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16L G40 ABH (Axis) vs Axis-Dominion (Allies)

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    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                10 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 10 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Tsinghai from Japanese with 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    triplea_39015_Chi16.tsvg

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    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 aaGuns, 10 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 battleship and 1 destroyer moved from 55 Sea Zone to 33 Sea Zone
                2 fighters moved from United Kingdom to Normandy Bordeaux
                2 aaGuns, 2 artilleries, 23 fighters, 8 infantry, 1 marine and 2 tactical_bombers moved from Southern France to Normandy Bordeaux
                1 aaGun and 7 infantry moved from Scotland to 119 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 119 Sea Zone to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun, 3 carriers, 2 cruisers, 1 destroyer, 7 infantry and 4 transports moved from 119 Sea Zone to 105 Sea Zone
                1 aaGun and 7 infantry moved from 105 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs

    Turn Complete - UK_Pacific

    triplea_39015_UK_16.tsvg


  • this game be off da hook a’yo

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    @regularkid:

    this game be off da hook a’yo

    yah it’s crazy, lost moscow once and india twice now and it’s still going strong


  • TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from France to Southern France
                      Italians take Southern France from Americans
                1 armour moved from Tambov to Rostov
                1 armour moved from Tambov to Rostov
                1 armour moved from Tambov to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 3 armour
                    Americans defend with 1 mech_infantry
                    Italians win, taking Rostov from Americans with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns moved from Tambov to Rostov

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,1,5,3,3,6,6,1,2,5,4
                Italians collect 9 PUs (9 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_39015_Ita16.tsvg

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    TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Turn Complete - French

    triplea_39015_Fre16.tsvg


  • TripleA Manual Gamesave Post for game: World War II G40 Balanced Mod, version: 2.0

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 15 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Burma to India
                1 bomber moved from Yunnan to French Indo China
                19 armour, 3 artilleries, 2 bombers, 2 infantry and 20 mech_infantrys moved from France to Normandy Bordeaux
                15 bombers, 17 fighters and 4 tactical_bombers moved from Germany to Normandy Bordeaux
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 19 armour, 3 artilleries, 17 bombers, 17 fighters, 2 infantry, 20 mech_infantrys and 4 tactical_bombers
                    French defend with 1 fighter; British defend with 3 aaGuns, 2 artilleries, 25 fighters, 15 infantry, 1 marine and 2 tactical_bombers; Americans defend with 2 aaGuns, 1 airfield, 6 armour, 9 artilleries, 1 factory_minor, 1 harbour and 15 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is -178
                    Casualties for Germans: 19 armour, 3 artilleries, 17 bombers, 17 fighters, 2 infantry, 20 mech_infantrys and 4 tactical_bombers
                    Casualties for British: 3 aaGuns, 2 artilleries, 23 fighters, 15 infantry, 1 marine and 2 tactical_bombers
                    Casualties for Americans: 2 aaGuns, 6 armour, 9 artilleries and 15 infantry

    Non Combat Move - Germans
                10 armour moved from Germany to France
                1 infantry moved from Western Germany to France
                2 aaGuns, 23 armour, 16 artilleries, 27 infantry and 10 mech_infantrys moved from Tambov to Rostov
                1 mech_infantry moved from Kazakhstan to Rostov
                3 artilleries moved from Russia to Bryansk
                1 mech_infantry moved from Samara to Volgograd
                3 mech_infantrys moved from Novgorod to Bryansk
                3 mech_infantrys moved from Vologda to Bryansk
                1 infantry moved from Vologda to Russia

    Place Units - Germans
                3 artilleries placed in France
                10 infantry placed in Germany
                1 armour and 2 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by French from Normandy Bordeaux: 1 fighter
                EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in Russia
                3 infantry placed in India
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 4 armour
                EDIT: Adding units owned by Germans to Germany: 4 armour
                EDIT: Turning off Edit Mode

    triplea_39015_Ger17.tsvg


  • I think that does it for me.  I should have done my previous round a bit different and I would have had it.  Anyway, that was a fun rerematch.

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    @Arthur:

    I think that does it for me.  I should have done my previous round a bit different and I would have had it.  Anyway, that was a fun rerematch.

    good game!!! what do you mean, like what would you have done differently?

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    also, odds weren’t great and avg tuv was bad for that normandy battle, you don’t think trying to play for a japan VC win perhaps would’ve been better, since you got china and india? maybe play defensively in europe and then send your german fast to protect china, and german air to help beat down the allies in the pac? or get some german navy out of india so you could transport troops to help conquer anzac? idk i felt like you still had possibilities…


  • I should have softened up the stack a bit by hitting it first with Italians.  I felt that I was losing Russia back to that advancing hoard of Allied forces.  My German income was going to rapidly shrink.  That would give you more spending on the Pacific side of the board to contain Japan.  I just haven’t made it to such late stages to come up with good strategy.

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