Game History
Round: 1 Purchase Units - Germans Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 3 armour moved from Greater Southern Germany to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 2 artilleries moved from Holland Belgium to France 2 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 4 mech_infantrys moved from Western Germany to France 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from Germany to 110 Sea Zone 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Units damaged: 1 battleship owned by the British Units damaged: 1 battleship owned by the Germans 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 battleship owned by the Germans and 2 submarines owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Germans attack with 2 armour, 1 fighter, 6 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 110 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter Units damaged: 1 battleship owned by the British Germans win with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 42 Casualties for Germans: 1 fighter and 2 tactical_bombers Casualties for British: 1 battleship, 1 cruiser and 2 fighters Casualties for French: 1 cruiser and 1 fighter Battle in France Germans attack with 6 armour, 3 artilleries, 5 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 2 artilleries, 5 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Western Germany 1 aaGun moved from Western Germany to France 1 aaGun moved from Western Germany to Holland Belgium 2 infantry moved from Denmark to Western Germany 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Germany to Poland 1 infantry moved from Germany to Poland 1 artillery moved from Greater Southern Germany to Western Germany 1 artillery moved from Greater Southern Germany to Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs16L BM2 - Mill Creek(Axis) v Pete(Allies) - Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Novgorod to Vyborg
2 fighters and 1 tactical_bomber moved from Russia to VyborgCombat - Russians
Russians creates battle in territory 106 Sea Zone
Battle in Vyborg
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking 106 Sea Zone from Germans, taking Vyborg from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery and 6 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Vyborg to Novgorod
2 aaGuns moved from Belarus to Novgorod
5 artilleries and 12 infantry moved from Belarus to Novgorod
1 aaGun, 1 artillery and 3 infantry moved from Bryansk to Belarus
3 artilleries moved from Ukraine to Western Ukraine
6 infantry moved from Evenkiyskiy to Urals
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Bryansk to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 artillery and 2 infantry moved from Shensi to Tsinghai
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 tactical_bomber moved from Yunnan to Kansu
2 tactical_bombers moved from Yunnan to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 bomber moved from Malaya to Tsinghai
1 fighter moved from Caroline Islands to 46 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 cruiser
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in Kansu
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 2 bombers, 2 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Tsinghai to Shensi
1 tactical_bomber moved from Kansu to Shensi
1 bomber moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Korea to Manchuria
3 infantry moved from Kwangsi to Yunnan
1 armour moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 submarine moved from 37 Sea Zone to 74 Sea Zone
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to KiangsiPlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
2 infantry placed in Malaya
1 destroyer placed in 37 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 bomber moved from Gibraltar to TunisiaCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 armour
Americans win, taking Tunisia from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 transport moved from 92 Sea Zone to 86 Sea Zone
1 bomber moved from Tunisia to Egypt
2 fighters moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea ZonePlace Units - Americans
2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 16x factory_major; Remaining resources: 20 PUs;
British buy 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
1 bomber and 1 fighter moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Shan State to India
2 fighters and 2 tactical_bombers moved from Persia to India
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Eastern Persia to India
1 artillery and 1 infantry moved from Iraq to Persia
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Tunisia
3 fighters moved from United Kingdom to Gibraltar
1 battleship moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - British
5 infantry placed in United Kingdom
1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 armour
EDIT: Adding units owned by British to Iraq: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,3,4,3,5,1,3,6,3,6,1,3,3
British collect 24 PUs (8 lost to blockades); end with 25 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,6,4,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
2 fighters moved from 95 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from 93 Sea Zone to Southern Italy
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
1 artillery and 2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 61 Sea Zone to 63 Sea Zone
1 fighter moved from New South Wales to Queensland
1 artillery moved from Queensland to South Australia
1 infantry moved from Italian Somaliland to EthiopiaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from Algeria to Gibraltar
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Persia to Northwest Persia
French take Northwest Persia from Neutral_AlliesTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Eire to Scotland
Germans take Scotland from British
1 bomber moved from Western Germany to Ukraine
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,8,6,3 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Scotland: 1 armour
EDIT: Adding units owned by Germans to Scotland: 1 armour
EDIT: Turning off Edit Mode
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from Ukraine to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
1 aaGun, 2 armour, 9 artilleries and 22 infantry moved from Poland to Eastern Poland
1 aaGun, 5 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 aaGun, 1 artillery and 5 infantry moved from Germany to Poland
1 fighter moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 battleship and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
3 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to Eire
1 artillery and 6 infantry moved from Karelia to Finland
1 tactical_bomber moved from Southern Italy to Western Germany
3 infantry moved from France to Normandy BordeauxPlace Units - Germans
1 bomber placed in Western Germany
2 artilleries and 1 infantry placed in Normandy Bordeaux
2 artilleries and 4 infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Scotland: 1 armour
EDIT: Adding units owned by Germans to Eire: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Eire to Scotland
Germans take Scotland from British
1 bomber moved from Western Germany to Ukraine
3 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6,8,6,3 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Scotland: 1 armour
EDIT: Adding units owned by Germans to Scotland: 1 armour
EDIT: Turning off Edit Mode
4 bombers moved from United Kingdom to Western Germany
1 bomber moved from Ukraine to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
1 aaGun, 2 armour, 9 artilleries and 22 infantry moved from Poland to Eastern Poland
1 aaGun, 5 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Romania to Eastern Poland
1 aaGun, 1 artillery and 5 infantry moved from Germany to Poland
1 fighter moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 battleship and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 103 Sea Zone
3 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries and 4 infantry moved from 109 Sea Zone to Eire
1 artillery and 6 infantry moved from Karelia to Finland
1 tactical_bomber moved from Southern Italy to Western Germany
3 infantry moved from France to Normandy BordeauxPlace Units - Germans
1 bomber placed in Western Germany
2 artilleries and 1 infantry placed in Normandy Bordeaux
2 artilleries and 4 infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Scotland: 1 armour
EDIT: Adding units owned by Germans to Eire: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eire: 1 infantry
EDIT: Adding units owned by Germans to Scotland: 1 infantry
EDIT: Turning off Edit Mode -
Finally figured out why I couldn’t blitz Scotland. The airfield…duh! Finally got it through my thick skull and just put an infantry in there. If you missed the edit, I’ll do it on Japan’s turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
1 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
13 infantry moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Belarus to Novgorod
6 infantry moved from Urals to Vologda
1 aaGun and 1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
1 armour moved from Russia to Urals
2 armour moved from Russia to Bryansk
8 artilleries and 17 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun and 3 infantry moved from Timguska to Novosibirsk
6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Belarus to Novgorod
4 artilleries and 5 infantry moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Novgorod
4 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 5 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan State
1 artillery and 5 infantry moved from Yunnan to Shan State
1 bomber and 3 tactical_bombers moved from Shensi to Shan State
1 bomber moved from Kweichow to Shan State
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 cruiser moved from 33 Sea Zone to 46 Sea Zone
2 destroyers and 2 submarines moved from 33 Sea Zone to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to New Guinea
2 carriers moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 carrier moved from 37 Sea Zone to 46 Sea Zone
1 fighter moved from Malaya to 46 Sea Zone
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport
Americans defend with 1 submarine
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 9 infantry and 3 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 9 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Caroline Islands to Japan
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 infantry moved from Shensi to Szechwan
1 artillery moved from Tsinghai to Shensi
1 infantry moved from Kansu to Tsinghai
2 bombers and 3 tactical_bombers moved from Shan State to French Indo China
2 fighters and 2 tactical_bombers moved from New Guinea to 46 Sea Zone
1 submarine moved from 74 Sea Zone to 72 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 destroyers and 4 submarines placed in 6 Sea Zone
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour moved from Tunisia to Morocco
1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
2 transports moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 66 Sea Zone to 52 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Queensland to New South Wales
2 fighters moved from Western United States to 91 Sea Zone
1 bomber moved from Egypt to GibraltarPlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
3 bombers and 2 fighters placed in Eastern United States
Americans undo move 2.
3 bombers placed in Western United States
2 fighters placed in Eastern United States
Americans undo move 1.
2 destroyers and 1 submarine placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 15x factory_major; Remaining resources: 16 PUs;
British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from Gibraltar to Scotland
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Tunisia to Libya
British take Libya from Italians
4 artilleries, 19 infantry and 1 mech_infantry moved from India to BurmaCombat - British
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 aaGun moved from Tunisia to 94 Sea Zone
1 aaGun, 1 battleship and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 armour moved from Eastern Persia to India
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
3 infantry moved from Iraq to Persia
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 aaGuns moved from India to BurmaPlace Units - British
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,5,2,4,5,2,1,5,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
British collect 23 PUs (10 lost to blockades); end with 23 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 29 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 95 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
-
Scramble to SZ 92?
-
no scram
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 95 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 submarine moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to MoroccoCombat - Italians
Battle in 94 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians win with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Morocco
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 aaGun; Americans defend with 1 armour
Italians win, taking Morocco from French with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 armourNon Combat Move - Italians
1 fighter moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to Southern France
1 armour moved from Romania to Eastern Poland
1 armour moved from Poland to Baltic States
1 artillery and 1 infantry moved from Bulgaria to Romania
1 aaGun, 1 artillery and 6 infantry moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern France
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 2 fighters moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South Wales
1 artillery moved from South Australia to New South Wales
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from India to BurmaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to IraqTurn Complete - French