lionel v mike g40 GERMANY 1.tsvg this link should take you to the game. just make whatever decisions for me so you can finish your turn. after turn hit save upper left corner. name file or use suggestion. save. then go back to the thread and click blue reply button. just above large box is a row of 11 symbols. click far right one looks like sheet of paper with upper right corner folded down. select file you just saved hit open and it will put link in. type anything you want after. hit blue submit button. that should do it.
Muttefikler vs Mihver pt.3
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Japanese
1 fighter moved from Manchuria to Sinkiang
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 submarine moved from 53 Sea Zone to 49 Sea Zone
1 fighter moved from Wake Island to 49 Sea Zone
1 bomber moved from Wake Island to Kwangtung
1 fighter moved from 37 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kwangtung
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters moved from 61 Sea Zone to Sinkiang
3 artilleries moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
2 infantry moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Sinkiang
1 armour moved from Yunnan to Szechwan
Japanese take Szechwan from Americans
1 armour moved from Szechwan to Kwangtung
1 infantry moved from French Indo-China Thailand to BurmaCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser and 1 transport
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in Sinkiang
Japanese attack with 3 fighters and 3 infantry
Russians defend with 1 infantry; Americans defend with 1 infantry
Japanese win, taking Sinkiang from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kwangtung
Japanese attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 infantry
Japanese win, taking Kwangtung from Americans with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kwangtung to Anhwei
3 fighters moved from Sinkiang to AnhweiPlace Units - Japanese
2 armour placed in French Indo-China Thailand
1 bomber placed in Japan
1 transport placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 36 PUs; end with 39 PUs totalTerritory Summary for Japanese :
49 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine
61 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transports
62 Sea Zone : 1 transport
Anhwei : 1 flag, 1 bomber and 3 fighters
Borneo : 1 infantry
Burma : 1 flag, 3 artilleries and 6 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 2 armour and 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 4 infantry
Kwangtung : 2 armour, 1 artillery and 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 3 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag
Wake Island : 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 18 / 27
Germans : 44 / 45
British : 32 / 47
Japanese : 36 / 39
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Eastern United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 bomber moved from Hawaiian Islands to West Indies
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 11 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Gibraltar
British take Gibraltar from Germans
1 armour moved from 13 Sea Zone to Gibraltar
1 artillery moved from 13 Sea Zone to Gibraltar
1 fighter moved from Egypt to 13 Sea Zone
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 19 Sea Zone to 12 Sea Zone
1 infantry moved from Alaska to Western CanadaCombat - Americans
Non Combat Move - Americans
Place Units - Americans
1 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs total -
Test summary from TripleA, engine version: 1.9, time: 17:29:51
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from West Russia to 16 Sea Zone
1 artillery moved from West Russia to Caucasus
1 infantry moved from West Russia to Caucasus
1 infantry moved from West Russia to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
4 armour moved from West Russia to Novosibirsk
1 artillery and 4 infantry moved from Russia to Novosibirsk
1 fighter moved from Egypt to India
1 submarine moved from 5 Sea Zone to 8 Sea Zone
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Yakut S.S.R. to Evenki National OkrugCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 16 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 16 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Karelia S.S.R.
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia S.S.R., round 2 : 2/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 8 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 2 submarines
Russians roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 8 Sea Zone
Russians roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser in 8 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 8 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 8 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarineNon Combat Move - Russians
1 fighter moved from 16 Sea Zone to West RussiaPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,067
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,625
Median : 4,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2,429
Median : 2,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Northwestern Europe to 13 Sea Zone
1 fighter moved from France to 13 Sea Zone
1 fighter moved from Libya to 13 Sea Zone
1 fighter moved from 17 Sea Zone to 13 Sea Zone
1 armour moved from Libya to Trans-Jordan
Germans take Egypt from British
Germans take Trans-Jordan from British
3 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
5 artilleries moved from Baltic States to Karelia S.S.R.
1 bomber moved from Germany to 13 Sea Zone
1 cruiser moved from 8 Sea Zone to 13 Sea Zone
1 submarine moved from 8 Sea Zone to 13 Sea Zone
2 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Belorussia to Caucasus
1 infantry moved from Belorussia to Ukraine S.S.R.Combat - Germans
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Karelia S.S.R.
Germans attack with 5 artilleries and 5 infantry
Russians defend with 1 artillery and 1 factory
Germans win, taking Karelia S.S.R. from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 13 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 4 fighters and 1 submarine
British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
retreated to 13 Sea Zone
Americans win with 2 fighters and 3 transports remaining. Battle score for attacker is -18
Casualties for Germans: 1 cruiser, 4 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
2 fighters owned by the Americans forced to land in MoroccoNon Combat Move - Germans
1 bomber moved from 13 Sea Zone to Germany
1 carrier moved from 17 Sea Zone to 15 Sea Zone
1 destroyer moved from 17 Sea Zone to 15 Sea Zone
1 battleship moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from Caucasus to Belorussia
1 aaGun moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Baltic States to Belorussia
1 infantry moved from Italy to Germany
4 artilleries moved from Germany to Baltic States
2 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic StatesPlace Units - Germans
1 transport placed in 15 Sea Zone
2 artilleries, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
Baltic States : 4 artilleries and 3 infantry
Belorussia : 2 aaGuns, 10 armour, 1 fighter and 10 infantry
Egypt : 1 flag
Germany : 2 artilleries, 2 bombers, 1 factory and 10 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 5 artilleries, 1 factory and 5 infantry
Libya : 1 artillery and 3 infantry
Trans-Jordan : 1 flag, 1 armour
Ukraine S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 22 / 24
Germans : 43 / 43
British : 29 / 47
Japanese : 36 / 39
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 9 Sea Zone to 6 Sea Zone
2 fighters moved from West Russia to India
1 transport moved from 13 Sea Zone to 8 Sea Zone
1 infantry moved from United Kingdom to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
2 bombers moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Germany causes 2 damage total.Non Combat Move - British
1 bomber moved from Germany to United KingdomPlace Units - British
1 carrier and 2 transports placed in 6 Sea Zone
1 fighter and 2 infantry placed in India
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Null / Other
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
3 fighters moved from Anhwei to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Soviet Far East to Yakut S.S.R.
3 infantry moved from Sinkiang to Evenki National Okrug
1 bomber moved from Anhwei to Russia
1 bomber moved from Japan to Evenki National Okrug
1 transport moved from 61 Sea Zone to 47 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 49 Sea Zone to 61 Sea Zone
2 fighters moved from 61 Sea Zone to Szechwan
2 armour, 1 artillery and 1 infantry moved from Kwangtung to Szechwan
2 armour moved from French Indo-China Thailand to SzechwanCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 5 infantry
retreated to Evenki National Okrug
Russians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Japanese: 3 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.Non Combat Move - Japanese
1 bomber and 3 fighters moved from Evenki National Okrug to Szechwan
1 bomber moved from Russia to Szechwan
4 infantry moved from 61 Sea Zone to KwangtungPlace Units - Japanese
2 armour, 1 bomber and 2 infantry placed in Japan
2 artilleries placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs totalTerritory Summary for Japanese :
47 Sea Zone : 1 transport
61 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 1 submarine and 2 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 3 artilleries and 6 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 2 artilleries and 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 armour, 1 bomber, 1 factory and 2 infantry
Kwangtung : 4 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 4 armour, 1 artillery, 2 bombers, 5 fighters and 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 3 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 21 / 24
Germans : 37 / 43
British : 35 / 35
Japanese : 37 / 38
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from Morocco to 6 Sea Zone
1 artillery moved from Gibraltar to 13 Sea Zone
1 armour moved from Gibraltar to 13 Sea Zone
2 infantry moved from Gibraltar to 13 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 13 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Norway
Americans take Norway from Germans
1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 12 Sea Zone to 8 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Greenland
2 infantry moved from 8 Sea Zone to United Kingdom
1 bomber moved from West Indies to United Kingdom
1 fighter moved from 56 Sea Zone to Eastern CanadaCombat - Americans
Non Combat Move - Americans
Place Units - Americans
1 carrier and 1 transport placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 3x factory; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from India to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
4 armour moved from Novosibirsk to West Russia
1 infantry moved from Russia to Archangel
3 artilleries and 4 infantry moved from Russia to West Russia
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
1 artillery and 3 infantry moved from Novosibirsk to RussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Ukraine S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
Russians undo move 1.
3 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs totalDice Statistics:
Total
2 was rolled 2 times
5 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 42 PUs;
Germans buy 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Trans-Jordan to Kazakh S.S.R.
Germans take Persia from British
2 infantry moved from Italy to 15 Sea Zone
1 infantry moved from Libya to Algeria
1 destroyer moved from 15 Sea Zone to 16 Sea Zone
1 battleship moved from 15 Sea Zone to 16 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 carrier moved from 15 Sea Zone to 16 Sea Zone
1 infantry moved from Belorussia to Ukraine S.S.R.
1 bomber moved from Germany to 2 Sea Zone
1 artillery moved from Germany to France
2 infantry moved from Germany to France
4 artilleries moved from Baltic States to Belorussia
2 infantry moved from Baltic States to Belorussia
1 fighter moved from Belorussia to Kazakh S.S.R.
1 bomber moved from Germany to United Kingdom
5 artilleries moved from Karelia S.S.R. to Finland
5 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Baltic States to Karelia S.S.R.Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in United Kingdom causes 6 damage total.
Battle in France
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking France from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 2 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Ukraine S.S.R.
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Germans win, taking Kazakh S.S.R. from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Kazakh S.S.R. to Szechwan
1 bomber moved from United Kingdom to Germany
1 bomber moved from 2 Sea Zone to Finland
1 aaGun moved from Karelia S.S.R. to Finland
1 artillery moved from Germany to Baltic StatesPlace Units - Germans
2 infantry placed in Karelia S.S.R.
2 infantry placed in Italy
1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
16 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
Algeria : 1 infantry
Baltic States : 1 artillery
Belorussia : 2 aaGuns, 10 armour, 4 artilleries and 11 infantry
Egypt : 1 flag
Finland : 1 aaGun, 5 artilleries, 1 bomber and 5 infantry
France : 1 artillery and 2 infantry
Germany : 2 bombers, 1 factory and 14 infantry
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 3 infantry
Kazakh S.S.R. : 1 flag, 1 armour
Libya : 1 artillery and 2 infantry
Persia : 1 flag
Szechwan : 1 fighter
Trans-Jordan : 1 flag
Ukraine S.S.R. : 3 infantryProduction/PUs Summary :
Russians : 19 / 23
Germans : 44 / 44
British : 28 / 35
Japanese : 36 / 38
Americans : 41 / 41 -
Test summary from TripleA, engine version: 1.9, time: 00:26:01
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 6x factory; Remaining resources: 29 PUs;
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan
British take Egypt from Germans
British take Trans-Jordan from Germans
1 artillery and 5 infantry moved from Anglo-Egyptian Sudan to Egypt
1 carrier, 1 destroyer, 2 fighters and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to France
1 infantry moved from India to Persia
British take Persia from Germans
1 fighter moved from India to Russia
4 fighters and 8 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 4 fighters and 8 infantry
Japanese defend with 3 artilleries and 6 infantry
British roll dice for 4 fighters and 8 infantry in Burma, round 2 : 4/12 hits
Japanese roll dice for 3 artilleries and 6 infantry in Burma, round 2 : 5/9 hits
4 infantry owned by the Japanese and 5 infantry owned by the British lost in Burma
British roll dice for 4 fighters and 3 infantry in Burma, round 3 : 2/7 hits
Japanese roll dice for 3 artilleries and 2 infantry in Burma, round 3 : 2/5 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 4 fighters and 1 infantry in Burma, round 4 : 1/5 hits
Japanese roll dice for 3 artilleries in Burma, round 4 : 0/3 hits
1 artillery owned by the Japanese lost in Burma
British roll dice for 4 fighters and 1 infantry in Burma, round 5 : 2/5 hits
Japanese roll dice for 2 artilleries in Burma, round 5 : 2/2 hits
2 artilleries owned by the Japanese, 1 fighter owned by the British and 1 infantry owned by the British lost in Burma
British win with 3 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 fighter and 8 infantry
Casualties for Japanese: 3 artilleries and 6 infantry
Battle in France
British attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in France, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 2/3 hits
2 infantry owned by the Germans, 2 infantry owned by the British and 1 artillery owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 bomber moved from France to United Kingdom
3 fighters moved from Burma to IndiaPlace Units - British
3 infantry placed in India
1 artillery, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs totalDice Statistics:
Total
1 was rolled 9 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.421
Median : 3.000
Variance : 0.161
Standard Deviation : 0.401
Total rolls : 57Germans Combat
2 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.657
Median : 4.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 35Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
4 armour, 2 bombers and 5 fighters moved from Szechwan to Russia
1 bomber moved from Japan to Evenki National Okrug
3 infantry moved from Yakut S.S.R. to Evenki National OkrugCombat - Japanese
Battle in Russia
Japanese attack with 4 armour, 2 bombers and 5 fighters
Russians defend with 1 artillery, 1 factory and 7 infantry; British defend with 1 fighter
Japanese captures 23PUs while taking Russians capital
Japanese win, taking Russia from Russians with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is -3
Casualties for Russians: 1 artillery and 7 infantry
Casualties for British: 1 fighter
Casualties for Japanese: 3 armour and 2 fighters
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Evenki National Okrug from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Evenki National Okrug to Szechwan
2 fighters moved from Russia to Belorussia
2 bombers and 1 fighter moved from Russia to Szechwan
1 infantry moved from Kwangtung to Anhwei
3 infantry moved from Kwangtung to Szechwan
1 infantry moved from Borneo to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Burma
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
2 battleships moved from 61 Sea Zone to 36 Sea Zone
2 destroyers moved from 61 Sea Zone to 36 Sea Zone
2 carriers moved from 61 Sea Zone to 36 Sea Zone
1 submarine moved from 61 Sea Zone to 36 Sea Zone
2 artilleries moved from French Indo-China Thailand to BurmaPlace Units - Japanese
2 armour placed in French Indo-China Thailand
2 artilleries, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 68 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 1 submarine and 1 transport
61 Sea Zone : 2 transports
Anhwei : 1 flag, 1 infantry
Belorussia : 2 fighters
Burma : 1 flag, 2 artilleries and 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Indo-China Thailand : 2 armour and 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory and 2 infantry
Kwangtung : 2 armour and 2 infantry
Okinawa : 1 infantry
Russia : 1 flag, 1 armour and 1 factory
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery, 3 bombers, 1 fighter and 4 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 10 / 0
Germans : 34 / 44
British : 38 / 38
Japanese : 45 / 68
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Norway to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France
1 fighter moved from Eastern Canada to France
1 infantry moved from Western Canada to Eastern Canada
2 infantry moved from Eastern United States to Eastern Canada
1 battleship moved from 8 Sea Zone to 2 Sea Zone
1 fighter moved from Hawaiian Islands to Eastern Australia
1 fighter moved from Hawaiian Islands to Eastern Australia
1 fighter moved from 11 Sea Zone to France
1 transport moved from 11 Sea Zone to 2 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 fighter moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.Non Combat Move - Americans
Place Units - Americans
1 fighter and 1 transport placed in 11 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Research Technology - Russians
Combat Move - Russians
2 artilleries moved from West Russia to Karelia S.S.R.
2 infantry moved from West Russia to Karelia S.S.R.
2 artilleries moved from West Russia to Ukraine S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
2 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from West Russia to Kazakh S.S.R.
2 infantry moved from West Russia to Russia
1 fighter moved from West Russia to Russia
1 infantry moved from Archangel to West Russia
1 infantry moved from West Russia to RussiaCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 artilleries and 2 infantry
Germans defend with 3 infantry
Russians roll dice for 2 artilleries and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 2 : 1/3 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 artilleries and 1 infantry in Ukraine S.S.R., round 3 : 2/3 hits
Germans roll dice for 3 infantry in Ukraine S.S.R., round 3 : 1/3 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 artilleries in Ukraine S.S.R., round 4 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 0/1 hits
Russians roll dice for 2 artilleries in Ukraine S.S.R., round 5 : 0/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 5 : 1/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 artillery in Ukraine S.S.R., round 6 : 0/1 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 6 : 1/1 hits
1 artillery owned by the Russians lost in Ukraine S.S.R.
Germans win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Germans roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits
1 armour owned by the Germans lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Karelia S.S.R.
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 2 artilleries and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 2 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 2 artilleries in Karelia S.S.R., round 3 : 0/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 3 : 1/1 hits
1 artillery owned by the Russians lost in Karelia S.S.R.
Russians roll dice for 1 artillery in Karelia S.S.R., round 4 : 0/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 5 : 0/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 5 : 0/1 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 6 : 0/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 6 : 0/1 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 7 : 1/1 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 7 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Russia
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 factory
Russians roll dice for 1 fighter and 3 infantry in Russia, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Russia, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Russia
Russians win, taking Russia from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to West Russia
1 fighter moved from Russia to West RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalDice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.646
Median : 4.000
Variance : 0.596
Standard Deviation : 0.772
Total rolls : 48Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.500
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.690
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 1x factory; Remaining resources: 43 PUs;
Germans buy 6 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from Americans
4 infantry moved from Finland to Karelia S.S.R.
5 artilleries moved from Finland to Karelia S.S.R.
1 infantry moved from Ukraine S.S.R. to West Russia
10 armour, 4 artilleries and 11 infantry moved from Belorussia to West Russia
1 fighter moved from Szechwan to West Russia
2 infantry moved from Italy to France
2 bombers and 14 infantry moved from Germany to France
1 bomber moved from Finland to France
1 transport moved from 16 Sea Zone to 15 Sea Zone
1 destroyer moved from 16 Sea Zone to 14 Sea Zone
1 battleship moved from 16 Sea Zone to 14 Sea Zone
1 carrier moved from 16 Sea Zone to 14 Sea Zone
1 artillery moved from Libya to 15 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
1 artillery moved from 14 Sea Zone to FranceCombat - Germans
Battle in Karelia S.S.R.
Germans attack with 5 artilleries and 4 infantry
Russians defend with 1 artillery and 1 factory
Germans win, taking Karelia S.S.R. from Russians with 5 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in West Russia
Germans attack with 10 armour, 4 artilleries, 1 fighter and 12 infantry
Russians defend with 2 aaGuns, 4 armour, 2 fighters and 17 infantry
Germans win, taking West Russia from Russians with 10 armour and 2 artilleries remaining. Battle score for attacker is 51
Casualties for Germans: 2 artilleries, 1 fighter and 12 infantry
Casualties for Russians: 2 aaGuns, 4 armour, 2 fighters and 17 infantry
Battle in France
Germans attack with 1 artillery, 3 bombers and 17 infantry
British defend with 1 armour, 1 artillery and 1 infantry; Americans defend with 1 armour, 1 artillery, 4 fighters and 4 infantry
Germans win, taking France from British with 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is 36
Casualties for Germans: 13 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 4 fighters and 4 infantryNon Combat Move - Germans
3 bombers moved from France to Germany
1 artillery moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Finland to Karelia S.S.R.
1 aaGun moved from Belorussia to Poland
1 aaGun moved from Belorussia to West RussiaPlace Units - Germans
6 artilleries, 1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs totalTerritory Summary for Germans :
14 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 1 transport
Algeria : 1 infantry
France : 1 artillery and 4 infantry
Germany : 6 artilleries, 3 bombers, 1 factory, 1 fighter and 3 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 6 artilleries, 1 factory and 3 infantry
Libya : 1 infantry
Norway : 1 infantry
Poland : 1 aaGun
West Russia : 1 aaGun, 10 armour and 2 artilleriesProduction/PUs Summary :
Russians : 18 / 22
Germans : 42 / 42
British : 32 / 38
Japanese : 37 / 68
Americans : 39 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Persia to Caucasus
1 armour moved from Trans-Jordan to Caucasus
1 artillery and 5 infantry moved from Egypt to Libya
3 infantry moved from India to Persia
3 fighters moved from India to Russia
1 transport moved from 8 Sea Zone to 13 Sea Zone
1 armour moved from Morocco to 13 Sea Zone
1 armour and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 8 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to France
1 armour, 1 artillery and 2 infantry moved from 8 Sea Zone to France
1 infantry moved from Eastern Australia to Western AustraliaCombat - British
Battle in Libya
British attack with 1 artillery and 5 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 5 infantry in Libya, round 2 : 0/6 hits
Germans roll dice for 1 infantry in Libya, round 2 : 0/1 hits
British roll dice for 1 artillery and 5 infantry in Libya, round 3 : 2/6 hits
Germans roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Libya
British win, taking Libya from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 artillery and 4 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in France, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 4 infantry in France, round 2 : 0/5 hits
3 infantry owned by the Germans lost in France
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry in France, round 3 : 5/6 hits
Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 artillery owned by the Germans lost in France
British win, taking France from Germans with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 4 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from France to 8 Sea Zone
1 bomber moved from France to United Kingdom
1 aaGun moved from India to PersiaPlace Units - British
1 armour, 2 artilleries, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 41 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3,455
Median : 4,000
Variance : 0,594
Standard Deviation : 0,771
Total rolls : 33Germans Combat
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 4,778
Median : 5,000
Variance : 1,875
Standard Deviation : 1,369
Total rolls : 9British Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 2,958
Median : 2,500
Variance : 0,957
Standard Deviation : 0,978
Total rolls : 24 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 bombers and 3 fighters; Remaining resources: 2 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Burma to India
Japanese take India from British
2 armour and 2 infantry moved from Kwangtung to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to India
1 armour, 1 infantry and 1 transport moved from 61 Sea Zone to 51 Sea Zone
2 battleships, 2 carriers, 2 destroyers, 1 submarine and 1 transport moved from 36 Sea Zone to 51 Sea Zone
1 artillery, 1 fighter and 4 infantry moved from Szechwan to Kazakh S.S.R.
3 bombers moved from Szechwan to Russia
2 armour moved from French Indo-China Thailand to Szechwan
1 bomber moved from Japan to Sinkiang
1 infantry moved from Anhwei to SinkiangCombat - Japanese
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,2 and causes: 7 damage to unit: factory
Bombing raid in Russia causes 7 damage total.
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery, 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sinkiang from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Sinkiang to Szechwan
1 fighter moved from Kazakh S.S.R. to Szechwan
2 bombers moved from Russia to Szechwan
2 fighters moved from Belorussia to SzechwanPlace Units - Japanese
2 armour placed in French Indo-China Thailand
2 bombers and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs totalTerritory Summary for Japanese :
35 Sea Zone : 1 transport
51 Sea Zone : 1 armour, 2 battleships, 2 carriers, 2 destroyers, 1 infantry, 1 submarine and 2 transports
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Indo-China Thailand : 2 armour and 1 factory
India : 1 flag, 1 armour, 2 artilleries, 1 factory and 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 2 bombers, 1 factory, 3 fighters and 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 3 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 2 armour, 3 bombers and 3 fighters
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 16 / 22
Germans : 35 / 42
British : 36 / 41
Japanese : 43 / 45
Americans : 38 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from Eastern Australia to Hawaiian Islands
1 bomber moved from Eastern United States to Mexico
1 fighter moved from Eastern Australia to Hawaiian Islands
2 infantry moved from Greenland to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 battleship moved from 2 Sea Zone to 8 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 transport moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from Eastern United States to Mexico
1 fighter moved from 11 Sea Zone to 54 Sea Zone
1 carrier moved from 11 Sea Zone to 19 Sea Zone
1 carrier moved from 56 Sea Zone to 54 Sea ZoneNon Combat Move - Americans
Place Units - Americans
3 destroyers and 1 submarine placed in 56 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Caucasus to RussiaNon Combat Move - Russians
Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total