The Rising Sun Entek Allies vs Dawgoneit Axis

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Americans
                1 unit repaired.
                2 Infantrys moved from Samar to S

    Purchase Units - Americans
                Americans buy 2 Carriers, 4 Destroyers, 1 Factory and 2 Fighters; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in S
                    Americans attack with 2 Infantrys
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 2 Infantrys in S, round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Infantry in S, round 2 :  0/1 hits
                        Americans roll dice for 2 Infantrys in S, round 3 :  0/2 hits
                        Yamamoto roll dice for 1 Infantry in S, round 3 :  1/1 hits
                        1 Infantry owned by the Americans lost in S
                    1 Infantry retreated to Samar
                    Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Infantry

    Non Combat Move - Americans
                2 Infantrys moved from Central Valley to San Francisco
                1 Tank moved from Central Valley to San Francisco
                2 Artillerys and 2 Infantrys moved from Canada to N.Canada
                3 Infantrys moved from British Columbia to N.Canada
                1 Infantry moved from Seattle to British Columbia

    Place Units - Americans
                2 Carriers placed in sz25
                2 Fighters placed in sz25
                4 Destroyers placed in sz23
                1 Factory placed in Alaska

    Turn Complete - Americans
                Americans collect 89 PUs; end with 90 PUs total

    Territory Summary for Americans :

    N.Canada : 2 Artillerys and 5 Infantrys
        British Columbia : 1 Infantry
        Lasap : 2 Infantrys and 1 Tank
        Nor Cal : 2 Infantrys and 1 Tank
        Hilo : 2 Artillerys, 1 Bomber, 1 Factory and 2 Infantrys
        Punay : 1 Infantry
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantrys
        Samar : 1 Infantry
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory and 2 Infantrys
        Taka : 2 Infantrys
        Wake : 1 Infantry and 1 Tank
        Pearl Harbor : 1 Factory and 2 Infantrys
        Attla : 1 Infantry
        Fais : 1 Artillery
        Umnak : 1 Infantry
        Alaska : 1 EarlyFighter, 1 Factory, 2 Infantrys and 1 Tank
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        Kauai : 1 Artillery
        San Francisco : 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 3 Tanks
        sz4 : 1 Destroyer and 1 Transport
        sz23 : 4 Destroyers
        sz25 : 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters

    Production/PUs Summary :

    Yamamoto : 55 / 56
        Chinese : 29 / 29
        Hisaichi : 47 / 79
        Dutch : 25 / 0
        Thai : 7 / 13
        British : 65 / 65
        Anzac : 26 / 26
        Americans : 89 / 90
        Masaharu : 34 / 34
        Russians : 29 / 29

    triplea_38998_Ame2.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Masaharu
                1 Artillery and 1 Tank moved from Ostrov to sz1
                1 Tank moved from N.Japan to sz1
                1 Artillery moved from Vladivostok to sz1
                1 Infantry moved from Ostrov to sz1
                3 Infantrys moved from N.Japan to sz1
                1 Infantry moved from Vladivostok to sz1
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz1 to sz2
                1 Artillery, 2 Infantrys and 1 Tank moved from sz2 to Magadan
                1 Artillery, 3 Infantrys and 1 Tank moved from sz1 to Yakutsk
                1 Tank moved from Amursk to Vostok
                1 Artillery and 1 Tank moved from Belogorsk to Vostok
                1 Artillery and 1 Infantry moved from Quingdao to Irkutsk
                1 Bomber and 1 EarlyFighter moved from Hsingan to Irkutsk
                1 Tank moved from Jinan to Hsingan
                1 Artillery moved from Jinan to Hsingan
                1 Tank moved from Quingdao to Belogorsk
                1 Infantry moved from Jinan to Quingdao
                1 Artillery and 3 Infantrys moved from Amursk to Belogorsk
                2 Infantrys moved from Vladivostok to Manchuria
                7 Infantrys moved from Akina to N.Japan
                1 Destroyer moved from sz1 to sz2
                1 Destroyer moved from sz3 to sz2
                1 Submarine moved from sz8 to sz2
                1 Submarine moved from sz16 to sz2

    Purchase Units - Masaharu
                Masaharu buy 2 Artillerys, 1 Destroyer, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Magadan
                    Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                    Masaharu win, taking Magadan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Infantry
                Battle in Vostok
                    Masaharu attack with 1 Artillery and 2 Tanks
                    Russians defend with 1 Infantry
                    Masaharu win, taking Vostok from Russians with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Irkutsk
                    Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry
                    Russians defend with 1 Infantry
                    Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Yakutsk
                    Masaharu attack with 1 Artillery, 3 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                    Masaharu win, taking Yakutsk from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Masaharu
                1 Bomber and 1 EarlyFighter moved from Irkutsk to Belogorsk

    Place Units - Masaharu
                1 Infantry and 2 Tankettes placed in Amursk
                2 Artillerys and 5 Infantrys placed in Akina
                1 Destroyer placed in sz16

    Turn Complete - Masaharu
                Masaharu collect 38 PUs; end with 38 PUs total

    triplea_38998_Mas2.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 2

    Combat Move - Russians
                2 Infantrys moved from Ulaan Ude to Jinan
                1 EarlyFighter moved from Ulaan Ude to Jinan
                1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao
                1 Infantry moved from Tulun to Ustkut

    Purchase Units - Russians
                Russians buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Quingdao
                    Russians attack with 1 Artillery and 2 Infantrys
                    Masaharu defend with 1 Infantry
                        Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 :  2/3 hits
                        Masaharu roll dice for 1 Infantry in Quingdao, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
                    Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Infantry
                Battle in Jinan
                    Russians attack with 1 EarlyFighter and 2 Infantrys
                    Masaharu defend with 1 Infantry
                        Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 :  2/3 hits
                        Masaharu roll dice for 1 Infantry in Jinan, round 2 :  0/1 hits
                        1 Infantry owned by the Masaharu lost in Jinan
                    Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Masaharu: 1 Infantry

    Non Combat Move - Russians
                1 EarlyFighter moved from Jinan to Ulaan Ude
                1 AAGun, 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude
                1 Infantry moved from Kyzal to Ulaan Ude
                2 Tanks moved from Jinquan to Ulaan Ude
                1 Infantry moved from Jinquan to Kyzal
                2 Infantrys moved from Kaask to Kyzal
                2 Infantrys moved from Kaask to Kyzal
                1 AAGun moved from Kyzyl to Kaask
                1 Artillery and 1 Infantry moved from Kyzyl to Jinquan
                1 Infantry moved from Haixi to Jinquan
                1 Infantry moved from Palana to Kamchatka

    Place Units - Russians
                6 Infantrys placed in Kaask
                1 Infantry and 3 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Kyzal : 5 Infantrys
        Ustkut : 1 Infantry
        Quingdao : 1 Artillery and 1 Infantry
        Kamchatka : 1 Bunker and 1 Infantry
        Kaask : 1 AAGun, 1 Factory and 6 Infantrys
        Jinan : 2 Infantrys
        Jinquan : 1 Artillery and 2 Infantrys
        Ulaan Ude : 1 AAGun, 2 Artillerys, 1 EarlyFighter, 10 Infantrys and 4 Tanks
        Achinsk : 1 Factory, 1 Infantry and 3 Tanks
        sz4 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 55 / 56
        Chinese : 29 / 29
        Hisaichi : 47 / 79
        Dutch : 25 / 0
        Thai : 7 / 13
        British : 65 / 65
        Anzac : 26 / 26
        Americans : 89 / 90
        Masaharu : 33 / 38
        Russians : 30 / 30

    triplea_38998_Rus2.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 unit repaired.
                3 Artillerys, 1 Infantry and 4 Tanks moved from Davao to sz70
                1 Infantry moved from S to sz70
                3 Artillerys, 2 Infantrys, 4 Tanks and 7 Transports moved from sz70 to sz68
                3 Artillerys, 2 Infantrys, 4 Tanks and 7 Transports moved from sz68 to sz60
                3 Artillerys, 2 Infantrys and 4 Tanks moved from sz60 to Malaya
                1 Submarine moved from sz70 to sz42
                1 Submarine moved from sz70 to sz45
                1 Submarine moved from sz70 to sz47
                2 EarlyFighters moved from sz70 to sz42
                2 EarlyFighters moved from sz70 to Malaya
                1 Carrier moved from sz70 to sz60
                1 Destroyer and 2 Submarines moved from sz78 to sz71
                1 Submarine moved from sz78 to sz71
                1 Submarine moved from sz78 to sz7
                1 EarlyFighter and 1 Fighter moved from sz17 to sz20
                1 Destroyer and 1 Submarine moved from sz17 to sz7
                1 Artillery moved from Tokyo to sz78
                1 Infantry moved from S.Japan to sz78
                1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67
                1 Artillery and 1 Infantry moved from sz67 to Frenchindochina
                1 Artillery moved from Macau to Kwangsi
                1 Tank moved from Hopeh to Shansi
                1 Tank moved from Kwangtung to Nanking
                1 Tank moved from Shansi to E.Shansi
                4 Infantrys moved from Tientsin to Hopeh
                2 Bombers moved from Iwo Jima to Malaya

    Purchase Units - Yamamoto
                Yamamoto buy 1 Carrier, 1 Cruiser, 1 Elite, 6 Infantrys, 1 Submarine and 2 T.Boats; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Malaya
                    Yamamoto attack with 3 Artillerys, 2 Bombers, 2 EarlyFighters, 2 Infantrys and 4 Tanks
                    British defend with 4 Artillerys, 3 Infantrys and 2 Tanks
                    Yamamoto win, taking Malaya from British with 2 Bombers and 4 Tanks remaining. Battle score for attacker is 0
                    Casualties for British: 4 Artillerys, 3 Infantrys and 2 Tanks
                    Casualties for Yamamoto: 3 Artillerys, 2 EarlyFighters and 2 Infantrys
                Battle in Frenchindochina
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Artillery and 2 Infantrys
                    Dutch win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                Battle in sz71
                    Yamamoto attack with 1 Destroyer and 3 Submarines
                    Anzac defend with 1 Submarine
                    Yamamoto win with 1 Destroyer and 3 Submarines remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Submarine
                Battle in sz20
                    Yamamoto attack with 1 EarlyFighter and 1 Fighter
                    Anzac defend with 1 T.Boat
                    1 T.Boat owned by the Anzac lost in sz20
                    Yamamoto win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 5
                    Casualties for Anzac: 1 T.Boat
                Battle in sz42
                    Yamamoto attack with 2 EarlyFighters and 1 Submarine
                    Anzac defend with 1 T.Boat
                    1 T.Boat owned by the Anzac lost in sz42
                    Yamamoto win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 5
                    Casualties for Anzac: 1 T.Boat

    Non Combat Move - Yamamoto
                2 EarlyFighters moved from sz42 to sz70
                1 EarlyFighter and 1 Fighter moved from sz20 to sz18
                1 Carrier moved from sz17 to sz18
                2 EarlyFighters moved from Iwo Jima to sz60
                1 EarlyFighter moved from Iwo Jima to Davao
                2 Bombers moved from Malaya to Phuket

    Place Units - Yamamoto
                1 Carrier, 1 Cruiser, 1 Submarine and 1 T.Boat placed in sz70
                Yamamoto undo move 1.
                1 Carrier, 1 Cruiser, 1 Submarine and 1 T.Boat placed in sz70
                1 T.Boat placed in sz78
                1 Elite and 6 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 61 PUs; end with 61 PUs total

    triplea_38998_Yam3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Chinese
                1 Infantry moved from Szechwan to Shangsi
                1 Infantry moved from Szechwan to Shangsi
                1 EarlyFighter moved from Szechwan to Shangsi
                2 Infantrys moved from Gansu to N.Shangsi
                1 EarlyFighter moved from Szechwan to N.Shangsi

    Purchase Units - Chinese
                Chinese buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shangsi
                    Chinese attack with 1 EarlyFighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in Shangsi, round 2 :  1/1 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                    Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Chinese attack with 1 EarlyFighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 :  1/1 hits
                        1 Infantry owned by the Chinese lost in N.Shangsi
                        Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.Shangsi, round 3 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.Shangsi, round 4 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in N.Shangsi, round 4 :  0/1 hits
                        Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.Shangsi, round 5 :  1/2 hits
                        Hisaichi roll dice for 1 Infantry in N.Shangsi, round 5 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in N.Shangsi
                    Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 EarlyFighter moved from N.Shangsi to Sian
                1 EarlyFighter moved from Shangsi to Sian
                2 Tanks moved from Gansu to Sian
                1 Infantry moved from Hanan to Chunking
                1 Tank moved from Chunking to Sian
                1 AAGun, 2 Artillerys and 4 Infantrys moved from Gansu to Szechwan
                1 Artillery and 4 Infantrys moved from Tsingnan to Gansu
                1 Tank moved from Xining to Sikang
                5 Infantrys moved from Xining to Tsingnan
                1 Artillery moved from Ming Jong to Tsingnan
                1 AAGun moved from Ming Jong to Xining
                3 Infantrys moved from Ming Jong to Tsingnan
                4 Tanks moved from Urumal to Ming Jong

    Place Units - Chinese
                6 Infantrys placed in Xining
                1 Infantry and 3 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 31 PUs; end with 31 PUs total

    Territory Summary for Chinese :

    Chunking : 1 Infantry
        N.Shangsi : 1 Infantry
        Tsingnan : 1 Artillery and 8 Infantrys
        Hanan : 1 Infantry
        Sikang : 1 Tank
        Sian : 2 Artillerys, 2 EarlyFighters, 7 Infantrys and 8 Tanks
        Urumal : 1 Factory, 1 Infantry and 3 Tanks
        Ming Jong : 4 Tanks
        Shangsi : 1 Infantry
        Szechwan : 1 AAGun, 2 Artillerys and 4 Infantrys
        Xining : 1 AAGun, 1 Factory and 6 Infantrys
        Gansu : 1 Artillery and 4 Infantrys

    Production/PUs Summary :

    Yamamoto : 61 / 61
        Chinese : 31 / 31
        Hisaichi : 45 / 79
        Dutch : 25 / 0
        Thai : 7 / 13
        British : 59 / 65
        Anzac : 26 / 26
        Americans : 89 / 90
        Masaharu : 33 / 38
        Russians : 30 / 30

    triplea_38998_Chi3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Hisaichi
                2 Infantrys moved from E.Shansi to N.Shangsi
                1 Artillery moved from E.Shansi to N.Shangsi
                1 Artillery and 2 Infantrys moved from Shansi to Shangsi
                1 Infantry moved from Hankou to Hanan
                1 Infantry moved from Kiangsi to Hanan
                1 Artillery moved from Hankou to Hanan
                1 Artillery and 1 Infantry moved from Phuket to Thailand
                1 Tank moved from S.Borneo to E.Borneo
                      Hisaichi take E.Borneo from Dutch
                1 Tank moved from E.Borneo to W.Borneo
                1 Infantry moved from Spralty to sz68
                1 Infantry and 1 T.Boat moved from sz68 to sz60
                1 Infantry moved from sz60 to W.Borneo
                3 EarlyFighters moved from Phuket to W.Borneo
                2 EarlyFighters moved from Phuket to Thailand
                2 Bombers and 2 EarlyFighters moved from Phuket to N.S
                3 Artillerys, 6 Infantrys and 3 Tanks moved from S.Borneo to sz60
                3 Artillerys, 6 Infantrys and 3 Tanks moved from sz60 to N.S

    Purchase Units - Hisaichi
                Hisaichi buy 2 Artillerys, 2 Elites, 12 Infantrys and 8 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in W.Borneo
                    Hisaichi attack with 3 EarlyFighters, 1 Infantry and 1 Tank
                    British defend with 1 Tank
                    Hisaichi win, taking W.Borneo from British with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for British: 1 Tank
                Battle in Thailand
                    Hisaichi attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
                    British defend with 1 Infantry
                    Hisaichi win, taking Thailand from British with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Shangsi
                    Hisaichi attack with 1 Artillery and 2 Infantrys
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Hisaichi attack with 1 Artillery and 2 Infantrys
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Hanan
                    Hisaichi attack with 1 Artillery and 2 Infantrys
                    Chinese defend with 1 Infantry
                    Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in N.S
                    Hisaichi attack with 3 Artillerys, 2 Bombers, 2 EarlyFighters, 6 Infantrys and 3 Tanks
                    Dutch defend with 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Infantry and 1 Tank; British defend with 1 EarlyFighter
                    Hisaichi win, taking N.S from Dutch with 3 Artillerys, 2 Bombers, 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 21
                    Casualties for Hisaichi: 6 Infantrys
                    Casualties for Dutch: 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Infantry and 1 Tank
                    Casualties for British: 1 EarlyFighter

    Non Combat Move - Hisaichi
                2 EarlyFighters moved from N.S to sz60
                2 Bombers moved from N.S to Malaya
                2 EarlyFighters moved from W.Borneo to sz60
                1 EarlyFighter moved from W.Borneo to S.Borneo
                2 EarlyFighters moved from Thailand to Malaya
                2 Bombers moved from Malaya to Phuket
                1 Transport moved from sz73 to sz74
                1 Transport moved from sz60 to sz74
                6 Infantrys moved from Hongkong to Kwangtung
                2 Destroyers moved from sz59 to sz60
                3 Tanks moved from Hankou to Shansi
                2 Tankettes moved from Peking to Shansi
                1 Infantry moved from Peking to E.Shansi
                3 Artillerys and 4 Infantrys moved from Tientsin to Hopeh
                4 Infantrys moved from Korea to sz74
                4 Infantrys moved from sz74 to Kichedung
                1 Infantry moved from Korea to Tientsin
                8 Infantrys moved from Seoul to Korea

    Place Units - Hisaichi
                2 Artillerys and 2 Elites placed in S.Borneo
                3 Tanks placed in Peking
                3 Tanks placed in Tientsin
                4 Infantrys and 2 Tanks placed in Hongkong
                8 Infantrys placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 54 PUs; end with 54 PUs total

    triplea_38998_His3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Dutch
                1 Artillery and 2 Infantrys moved from Frenchindochina to Thailand

    Combat - Dutch
                Battle in Thailand
                    Dutch attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Dutch roll dice for 1 Artillery and 2 Infantrys in Thailand, round 2 :  0/3 hits
                        Thai roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 :  0/2 hits
                        Dutch roll dice for 1 Artillery and 2 Infantrys in Thailand, round 3 :  1/3 hits
                        Thai roll dice for 1 Artillery and 1 Infantry in Thailand, round 3 :  0/2 hits
                        1 Infantry owned by the Hisaichi lost in Thailand
                        Dutch roll dice for 1 Artillery and 2 Infantrys in Thailand, round 4 :  1/3 hits
                        Thai roll dice for 1 Artillery in Thailand, round 4 :  1/1 hits
                        1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Thailand
                    Dutch win, taking Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                    Casualties for Dutch: 1 Infantry

    Non Combat Move - Dutch

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Soem : 1 Infantry
        Halma : 1 Infantry
        Flores : 1 Artillery
        Borneo : 2 Infantrys
        Celebs : 1 Infantry
        Nayumo : 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Lambok : 1 Infantry
        Java : 1 Infantry
        Sumatra : 1 Infantry
        Buru : 1 Infantry
        Bava : 1 Infantry
        Thailand : 1 flag, 1 Artillery and 1 Infantry

    Production/PUs Summary :

    Yamamoto : 61 / 61
        Chinese : 28 / 31
        Hisaichi : 54 / 54
        Dutch : 25 / 0
        Thai : 7 / 13
        British : 53 / 65
        Anzac : 26 / 26
        Americans : 89 / 90
        Masaharu : 33 / 38
        Russians : 30 / 30

    triplea_38998_Dut3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Thai
                1 Infantry moved from N.B to sz68
                1 Infantry and 1 T.Boat moved from sz68 to sz70
                1 Infantry moved from sz70 to Mindanao
                      Thai take Mindanao from Americans
                2 Infantrys and 1 Tank moved from Phuket to Thailand
                2 Infantrys moved from Phuket to Malaya
                1 Transport moved from sz60 to sz73
                1 Infantry moved from Phuket to sz73
                1 Infantry moved from sz73 to Frenchindochina
                      Thai take Frenchindochina from Dutch
                1 Destroyer moved from sz60 to sz73

    Purchase Units - Thai
                Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in Thailand
                    Thai attack with 2 Infantrys and 1 Tank
                    Dutch defend with 1 Artillery and 1 Infantry
                    Thai win, taking Thailand from Dutch with 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Artillery and 1 Infantry
                    Casualties for Thai: 2 Infantrys

    Non Combat Move - Thai

    Place Units - Thai
                5 Infantrys and 1 Marine placed in Phuket

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs total

    triplea_38998_Tha3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Anzac
                2 EarlyFighters moved from sz46 to sz47
                1 Submarine moved from sz38 to sz42
                2 EarlyFighters moved from sz37 to sz42

    Purchase Units - Anzac
                Anzac buy 1 Destroyer, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in sz42
                    Anzac attack with 2 EarlyFighters and 1 Submarine
                    Yamamoto defend with 1 Submarine
                        Anzac roll dice for 1 Submarine in sz42, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in sz42, round 2 :  0/1 hits
                        Anzac roll dice for 2 EarlyFighters in sz42, round 2 :  1/2 hits
                        1 Submarine owned by the Yamamoto lost in sz42
                    Anzac win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine
                Battle in sz47
                    British loiter and taunt; Anzac attack with 2 EarlyFighters
                    Yamamoto defend with 1 Submarine
                        Anzac roll dice for 2 EarlyFighters in sz47, round 2 :  1/2 hits
                        1 Submarine owned by the Yamamoto lost in sz47
                    Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine

    Non Combat Move - Anzac
                1 Artillery moved from Fiji to sz38
                3 Infantrys moved from Fiji to sz38
                1 Artillery, 3 Infantrys and 2 Transports moved from sz38 to sz46
                1 Artillery and 3 Infantrys moved from sz46 to E.G
                1 Carrier moved from sz46 to sz50
                2 Transports moved from sz46 to sz50
                2 EarlyFighters moved from sz47 to sz50
                1 EarlyFighter moved from sz42 to sz46
                1 Carrier moved from sz37 to sz46
                1 EarlyFighter moved from sz42 to sz46
                1 Artillery and 4 Infantrys moved from C.Australia to Derby
                2 Infantrys moved from Darwin to Derby
                1 Infantry moved from Sydney to E.Australia

    Place Units - Anzac
                1 Destroyer, 1 Submarine and 2 Transports placed in sz37

    Turn Complete - Anzac
                Anzac collect 26 PUs; end with 26 PUs total

    Territory Summary for Anzac :

    E.G : 1 Artillery and 3 Infantrys
        Derby : 1 Artillery, 9 Infantrys and 2 Tanks
        Melbourne : 1 AAGun, 1 Bunker and 1 Factory
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 AAGun and 1 Factory
        E.Australia : 1 Infantry
        New Caledonia : 2 Infantrys
        N.Australia : 2 Artillerys, 10 Infantrys and 1 Tank
        sz37 : 1 Destroyer, 1 Submarine and 2 Transports
        sz46 : 1 Battleship, 1 Carrier, 2 EarlyFighters and 2 Transports
        sz42 : 1 Submarine
        sz50 : 1 Carrier, 2 EarlyFighters and 2 Transports

    Production/PUs Summary :

    Yamamoto : 61 / 61
        Chinese : 28 / 31
        Hisaichi : 54 / 54
        Dutch : 20 / 0
        Thai : 11 / 14
        British : 57 / 57
        Anzac : 26 / 26
        Americans : 87 / 90
        Masaharu : 33 / 38
        Russians : 30 / 30

    triplea_38998_Anz3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Americans
                1 Infantry moved from Samar to S
                      Americans take S from Yamamoto

    Purchase Units - Americans
                Americans buy 3 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters; Remaining resources: 0 PUs;

    Combat - Americans

    Non Combat Move - Americans
                1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters moved from sz25 to sz30
                4 Destroyers moved from sz23 to sz25
                1 Bomber moved from Hilo to E.Australia

    Place Units - Americans
                3 B.Transports placed in sz23
                1 Carrier placed in sz25
                2 EarlyFighters placed in sz25
                1 Battleship and 2 Destroyers placed in sz23

    Turn Complete - Americans
                Americans collect 88 PUs; end with 88 PUs total

    Territory Summary for Americans :

    N.Canada : 2 Artillerys and 5 Infantrys
        British Columbia : 1 Infantry
        E.Australia : 1 Bomber
        Lasap : 2 Infantrys and 1 Tank
        Nor Cal : 2 Infantrys and 1 Tank
        Hilo : 2 Artillerys, 1 Factory and 2 Infantrys
        Punay : 1 Infantry
        S : 1 Infantry
        Kiska : 1 Infantry
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantrys
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory and 2 Infantrys
        Taka : 2 Infantrys
        Wake : 1 Infantry and 1 Tank
        Pearl Harbor : 1 Factory and 2 Infantrys
        Attla : 1 Infantry
        Fais : 1 Artillery
        Umnak : 1 Infantry
        Alaska : 1 EarlyFighter, 1 Factory, 2 Infantrys and 1 Tank
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        Kauai : 1 Artillery
        San Francisco : 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 3 Tanks
        sz4 : 1 Destroyer and 1 Transport
        sz23 : 3 B.Transports, 1 Battleship and 2 Destroyers
        sz25 : 1 Carrier, 4 Destroyers and 2 EarlyFighters
        sz30 : 1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters

    Production/PUs Summary :

    Yamamoto : 60 / 61
        Chinese : 28 / 31
        Hisaichi : 54 / 54
        Dutch : 20 / 0
        Thai : 11 / 14
        British : 57 / 57
        Anzac : 26 / 26
        Americans : 88 / 88
        Masaharu : 33 / 38
        Russians : 30 / 30

    triplea_38998_Ame3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Masaharu
                1 Artillery and 1 Infantry moved from Irkutsk to Ustkut
                1 Artillery moved from Vostok to Irkutsk
                1 Infantry moved from Yakutsk to Angarsk
                      Masaharu take Angarsk from Russians
                2 Infantrys moved from Belogorsk to Quingdao
                1 Bomber and 1 EarlyFighter moved from Belogorsk to Quingdao
                1 Artillery moved from Hsingan to Quingdao
                1 Tank moved from Hsingan to Belogorsk
                2 Infantrys moved from Manchuria to Belogorsk
                1 Infantry moved from Amursk to Belogorsk
                2 Tankettes moved from Amursk to Belogorsk
                2 Tanks moved from Vostok to Belogorsk
                1 Artillery, 1 Infantry and 1 Tank moved from Magadan to Palana
                1 Tank moved from Yakutsk to Palana
                2 Transports moved from sz2 to sz7
                4 Infantrys moved from N.Japan to sz7
                4 Infantrys and 2 Transports moved from sz7 to sz2
                4 Infantrys moved from sz2 to Palana
                1 Artillery moved from Yakutsk to sz1
                1 Transport moved from sz1 to sz15
                2 Infantrys moved from N.Japan to sz1
                1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from sz1 to sz2
                1 Artillery and 2 Infantrys moved from sz2 to Palana
                1 Destroyer moved from sz16 to sz7
                2 Destroyers moved from sz2 to sz7
                2 Submarines moved from sz2 to sz7

    Purchase Units - Masaharu
                Masaharu buy 2 Artillerys, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;

    Combat - Masaharu
                Battle in Palana
                    Masaharu attack with 2 Artillerys, 7 Infantrys and 2 Tanks
                    British defend with 2 Infantrys
                    Masaharu win, taking Palana from Russians with 2 Artillerys, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for British: 2 Infantrys
                Battle in Ustkut
                    Masaharu attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Infantry
                    Russians win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Masaharu: 1 Artillery and 1 Infantry
                Battle in Quingdao
                    Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys
                    Russians defend with 1 Artillery and 1 Infantry
                    Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Artillery and 1 Infantry

    Non Combat Move - Masaharu
                1 Bomber and 1 EarlyFighter moved from Quingdao to Belogorsk
                2 Infantrys moved from Akina to sz15
                2 Infantrys and 1 Transport moved from sz15 to sz1
                2 Infantrys moved from sz1 to Belogorsk
                2 Infantrys moved from Yakutsk to Vostok

    Place Units - Masaharu
                1 Factory placed in Belogorsk
                1 Artillery and 2 Infantrys placed in Amursk
                Turning on Edit Mode
                EDIT: Removing units owned by Masaharu from Akina: 2 Artillerys and 3 Infantrys
                EDIT: Adding units owned by Masaharu to N.Japan: 2 Artillerys and 3 Infantrys
                EDIT: Turning off Edit Mode
                1 Artillery and 6 Infantrys placed in Akina

    Turn Complete - Masaharu
                Masaharu collect 38 PUs; end with 38 PUs total

    triplea_38998_Mas3.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 3

    Combat Move - Russians
                1 Infantry moved from Jinan to Hsingan
                      Russians take Hsingan from Masaharu
                1 Artillery, 1 EarlyFighter and 2 Infantrys moved from Ulaan Ude to Quingdao
                1 Artillery and 2 Infantrys moved from Ulaan Ude to Irkutsk

    Purchase Units - Russians
                Russians buy 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Quingdao
                    Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
                    Masaharu defend with 1 Artillery and 2 Infantrys
                        Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 :  2/4 hits
                        Masaharu roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 :  2/3 hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Masaharu lost in Quingdao
                        Russians roll dice for 1 Artillery and 1 EarlyFighter in Quingdao, round 3 :  0/2 hits
                        Masaharu roll dice for 1 Artillery in Quingdao, round 3 :  0/1 hits
                        Russians roll dice for 1 Artillery and 1 EarlyFighter in Quingdao, round 4 :  0/2 hits
                        Masaharu roll dice for 1 Artillery in Quingdao, round 4 :  1/1 hits
                        1 Artillery owned by the Russians lost in Quingdao
                    retreated to Quingdao
                    Masaharu win with 1 Artillery remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 Artillery and 2 Infantrys
                    Casualties for Masaharu: 2 Infantrys
                Battle in Irkutsk
                    Russians attack with 1 Artillery and 2 Infantrys
                    Masaharu defend with 1 Artillery
                        Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 :  0/3 hits
                        Masaharu roll dice for 1 Artillery in Irkutsk, round 2 :  0/1 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 :  0/3 hits
                        Masaharu roll dice for 1 Artillery in Irkutsk, round 3 :  0/1 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 4 :  0/3 hits
                        Masaharu roll dice for 1 Artillery in Irkutsk, round 4 :  1/1 hits
                        1 Infantry owned by the Russians lost in Irkutsk
                        Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 5 :  1/2 hits
                        Masaharu roll dice for 1 Artillery in Irkutsk, round 5 :  0/1 hits
                        1 Artillery owned by the Masaharu lost in Irkutsk
                    Russians win, taking Irkutsk from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                    Casualties for Masaharu: 1 Artillery

    Non Combat Move - Russians
                1 EarlyFighter moved from Quingdao to Ulaan Ude
                5 Infantrys moved from Kyzal to Ulaan Ude
                1 Artillery and 2 Infantrys moved from Jinquan to Kyzal
                6 Infantrys moved from Kaask to Kyzal
                3 Tanks moved from Achinsk to Kaask
                1 Infantry moved from Achinsk to Krasnoyarsk

    Place Units - Russians
                5 Infantrys and 1 Tank placed in Kaask
                3 Tanks placed in Achinsk

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Hsingan : 1 flag, 1 Infantry
        Krasnoyarsk : 1 Infantry
        Kyzal : 1 Artillery and 8 Infantrys
        Ustkut : 1 Infantry
        Irkutsk : 1 Artillery and 1 Infantry
        Kamchatka : 1 Bunker and 1 Infantry
        Kaask : 1 AAGun, 1 Factory, 5 Infantrys and 4 Tanks
        Jinan : 1 Infantry
        Ulaan Ude : 1 AAGun, 1 EarlyFighter, 11 Infantrys and 4 Tanks
        Achinsk : 1 Factory and 3 Tanks
        sz4 : 1 Submarine

    Production/PUs Summary :

    Yamamoto : 60 / 61
        Chinese : 28 / 31
        Hisaichi : 54 / 54
        Dutch : 20 / 0
        Thai : 11 / 14
        British : 57 / 57
        Anzac : 26 / 26
        Americans : 88 / 88
        Masaharu : 34 / 38
        Russians : 29 / 29

    triplea_38998_Rus3.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Research Technology - Yamamoto

    Combat Move - Yamamoto
                1 Destroyer and 2 Submarines moved from sz7 to sz4
                1 Infantry moved from Tokyo to sz78
                1 Infantry and 1 T.Boat moved from sz78 to sz74
                1 Infantry moved from sz74 to Kichedung
                1 Artillery and 1 Infantry moved from Hainan to sz67
                1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
                1 Artillery and 1 Infantry moved from sz73 to Thailand
                1 Transport moved from sz60 to sz68
                1 Tank moved from Mindor to sz68
                6 Transports moved from sz60 to sz74
                1 Tank and 1 Transport moved from sz68 to sz67
                1 Infantry moved from Hainan to sz67
                1 Artillery moved from Kwangsi to Chunking
                1 Tank moved from N.French I. to Chunking
                1 Infantry and 1 Tank moved from sz67 to N.French I.
                1 Tank moved from E.Shansi to Shansi
                5 Infantrys moved from E.Shansi to Shansi
                4 Infantrys moved from Hopeh to Shansi
                3 Artillerys and 3 Tanks moved from Nagasaki to sz74
                6 Infantrys moved from Nagasaki to sz74
                3 Artillerys, 6 Infantrys and 3 Tanks moved from sz74 to Kichedung
                1 Artillery and 7 Infantrys moved from S.Japan to Nagasaki
                1 Artillery, 1 Elite and 5 Infantrys moved from Tokyo to S.Japan
                1 Carrier moved from sz18 to sz70
                1 EarlyFighter and 1 Fighter moved from sz18 to sz42
                2 EarlyFighters moved from sz70 to sz47
                1 EarlyFighter moved from Davao to sz70
                1 Carrier moved from sz60 to sz70
                2 EarlyFighters moved from sz60 to sz70
                2 Bombers moved from Phuket to Thailand
                1 Cruiser moved from sz70 to sz72
                1 Infantry moved from Iwo Jima to sz72
                1 Cruiser and 1 Infantry moved from sz72 to sz70
                1 T.Boat moved from sz70 to sz72
                1 Infantry moved from Iwo Jima to sz72
                1 Infantry moved from sz72 to Gaferut
                      Yamamoto take Gaferut from Americans
                1 Infantry moved from sz70 to Mindanao
                1 Destroyer and 3 Submarines moved from sz71 to sz70

    Purchase Units - Yamamoto
                Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
                Yamamoto buy 1 B.Transport, 2 Destroyers, 1 Infantry, 2 S.Subs, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in sz47
                    Yamamoto attack with 2 EarlyFighters
                    British defend with 1 Submarine
                    1 Submarine owned by the British Submerged
                Battle in Thailand
                    Yamamoto attack with 1 Artillery, 2 Bombers and 1 Infantry
                    British defend with 1 Artillery
                    Yamamoto winYamamoto win with 2 EarlyFighters remaining, taking Thailand from British with 1 Artillery and 2 Bombers remaining. Battle score for attacker is 2
                    Casualties for British: 1 Artillery
                    Casualties for Yamamoto: 1 Infantry
                Battle in sz4
                    Yamamoto attack with 1 Destroyer and 2 Submarines
                    Russians defend with 1 Submarine; British defend with 1 Transport; Americans defend with 1 Destroyer and 1 Transport
                    Americans win with 1 Destroyer remaining. Battle score for attacker is -2
                    Casualties for British: 1 Transport
                    Casualties for Russians: 1 Submarine
                    Casualties for Americans: 1 Transport
                    Casualties for Yamamoto: 1 Destroyer and 2 Submarines
                Battle in Chunking
                    Yamamoto attack with 1 Artillery and 1 Tank
                    Chinese defend with 1 Infantry
                    Yamamoto win, taking Chunking from Chinese with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Yamamoto: 1 Artillery
                    Casualties for Chinese: 1 Infantry
                Battle in sz42
                    Yamamoto attack with 1 EarlyFighter and 1 Fighter
                    Anzac defend with 1 Submarine
                    Yamamoto win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
                    Casualties for Anzac: 1 Submarine

    Non Combat Move - Yamamoto
                1 EarlyFighter and 1 Fighter moved from sz42 to sz70
                2 EarlyFighters moved from sz47 to sz70
                1 Submarine moved from sz70 to sz48
                2 Artillerys moved from Tientsin to Hopeh
                2 Bombers moved from Thailand to Phuket

    Place Units - Yamamoto
                1 Destroyer, 2 S.Subs and 1 Submarine placed in sz70
                1 B.Transport, 1 Destroyer, 1 Submarine and 1 T.Boat placed in sz78
                1 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 62 PUs; end with 62 PUs total

    triplea_38998_Yam4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Chinese
                1 Artillery and 2 Infantrys moved from Szechwan to Shangsi
                1 Artillery and 4 Infantrys moved from Gansu to N.Shangsi
                1 Artillery and 2 Infantrys moved from Sian to Hanan
                2 EarlyFighters moved from Sian to Hanan

    Purchase Units - Chinese
                Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
                Chinese buy 1 Elite, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hanan
                    Chinese attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                        Chinese roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Hanan, round 2 :  3/5 hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hanan, round 2 :  0/3 hits
                        2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hanan
                    Chinese win, taking Hanan from Hisaichi with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                Battle in Shangsi
                    Chinese attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Artillery and 1 Infantry
                        Chinese roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 :  1/2 hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
                        Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 :  1/2 hits
                        Hisaichi roll dice for 1 Artillery in Shangsi, round 3 :  0/1 hits
                        1 Artillery owned by the Hisaichi lost in Shangsi
                    Chinese win, taking Shangsi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery and 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Chinese attack with 1 Artillery and 4 Infantrys
                    Hisaichi defend with 1 Artillery and 2 Infantrys
                        Chinese roll dice for 1 Artillery and 4 Infantrys in N.Shangsi, round 2 :  2/5 hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 :  1/3 hits
                        2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
                        Chinese roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 3 :  2/4 hits
                        Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 :  0/1 hits
                        1 Artillery owned by the Hisaichi lost in N.Shangsi
                    Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 1 Artillery and 2 Infantrys
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                1 Artillery and 2 Infantrys moved from Szechwan to Sian
                1 AAGun moved from Szechwan to Sian
                1 Tank moved from Sikang to Sian
                2 EarlyFighters moved from Hanan to Sian
                1 Artillery and 4 Infantrys moved from Tsingnan to Sikang
                4 Infantrys moved from Tsingnan to Gansu
                4 Tanks moved from Ming Jong to Sikang
                6 Infantrys moved from Xining to Tsingnan
                3 Tanks moved from Urumal to Ming Jong
                1 Infantry moved from Urumal to Quyan

    Place Units - Chinese
                1 Elite and 5 Infantrys placed in Xining
                1 Infantry and 3 Tanks placed in Urumal

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 30 PUs total

    Territory Summary for Chinese :

    N.Shangsi : 1 Artillery and 3 Infantrys
        Tsingnan : 6 Infantrys
        Hanan : 1 Artillery and 2 Infantrys
        Sikang : 1 Artillery, 4 Infantrys and 4 Tanks
        Sian : 1 AAGun, 2 Artillerys, 2 EarlyFighters, 7 Infantrys and 9 Tanks
        Quyan : 1 Infantry
        Urumal : 1 Factory, 1 Infantry and 3 Tanks
        Ming Jong : 3 Tanks
        Shangsi : 1 Artillery and 1 Infantry
        Xining : 1 AAGun, 1 Elite, 1 Factory and 5 Infantrys
        Gansu : 4 Infantrys

    Production/PUs Summary :

    Yamamoto : 62 / 62
        Chinese : 30 / 30
        Hisaichi : 51 / 54
        Dutch : 20 / 0
        Thai : 14 / 14
        British : 54 / 57
        Anzac : 26 / 26
        Americans : 87 / 88
        Masaharu : 34 / 38
        Russians : 29 / 29

    triplea_38998_Chi4.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Hisaichi
                4 Infantrys moved from Kichedung to Shantung
                1 Artillery and 2 Infantrys moved from Hankou to Hanan
                1 Tank and 1 Tankette moved from Shansi to Hanan
                1 Infantry moved from E.Shansi to N.Shangsi
                2 Tanks and 1 Tankette moved from Shansi to N.Shangsi
                3 Infantrys and 1 Tank moved from Shansi to Shangsi
                1 Tank moved from Peking to N.Shangsi
                2 Tanks moved from Peking to N.Shangsi
                3 Tanks moved from Tientsin to Shansi
                3 Artillerys and 4 Infantrys moved from Hopeh to Shansi
                1 Infantry moved from Tientsin to Hopeh
                2 Artillerys and 2 Elites moved from S.Borneo to sz60
                4 EarlyFighters moved from sz60 to sz66
                1 EarlyFighter moved from S.Borneo to sz66
                2 EarlyFighters moved from Malaya to sz66
                2 Bombers moved from Phuket to sz66
                2 Destroyers moved from sz60 to sz66
                3 Tanks moved from N.S to Sumatra
                1 Artillery moved from sz60 to Java
                1 Artillery, 1 Elite and 1 Transport moved from sz60 to sz68
                1 Artillery and 1 Elite moved from sz68 to Borneo
                1 Tank moved from W.Borneo to Borneo
                1 Elite moved from sz60 to Java

    Purchase Units - Hisaichi
                Trigger HisaichiSpecial: Hisaichi has their production frontier changed to: HisaichiFrontierSpecial
                Hisaichi buy 4 Artillerys, 2 Elites, 9 Infantrys and 4 Tankettes; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Shangsi
                    Hisaichi attack with 3 Infantrys and 1 Tank
                    Chinese defend with 1 Artillery and 1 Infantry
                    Chinese win with 1 Artillery remaining. Battle score for attacker is -9
                    Casualties for Hisaichi: 3 Infantrys and 1 Tank
                    Casualties for Chinese: 1 Infantry
                Battle in N.Shangsi
                    Hisaichi attack with 1 Infantry, 5 Tanks and 1 Tankette
                    Chinese defend with 1 Artillery and 3 Infantrys
                    Hisaichi win, taking N.Shangsi from Chinese with 5 Tanks remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry and 1 Tankette
                    Casualties for Chinese: 1 Artillery and 3 Infantrys
                Battle in Sumatra
                    Hisaichi attack with 3 Tanks
                    Dutch defend with 1 Infantry
                    Hisaichi win, taking Sumatra from Dutch with 3 Tanks remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Hanan
                    Hisaichi attack with 1 Artillery, 2 Infantrys, 1 Tank and 1 Tankette
                    Chinese defend with 1 Artillery and 2 Infantrys
                    Chinese win with 1 Artillery remaining. Battle score for attacker is -13
                    Casualties for Hisaichi: 1 Artillery, 2 Infantrys, 1 Tank and 1 Tankette
                    Casualties for Chinese: 2 Infantrys
                Battle in Borneo
                    Hisaichi attack with 1 Artillery, 1 Elite and 1 Tank
                    Dutch defend with 2 Infantrys; British defend with 1 Infantry
                    Dutch win with no units remaining. Battle score for attacker is -7
                    Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Tank
                    Casualties for Dutch: 2 Infantrys
                    Casualties for British: 1 Infantry
                Battle in Java
                    Hisaichi attack with 1 Artillery and 1 Elite
                    Dutch defend with 1 Infantry
                    Hisaichi win, taking Java from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in sz66
                    Hisaichi attack with 2 Bombers, 2 Destroyers and 7 EarlyFighters
                    British defend with 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 2 Transports
                    Hisaichi win with 2 Bombers and 5 EarlyFighters remaining. Battle score for attacker is 38
                    Casualties for Hisaichi: 2 Destroyers and 2 EarlyFighters
                    Casualties for British: 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines and 2 Transports

    Non Combat Move - Hisaichi
                5 EarlyFighters moved from sz66 to sz60
                2 Bombers moved from sz66 to Phuket
                1 EarlyFighter moved from sz60 to Malaya
                4 Transports moved from sz60 to sz74
                2 Transports moved from sz74 to sz79
                4 Infantrys moved from Seoul to sz79
                8 Infantrys moved from Korea to sz74
                4 Infantrys and 2 Transports moved from sz79 to sz74
                1 Infantry moved from Shansi to E.Shansi
                2 Infantrys moved from Kwangtung to Hankou
                2 Infantrys moved from Kwangtung to Kiangsi
                1 Infantry moved from Kwangtung to Hankou
                1 Infantry moved from Kwangtung to Kiangsi
                2 Tanks moved from Hongkong to Fukien
                4 Infantrys moved from Hongkong to Kwangtung
                4 Infantrys moved from Seoul to Korea
                12 Infantrys moved from sz74 to Hopeh

    Place Units - Hisaichi
                2 Artillerys and 2 Elites placed in S.Borneo
                1 Artillery, 3 Infantrys and 2 Tankettes placed in Hongkong
                1 Artillery, 1 Infantry and 1 Tankette placed in Tientsin
                2 Infantrys and 1 Tankette placed in Peking
                3 Infantrys placed in Seoul

    Turn Complete - Hisaichi
                Hisaichi collect 56 PUs; end with 56 PUs total

    triplea_38998_His4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Purchase Units - Dutch
                Trigger DutchSpecial: Dutch has their production frontier changed to: DutchFrontierSpecial

    Turn Complete - Dutch

    Territory Summary for Dutch :

    Soem : 1 Infantry
        Halma : 1 Infantry
        Flores : 1 Artillery
        Celebs : 1 Infantry
        Nayumo : 1 Infantry
        Sarong : 1 Artillery and 1 Infantry
        Lambok : 1 Infantry
        Buru : 1 Infantry
        Bava : 1 Infantry

    Production/PUs Summary :

    Yamamoto : 62 / 62
        Chinese : 29 / 30
        Hisaichi : 56 / 56
        Dutch : 16 / 0
        Thai : 14 / 14
        British : 54 / 57
        Anzac : 26 / 26
        Americans : 87 / 88
        Masaharu : 34 / 38
        Russians : 29 / 29

    triplea_38998_Dut4.tsvg


  • TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Thai
                1 Infantry moved from Frenchindochina to sz73
                1 Infantry and 1 Transport moved from sz73 to sz68
                1 Infantry moved from sz68 to Borneo
                      Thai take Borneo from Dutch
                1 Transport moved from sz60 to sz73

    Purchase Units - Thai
                Trigger ThaiSpecial: Thai has their production frontier changed to: ThaiFrontierSpecial
                Thai buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai

    Non Combat Move - Thai

    Place Units - Thai
                1 Elite and 5 Infantrys placed in Phuket

    Turn Complete - Thai
                Thai collect 17 PUs; end with 17 PUs total

    triplea_38998_Tha4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - British
                2 Artillerys and 2 Infantrys moved from Calcutta to sz63
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz61
                2 Transports moved from sz61 to sz63
                2 Artillerys and 2 Infantrys moved from Calcutta to sz63
                2 Artillerys, 2 Infantrys and 2 Transports moved from sz63 to sz61
                1 Artillery and 1 Infantry moved from sz61 to N.S
                      British take N.S from Hisaichi
                3 Artillerys and 3 Infantrys moved from sz61 to Sumatra
                1 Destroyer moved from sz57 to sz61
                2 Infantrys moved from E.India to sz64
                2 Infantrys and 2 T.Boats moved from sz64 to sz66
                2 Infantrys moved from sz66 to Thailand
                3 EarlyFighters moved from Burma to Thailand
                1 Infantry and 1 Tankette moved from Burma to N.French I.
                1 Infantry and 1 Tankette moved from Burma to Chunking
                1 Artillery and 1 Infantry moved from Agra to W.Tibet
                1 Submarine moved from sz47 to sz48
                1 Destroyer and 1 Submarine moved from sz6 to sz4

    Purchase Units - British
                Trigger BritishSpecial: British has their production frontier changed to: BritishFrontierSpecial
                British buy 4 Artillerys, 4 Elites, 2 Mech.Infs, 2 Tanks and 1 Transport; Remaining resources: 1 PUs;

    Combat - British
                Battle in N.French I.
                    British attack with 1 Infantry and 1 Tankette
                    Yamamoto defend with 1 Infantry and 1 Tank
                        British roll dice for 1 Infantry and 1 Tankette in N.French I., round 2 :  0/2 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in N.French I., round 2 :  1/2 hits
                        1 Infantry owned by the British lost in N.French I.
                        British roll dice for 1 Tankette in N.French I., round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in N.French I., round 3 :  1/2 hits
                        1 Tankette owned by the British lost in N.French I.
                    Yamamoto win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -6
                    Casualties for British: 1 Infantry and 1 Tankette
                Battle in Sumatra
                    British attack with 3 Artillerys and 3 Infantrys
                    Hisaichi defend with 3 Tanks
                        British roll dice for 3 Artillerys and 3 Infantrys in Sumatra, round 2 :  1/6 hits
                        Hisaichi roll dice for 3 Tanks in Sumatra, round 2 :  2/3 hits
                        2 Infantrys owned by the British and 1 Tank owned by the Hisaichi lost in Sumatra
                        British roll dice for 3 Artillerys and 1 Infantry in Sumatra, round 3 :  0/4 hits
                        Hisaichi roll dice for 2 Tanks in Sumatra, round 3 :  0/2 hits
                        British roll dice for 3 Artillerys and 1 Infantry in Sumatra, round 4 :  3/4 hits
                        Hisaichi roll dice for 2 Tanks in Sumatra, round 4 :  0/2 hits
                        2 Tanks owned by the Hisaichi lost in Sumatra
                    British win, taking Sumatra from Hisaichi with 3 Artillerys and 1 Infantry remaining. Battle score for attacker is 11
                    Casualties for Hisaichi: 3 Tanks
                    Casualties for British: 2 Infantrys
                Battle in W.Tibet
                    British attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Bunker
                        British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 2 :  0/2 hits
                        Neutral roll dice for 1 Bunker in W.Tibet, round 2 :  0/1 hits
                        British roll dice for 1 Artillery and 1 Infantry in W.Tibet, round 3 :  2/2 hits
                        Neutral roll dice for 1 Bunker in W.Tibet, round 3 :  1/1 hits
                        1 Infantry owned by the British and 1 Bunker owned by the Neutral lost in W.Tibet
                    British loses 0 PUs for violating W.Tibets neutrality.
                    British win, taking W.Tibet from Neutral with 1 Artillery remaining. Battle score for attacker is 4
                    Casualties for Neutral: 1 Bunker
                    Casualties for British: 1 Infantry
                Battle in Chunking
                    British attack with 1 Infantry and 1 Tankette
                    Yamamoto defend with 1 Tank
                        British roll dice for 1 Infantry and 1 Tankette in Chunking, round 2 :  1/2 hits
                        Yamamoto roll dice for 1 Tank in Chunking, round 2 :  0/1 hits
                        1 Tank owned by the Yamamoto lost in Chunking
                    British win, taking Chunking from Yamamoto with 1 Infantry and 1 Tankette remaining. Battle score for attacker is 5
                    Casualties for Yamamoto: 1 Tank
                Battle in sz48
                    British attack with 1 Submarine
                    Yamamoto defend with 1 Submarine
                        British roll dice for 1 Submarine in sz48, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in sz48, round 2 :  0/1 hits
                    1 Submarine owned by the Yamamoto Submerged
                Battle in Thailand
                    British attack with 3 EarlyFighters and 2 Infantrys
                    Yamamoto defend with 1 Artillery
                        British roll dice for 3 EarlyFighters and 2 Infantrys in Thailand, round 2 :  2/5 hits
                        Thai roll dice for 1 Artillery in Thailand, round 2 :  1/1 hits
                        1 Infantry owned by the British and 1 Artillery owned by the Yamamoto lost in Thailand
                    British winBritish win with 1 Submarine remaining, taking Thailand from Thai with 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Artillery

    Non Combat Move - British
                2 Artillerys and 5 Infantrys moved from Bengal to Burma
                3 EarlyFighters moved from Thailand to Burma
                1 Infantry moved from E.India to Bengal
                1 AAGun moved from E.India to Bengal
                1 Infantry moved from Nepal to Bengal
                2 Tanks moved from Dheli to Nepal
                1 Tankette moved from Dheli to Nepal
                2 Artillerys moved from Bhopa to Nepal
                1 AAGun and 2 Infantrys moved from British Columbia to N.Canada

    Place Units - British
                1 Transport placed in sz6
                4 Artillerys and 4 Elites placed in Calcutta
                2 Mech.Infs and 1 Tank placed in Dheli
                1 Tank placed in Vancouver

    Turn Complete - British
                British collect 63 PUs; end with 64 PUs total

    Territory Summary for British :

    Chunking : 1 Infantry and 1 Tankette
        N.S : 1 flag, 1 Artillery and 1 Infantry
        Sumatra : 1 flag, 3 Artillerys and 1 Infantry
        Thailand : 1 flag, 1 Infantry
        Bengal : 1 AAGun and 2 Infantrys
        N.G : 1 Infantry
        Burma : 2 Artillerys, 3 EarlyFighters, 5 Infantrys and 2 Tanks
        E.G : 2 Infantrys
        New Guinea : 1 Infantry
        Calcutta : 1 AAGun, 4 Artillerys, 4 Elites and 1 Factory
        Dheli : 1 Factory, 2 Mech.Infs and 1 Tank
        Auki : 1 Artillery
        Moresby : 1 AAGun, 1 Artillery, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tankette
        Arawa : 1 Infantry
        Gizo : 1 Infantry
        Nepal : 2 Artillerys, 2 Tanks and 1 Tankette
        Vancouver : 1 Factory and 1 Tank
        N.Canada : 1 AAGun and 2 Infantrys
        Alaska : 2 Infantrys
        Punjab : 1 flag
        sz4 : 1 Destroyer and 1 Submarine
        sz6 : 1 Transport
        Agra : 1 flag
        sz48 : 1 Submarine
        Bikaner : 1 flag
        sz61 : 1 Destroyer and 4 Transports
        sz66 : 2 T.Boats
        W.Tibet : 1 flag, 1 Artillery

    Production/PUs Summary :

    Yamamoto : 61 / 62
        Chinese : 30 / 30
        Hisaichi : 52 / 56
        Dutch : 13 / 0
        Thai : 14 / 17
        British : 63 / 64
        Anzac : 26 / 26
        Americans : 87 / 88
        Masaharu : 34 / 38
        Russians : 29 / 29

    triplea_38998_Bri4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Anzac
                1 Artillery and 2 Infantrys moved from Derby to sz50
                1 Tank moved from Derby to sz50
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz50 to sz57
                1 Artillery and 2 Infantrys moved from sz57 to Java
                1 Tank moved from sz57 to Java
                2 EarlyFighters moved from sz50 to sz59
                2 EarlyFighters moved from sz46 to sz48

    Purchase Units - Anzac
                Trigger AnzacSpecial: Anzac has their production frontier changed to: AnzacFrontierSpecial
                Anzac buy 2 Destroyers and 1 S.Sub; Remaining resources: 1 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Hisaichi defend with 1 Artillery and 1 Elite
                        Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 2 :  1/4 hits
                        Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 2 :  0/2 hits
                        1 Artillery owned by the Hisaichi lost in Java
                        Anzac roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Java, round 3 :  3/4 hits
                        Hisaichi roll dice for 1 Elite in Java, round 3 :  0/1 hits
                        1 Elite owned by the Hisaichi lost in Java
                    Anzac win, taking Java from Hisaichi with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Artillery and 1 Elite
                Battle in sz59
                    Anzac attack with 2 EarlyFighters
                    Hisaichi defend with 1 Submarine
                        Anzac roll dice for 2 EarlyFighters in sz59, round 2 :  0/2 hits
                    1 Submarine owned by the Hisaichi Submerged
                Battle in sz48
                    British loiter and taunt; Anzac attack with 2 EarlyFighters
                    Yamamoto defend with 1 Submarine
                        Anzac roll dice for 2 EarlyFighters in sz48, round 2 :  0/2 hits
                    1 Submarine owned by the Yamamoto Submerged

    Non Combat Move - Anzac
                2 Artillerys and 2 Infantrys moved from N.Australia to Derby
                2 EarlyFighters moved from sz48 to sz46
                3 Infantrys and 1 Tank moved from N.Australia to sz46
                3 Infantrys and 1 Tank moved from sz46 to E.G
                2 Transports moved from sz37 to sz50
                1 Carrier moved from sz50 to sz57
                2 EarlyFighters moved from sz59 to sz57
                1 Submarine moved from sz37 to sz50
                1 Destroyer moved from sz37 to sz50
                1 Infantry moved from E.Australia to Townsville

    Place Units - Anzac
                2 Destroyers and 1 S.Sub placed in sz37

    Turn Complete - Anzac
                Anzac collect 28 PUs; end with 29 PUs total

    Territory Summary for Anzac :

    Java : 1 flag, 1 Artillery, 2 Infantrys and 1 Tank
        E.G : 1 Artillery, 6 Infantrys and 1 Tank
        Derby : 2 Artillerys, 9 Infantrys and 1 Tank
        Melbourne : 1 AAGun, 1 Bunker and 1 Factory
        Townsville : 1 Infantry
        Fiji : 1 Infantry
        Samoa : 1 Infantry
        Wellington : 1 AAGun and 1 Factory
        Darwin : 1 AAGun and 1 Factory
        New Caledonia : 2 Infantrys
        N.Australia : 5 Infantrys
        sz37 : 2 Destroyers and 1 S.Sub
        sz46 : 1 Battleship, 1 Carrier, 2 EarlyFighters and 2 Transports
        sz57 : 1 Carrier, 2 EarlyFighters and 2 Transports
        sz50 : 1 Destroyer, 1 Submarine and 2 Transports

    Production/PUs Summary :

    Yamamoto : 61 / 62
        Chinese : 30 / 30
        Hisaichi : 50 / 56
        Dutch : 13 / 0
        Thai : 14 / 17
        British : 63 / 64
        Anzac : 28 / 29
        Americans : 87 / 88
        Masaharu : 34 / 38
        Russians : 29 / 29

    triplea_38998_Anz4.tsvg

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: The Rising Sun, version: 1.9.3

    Game History

    Round: 4

    Combat Move - Americans
                1 Infantry moved from Punay to Mindor
                      Americans take Mindor from Yamamoto
                2 Infantrys moved from Lasap to Pula
                1 Tank moved from Lasap to Pula
                2 Fighters moved from sz30 to sz45
                1 Bomber moved from E.Australia to sz48

    Purchase Units - Americans
                Trigger AmericansSpecial: Americans has their production frontier changed to: AmericansFrontierSpecial
                Americans buy 1 B.Carrier, 1 Carrier, 1 Destroyer, 4 Fighters and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in sz45
                    Americans attack with 2 Fighters
                    Yamamoto defend with 1 Submarine
                        Americans roll dice for 2 Fighters in sz45, round 2 :  2/2 hits
                        1 Submarine owned by the Yamamoto lost in sz45
                    Americans win with 2 Fighters remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Submarine
                Battle in sz48
                    British loiter and taunt; Americans attack with 1 Bomber
                    Yamamoto defend with 1 Submarine
                        Americans roll dice for 1 Bomber in sz48, round 2 :  0/1 hits
                    1 Submarine owned by the Yamamoto Submerged

    Non Combat Move - Americans
                1 Bomber moved from sz48 to E.G
                1 Battleship, 2 Carriers and 1 Destroyer moved from sz30 to sz42
                2 Fighters moved from sz45 to sz42
                2 EarlyFighters moved from sz25 to sz42
                1 Carrier and 4 Destroyers moved from sz25 to sz20
                2 Artillerys moved from San Francisco to sz23
                2 Tanks moved from San Francisco to sz23
                1 Tank moved from San Francisco to sz23
                1 Tank moved from Nor Cal to sz23
                3 Infantrys moved from San Francisco to sz23
                2 Artillerys, 3 B.Transports, 1 Battleship, 2 Destroyers, 3 Infantrys and 4 Tanks moved from sz23 to sz25
                2 Artillerys, 3 Infantrys and 4 Tanks moved from sz25 to Kauai
                1 EarlyFighter moved from Alaska to sz4

    Place Units - Americans
                1 Carrier placed in sz4
                1 Fighter placed in sz4
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Anchorage: 2 Artillerys and 5 Infantrys
                EDIT: Removing units owned by Americans from N.Canada: 2 Artillerys and 4 Infantrys
                EDIT: Removing units owned by Americans from British Columbia: 1 Infantry
                EDIT: Turning off Edit Mode
                1 B.Carrier placed in sz25
                2 Fighters placed in sz25
                1 Fighter placed in sz25
                1 Destroyer and 1 Transport placed in sz23

    Turn Complete - Americans
                Americans collect 88 PUs; end with 88 PUs total

    Territory Summary for Americans :

    E.G : 1 Bomber
        Anchorage : 2 Artillerys and 5 Infantrys
        N.Canada : 1 Infantry
        Nor Cal : 2 Infantrys
        Hilo : 2 Artillerys, 1 Factory and 2 Infantrys
        Mindor : 1 Infantry
        S : 1 Infantry
        Kiska : 1 Infantry
        Pula : 2 Infantrys and 1 Tank
        Amchitka : 1 Infantry
        Adak : 1 Infantry
        Midway : 2 Infantrys
        Kiribati : 1 Infantry
        Los Angeles : 1 Factory and 2 Infantrys
        Taka : 2 Infantrys
        Wake : 1 Infantry and 1 Tank
        Pearl Harbor : 1 Factory and 2 Infantrys
        Attla : 1 Infantry
        Fais : 1 Artillery
        Umnak : 1 Infantry
        Alaska : 1 Factory, 2 Infantrys and 1 Tank
        Canton : 1 Infantry
        Majuru : 1 Infantry
        Johnston : 1 Infantry
        Kauai : 3 Artillerys, 3 Infantrys and 4 Tanks
        San Francisco : 1 AAGun, 1 Factory and 2 Infantrys
        sz4 : 1 Carrier, 1 Destroyer, 1 EarlyFighter and 1 Fighter
        sz20 : 1 Carrier and 4 Destroyers
        sz23 : 1 Destroyer and 1 Transport
        sz25 : 1 B.Carrier, 3 B.Transports, 1 Battleship, 2 Destroyers and 3 Fighters
        sz42 : 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 2 Fighters

    Production/PUs Summary :

    Yamamoto : 60 / 62
        Chinese : 30 / 30
        Hisaichi : 50 / 56
        Dutch : 13 / 0
        Thai : 14 / 17
        British : 63 / 64
        Anzac : 28 / 29
        Americans : 88 / 88
        Masaharu : 34 / 38
        Russians : 29 / 29

    triplea_38998_Ame4.tsvg

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