutrality.
                2 archerss, 1 hobbits and 2 spearInfantrys moved from Minhiriath to Lond Daer
                3 lightCavalrys moved from Cardolan to Lond Daer
                1 lightCavalry moved from Eregion to Anduin West Bank
                      Freefolk take Anduin West Bank from Goblins
                1 lightCavalry moved from Anduin West Bank to Carrock
                1 spearInfantry moved from Cardolan to N. Enedwaith
                      Freefolk take N. Enedwaith from Neutral

    Combat - Freefolk
                Battle in Lond Daer
                    Freefolk attack with 2 archerss, 1 hobbits, 3 lightCavalrys and 2 spearInfantrys
                    Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk loses 0 PUs for violating Lond Daers neutrality.
                    Freefolk win, taking Lond Daer from Neutral with 2 archerss, 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
                    Casualties for Freefolk: 1 hobbits and 1 spearInfantry

    Non Combat Move - Freefolk
                2 archerss, 2 hobbitss and 3 spearInfantrys moved from S. Downs to Cardolan
                1 hobbits and 1 spearInfantry moved from Hobbiton to Shire
                2 archerss and 1 spearInfantry moved from Bree to S. Downs
                1 spearInfantry moved from Fornost to Breelands

    Place Units - Freefolk
                1 archers, 1 hobbits and 1 lightCavalry placed in Bree
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 21 PUs; end with 21 PUs total

    triplea_39083_Fre3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Mordor
                Mordor buy 2 orcss, 3 siegeTowers and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Mordor
                    Mordor loses 0 PUs for violating Bights neutrality.
                    Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                    Mordor loses 0 PUs for violating N. Brown Landss neutrality.
                1 trolls moved from Dol Goldur to W. Mirkwood
                      Mordor take W. Mirkwood from Elves
                2 orcss moved from S. Mirkwood to W. Mirkwood
                3 trollss moved from Rhovanion to W. Mirkwood
                1 siegeTower moved from S. Mirkwood to W. Mirkwood
                1 siegeTower moved from Rhovanion to Bight
                      Mordor take Bight from Neutral
                1 orcs moved from S. Rhovanion to S. Brown Lands
                      Mordor take S. Brown Lands from Neutral
                1 orcs moved from S. Rhovanion to N. Brown Lands
                      Mordor take N. Brown Lands from Neutral

    Combat - Mordor

    Non Combat Move - Mordor
                6 orcss and 1 siegeTower moved from S. Ithilien to E. Osg.
                1 orcs and 1 siegeTower moved from Minas Morgul to S. Ithilien
                2 orcss and 1 siegeTower moved from Dol Goldur to S. Mirkwood
                3 nazguls moved from S. Mirkwood to Rhun

    Place Units - Mordor
                2 siegeTowers and 1 trolls placed in Minas Morgul
                2 orcss and 1 siegeTower placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 25 PUs; end with 25 PUs total

    triplea_39083_Mor3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rohan
                Rohan buy 4 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry moved from Westfold to Fangorn
                      Elves take Fangorn from Goblins
                1 lightCavalry moved from Fangorn to Wold
                      Rohan take Wold from Goblins
                1 lightCavalry moved from Wold to E. Emnet
                1 lightCavalry moved from Westfold to Fangorn
                1 lightCavalry moved from Fangorn to Celebran
                      Rohan take Celebran from Goblins
                1 lightCavalry moved from Celebran to Anduin East Bank
                1 lightCavalry moved from Westfold to Anorien

    Combat - Rohan
                Battle in E. Emnet
                    Rohan attack with 1 lightCavalry
                    Goblins defend with 1 wargs
                    Rohan win, taking E. Emnet from Goblins with 1 lightCavalry remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in Anorien
                    Rohan attack with 1 lightCavalry
                    Khand defend with 1 raiderCavalry
                    Rohan win, taking Anorien from Khand with 1 lightCavalry remaining. Battle score for attacker is 5
                    Casualties for Khand: 1 raiderCavalry
                Battle in Anduin East Bank
                    Rohan attack with 1 lightCavalry
                    Goblins defend with 1 wargs
                    Rohan win, taking Anduin East Bank from Goblins with 1 lightCavalry remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs

    Non Combat Move - Rohan
                3 lightCavalrys and 2 spearInfantrys moved from Helms Deep to Westfold
                3 lightCavalrys and 1 spearInfantry moved from Adorn to Westfold

    Place Units - Rohan
                4 lightCavalrys and 1 spearInfantry placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 21 PUs; end with 21 PUs total

    triplea_39083_Roh3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Goblins
                Goblins buy 1 catapult, 4 shooterss, 4 stabberss, 1 trolls and 1 wargs; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 wargs moved from Lorien to E. Emnet
                      Goblins take Celebran from Rohan
                      Goblins take Wold from Rohan
                1 wargs moved from Lorien to E. Emnet
                1 shooters and 1 wargs moved from Lorien to Anduin East Bank
                1 shooters moved from Gladden to Anduin West Bank
                      Goblins take Anduin West Bank from Freefolk
                1 wargs moved from Lorien to Isengard
                      Goblins take Fangorn from Elves
                1 bats moved from Moria to Anduin East Bank
                1 bats moved from Moria to Anduin East Bank

    Combat - Goblins
                Battle in E. Emnet
                    Goblins attack with 2 wargss
                    Rohan defend with 1 lightCavalry
                    Goblins win, taking E. Emnet from Rohan with 2 wargss remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry
                Battle in Anduin East Bank
                    Goblins attack with 2 batss, 1 shooters and 1 wargs
                    Rohan defend with 1 lightCavalry
                    Goblins win, taking Anduin East Bank from Rohan with 2 batss, 1 shooters and 1 wargs remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry

    Non Combat Move - Goblins
                1 wargs moved from Lorien to Fangorn
                1 shooters moved from Lorien to Drimrill Dale
                3 trollss moved from Lorien to Moria
                2 batss moved from Anduin East Bank to Moria
                1 shooters moved from Lorien to Celebran
                1 wargs moved from Lorien to Isengard
                2 shooterss moved from Lorien to Celebran

    Place Units - Goblins
                2 stabberss, 1 trolls and 1 wargs placed in Lorien
                1 catapult, 4 shooterss and 2 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 25 PUs; end with 25 PUs total

    triplea_39083_Gob3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Elves
                Elves buy 5 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                3 hunterss moved from Carrock to W. Mirkwood
                1 ents moved from N. Mirkwood to W. Mirkwood
                1 wizard moved from N. Mirkwood to W. Mirkwood
                1 hunters moved from High Mirkwood to W. Mirkwood
                1 ents moved from N. Mirkwood to W. Mirkwood
                1 wizard moved from N. Mirkwood to W. Mirkwood
                4 hunterss moved from N. Mirkwood to N. Dale
                4 hunterss moved from N. Dale to Celduin
                1 hunters moved from N. Mirkwood to W. Mirkwood
                8 hunterss and 2 wizards moved from N. Caves to Anduin West Bank

    Combat - Elves
                Battle in Anduin West Bank
                    Elves attack with 8 hunterss and 2 wizards
                    Goblins defend with 1 shooters
                    Elves win, taking Anduin West Bank from Goblins with 7 hunterss and 2 wizards remaining. Battle score for attacker is -2
                    Casualties for Elves: 1 hunters
                    Casualties for Goblins: 1 shooters
                Battle in Celduin
                    Elves attack with 4 hunterss
                    Rhun defend with 3 chariotArcherss
                    2 hunterss retreated to N. Dale
                    Rhun win with 1 chariotArchers remaining. Battle score for attacker is 2
                    Casualties for Elves: 2 hunterss
                    Casualties for Rhun: 2 chariotArcherss
                Battle in W. Mirkwood
                    Elves attack with 2 entss, 5 hunterss and 2 wizards
                    Mordor defend with 2 orcss, 1 siegeTower and 4 trollss
                    Elves win, taking W. Mirkwood from Mordor with 2 entss, 1 hunters and 2 wizards remaining. Battle score for attacker is 18
                    Casualties for Mordor: 2 orcss, 1 siegeTower and 4 trollss
                    Casualties for Elves: 4 hunterss

    Non Combat Move - Elves
                1 hobbits moved from Eregion to N. Enedwaith
                1 hobbits moved from Rivendell to Eregion

    Place Units - Elves
                3 hunterss placed in High Mirkwood
                Turning on Edit Mode
                EDIT: Removing units owned by Elves from High Mirkwood: 1 hobbits
                EDIT: Adding units owned by Elves to N. Mirkwood: 1 hobbits
                EDIT: Turning off Edit Mode
                2 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 20 PUs; end with 20 PUs total

    triplea_39083_Elv3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Haradrim
                Haradrim buy 1 corsairs, 3 spearInfantrys and 1 trebuche; Remaining resources: 1 PUs;

    Combat Move - Haradrim
                1 spearInfantry moved from Debatable Land to S. Gondor
                      Haradrim take S. Gondor from Gondor

    Combat - Haradrim

    Non Combat Move - Haradrim
                2 spearInfantrys moved from S. Ithilien to N. Ithilien
                4 corsairss moved from E. Osg. to N. Ithilien
                1 oliphant moved from Debatable Land to N. Ithilien
                3 corsairss and 4 spearInfantrys moved from Debatable Land to S. Ithilien
                1 galleon moved from Bay of Harad to Harad Sea Coast
                2 spearInfantrys and 1 trebuche moved from City of Corsairs to Umbar
                2 spearInfantrys moved from Umbar to Umbar Peninsula

    Place Units - Haradrim
                1 corsairs, 3 spearInfantrys and 1 trebuche placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 19 PUs; end with 20 PUs total

    triplea_39083_Har3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Gondor
                Gondor buy 8 spearInfantrys and 2 towerGuards; Remaining resources: 1 PUs;

    Combat Move - Gondor
                3 heavyCavalrys moved from Enedwaith to N. Dunland
                3 spearInfantrys and 1 towerGuard moved from Enedwaith Coast to Enedwaith
                6 undeads moved from Lebennin to Lossarnach
                2 galleons moved from Anduin Mouth to Gilrain
                3 galleons moved from Harnen to Gilrain

    Combat - Gondor
                Battle in N. Dunland
                    Gondor attack with 3 heavyCavalrys
                    Neutral defend with 1 spearInfantry
                    Gondor loses 0 PUs for violating N. Dunlands neutrality.
                    Gondor win, taking N. Dunland from Neutral with 3 heavyCavalrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Gondor
                1 towerGuard moved from Lossarnach to W. Osg.
                1 spearInfantry moved from Minas Tirith to Anorien
                6 spearInfantrys and 1 towerGuard moved from Minas Tirith to Lossarnach

    Place Units - Gondor
                2 towerGuards placed in W. Osg.
                8 spearInfantrys placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 33 PUs; end with 34 PUs total

    triplea_39083_Gon3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rhun
                Rhun buy 1 chariotArchers, 3 spearInfantrys and 2 trebuches; Remaining resources: 3 PUs;

    Combat Move - Rhun
                1 chariotArchers moved from Celduin to N. Mirkwood
                      Rhun take E. Mirkwood from Elves

    Combat - Rhun
                Battle in N. Mirkwood
                    Rhun attack with 1 chariotArchers
                    Elves defend with 1 hobbits
                    Rhun win, taking N. Mirkwood from Elves with 1 chariotArchers remaining. Battle score for attacker is 2
                    Casualties for Elves: 1 hobbits

    Non Combat Move - Rhun
                2 chariotArcherss and 2 warChariots moved from S. Dale to Iron Hills
                1 spearInfantry moved from E. Rhovanion to Rhun
                1 spearInfantry moved from Rhovanion to Celduin
                2 rafts moved from Lower Celduin River to Carnen River
                2 warChariots moved from S. Rhovanion to Celduin
                2 spearInfantrys moved from S. Dale to Rhun
                1 spearInfantry moved from S. Dale to N. Rhun

    Place Units - Rhun
                1 chariotArchers, 1 spearInfantry and 2 trebuches placed in Iron Hills
                2 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 25 PUs; end with 28 PUs total

    triplea_39083_Rhu3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Dale
                Dale buy 1 heavyCavalry and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers and 1 spearInfantry moved from N. Dale to N. Mirkwood
                2 archerss and 2 spearInfantrys moved from N. Dale to Celduin
                1 spearInfantry moved from N. Dale to N. Rhun
                1 archers moved from N. Dale to N. Rhun
                1 archers moved from N. Dale to N. Mirkwood

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 1 archers and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                    Dale win, taking N. Rhun from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Rhun: 1 spearInfantry
                Battle in Celduin
                    Dale attack with 2 archerss and 2 spearInfantrys
                    Rhun defend with 1 spearInfantry and 2 warChariots
                    Dale win, taking Celduin from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 9
                    Casualties for Dale: 1 archers and 1 spearInfantry
                    Casualties for Rhun: 1 spearInfantry and 2 warChariots
                Battle in N. Mirkwood
                    Dale attack with 2 archerss and 1 spearInfantry
                    Rhun defend with 1 chariotArchers
                    Dale win, taking N. Mirkwood from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is 2
                    Casualties for Dale: 1 archers
                    Casualties for Rhun: 1 chariotArchers

    Non Combat Move - Dale

    Place Units - Dale
                1 heavyCavalry and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    triplea_39083_Dal3.tsvg


  • TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Khand
                Khand buy 1 caravel, 2 fortificationss and 1 raiderCavalry; Remaining resources: 0 PUs;

    Combat Move - Khand

    Combat - Khand

    Non Combat Move - Khand
                1 warWolves moved from N. Ithilien to E. Osg.
                4 raiderss and 2 xbowInfantrys moved from S. Ithilien to E. Osg.
                3 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
                1 raiders moved from Khand to Harad Road

    Place Units - Khand
                1 caravel placed in Lower Anduin
                1 fortifications placed in E. Osg.
                1 raiderCavalry placed in Khand
                1 fortifications were produced but were not placed

    Turn Complete - Khand
                Khand collect 12 PUs; end with 12 PUs total

    triplea_39083_Kha3.tsvg

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