Scramble orders?
16L BM2 - Mill Creek(Axis) v Pete(Allies) - Game 2
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scramble the french dude. Sorry, Francois, the needs of the many outweigh the needs of you :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
5 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Baltic States
1 bomber moved from Eastern Poland to VolgogradCombat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in 91 Sea Zone
Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 transport; French defend with 1 fighter; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports
Units damaged: 1 battleship owned by the British, 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 113
Casualties for Germans: 1 destroyer and 4 submarines
Casualties for British: 1 battleship and 1 transport
Casualties for French: 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transportsNon Combat Move - Germans
5 bombers moved from 91 Sea Zone to Holland Belgium
1 armour, 2 artilleries and 3 infantry moved from Eire to 109 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 aaGun, 2 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 3 tactical_bombers moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery and 5 infantry moved from Poland to Baltic States
1 artillery and 5 infantry moved from Finland to Norway
2 artilleries and 4 infantry moved from Germany to Poland
1 bomber moved from Volgograd to Sikang
1 infantry moved from Eastern Poland to Belarus
2 aaGuns, 6 armour, 11 artilleries, 30 infantry and 1 mech_infantry moved from Eastern Poland to Baltic StatesPlace Units - Germans
2 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Ukraine
2 armour, 12 artilleries and 27 infantry moved from Bryansk to Belarus
4 armour moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 6 armour, 12 artilleries and 27 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 6 armour, 12 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
6 infantry moved from Vologda to Archangel
1 aaGun and 3 infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Urals to Yenisey
3 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Vologda
1 aaGun, 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Finland to Vologda
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 infantry placed in Novgorod
1 armour, 1 infantry and 8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 8 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 fighter moved from 46 Sea Zone to 52 Sea Zone
1 battleship and 1 cruiser moved from 46 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to New ZealandCombat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 infantry, 1 mech_infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry, 1 mech_infantry and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 carriers, 2 destroyers and 1 submarine moved from 46 Sea Zone to 63 Sea Zone
1 fighter and 2 tactical_bombers moved from New Zealand to 63 Sea Zone
1 fighter moved from 52 Sea Zone to 63 Sea Zone
1 destroyer moved from 46 Sea Zone to 50 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Szechwan to Shensi
1 artillery moved from Shensi to Kweichow
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Kwangsi
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 destroyers and 2 transports placed in 6 Sea Zone
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 bombers moved from Western United States to 91 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 50 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 25 Sea Zone
7 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in 91 Sea Zone
Americans attack with 4 bombers, 2 destroyers, 4 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans win, taking Iwo Jima from Japanese with 4 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 62
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
5 carriers, 1 cruiser, 5 destroyers, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from New South Wales to Queensland
3 bombers and 2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to United Kingdom
2 fighters moved from 91 Sea Zone to United KingdomPlace Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 infantry moved from Scotland to Eire
1 mech_infantry moved from United Kingdom to Eire
3 fighters moved from United Kingdom to 109 Sea Zone
3 fighters moved from 109 Sea Zone to Eire
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from India to SikangCombat - British
Battle in Sikang
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry; Germans defend with 1 bomber -
2 figs, tac, and bomber against japanese inf and german bmbr got 1 hit.
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Oops, that was careless of me. Take the bomber. :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Scotland to Eire
1 mech_infantry moved from United Kingdom to Eire
3 fighters moved from United Kingdom to 109 Sea Zone
3 fighters moved from 109 Sea Zone to Eire
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from India to SikangCombat - British
Battle in Sikang
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry; Germans defend with 1 bomber
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber
Casualties for British: 1 fighter
Battle in Eire
British attack with 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 3 infantry
British win, taking Eire from Germans with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 bomber moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour and 2 infantry moved from India to Burma
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Eastern Persia to Kazakhstan
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
3 infantry moved from Persia to Eastern Persia
3 fighters moved from Eire to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Central United StatesPlace Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
2 submarines moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea ZoneCombat - Italians
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Scramble 91?
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no scram
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
2 submarines moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea ZoneCombat - Italians
Battle in Malta
Battle in 91 Sea Zone
Italians attack with 1 bomber, 2 fighters and 2 submarines
Americans defend with 1 destroyer
Italians win, taking Malta from British with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
1 aaGun moved from Northern Italy to Southern France
1 artillery moved from Southern France to Northern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 aaGun, 2 artilleries and 7 infantry moved from Romania to Bessarabia
1 artillery and 4 infantry moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 armour moved from Baltic States to Eastern PolandPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
4 fighters moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 submarine moved from 61 Sea Zone to 60 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,2
ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Burma: 1 fighter
EDIT: Adding units owned by ANZAC to Eastern Persia: 1 fighter
EDIT: Removing units owned by ANZAC from Ethiopia: 1 infantry
EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 13 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Novgorod
2 fighters and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
4 bombers moved from Holland Belgium to Finland
1 bomber moved from Holland Belgium to 114 Sea Zone
2 infantry moved from Norway to FinlandCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 4 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Finland from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
4 bombers moved from Finland to Norway
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Holland Belgium to 110 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 113 Sea Zone to Norway
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from France to Western Germany
2 artilleries and 4 infantry moved from Poland to Eastern Poland
2 infantry moved from Germany to Poland
3 aaGuns, 7 armour, 11 artilleries, 33 infantry and 1 mech_infantry moved from Baltic States to Eastern Poland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Morocco to Southern ItalyPlace Units - Germans
1 submarine placed in 112 Sea Zone
2 artilleries and 8 infantry placed in Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
2 infantry moved from Kazakhstan to Sikang
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Karelia to Finland
4 infantry moved from Novosibirsk to Tsinghai
2 infantry moved from Kazakhstan to Sikang
1 fighter and 1 tactical_bomber moved from Vologda to Finland
1 infantry moved from Belarus to Baltic States
2 fighters moved from Russia to Baltic StatesCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Tsinghai
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Germans win with 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Karelia
8 armour and 2 mech_infantrys moved from Belarus to Novgorod
2 fighters moved from Baltic States to Belarus
6 infantry moved from Archangel to Belarus
1 aaGun and 3 infantry moved from Yakut S.S.R. to Buryatia
1 armour moved from Yenisey to Buryatia
1 aaGun moved from Novosibirsk to Tsinghai
1 infantry moved from Russia to Samara
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
2 mech_infantrys moved from Russia to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
5 mech_infantrys moved from Russia to Belarus
1 aaGun and 1 infantry moved from Ukraine to Bryansk
1 aaGun, 1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Karelia to FinlandPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 infantry and 7 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 5 mech_infantrys
EDIT: Adding units owned by Russians to Novgorod: 3 mech_infantrys
EDIT: Adding units owned by Russians to Belarus: 2 mech_infantrys
EDIT: Removing units owned by Russians from Novosibirsk: 2 mech_infantrys
EDIT: Adding units owned by Russians to Belarus: 2 mech_infantrys
EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
EDIT: Adding units owned by Russians to Belarus: 1 mech_infantry
EDIT: Turning off Edit Mode
Russians undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 8 armour
EDIT: Adding units owned by Russians to Belarus: 8 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 3 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 63 Sea Zone to 30 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 48 Sea Zone
1 artillery moved from 48 Sea Zone to Gilbert Islands
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Shensi to Sikang
1 infantry moved from Szechwan to Sikang
2 bombers moved from French Indo China to Sikang
1 artillery and 5 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in Gilbert Islands
Battle in 30 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking Gilbert Islands from UK_Pacific with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Sikang
Japanese attack with 2 bombers and 2 infantry
Russians defend with 3 infantry
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Amur: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Neutral_True to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Neutral_True to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
EDIT: Changing ownership of Buyant-Uhaa from Neutral_True to Mongolians
EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
EDIT: Changing ownership of Dzavhan from Russians to Mongolians
EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
EDIT: Changing ownership of Olgiy from Russians to Mongolians
EDIT: Adding units owned by Mongolians to Ulaanbaatar: 2 infantry
EDIT: Removing units owned by Mongolians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Neutral_True from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Neutral_True from Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Neutral_True from Dzavhan: 1 infantry
EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
EDIT: Removing units owned by Neutral_True from Olgiy: 2 infantry
EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 fighter moved from 6 Sea Zone to 48 Sea Zone
1 fighter and 2 tactical_bombers moved from 30 Sea Zone to 48 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 6 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 63 Sea Zone to 48 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 armour, 4 artilleries and 13 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
2 bombers moved from Sikang to Anhwe
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 artillery moved from Kweichow to Szechwan
1 armour moved from Kiangsi to Kweichow
1 artillery moved from Kwangsi to Hunan
1 aaGun moved from Hunan to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 aaGun, 1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 5 Sea ZonePlace Units - Japanese
3 artilleries and 4 infantry placed in Japan
3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Malaya
Japanese undo move 4.
Japanese undo move 3.
2 artilleries and 1 infantry placed in French Indo China
1 armour and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
Sorry, I messed up the Mongolians. I thought if you attacked me, you were fair game. You can edit it back if you want. We will have to rely on edit with them going forward, either way. Unless I just redo my turn and edit the original battle results in.
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If I attack you in a territory bordering mongolia then I’m fair game. yeah just redo the turn without angering the khan