None.
Dawgoneit (Allies +22) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 37 Sea Zone to 20 Sea Zone
3 fighters moved from 39 Sea Zone to Burma
1 bomber moved from Sumatra to Burma
1 armour moved from Algeria to Libya
Americans take Tunisia from Germans
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Morocco to AlgeriaCombat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Burma
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 armour and 1 mech_infantry
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 fighters moved from 20 Sea Zone to 37 Sea Zone
3 carriers moved from 39 Sea Zone to 37 Sea Zone
3 fighters moved from Burma to 37 Sea Zone
1 bomber moved from Burma to Sumatra
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from Eastern Persia to India
2 mech_infantrys moved from Egypt to Syria
3 armour moved from Egypt to Syria
4 infantry moved from Trans-Jordan to Syria
3 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in India
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -13
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 3 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 4 infantry
British win, taking Syria from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 4 infantry
Casualties for Italians: 4 infantry
Battle in Northwest Persia
British attack with 3 armour, 3 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries and 1 mech_infantry
British win, taking Northwest Persia from Japanese with 3 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 2 artilleries and 1 mech_infantryNon Combat Move - British
1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Italians take 97 Sea Zone from British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win, taking 93 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Libya
Italians attack with 4 infantry
Americans defend with 1 armour
Italians win, taking Libya from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 37 Sea Zone to India
1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in India
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
ANZAC win, taking India from Japanese, taking Borneo from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in BurmaNon Combat Move - ANZAC
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 11 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Greece to Egypt
2 armour moved from Russia to Urals
2 mech_infantrys moved from Smolensk to Urals
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Egypt causes 5 damage total.
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 5 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Germans win with 1 bomber, 1 destroyer, 5 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Urals
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour moved from Russia to Novosibirsk
3 mech_infantrys moved from Smolensk to Novosibirsk
3 armour moved from Ukraine to Caucasus
4 aaGuns moved from Rostov to Caucasus
2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
2 mech_infantrys moved from Yugoslavia to Southern France
2 mech_infantrys moved from Yugoslavia to Northern Italy
2 infantry moved from Southern France to Northern Italy
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to France
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy Bordeaux
3 mech_infantrys moved from Southern France to Normandy Bordeaux
1 bomber moved from Egypt to Southern Italy
1 bomber moved from 110 Sea Zone to Southern Italy
3 fighters moved from 110 Sea Zone to Normandy BordeauxPlace Units - Germans
3 mech_infantrys placed in Russia
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 fighter, 5 mech_infantrys and 1 tactical_bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Timguska to Evenkiyskiy
3 infantry moved from Timguska to YeniseyCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Timguska to YeniseyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 2 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to 38 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Burma
2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to 45 Sea Zone
2 armour, 1 artillery and 3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
2 fighters and 2 tactical_bombers moved from Turkmenistan to Northwest PersiaCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Northwest Persia
Japanese attack with 3 armour, 1 artillery, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 armour, 3 infantry and 2 mech_infantrys
Japanese win, taking Northwest Persia from British with 3 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 armour, 3 infantry and 2 mech_infantrysNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Northwest Persia to Turkmenistan
1 artillery moved from Kazakhstan to Turkmenistan
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
1 infantry moved from Vologda to Urals
3 infantry moved from Anhwe to Kiangsi
2 mech_infantrys moved from Jehol to Kiangsi
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Siberia
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to French Indo China
1 fighter moved from 43 Sea Zone to French Indo China
1 fighter moved from 38 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 tactical_bomber moved from 45 Sea Zone to Philippines
3 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in French Indo China
2 fighters and 1 submarine placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,6,3,6,2,4,3,3,2,5,5,3,5,6,3,3,6,6,1,1,2,4,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Japanese collect 57 PUs (5 lost to blockades); end with 58 PUs total -
A very Merry Christmas to you and yours, good sir. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
5 fighters moved from 37 Sea Zone to Burma
1 bomber moved from Sumatra to Burma
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Malaya
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 harbour and 1 infantry
Americans win, taking Malaya from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Americans attack with 1 bomber and 5 fighters
Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
Battle in 110 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
4 fighters moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 89 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 2 artilleries and 3 infantry moved from Morocco to Algeria
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
4 fighters moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Burma to India
1 bomber moved from Burma to Sumatra
1 fighter moved from 54 Sea Zone to Queensland
2 carriers moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British repair damage of 5x factory_minor, 1x factory_major; Remaining resources: 30 PUs;
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 infantry moved from Iraq to Northwest Persia
3 armour and 2 mech_infantrys moved from Syria to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 5 armour, 2 infantry and 2 mech_infantrys
Japanese defend with 3 armour, 1 artillery and 2 mech_infantrys
British win, taking Northwest Persia from Japanese with 4 armour remaining. Battle score for attacker is 10
Casualties for British: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 3 armour, 1 artillery and 2 mech_infantrysNon Combat Move - British
3 armour and 3 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Eastern Persia to India
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 37 Sea Zone to 19 Sea ZonePlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total -
A very Merry Christmas to you and yours, good sir.  :-)
thank you
peace be with you and your family as well -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Turkmenistan to Eastern Persia
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Eastern Persia
Italians attack with 3 armour
British defend with 1 mech_infantry
Italians win, taking Eastern Persia from British with 3 armour remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Syria
Battle in Trans-JordanNon Combat Move - Italians
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Yugoslavia to Northern Italy
6 infantry moved from Albania to GreecePlace Units - Italians
1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 fighters moved from 39 Sea Zone to Eastern Persia
1 armour moved from India to Eastern PersiaCombat - ANZAC
Battle in Shan State
Battle in Eastern Persia
ANZAC attack with 1 armour and 2 fighters
Italians defend with 3 armour
Italians win, taking Shan State from Japanese with 2 armour remaining. Battle score for attacker is -20
Casualties for Italians: 1 armour
Casualties for ANZAC: 1 armour and 2 fightersNon Combat Move - ANZAC
1 transport moved from 39 Sea Zone to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 bomber, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 armour and 2 mech_infantrys moved from Novosibirsk to Kansu
1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
3 armour, 2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 bombers moved from Southern Italy to Northwest Persia
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from France to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans win with 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Evenkiyskiy
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Evenkiyskiy from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry; Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Timguska from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 3 armour, 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 4 armour
Germans win, taking Northwest Persia from British with 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Casualties for British: 4 armourNon Combat Move - Germans
1 armour moved from Urals to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
4 aaGuns moved from Caucasus to Northwest Persia
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry and 2 mech_infantrys moved from Northern Italy to 97 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 97 Sea Zone to 99 Sea Zone
2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Syria
2 fighters and 1 tactical_bomber moved from Northwest Persia to Syria
2 bombers moved from Northwest Persia to Syria
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from 110 Sea Zone to Southern Italy
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Southern France to Northern Italy
1 infantry moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 armour placed in Ukraine
3 armour placed in Russia
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs -
you win
I want to post it but I have a question pending.





