@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Jehol to Chahar
1 artillery and 4 infantry moved from Jehol to Anhwe
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 fighters moved from Kiangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
4 infantry moved from Korea to Manchuria
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 artillery moved from Chahar to Hopei
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Japanese: 2 fighters and 3 tactical_bombers
Battle in Yunnan
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 3 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
3 fighters moved from Yunnan to Anhwe
1 aaGun, 2 artilleries and 7 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
7 infantry moved from 20 Sea Zone to Kiangsi
2 artilleries moved from 20 Sea Zone to Kiangsi
1 aaGun moved from 20 Sea Zone to Kiangsi
Place Units - Japanese
3 armour, 6 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Tsinghai
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 carrier and 1 factory_minor; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Malta to Kenya
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - British
Battle in Kenya
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Cyprus to Egypt
2 fighters moved from Malta to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Kenya to Tanganyika Territory
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from New Brunswick Nova Scotia to 109 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 infantry moved from India to Burma
1 armour moved from India to Burma
1 mech_infantry moved from India to Burma
1 artillery moved from India to Burma
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
3 infantry moved from Shan State to Burma
Place Units - British
1 carrier placed in 109 Sea Zone
1 factory_minor placed in Persia
1 armour placed in Union of South Africa
Turn Complete - British
British collect 29 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 fighter, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Slovakia Hungary
2 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 armour moved from Southern France to Yugoslavia
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
1 armour owned by the Italians retreated to Alexandria
British win with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Italians: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 aaGun moved from Yugoslavia to Romania
Place Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to Libya
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Norway to Finland
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 3 artilleries and 21 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 artilleries moved from Germany to Poland
9 infantry moved from Germany to Poland
3 armour moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 105 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
2 armour moved from Western Germany to Poland
3 infantry moved from Western Germany to Germany
2 infantry moved from Greece to Bulgaria
2 tactical_bombers moved from Alexandria to Egypt
4 fighters moved from Alexandria to Egypt
2 bombers moved from Southern Italy to Egypt
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 cruiser
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Egypt
Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
retreated to Egypt
British win with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 2 artilleries and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 4 armour, 5 artilleries and 28 infantry
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Eastern Poland from Russians with 4 armour, 5 artilleries and 28 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
2 bombers moved from Egypt to Greece
1 tactical_bomber moved from Egypt to Greece
1 fighter moved from Egypt to Greece
1 aaGun moved from Western Germany to France
3 aaGuns moved from Poland to Eastern Poland
Place Units - Germans
2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic States
2 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 infantry moved from Novgorod to Archangel
1 aaGun, 1 artillery and 15 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns and 18 infantry moved from Amur to Buryatia
3 infantry moved from Bryansk to Ukraine
Place Units - Russians
3 artilleries placed in Ukraine
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat Move - Japanese
2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Kansu
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 7 infantry moved from Kiangsi to Kwangsi
4 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Shensi
1 artillery moved from Anhwe to Kweichow
4 infantry moved from Anhwe to Kweichow
2 bombers moved from Anhwe to Kansu
6 fighters moved from Anhwe to Kansu
3 tactical_bombers moved from 20 Sea Zone to Kweichow
3 fighters moved from 20 Sea Zone to Kweichow
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 5 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Hopei
4 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
3 armour, 6 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in Kansu
Japanese attack with 2 bombers, 6 fighters, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Kansu from Chinese with 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kansu to Kweichow
6 fighters moved from Kansu to Suiyuyan
1 aaGun moved from Jehol to Chahar
2 tactical_bombers moved from Anhwe to Kweichow
6 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
3 armour moved from 6 Sea Zone to Korea
1 aaGun moved from Kiangsi to Kwangsi
Place Units - Japanese
1 armour, 4 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 42 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 armour and 1 mech_infantry moved from Burma to Siam
1 artillery and 2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Siam
2 fighters moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Tanganyika Territory to Iraq
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Combat - British
Battle in Holland Belgium
Battle in Siam
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Holland Belgium from Germans, taking Siam from Japanese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 3 fighters and 3 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 bomber moved from Iraq to Persia
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Algeria to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
2 mech_infantrys moved from India to Burma
1 tactical_bomber moved from Siam to Burma
3 fighters moved from Yunnan to Burma
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
1 transport placed in 106 Sea Zone
1 submarine and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 35 PUs (1 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
2 armour, 1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 2 armour, 1 artillery and 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Alexandria to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians win, taking 97 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 81 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser, 1 destroyer and 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -14
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Libya to Tobruk
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Greece to 81 Sea Zone
1 tactical_bomber moved from Greece to Bessarabia
1 fighter moved from Greece to Western Ukraine
2 infantry moved from Bulgaria to Romania
2 infantry moved from Greece to Bulgaria
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Germany to 114 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Vyborg to Novgorod
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
Combat - Germans
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 1 transport
Non Combat Move - Germans
1 bomber moved from 81 Sea Zone to Greece
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 aaGun moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Poland to Eastern Poland
2 armour moved from Poland to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 5 infantry placed in Western Germany
1 armour, 2 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 infantry moved from Ukraine to Bessarabia
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Samara
1 artillery and 7 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Ukraine to Bryansk
Place Units - Russians
1 armour, 3 artilleries and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour, 4 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Kweichow to 19 Sea Zone
2 bombers moved from Kweichow to 18 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kweichow to Kwangtung
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Timguska
2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
2 infantry moved from Shensi to Sikang
1 artillery moved from Szechwan to Sikang
2 fighters moved from Suiyuyan to Tsinghai
2 fighters moved from Suiyuyan to Sikang
2 fighters moved from Suiyuyan to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 tactical_bomber moved from Kweichow to Kiangsi
1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 armour moved from Hopei to Kweichow
4 infantry moved from Chahar to Hopei
4 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
3 armour moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
6 infantry moved from Korea to Manchuria
Combat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Battle in 18 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 3 infantry
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from 18 Sea Zone to Japan
3 fighters moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Sikang to Kweichow
2 fighters moved from Tsinghai to Shensi
1 aaGun moved from Chahar to Hopei
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery, 2 bombers and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Persia to Alexandria
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Burma to Yunnan
1 infantry and 1 mech_infantry moved from Siam to French Indo China
2 fighters moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
Combat - British
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in French Indo China
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Alexandria
British attack with 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Alexandria to Egypt
3 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Yunnan to India
3 aaGuns, 1 artillery, 4 infantry and 2 mech_infantrys moved from Burma to Shan State
2 armour moved from India to Shan State
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea Zone
Place Units - British
1 artillery, 2 infantry and 1 tactical_bomber placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour, 1 bomber, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 armour, 1 bomber, 3 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Non Combat Move - Italians
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 fighter moved from Morocco to United Kingdom
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French