Sorry - would you please be more specific? Give me actual casualties? Since there are attacking subs involved I just want to be sure casualties are taken as you want.
Dawgoneit (Allies +22) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 5x factory_minor, 1x factory_major; Remaining resources: 30 PUs;
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 infantry moved from Iraq to Northwest Persia
3 armour and 2 mech_infantrys moved from Syria to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 5 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 3 armour, 1 artillery and 2 mech_infantrys
British win, taking Northwest Persia from Japanese with 4 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 3 armour, 1 artillery and 2 mech_infantrysNon Combat Move - British
3 armour and 3 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Eastern Persia to India
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 37 Sea Zone to 19 Sea ZonePlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total -
A very Merry Christmas to you and yours, good sir.  :-)
thank you
peace be with you and your family as well -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Turkmenistan to Eastern Persia
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Eastern Persia
Italians attack with 3 armour
British defend with 1 mech_infantry
Italians win, taking Eastern Persia from British with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Syria
Battle in Trans-JordanNon Combat Move - Italians
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy
6 infantry moved from Albania to GreecePlace Units - Italians
1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 39 Sea Zone to Eastern Persia
1 armour moved from India to Eastern PersiaCombat - ANZAC
Battle in Shan State
Battle in Eastern Persia
ANZAC attack with 1 armour and 2 fighters
Italians defend with 3 armour
Italians win, taking Shan State from Japanese with 2 armour remaining. Battle score for attacker is -20
Casualties for Italians: 1 armour
Casualties for ANZAC: 1 armour and 2 fightersNon Combat Move - ANZAC
1 transport moved from 39 Sea Zone to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 bomber, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 armour and 2 mech_infantrys moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
3 armour, 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 bombers moved from Southern Italy to Northwest Persia
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from France to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans win with 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Evenkiyskiy
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry; Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 3 armour, 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 4 armour
Germans win, taking Northwest Persia from British with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Casualties for British: 4 armourNon Combat Move - Germans
1 armour moved from Urals to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
4 aaGuns moved from Caucasus to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Syria
2 fighters and 1 tactical_bomber moved from Northwest Persia to Syria
2 bombers moved from Northwest Persia to Syria
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from 110 Sea Zone to Southern Italy
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 armour placed in Ukraine
3 armour placed in Russia
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
you win
I want to post it but I have a question pending. -
OK, good game.
Let me know if you’d like another one. :-)
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another sounds good to me 8-)
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Great. Should we switch side, or have a re-match?
I’ll leave it up to you.
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may I try the allies again?
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Absolutely.
I’ll set it up after lunch.
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Same bid?
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Oh right.
Sounds good.
Just let me know where you want your stuff.
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a tank in Egypt
2 transports
1 in sz38
1 in sz37





