Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry, 1 marine and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Iwo Jima to 7 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 cruiser moved from 21 Sea Zone to 132 Sea Zone 1 fighter moved from Formosa to 132 Sea Zone 2 bombers moved from Japan to 132 Sea Zone 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 1 artillery and 2 infantry moved from Fukien to Kwangtung 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 battleship and 1 destroyer moved from 7 Sea Zone to 36 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to Davao 1 mech_infantry moved from Southern Manchuria to Shansi 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter moved from Korea to Shansi 1 fighter moved from Southern Manchuria to 36 Sea Zone 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese Combat - Japanese Battle in Wake Island Battle in Gilbert Islands Battle in Shansi Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese win, taking Wake Island from Americans, taking Gilbert Islands from UK_Pacific, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 27 Sea Zone Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese win, taking 27 Sea Zone from Neutral with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour 1 fighter owned by the Japanese retreated UK_Pacific win with 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports Americans defend with 1 destroyer and 1 submarine Units damaged: 1 battleship owned by the Japanese Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine and 3 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Davao Japanese attack with 2 artilleries and 4 infantry Americans defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry Japanese win, taking Davao from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in 132 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Siam 1 fighter moved from 132 Sea Zone to Siam 2 bombers moved from 132 Sea Zone to Siam 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 fighter moved from Shansi to Jehol 1 tactical_bomber moved from Shansi to Shantung 3 infantry moved from Southern Manchuria to Jehol 1 aaGun moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Korea to Northern Manchuria 2 infantry moved from Korea to Southern Manchuria 1 fighter moved from Kwangtung to Formosa 1 armour and 1 infantry moved from Japan to Kyushu 1 artillery moved from Japan to Kyushu 1 infantry moved from Japan to Kyushu 2 carriers moved from 7 Sea Zone to 32 Sea Zone 1 carrier and 1 destroyer moved from 34 Sea Zone to 32 Sea Zone 3 fighters and 3 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone 2 fighters and 2 tactical_bombers moved from Japan to Caroline Islands 1 fighter moved from 36 Sea Zone to Paulau Place Units - Japanese 1 infantry and 1 marine placed in Japan 3 transports placed in 7 Sea Zone Japanese undo move 2. 3 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 35 PUs; end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 44 PUsDrejemester(axis) vs GeneralSvendSved(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
5 infantry moved from Archangel to Novgorod
2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Samara to Ukraine
2 artilleries moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 3 fighters, 5 infantry and 2 tactical_bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 7 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Archangel to Smolensk
1 fighter moved from Ukraine to Bryansk
3 fighters moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
2 artilleries moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to BryanskPlace Units - Russians
1 artillery, 1 fighter and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,4,3,6,4,5,3,6,1,3,2,5,6
Russians collect 36 PUs (3 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 cruisers and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
2 fighters moved from 6 Sea Zone to Korea
2 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
4 fighters moved from Kiangsi to Kwangsi
3 tactical_bombers moved from Kiangsi to Kwangsi
2 bombers moved from Philippines to Kwangsi
4 fighters moved from Philippines to Kwangsi
2 tactical_bombers moved from Philippines to KwangsiCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
British defend with 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -32
Casualties for British: 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for Japanese: 4 fighters, 1 infantry and 2 tactical_bombersNon Combat Move - Japanese
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Philippines
2 fighters moved from Korea to 6 Sea ZonePlace Units - Japanese
2 cruisers and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 43 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
2 carriers, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Eastern United States to 110 Sea ZoneCombat - Americans
Battle in Borneo
Battle in Celebes
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Borneo from Japanese, taking Celebes from Japanese, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in 101 Sea Zone
1 fighter placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Anhwe
2 artilleries and 4 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 battleship and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 bomber moved from Gibraltar to 94 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Hunan
1 infantry moved from Siam to French Indo China
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from India to West India
1 fighter moved from India to PersiaCombat - British
Battle in 94 Sea Zone
British attack with 1 bomber and 1 destroyer
Italians defend with 1 cruiser and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 1 transport
Battle in Egypt
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
British win, taking Egypt from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 16
Casualties for Italians: 1 artillery and 1 bomberNon Combat Move - British
2 aaGuns moved from Yunnan to Hunan
1 bomber moved from 94 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from United Kingdom to GibraltarPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 110 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Tunisia to Morocco
Italians take Morocco from FrenchCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
British defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 artillery moved from Tunisia to Algeria
4 infantry moved from Tunisia to Algeria
3 infantry moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 4 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 cruiser and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
3 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Germany to Poland
2 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
6 armour, 1 artillery, 11 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
3 bombers moved from Western Germany to Eastern Poland
4 fighters moved from Germany to Novgorod
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Holland Belgium to Normandy Bordeaux
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
2 fighters moved from Germany to Normandy Bordeaux
2 submarines moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 4 fighters and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 6 armour, 1 artillery, 11 infantry and 4 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Ukraine from Russians with 6 armour, 1 artillery, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Poland
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters, 5 infantry and 3 tactical_bombers
Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Eastern Poland to Germany
4 fighters moved from Novgorod to Karelia
2 fighters moved from Normandy Bordeaux to France
3 tactical_bombers moved from Normandy Bordeaux to FrancePlace Units - Germans
3 infantry placed in Western Germany
3 armour and 2 infantry placed in Germany
2 armour placed in Western Germany
1 cruiser placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
17 infantry moved from Amur to Korea
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
1 armour, 2 artilleries, 4 fighters, 28 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Bryansk to Ukraine
1 fighter moved from Russia to UkraineCombat - Russians
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Korea from Japanese with 15 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 5 fighters, 28 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 6 armour, 1 artillery, 1 factory_minor, 10 infantry and 4 mech_infantrys
Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 5 fighters, 18 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Germans: 6 armour, 1 artillery, 10 infantry and 4 mech_infantrys
Casualties for Russians: 10 infantryNon Combat Move - Russians
3 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
2 aaGuns moved from Bryansk to Ukraine
2 fighters moved from Ukraine to Smolensk
2 tactical_bombers moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Smolensk
2 fighters moved from Ukraine to Russia
2 aaGuns moved from Amur to KoreaPlace Units - Russians
2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,4,2,2,4,4,6,5,4,3,5,5,4,1,1
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 armour and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 armour moved from 6 Sea Zone to Korea
6 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
2 tactical_bombers moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea
2 bombers moved from Philippines to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
Japanese win, taking Korea from Russians with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Russians: 2 aaGuns and 15 infantry
Casualties for Japanese: 8 infantryNon Combat Move - Japanese
2 bombers moved from Korea to Japan
2 tactical_bombers moved from Korea to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
4 armour and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 3 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 transports moved from 110 Sea Zone to 107 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery, 2 infantry and 1 tactical_bomber placed in Eastern United States
1 infantry and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
5 artilleries and 7 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
2 artilleries moved from Kwangsi to Kiangsi
1 fighter moved from Yunnan to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 artilleries placed in ShantungTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Persia to EgyptCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 armour, 2 artilleries and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
1 mech_infantry moved from Kwangtung to Kiangsu
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Hunan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 aaGun moved from Hunan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Gibraltar to French Central AfricaPlace Units - British
1 fighter placed in United Kingdom
1 artillery, 1 bomber and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 armour, 1 bomber and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 2 armour, 1 bomber and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
3 infantry moved from Iraq to Trans-Jordan
3 infantry moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from Alexandria to Southern Italy
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Morocco to AlgeriaNon Combat Move - Italians
1 mech_infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 infantry moved from New South Wales to 62 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Poland to Baltic States
Germans take Baltic States from Russians
3 mech_infantrys moved from Poland to Baltic States
3 armour moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
2 armour moved from Western Germany to Slovakia Hungary
3 cruisers moved from 113 Sea Zone to 110 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Poland to Baltic States
Germans take Baltic States from Russians
3 mech_infantrys moved from Poland to Baltic States
3 armour moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
2 armour moved from Western Germany to Slovakia Hungary
3 cruisers moved from 113 Sea Zone to 110 Sea Zone
3 submarines moved from 113 Sea Zone to 110 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 cruisers and 3 submarines
British defend with 1 destroyer
Germans win with 3 cruisers and 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
2 infantry moved from Germany to Poland
3 bombers moved from Germany to Western Germany
4 fighters moved from Karelia to Western Germany
3 tactical_bombers moved from France to Western Germany
2 fighters moved from France to Western Germany
2 aaGuns moved from Germany to PolandPlace Units - Germans
3 infantry placed in Novgorod
4 infantry placed in Western Germany
2 artilleries placed in Western Germany
3 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs





