@donutgold no scram
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if you look in the top left corner there is the option to save to forum under the file tab
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 95 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Scramble to SZ 92?
no scram
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from 95 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians win with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 aaGun; Americans defend with 1 armour
Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 armour
Non Combat Move - Italians
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to Southern France
1 armour moved from Romania to Eastern Poland
1 armour moved from Poland to Baltic States
1 artillery and 1 infantry moved from Bulgaria to Romania
1 aaGun, 1 artillery and 6 infantry moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery and 1 infantry placed in Southern France
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 2 fighters moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 artillery moved from South Australia to New South Wales
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from India to Burma
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Iraq
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
5 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Baltic States
1 bomber moved from Eastern Poland to Volgograd
Combat - Germans
Scramble 91?
scramble the french dude. Sorry, Francois, the needs of the many outweigh the needs of you :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
5 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Baltic States
1 bomber moved from Eastern Poland to Volgograd
Combat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Volgograd causes 3 damage total.
Battle in 91 Sea Zone
Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers
British defend with 1 battleship and 1 transport; French defend with 1 fighter; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports
Units damaged: 1 battleship owned by the British, 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 113
Casualties for Germans: 1 destroyer and 4 submarines
Casualties for British: 1 battleship and 1 transport
Casualties for French: 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 transports
Non Combat Move - Germans
5 bombers moved from 91 Sea Zone to Holland Belgium
1 armour, 2 artilleries and 3 infantry moved from Eire to 109 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 aaGun, 2 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter and 3 tactical_bombers moved from 91 Sea Zone to Morocco
1 aaGun, 1 artillery and 5 infantry moved from Poland to Baltic States
1 artillery and 5 infantry moved from Finland to Norway
2 artilleries and 4 infantry moved from Germany to Poland
1 bomber moved from Volgograd to Sikang
1 infantry moved from Eastern Poland to Belarus
2 aaGuns, 6 armour, 11 artilleries, 30 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
Place Units - Germans
2 infantry placed in Germany
2 fighters and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Karelia to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Ukraine
2 armour, 12 artilleries and 27 infantry moved from Bryansk to Belarus
4 armour moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 6 armour, 12 artilleries and 27 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 6 armour, 12 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Finland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Western Ukraine
6 infantry moved from Vologda to Archangel
1 aaGun and 3 infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Urals to Yenisey
3 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Novosibirsk to Vologda
1 aaGun, 2 armour, 6 artilleries, 6 infantry and 2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Finland to Vologda
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
1 infantry placed in Novgorod
1 armour, 1 infantry and 8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 8 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 fighter moved from 46 Sea Zone to 52 Sea Zone
1 battleship and 1 cruiser moved from 46 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to New Zealand
Combat - Japanese
Battle in 52 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 infantry, 1 mech_infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 infantry, 1 mech_infantry and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in New Zealand
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 carriers, 2 destroyers and 1 submarine moved from 46 Sea Zone to 63 Sea Zone
1 fighter and 2 tactical_bombers moved from New Zealand to 63 Sea Zone
1 fighter moved from 52 Sea Zone to 63 Sea Zone
1 destroyer moved from 46 Sea Zone to 50 Sea Zone
1 submarine moved from 46 Sea Zone to 62 Sea Zone
1 carrier moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to French Indo China
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 9 infantry moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Szechwan to Shensi
1 artillery moved from Shensi to Kweichow
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Kweichow to Hunan
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Kwangsi
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 destroyers and 2 transports placed in 6 Sea Zone
3 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
3 bombers moved from Western United States to 91 Sea Zone
1 bomber and 2 fighters moved from Gibraltar to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 50 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 25 Sea Zone
7 fighters moved from 26 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in Iwo Jima
Battle in 91 Sea Zone
Americans attack with 4 bombers, 2 destroyers, 4 fighters and 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Americans win, taking Iwo Jima from Japanese with 4 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 62
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 50 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
5 carriers, 1 cruiser, 5 destroyers, 1 mech_infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 17 Sea Zone
7 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from New South Wales to Queensland
3 bombers and 2 fighters moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to United Kingdom
2 fighters moved from 91 Sea Zone to United Kingdom
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 fighters placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 infantry moved from Scotland to Eire
1 mech_infantry moved from United Kingdom to Eire
3 fighters moved from United Kingdom to 109 Sea Zone
3 fighters moved from 109 Sea Zone to Eire
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Sikang
Combat - British
Battle in Sikang
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry; Germans defend with 1 bomber
2 figs, tac, and bomber against japanese inf and german bmbr got 1 hit.
Oops, that was careless of me. Take the bomber. :cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Scotland to Eire
1 mech_infantry moved from United Kingdom to Eire
3 fighters moved from United Kingdom to 109 Sea Zone
3 fighters moved from 109 Sea Zone to Eire
1 armour moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Burma
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from India to Sikang
Combat - British
Battle in Sikang
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 infantry; Germans defend with 1 bomber
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber
Casualties for British: 1 fighter
Battle in Eire
British attack with 3 fighters, 2 infantry and 1 mech_infantry
Germans defend with 2 artilleries and 3 infantry
British win, taking Eire from Germans with 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 bomber moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 armour and 2 infantry moved from India to Burma
3 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Eastern Persia to Kazakhstan
1 artillery and 1 infantry moved from Eastern Persia to Turkmenistan
3 infantry moved from Persia to Eastern Persia
3 fighters moved from Eire to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Central United States
Place Units - British
1 destroyer placed in 106 Sea Zone
3 infantry placed in Egypt
1 factory_minor placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,6
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
2 submarines moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from Southern France to 91 Sea Zone
Combat - Italians
Scramble 91?
no scram