@barnee
Thank you - looks like that did the trick!
The Rising Sun Entek Allies vs Dawgoneit Axis
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TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Chinese
2 Infantrys moved from W.Sian to Hanan
1 EarlyFighter moved from Sikang to Hanan
1 Artillery and 2 Infantrys moved from Szechwan to Sian
1 Infantry moved from Szechwan to Sian
1 EarlyFighter moved from Szechwan to Sian
1 Infantry moved from N.Chunking to Chunking
1 Tank moved from W.Chunking to ChunkingPurchase Units - Chinese
Chinese buy 5 Infantrys and 5 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hanan
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Tank
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Hanan, round 2 : 2/3 hits
Hisaichi roll dice for 1 Tank in Hanan, round 2 : 0/1 hits
1 Tank owned by the Hisaichi lost in Hanan
Chinese win, taking Hanan from Hisaichi with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Tank
Battle in Sian
Chinese attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys
Hisaichi defend with 1 Artillery, 1 Infantry and 1 Tank
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Sian, round 2 : 2/5 hits
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sian, round 2 : 0/3 hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Sian
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Sian, round 3 : 0/5 hits
Hisaichi roll dice for 1 Tank in Sian, round 3 : 1/1 hits
1 Infantry owned by the Chinese lost in Sian
Chinese roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Sian, round 4 : 2/4 hits
Hisaichi roll dice for 1 Tank in Sian, round 4 : 0/1 hits
1 Tank owned by the Hisaichi lost in Sian
Chinese win, taking Sian from Hisaichi with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for Hisaichi: 1 Artillery, 1 Infantry and 1 Tank
Casualties for Chinese: 1 Infantry
Battle in Chunking
Chinese attack with 1 Infantry and 1 Tank
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Infantry and 1 Tank in Chunking, round 2 : 1/2 hits
Yamamoto roll dice for 1 Tank in Chunking, round 2 : 1/1 hits
1 Infantry owned by the Chinese and 1 Tank owned by the Yamamoto lost in Chunking
Chinese win, taking Chunking from Yamamoto with 1 Tank remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Tank moved from W.Sian to Sian
1 Artillery, 5 Infantrys and 2 Tanks moved from Szechwan to Sian
1 EarlyFighter moved from Hanan to Szechwan
1 EarlyFighter moved from Sian to Szechwan
2 Tanks moved from Sikang to Sian
1 Infantry moved from Sikang to Szechwan
1 Infantry moved from Gansu to Szechwan
2 Artillerys moved from Tsingnan to Gansu
1 AAGun moved from Tsingnan to Gansu
6 Infantrys moved from Tsingnan to Gansu
1 Artillery moved from Ming Jong to Tsingnan
2 Tanks moved from Ming Jong to Gansu
1 Infantry moved from Ming Jong to Tsingnan
3 Infantrys moved from Xining to Tsingnan
1 Artillery moved from Quyan to Ming Jong
3 Infantrys moved from Quyan to Ming Jong
1 AAGun moved from Quyan to Ming JongPlace Units - Chinese
5 Infantrys and 1 Tank placed in Xining
4 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs totalTerritory Summary for Chinese :
Chunking : 1 Tank
Tsingnan : 1 Artillery and 4 Infantrys
Hanan : 2 Infantrys
Sian : 2 Artillerys, 7 Infantrys and 5 Tanks
Urumal : 1 Factory and 4 Tanks
Ming Jong : 1 AAGun, 1 Artillery and 3 Infantrys
Szechwan : 2 EarlyFighters and 2 Infantrys
Xining : 1 Factory, 5 Infantrys and 1 Tank
Gansu : 1 AAGun, 2 Artillerys, 6 Infantrys and 2 TanksProduction/PUs Summary :
Yamamoto : 55 / 56
Chinese : 29 / 29
Hisaichi : 42 / 46
Dutch : 29 / 32
Thai : 12 / 15
British : 59 / 60
Anzac : 26 / 26
Americans : 90 / 96
Masaharu : 34 / 34
Russians : 29 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Hisaichi
4 Artillerys and 4 Tanks moved from Hongkong to sz67
7 Infantrys moved from Hongkong to sz67
1 Infantry moved from Kwangtung to sz67
3 Artillerys, 6 Infantrys, 3 Tanks and 6 Transports moved from sz67 to sz60
1 Infantry, 1 Tank and 1 Transport moved from sz67 to sz73
1 Infantry, 1 Tank and 1 Transport moved from sz73 to sz60
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
1 Artillery and 1 Infantry moved from sz73 to Phuket
4 EarlyFighters moved from sz68 to Malaya
2 Destroyers and 3 Submarines moved from sz68 to sz59
1 Infantry moved from Kwangtung to sz67
1 Infantry and 1 T.Boat moved from sz67 to sz68
1 Infantry moved from sz68 to Spralty
Hisaichi take Spralty from Americans
2 Bombers moved from Phuket to S.Borneo
3 Artillerys, 7 Infantrys and 4 Tanks moved from sz60 to S.Borneo
1 Artillery, 2 Infantrys and 1 Tank moved from Shangsi to Shansi
1 Tank moved from N.Shangsi to Shansi
4 Infantrys and 2 Tanks moved from E.Shansi to Shansi
2 Infantrys moved from Hopeh to Shansi
1 Infantry moved from N.Shangsi to Shangsi
1 Artillery moved from N.Shangsi to E.Shansi
2 Infantrys moved from Peking to E.Shansi
1 Tank moved from Tientsin to Shansi
1 Artillery and 3 Infantrys moved from Korea to Tientsin
5 Infantrys moved from Seoul to Korea
3 Tanks moved from Kiangsi to Hankou
2 Artillerys moved from Kwangtung to Hankou
3 Infantrys moved from Kwangtung to Hankou
1 Infantry moved from Kwangtung to Kiangsi
1 EarlyFighter moved from Malaya to Phuket
1 EarlyFighter moved from Malaya to Phuket
2 EarlyFighters moved from Malaya to PhuketPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 16 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in S.Borneo
Hisaichi attack with 3 Artillerys, 2 Bombers, 7 Infantrys and 4 Tanks
Dutch defend with 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 1 Tank
Hisaichi captures 32PUs while taking Dutch capital
Hisaichi win, taking S.Borneo from Dutch with 3 Artillerys, 2 Bombers, 6 Infantrys and 4 Tanks remaining. Battle score for attacker is 21
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 2 Artillerys, 5 Infantrys and 1 Tank
Battle in sz59
Hisaichi attack with 2 Destroyers and 3 Submarines
Dutch defend with 1 Destroyer, 2 T.Boats and 2 Transports
2 T.Boats owned by the Dutch lost in sz59
Hisaichi win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 18
Casualties for Hisaichi: 2 Submarines
Casualties for Dutch: 1 Destroyer, 2 T.Boats and 2 TransportsNon Combat Move - Hisaichi
2 Carriers moved from sz68 to sz60
2 Bombers moved from S.Borneo to PhuketPlace Units - Hisaichi
1 Infantry and 2 Tankettes placed in Peking
2 Artillerys and 1 Infantry placed in Tientsin
6 Infantrys placed in Hongkong
8 Infantrys placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 47 PUs; end with 79 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Non Combat Move - Dutch
1 EarlyFighter moved from Java to N.S
1 Infantry moved from E.Borneo to BorneoTurn Complete - Dutch
Territory Summary for Dutch :
Soem : 1 Infantry
Frenchindochina : 1 Artillery and 2 Infantrys
Halma : 1 Infantry
Flores : 1 Artillery
N.S : 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Infantry and 1 Tank
Borneo : 2 Infantrys
Celebs : 1 Infantry
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Lambok : 1 Infantry
Java : 1 Infantry
Sumatra : 1 Infantry
Buru : 1 Infantry
Bava : 1 InfantryProduction/PUs Summary :
Yamamoto : 55 / 56
Chinese : 29 / 29
Hisaichi : 47 / 79
Dutch : 25 / 0
Thai : 12 / 15
British : 59 / 60
Anzac : 26 / 26
Americans : 89 / 96
Masaharu : 34 / 34
Russians : 29 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Thai
1 Infantry moved from Phuket to sz73
1 Infantry and 1 T.Boat moved from sz73 to sz68
1 Infantry moved from sz68 to N.B
Thai take N.B from British
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Artillery moved from Malaya to sz60
1 Artillery and 1 Infantry moved from sz60 to W.Borneo
1 Infantry moved from Phuket to sz73
1 Infantry and 1 Transport moved from sz73 to sz60
1 Tank moved from Malaya to sz60
1 Infantry and 1 Tank moved from sz60 to W.Borneo
1 EarlyFighter moved from Phuket to W.Borneo
3 Infantrys moved from Phuket to MalayaPurchase Units - Thai
Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Thai
Battle in W.Borneo
Thai attack with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank
British defend with 1 Artillery, 1 Infantry and 1 Tank
British win with 1 Tank remaining. Battle score for attacker is -15
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Thai: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 TankNon Combat Move - Thai
1 Destroyer moved from sz73 to sz60Place Units - Thai
5 Infantrys and 1 Tank placed in PhuketTurn Complete - Thai
Thai collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - British
2 Transports moved from sz66 to sz64
1 Artillery and 2 Infantrys moved from E.India to sz64
1 Artillery, 2 Infantrys and 2 Transports moved from sz64 to sz66
1 Artillery moved from S.A to sz66
2 Artillerys, 7 Infantrys and 2 Tanks moved from Thailand to Malaya
2 EarlyFighters moved from Burma to Malaya
2 Artillerys and 2 Infantrys moved from sz66 to Malaya
1 Artillery and 2 Infantrys moved from Bikaner to PunjabPurchase Units - British
British buy 4 Artillerys, 2 EarlyFighters, 6 Infantrys, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;Combat - British
Battle in Punjab
British attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Punjab, round 2 : 3/3 hits
Neutral roll dice for 1 Infantry in Punjab, round 2 : 1/1 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Punjab
British loses 0 PUs for violating Punjabs neutrality.
British win, taking Punjab from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Infantry
Casualties for British: 1 Infantry
Battle in Malaya
British attack with 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 2 Tanks
Thai defend with 2 Artillerys, 9 Infantrys and 1 Tank
British roll dice for 4 Artillerys, 2 EarlyFighters, 9 Infantrys and 2 Tanks in Malaya, round 2 : 3/17 hits
Thai roll dice for 2 Artillerys, 9 Infantrys and 1 Tank in Malaya, round 2 : 2/12 hits
2 Infantrys owned by the British and 3 Infantrys owned by the Thai lost in Malaya
British roll dice for 4 Artillerys, 2 EarlyFighters, 7 Infantrys and 2 Tanks in Malaya, round 3 : 5/15 hits
Thai roll dice for 2 Artillerys, 6 Infantrys and 1 Tank in Malaya, round 3 : 3/9 hits
3 Infantrys owned by the British and 5 Infantrys owned by the Thai lost in Malaya
British roll dice for 4 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks in Malaya, round 4 : 4/12 hits
Thai roll dice for 2 Artillerys, 1 Infantry and 1 Tank in Malaya, round 4 : 1/4 hits
2 Artillerys owned by the Thai, 1 Tank owned by the Thai, 1 Infantry owned by the British and 1 Infantry owned by the Thai lost in Malaya
British win, taking Malaya from Thai with 4 Artillerys, 2 EarlyFighters, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 19
Casualties for British: 6 Infantrys
Casualties for Thai: 2 Artillerys, 9 Infantrys and 1 TankNon Combat Move - British
1 Carrier moved from sz63 to sz66
2 EarlyFighters moved from Malaya to sz66
1 Infantry moved from Burma to Thailand
1 Infantry moved from Bengal to Burma
1 Tank moved from Nepal to Burma
1 Artillery and 3 Infantrys moved from Nagpur to E.India
1 Tank moved from C.India to Bengal
1 Artillery and 4 Infantrys moved from C.India to E.India
1 Infantry moved from Calcutta to C.India
1 AAGun moved from Bhopa to Nagpur
2 Infantrys moved from Bhopa to Nagpur
1 EarlyFighter moved from Bhopa to Burma
1 Tankette moved from Dheli to Nepal
1 Tankette moved from Dheli to Nepal
1 Infantry moved from Dheli to Bhopa
1 Destroyer and 2 Transports moved from sz49 to sz57
1 Artillery moved from E.G to Moresby
2 Infantrys moved from Moresby to E.G
1 Infantry moved from British Columbia to sz6
1 Infantry moved from N.Canada to sz6
2 Infantrys and 1 Transport moved from sz6 to sz4
2 Infantrys moved from sz4 to Alaska
1 Infantry moved from N.Canada to Anchorage
1 Infantry moved from Anchorage to AlaskaPlace Units - British
2 Artillerys and 2 Infantrys placed in Calcutta
2 Transports placed in sz63
2 EarlyFighters placed in Calcutta
1 Submarine placed in sz49
2 Infantrys placed in Moresby
2 Infantrys placed in Vancouver
2 Artillerys placed in DheliTurn Complete - British
British collect 65 PUs; end with 65 PUs totalTerritory Summary for British :
N.S : 1 EarlyFighter
Borneo : 1 Infantry
Thailand : 1 flag, 1 Infantry
Bengal : 1 Tank
C.India : 1 Infantry
E.India : 2 Artillerys and 7 Infantrys
Nagpur : 1 AAGun and 2 Infantrys
N.G : 1 Infantry
Burma : 1 Artillery, 1 EarlyFighter, 1 Infantry and 1 Tank
E.G : 2 Infantrys
Bhopa : 1 Infantry
Malaya : 4 Artillerys, 3 Infantrys and 2 Tanks
New Guinea : 1 Infantry
Calcutta : 1 AAGun, 2 Artillerys, 2 EarlyFighters, 1 Factory and 2 Infantrys
Dheli : 2 Artillerys and 1 Factory
Auki : 1 Artillery
Moresby : 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Arawa : 1 Infantry
W.Borneo : 1 Tank
Gizo : 1 Infantry
Nepal : 2 Tankettes
Anchorage : 1 Infantry
Vancouver : 1 AAGun, 1 Factory and 2 Infantrys
Alaska : 3 Infantrys
Punjab : 1 flag, 1 Artillery and 1 Infantry
sz4 : 1 Transport
sz49 : 1 Submarine
sz57 : 1 Destroyer and 2 Transports
Bikaner : 1 flag
sz66 : 1 Carrier, 2 Destroyers, 2 EarlyFighters, 2 Submarines, 2 T.Boats and 2 Transports
sz63 : 2 TransportsProduction/PUs Summary :
Yamamoto : 55 / 56
Chinese : 29 / 29
Hisaichi : 47 / 79
Dutch : 25 / 0
Thai : 7 / 13
British : 65 / 65
Anzac : 26 / 26
Americans : 89 / 96
Masaharu : 34 / 34
Russians : 29 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Anzac
1 Submarine moved from sz45 to sz71
1 T.Boat moved from sz40 to sz20
1 T.Boat moved from sz40 to sz42
2 Infantrys and 2 Tanks moved from W.Australia to Derby
3 Infantrys moved from Darwin to N.Australia
1 Artillery and 3 Infantrys moved from Townsville to N.Australia
1 Artillery and 4 Infantrys moved from S.W.Australia to C.Australia
1 Infantry moved from Melbourne to Sydney
1 Artillery and 2 Infantrys moved from Wellington to sz35
1 Infantry moved from New Zealand to sz35
1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz38
1 Artillery and 3 Infantrys moved from sz38 to FijiPurchase Units - Anzac
Anzac buy 1 Carrier, 1 EarlyFighter and 2 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz71
Anzac attack with 1 Submarine
Yamamoto defend with 1 B.Transport and 1 T.Boat
Anzac roll dice for 1 Submarine in sz71, round 2 : 1/1 hits
1 T.Boat owned by the Yamamoto lost in sz71
Yamamoto roll dice for 1 B.Transport in sz71, round 2 : 0/1 hits
Anzac roll dice for 1 Submarine in sz71, round 3 : 0/1 hits
Yamamoto roll dice for 1 B.Transport in sz71, round 3 : 0/1 hits
Anzac roll dice for 1 Submarine in sz71, round 4 : 1/1 hits
1 B.Transport owned by the Yamamoto lost in sz71
Anzac win with 1 Submarine remaining. Battle score for attacker is 13
Casualties for Yamamoto: 1 B.Transport and 1 T.BoatNon Combat Move - Anzac
1 EarlyFighter moved from Moresby to sz37Place Units - Anzac
1 Carrier placed in sz37
1 EarlyFighter placed in sz37
2 Infantrys placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs totalTerritory Summary for Anzac :
Derby : 3 Infantrys and 2 Tanks
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Artillery and 4 Infantrys
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun, 1 Factory and 2 Infantrys
Sydney : 1 Infantry
C.Australia : 1 Artillery and 4 Infantrys
New Caledonia : 2 Infantrys
N.Australia : 2 Artillerys, 10 Infantrys and 1 Tank
sz20 : 1 T.Boat
sz38 : 1 Submarine and 2 Transports
sz37 : 1 Carrier and 2 EarlyFighters
sz46 : 1 Battleship, 1 Carrier, 2 EarlyFighters and 2 Transports
sz42 : 1 T.Boat
sz71 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 55 / 56
Chinese : 29 / 29
Hisaichi : 47 / 79
Dutch : 25 / 0
Thai : 7 / 13
British : 65 / 65
Anzac : 26 / 26
Americans : 89 / 96
Masaharu : 34 / 34
Russians : 29 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Americans
1 unit repaired.
2 Infantrys moved from Samar to SPurchase Units - Americans
Americans buy 2 Carriers, 4 Destroyers, 1 Factory and 2 Fighters; Remaining resources: 1 PUs;Combat - Americans
Battle in S
Americans attack with 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 2 Infantrys in S, round 2 : 0/2 hits
Yamamoto roll dice for 1 Infantry in S, round 2 : 0/1 hits
Americans roll dice for 2 Infantrys in S, round 3 : 0/2 hits
Yamamoto roll dice for 1 Infantry in S, round 3 : 1/1 hits
1 Infantry owned by the Americans lost in S
1 Infantry retreated to Samar
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Americans: 1 InfantryNon Combat Move - Americans
2 Infantrys moved from Central Valley to San Francisco
1 Tank moved from Central Valley to San Francisco
2 Artillerys and 2 Infantrys moved from Canada to N.Canada
3 Infantrys moved from British Columbia to N.Canada
1 Infantry moved from Seattle to British ColumbiaPlace Units - Americans
2 Carriers placed in sz25
2 Fighters placed in sz25
4 Destroyers placed in sz23
1 Factory placed in AlaskaTurn Complete - Americans
Americans collect 89 PUs; end with 90 PUs totalTerritory Summary for Americans :
N.Canada : 2 Artillerys and 5 Infantrys
British Columbia : 1 Infantry
Lasap : 2 Infantrys and 1 Tank
Nor Cal : 2 Infantrys and 1 Tank
Hilo : 2 Artillerys, 1 Bomber, 1 Factory and 2 Infantrys
Punay : 1 Infantry
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantrys
Samar : 1 Infantry
Kiribati : 1 Infantry
Los Angeles : 1 Factory and 2 Infantrys
Taka : 2 Infantrys
Wake : 1 Infantry and 1 Tank
Pearl Harbor : 1 Factory and 2 Infantrys
Attla : 1 Infantry
Fais : 1 Artillery
Umnak : 1 Infantry
Alaska : 1 EarlyFighter, 1 Factory, 2 Infantrys and 1 Tank
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
Kauai : 1 Artillery
San Francisco : 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 3 Tanks
sz4 : 1 Destroyer and 1 Transport
sz23 : 4 Destroyers
sz25 : 1 Battleship, 2 Carriers, 1 Destroyer and 2 FightersProduction/PUs Summary :
Yamamoto : 55 / 56
Chinese : 29 / 29
Hisaichi : 47 / 79
Dutch : 25 / 0
Thai : 7 / 13
British : 65 / 65
Anzac : 26 / 26
Americans : 89 / 90
Masaharu : 34 / 34
Russians : 29 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Masaharu
1 Artillery and 1 Tank moved from Ostrov to sz1
1 Tank moved from N.Japan to sz1
1 Artillery moved from Vladivostok to sz1
1 Infantry moved from Ostrov to sz1
3 Infantrys moved from N.Japan to sz1
1 Infantry moved from Vladivostok to sz1
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz1 to sz2
1 Artillery, 2 Infantrys and 1 Tank moved from sz2 to Magadan
1 Artillery, 3 Infantrys and 1 Tank moved from sz1 to Yakutsk
1 Tank moved from Amursk to Vostok
1 Artillery and 1 Tank moved from Belogorsk to Vostok
1 Artillery and 1 Infantry moved from Quingdao to Irkutsk
1 Bomber and 1 EarlyFighter moved from Hsingan to Irkutsk
1 Tank moved from Jinan to Hsingan
1 Artillery moved from Jinan to Hsingan
1 Tank moved from Quingdao to Belogorsk
1 Infantry moved from Jinan to Quingdao
1 Artillery and 3 Infantrys moved from Amursk to Belogorsk
2 Infantrys moved from Vladivostok to Manchuria
7 Infantrys moved from Akina to N.Japan
1 Destroyer moved from sz1 to sz2
1 Destroyer moved from sz3 to sz2
1 Submarine moved from sz8 to sz2
1 Submarine moved from sz16 to sz2Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Destroyer, 6 Infantrys and 2 Tankettes; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Magadan
Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Infantry
Masaharu win, taking Magadan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in Vostok
Masaharu attack with 1 Artillery and 2 Tanks
Russians defend with 1 Infantry
Masaharu win, taking Vostok from Russians with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Irkutsk
Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry
Russians defend with 1 Infantry
Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Yakutsk
Masaharu attack with 1 Artillery, 3 Infantrys and 1 Tank
Russians defend with 1 Infantry
Masaharu win, taking Yakutsk from Russians with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Masaharu
1 Bomber and 1 EarlyFighter moved from Irkutsk to BelogorskPlace Units - Masaharu
1 Infantry and 2 Tankettes placed in Amursk
2 Artillerys and 5 Infantrys placed in Akina
1 Destroyer placed in sz16Turn Complete - Masaharu
Masaharu collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2
Combat Move - Russians
2 Infantrys moved from Ulaan Ude to Jinan
1 EarlyFighter moved from Ulaan Ude to Jinan
1 Artillery and 2 Infantrys moved from Ulaan Ude to Quingdao
1 Infantry moved from Tulun to UstkutPurchase Units - Russians
Russians buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 2/3 hits
Masaharu roll dice for 1 Infantry in Quingdao, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao
Russians win, taking Quingdao from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 Infantry
Battle in Jinan
Russians attack with 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Infantry
Russians roll dice for 1 EarlyFighter and 2 Infantrys in Jinan, round 2 : 2/3 hits
Masaharu roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits
1 Infantry owned by the Masaharu lost in Jinan
Russians win, taking Jinan from Masaharu with 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 InfantryNon Combat Move - Russians
1 EarlyFighter moved from Jinan to Ulaan Ude
1 AAGun, 2 Artillerys and 4 Infantrys moved from Tulun to Ulaan Ude
1 Infantry moved from Kyzal to Ulaan Ude
2 Tanks moved from Jinquan to Ulaan Ude
1 Infantry moved from Jinquan to Kyzal
2 Infantrys moved from Kaask to Kyzal
2 Infantrys moved from Kaask to Kyzal
1 AAGun moved from Kyzyl to Kaask
1 Artillery and 1 Infantry moved from Kyzyl to Jinquan
1 Infantry moved from Haixi to Jinquan
1 Infantry moved from Palana to KamchatkaPlace Units - Russians
6 Infantrys placed in Kaask
1 Infantry and 3 Tanks placed in AchinskTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Kyzal : 5 Infantrys
Ustkut : 1 Infantry
Quingdao : 1 Artillery and 1 Infantry
Kamchatka : 1 Bunker and 1 Infantry
Kaask : 1 AAGun, 1 Factory and 6 Infantrys
Jinan : 2 Infantrys
Jinquan : 1 Artillery and 2 Infantrys
Ulaan Ude : 1 AAGun, 2 Artillerys, 1 EarlyFighter, 10 Infantrys and 4 Tanks
Achinsk : 1 Factory, 1 Infantry and 3 Tanks
sz4 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 55 / 56
Chinese : 29 / 29
Hisaichi : 47 / 79
Dutch : 25 / 0
Thai : 7 / 13
British : 65 / 65
Anzac : 26 / 26
Americans : 89 / 90
Masaharu : 33 / 38
Russians : 30 / 30 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Research Technology - Yamamoto
Combat Move - Yamamoto
1 unit repaired.
3 Artillerys, 1 Infantry and 4 Tanks moved from Davao to sz70
1 Infantry moved from S to sz70
3 Artillerys, 2 Infantrys, 4 Tanks and 7 Transports moved from sz70 to sz68
3 Artillerys, 2 Infantrys, 4 Tanks and 7 Transports moved from sz68 to sz60
3 Artillerys, 2 Infantrys and 4 Tanks moved from sz60 to Malaya
1 Submarine moved from sz70 to sz42
1 Submarine moved from sz70 to sz45
1 Submarine moved from sz70 to sz47
2 EarlyFighters moved from sz70 to sz42
2 EarlyFighters moved from sz70 to Malaya
1 Carrier moved from sz70 to sz60
1 Destroyer and 2 Submarines moved from sz78 to sz71
1 Submarine moved from sz78 to sz71
1 Submarine moved from sz78 to sz7
1 EarlyFighter and 1 Fighter moved from sz17 to sz20
1 Destroyer and 1 Submarine moved from sz17 to sz7
1 Artillery moved from Tokyo to sz78
1 Infantry moved from S.Japan to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz67
1 Artillery and 1 Infantry moved from sz67 to Frenchindochina
1 Artillery moved from Macau to Kwangsi
1 Tank moved from Hopeh to Shansi
1 Tank moved from Kwangtung to Nanking
1 Tank moved from Shansi to E.Shansi
4 Infantrys moved from Tientsin to Hopeh
2 Bombers moved from Iwo Jima to MalayaPurchase Units - Yamamoto
Yamamoto buy 1 Carrier, 1 Cruiser, 1 Elite, 6 Infantrys, 1 Submarine and 2 T.Boats; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 3 Artillerys, 2 Bombers, 2 EarlyFighters, 2 Infantrys and 4 Tanks
British defend with 4 Artillerys, 3 Infantrys and 2 Tanks
Yamamoto win, taking Malaya from British with 2 Bombers and 4 Tanks remaining. Battle score for attacker is 0
Casualties for British: 4 Artillerys, 3 Infantrys and 2 Tanks
Casualties for Yamamoto: 3 Artillerys, 2 EarlyFighters and 2 Infantrys
Battle in Frenchindochina
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Artillery and 2 Infantrys
Dutch win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Battle in sz71
Yamamoto attack with 1 Destroyer and 3 Submarines
Anzac defend with 1 Submarine
Yamamoto win with 1 Destroyer and 3 Submarines remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Submarine
Battle in sz20
Yamamoto attack with 1 EarlyFighter and 1 Fighter
Anzac defend with 1 T.Boat
1 T.Boat owned by the Anzac lost in sz20
Yamamoto win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 5
Casualties for Anzac: 1 T.Boat
Battle in sz42
Yamamoto attack with 2 EarlyFighters and 1 Submarine
Anzac defend with 1 T.Boat
1 T.Boat owned by the Anzac lost in sz42
Yamamoto win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 5
Casualties for Anzac: 1 T.BoatNon Combat Move - Yamamoto
2 EarlyFighters moved from sz42 to sz70
1 EarlyFighter and 1 Fighter moved from sz20 to sz18
1 Carrier moved from sz17 to sz18
2 EarlyFighters moved from Iwo Jima to sz60
1 EarlyFighter moved from Iwo Jima to Davao
2 Bombers moved from Malaya to PhuketPlace Units - Yamamoto
1 Carrier, 1 Cruiser, 1 Submarine and 1 T.Boat placed in sz70
Yamamoto undo move 1.
1 Carrier, 1 Cruiser, 1 Submarine and 1 T.Boat placed in sz70
1 T.Boat placed in sz78
1 Elite and 6 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Chinese
1 Infantry moved from Szechwan to Shangsi
1 Infantry moved from Szechwan to Shangsi
1 EarlyFighter moved from Szechwan to Shangsi
2 Infantrys moved from Gansu to N.Shangsi
1 EarlyFighter moved from Szechwan to N.ShangsiPurchase Units - Chinese
Chinese buy 7 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shangsi
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Shangsi, round 2 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 EarlyFighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 EarlyFighter and 2 Infantrys in N.Shangsi, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 2 : 1/1 hits
1 Infantry owned by the Chinese lost in N.Shangsi
Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.Shangsi, round 3 : 0/2 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 3 : 0/1 hits
Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.Shangsi, round 4 : 0/2 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 4 : 0/1 hits
Chinese roll dice for 1 EarlyFighter and 1 Infantry in N.Shangsi, round 5 : 1/2 hits
Hisaichi roll dice for 1 Infantry in N.Shangsi, round 5 : 0/1 hits
1 Infantry owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 EarlyFighter moved from N.Shangsi to Sian
1 EarlyFighter moved from Shangsi to Sian
2 Tanks moved from Gansu to Sian
1 Infantry moved from Hanan to Chunking
1 Tank moved from Chunking to Sian
1 AAGun, 2 Artillerys and 4 Infantrys moved from Gansu to Szechwan
1 Artillery and 4 Infantrys moved from Tsingnan to Gansu
1 Tank moved from Xining to Sikang
5 Infantrys moved from Xining to Tsingnan
1 Artillery moved from Ming Jong to Tsingnan
1 AAGun moved from Ming Jong to Xining
3 Infantrys moved from Ming Jong to Tsingnan
4 Tanks moved from Urumal to Ming JongPlace Units - Chinese
6 Infantrys placed in Xining
1 Infantry and 3 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 31 PUs; end with 31 PUs totalTerritory Summary for Chinese :
Chunking : 1 Infantry
N.Shangsi : 1 Infantry
Tsingnan : 1 Artillery and 8 Infantrys
Hanan : 1 Infantry
Sikang : 1 Tank
Sian : 2 Artillerys, 2 EarlyFighters, 7 Infantrys and 8 Tanks
Urumal : 1 Factory, 1 Infantry and 3 Tanks
Ming Jong : 4 Tanks
Shangsi : 1 Infantry
Szechwan : 1 AAGun, 2 Artillerys and 4 Infantrys
Xining : 1 AAGun, 1 Factory and 6 Infantrys
Gansu : 1 Artillery and 4 InfantrysProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 31 / 31
Hisaichi : 45 / 79
Dutch : 25 / 0
Thai : 7 / 13
British : 59 / 65
Anzac : 26 / 26
Americans : 89 / 90
Masaharu : 33 / 38
Russians : 30 / 30 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Hisaichi
2 Infantrys moved from E.Shansi to N.Shangsi
1 Artillery moved from E.Shansi to N.Shangsi
1 Artillery and 2 Infantrys moved from Shansi to Shangsi
1 Infantry moved from Hankou to Hanan
1 Infantry moved from Kiangsi to Hanan
1 Artillery moved from Hankou to Hanan
1 Artillery and 1 Infantry moved from Phuket to Thailand
1 Tank moved from S.Borneo to E.Borneo
Hisaichi take E.Borneo from Dutch
1 Tank moved from E.Borneo to W.Borneo
1 Infantry moved from Spralty to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz60
1 Infantry moved from sz60 to W.Borneo
3 EarlyFighters moved from Phuket to W.Borneo
2 EarlyFighters moved from Phuket to Thailand
2 Bombers and 2 EarlyFighters moved from Phuket to N.S
3 Artillerys, 6 Infantrys and 3 Tanks moved from S.Borneo to sz60
3 Artillerys, 6 Infantrys and 3 Tanks moved from sz60 to N.SPurchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 2 Elites, 12 Infantrys and 8 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in W.Borneo
Hisaichi attack with 3 EarlyFighters, 1 Infantry and 1 Tank
British defend with 1 Tank
Hisaichi win, taking W.Borneo from British with 3 EarlyFighters and 1 Tank remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry
Casualties for British: 1 Tank
Battle in Thailand
Hisaichi attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
British defend with 1 Infantry
Hisaichi win, taking Thailand from British with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Shangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Hanan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 Infantry
Hisaichi win, taking Hanan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in N.S
Hisaichi attack with 3 Artillerys, 2 Bombers, 2 EarlyFighters, 6 Infantrys and 3 Tanks
Dutch defend with 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Infantry and 1 Tank; British defend with 1 EarlyFighter
Hisaichi win, taking N.S from Dutch with 3 Artillerys, 2 Bombers, 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is 21
Casualties for Hisaichi: 6 Infantrys
Casualties for Dutch: 1 Artillery, 1 Bunker, 1 EarlyFighter, 1 Infantry and 1 Tank
Casualties for British: 1 EarlyFighterNon Combat Move - Hisaichi
2 EarlyFighters moved from N.S to sz60
2 Bombers moved from N.S to Malaya
2 EarlyFighters moved from W.Borneo to sz60
1 EarlyFighter moved from W.Borneo to S.Borneo
2 EarlyFighters moved from Thailand to Malaya
2 Bombers moved from Malaya to Phuket
1 Transport moved from sz73 to sz74
1 Transport moved from sz60 to sz74
6 Infantrys moved from Hongkong to Kwangtung
2 Destroyers moved from sz59 to sz60
3 Tanks moved from Hankou to Shansi
2 Tankettes moved from Peking to Shansi
1 Infantry moved from Peking to E.Shansi
3 Artillerys and 4 Infantrys moved from Tientsin to Hopeh
4 Infantrys moved from Korea to sz74
4 Infantrys moved from sz74 to Kichedung
1 Infantry moved from Korea to Tientsin
8 Infantrys moved from Seoul to KoreaPlace Units - Hisaichi
2 Artillerys and 2 Elites placed in S.Borneo
3 Tanks placed in Peking
3 Tanks placed in Tientsin
4 Infantrys and 2 Tanks placed in Hongkong
8 Infantrys placed in SeoulTurn Complete - Hisaichi
Hisaichi collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Dutch
1 Artillery and 2 Infantrys moved from Frenchindochina to ThailandCombat - Dutch
Battle in Thailand
Dutch attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Dutch roll dice for 1 Artillery and 2 Infantrys in Thailand, round 2 : 0/3 hits
Thai roll dice for 1 Artillery and 1 Infantry in Thailand, round 2 : 0/2 hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Thailand, round 3 : 1/3 hits
Thai roll dice for 1 Artillery and 1 Infantry in Thailand, round 3 : 0/2 hits
1 Infantry owned by the Hisaichi lost in Thailand
Dutch roll dice for 1 Artillery and 2 Infantrys in Thailand, round 4 : 1/3 hits
Thai roll dice for 1 Artillery in Thailand, round 4 : 1/1 hits
1 Infantry owned by the Dutch and 1 Artillery owned by the Hisaichi lost in Thailand
Dutch win, taking Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Dutch: 1 InfantryNon Combat Move - Dutch
Turn Complete - Dutch
Territory Summary for Dutch :
Soem : 1 Infantry
Halma : 1 Infantry
Flores : 1 Artillery
Borneo : 2 Infantrys
Celebs : 1 Infantry
Nayumo : 1 Infantry
Sarong : 1 Artillery and 1 Infantry
Lambok : 1 Infantry
Java : 1 Infantry
Sumatra : 1 Infantry
Buru : 1 Infantry
Bava : 1 Infantry
Thailand : 1 flag, 1 Artillery and 1 InfantryProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 28 / 31
Hisaichi : 54 / 54
Dutch : 25 / 0
Thai : 7 / 13
British : 53 / 65
Anzac : 26 / 26
Americans : 89 / 90
Masaharu : 33 / 38
Russians : 30 / 30 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from N.B to sz68
1 Infantry and 1 T.Boat moved from sz68 to sz70
1 Infantry moved from sz70 to Mindanao
Thai take Mindanao from Americans
2 Infantrys and 1 Tank moved from Phuket to Thailand
2 Infantrys moved from Phuket to Malaya
1 Transport moved from sz60 to sz73
1 Infantry moved from Phuket to sz73
1 Infantry moved from sz73 to Frenchindochina
Thai take Frenchindochina from Dutch
1 Destroyer moved from sz60 to sz73Purchase Units - Thai
Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Battle in Thailand
Thai attack with 2 Infantrys and 1 Tank
Dutch defend with 1 Artillery and 1 Infantry
Thai win, taking Thailand from Dutch with 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Artillery and 1 Infantry
Casualties for Thai: 2 InfantrysNon Combat Move - Thai
Place Units - Thai
5 Infantrys and 1 Marine placed in PhuketTurn Complete - Thai
Thai collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Anzac
2 EarlyFighters moved from sz46 to sz47
1 Submarine moved from sz38 to sz42
2 EarlyFighters moved from sz37 to sz42Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in sz42
Anzac attack with 2 EarlyFighters and 1 Submarine
Yamamoto defend with 1 Submarine
Anzac roll dice for 1 Submarine in sz42, round 2 : 0/1 hits
Yamamoto roll dice for 1 Submarine in sz42, round 2 : 0/1 hits
Anzac roll dice for 2 EarlyFighters in sz42, round 2 : 1/2 hits
1 Submarine owned by the Yamamoto lost in sz42
Anzac win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Submarine
Battle in sz47
British loiter and taunt; Anzac attack with 2 EarlyFighters
Yamamoto defend with 1 Submarine
Anzac roll dice for 2 EarlyFighters in sz47, round 2 : 1/2 hits
1 Submarine owned by the Yamamoto lost in sz47
Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Anzac
1 Artillery moved from Fiji to sz38
3 Infantrys moved from Fiji to sz38
1 Artillery, 3 Infantrys and 2 Transports moved from sz38 to sz46
1 Artillery and 3 Infantrys moved from sz46 to E.G
1 Carrier moved from sz46 to sz50
2 Transports moved from sz46 to sz50
2 EarlyFighters moved from sz47 to sz50
1 EarlyFighter moved from sz42 to sz46
1 Carrier moved from sz37 to sz46
1 EarlyFighter moved from sz42 to sz46
1 Artillery and 4 Infantrys moved from C.Australia to Derby
2 Infantrys moved from Darwin to Derby
1 Infantry moved from Sydney to E.AustraliaPlace Units - Anzac
1 Destroyer, 1 Submarine and 2 Transports placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs totalTerritory Summary for Anzac :
E.G : 1 Artillery and 3 Infantrys
Derby : 1 Artillery, 9 Infantrys and 2 Tanks
Melbourne : 1 AAGun, 1 Bunker and 1 Factory
Fiji : 1 Infantry
Samoa : 1 Infantry
Wellington : 1 AAGun and 1 Factory
Darwin : 1 AAGun and 1 Factory
E.Australia : 1 Infantry
New Caledonia : 2 Infantrys
N.Australia : 2 Artillerys, 10 Infantrys and 1 Tank
sz37 : 1 Destroyer, 1 Submarine and 2 Transports
sz46 : 1 Battleship, 1 Carrier, 2 EarlyFighters and 2 Transports
sz42 : 1 Submarine
sz50 : 1 Carrier, 2 EarlyFighters and 2 TransportsProduction/PUs Summary :
Yamamoto : 61 / 61
Chinese : 28 / 31
Hisaichi : 54 / 54
Dutch : 20 / 0
Thai : 11 / 14
British : 57 / 57
Anzac : 26 / 26
Americans : 87 / 90
Masaharu : 33 / 38
Russians : 30 / 30 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Americans
1 Infantry moved from Samar to S
Americans take S from YamamotoPurchase Units - Americans
Americans buy 3 B.Transports, 1 Battleship, 1 Carrier, 2 Destroyers and 2 EarlyFighters; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
1 Battleship, 2 Carriers, 1 Destroyer and 2 Fighters moved from sz25 to sz30
4 Destroyers moved from sz23 to sz25
1 Bomber moved from Hilo to E.AustraliaPlace Units - Americans
3 B.Transports placed in sz23
1 Carrier placed in sz25
2 EarlyFighters placed in sz25
1 Battleship and 2 Destroyers placed in sz23Turn Complete - Americans
Americans collect 88 PUs; end with 88 PUs totalTerritory Summary for Americans :
N.Canada : 2 Artillerys and 5 Infantrys
British Columbia : 1 Infantry
E.Australia : 1 Bomber
Lasap : 2 Infantrys and 1 Tank
Nor Cal : 2 Infantrys and 1 Tank
Hilo : 2 Artillerys, 1 Factory and 2 Infantrys
Punay : 1 Infantry
S : 1 Infantry
Kiska : 1 Infantry
Amchitka : 1 Infantry
Adak : 1 Infantry
Midway : 2 Infantrys
Kiribati : 1 Infantry
Los Angeles : 1 Factory and 2 Infantrys
Taka : 2 Infantrys
Wake : 1 Infantry and 1 Tank
Pearl Harbor : 1 Factory and 2 Infantrys
Attla : 1 Infantry
Fais : 1 Artillery
Umnak : 1 Infantry
Alaska : 1 EarlyFighter, 1 Factory, 2 Infantrys and 1 Tank
Canton : 1 Infantry
Majuru : 1 Infantry
Johnston : 1 Infantry
Kauai : 1 Artillery
San Francisco : 1 AAGun, 2 Artillerys, 1 Factory, 5 Infantrys and 3 Tanks
sz4 : 1 Destroyer and 1 Transport
sz23 : 3 B.Transports, 1 Battleship and 2 Destroyers
sz25 : 1 Carrier, 4 Destroyers and 2 EarlyFighters
sz30 : 1 Battleship, 2 Carriers, 1 Destroyer and 2 FightersProduction/PUs Summary :
Yamamoto : 60 / 61
Chinese : 28 / 31
Hisaichi : 54 / 54
Dutch : 20 / 0
Thai : 11 / 14
British : 57 / 57
Anzac : 26 / 26
Americans : 88 / 88
Masaharu : 33 / 38
Russians : 30 / 30 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Masaharu
1 Artillery and 1 Infantry moved from Irkutsk to Ustkut
1 Artillery moved from Vostok to Irkutsk
1 Infantry moved from Yakutsk to Angarsk
Masaharu take Angarsk from Russians
2 Infantrys moved from Belogorsk to Quingdao
1 Bomber and 1 EarlyFighter moved from Belogorsk to Quingdao
1 Artillery moved from Hsingan to Quingdao
1 Tank moved from Hsingan to Belogorsk
2 Infantrys moved from Manchuria to Belogorsk
1 Infantry moved from Amursk to Belogorsk
2 Tankettes moved from Amursk to Belogorsk
2 Tanks moved from Vostok to Belogorsk
1 Artillery, 1 Infantry and 1 Tank moved from Magadan to Palana
1 Tank moved from Yakutsk to Palana
2 Transports moved from sz2 to sz7
4 Infantrys moved from N.Japan to sz7
4 Infantrys and 2 Transports moved from sz7 to sz2
4 Infantrys moved from sz2 to Palana
1 Artillery moved from Yakutsk to sz1
1 Transport moved from sz1 to sz15
2 Infantrys moved from N.Japan to sz1
1 Artillery, 2 Infantrys, 1 T.Boat and 1 Transport moved from sz1 to sz2
1 Artillery and 2 Infantrys moved from sz2 to Palana
1 Destroyer moved from sz16 to sz7
2 Destroyers moved from sz2 to sz7
2 Submarines moved from sz2 to sz7Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Factory and 8 Infantrys; Remaining resources: 0 PUs;Combat - Masaharu
Battle in Palana
Masaharu attack with 2 Artillerys, 7 Infantrys and 2 Tanks
British defend with 2 Infantrys
Masaharu win, taking Palana from Russians with 2 Artillerys, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Ustkut
Masaharu attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Russians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for Masaharu: 1 Artillery and 1 Infantry
Battle in Quingdao
Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 InfantryNon Combat Move - Masaharu
1 Bomber and 1 EarlyFighter moved from Quingdao to Belogorsk
2 Infantrys moved from Akina to sz15
2 Infantrys and 1 Transport moved from sz15 to sz1
2 Infantrys moved from sz1 to Belogorsk
2 Infantrys moved from Yakutsk to VostokPlace Units - Masaharu
1 Factory placed in Belogorsk
1 Artillery and 2 Infantrys placed in Amursk
Turning on Edit Mode
EDIT: Removing units owned by Masaharu from Akina: 2 Artillerys and 3 Infantrys
EDIT: Adding units owned by Masaharu to N.Japan: 2 Artillerys and 3 Infantrys
EDIT: Turning off Edit Mode
1 Artillery and 6 Infantrys placed in AkinaTurn Complete - Masaharu
Masaharu collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 3
Combat Move - Russians
1 Infantry moved from Jinan to Hsingan
Russians take Hsingan from Masaharu
1 Artillery, 1 EarlyFighter and 2 Infantrys moved from Ulaan Ude to Quingdao
1 Artillery and 2 Infantrys moved from Ulaan Ude to IrkutskPurchase Units - Russians
Russians buy 5 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Quingdao
Russians attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys
Masaharu defend with 1 Artillery and 2 Infantrys
Russians roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Quingdao, round 2 : 2/4 hits
Masaharu roll dice for 1 Artillery and 2 Infantrys in Quingdao, round 2 : 2/3 hits
2 Infantrys owned by the Russians and 2 Infantrys owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Artillery and 1 EarlyFighter in Quingdao, round 3 : 0/2 hits
Masaharu roll dice for 1 Artillery in Quingdao, round 3 : 0/1 hits
Russians roll dice for 1 Artillery and 1 EarlyFighter in Quingdao, round 4 : 0/2 hits
Masaharu roll dice for 1 Artillery in Quingdao, round 4 : 1/1 hits
1 Artillery owned by the Russians lost in Quingdao
retreated to Quingdao
Masaharu win with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 Artillery and 2 Infantrys
Casualties for Masaharu: 2 Infantrys
Battle in Irkutsk
Russians attack with 1 Artillery and 2 Infantrys
Masaharu defend with 1 Artillery
Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 2 : 0/3 hits
Masaharu roll dice for 1 Artillery in Irkutsk, round 2 : 0/1 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 3 : 0/3 hits
Masaharu roll dice for 1 Artillery in Irkutsk, round 3 : 0/1 hits
Russians roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 4 : 0/3 hits
Masaharu roll dice for 1 Artillery in Irkutsk, round 4 : 1/1 hits
1 Infantry owned by the Russians lost in Irkutsk
Russians roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 5 : 1/2 hits
Masaharu roll dice for 1 Artillery in Irkutsk, round 5 : 0/1 hits
1 Artillery owned by the Masaharu lost in Irkutsk
Russians win, taking Irkutsk from Masaharu with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Masaharu: 1 ArtilleryNon Combat Move - Russians
1 EarlyFighter moved from Quingdao to Ulaan Ude
5 Infantrys moved from Kyzal to Ulaan Ude
1 Artillery and 2 Infantrys moved from Jinquan to Kyzal
6 Infantrys moved from Kaask to Kyzal
3 Tanks moved from Achinsk to Kaask
1 Infantry moved from Achinsk to KrasnoyarskPlace Units - Russians
5 Infantrys and 1 Tank placed in Kaask
3 Tanks placed in AchinskTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Hsingan : 1 flag, 1 Infantry
Krasnoyarsk : 1 Infantry
Kyzal : 1 Artillery and 8 Infantrys
Ustkut : 1 Infantry
Irkutsk : 1 Artillery and 1 Infantry
Kamchatka : 1 Bunker and 1 Infantry
Kaask : 1 AAGun, 1 Factory, 5 Infantrys and 4 Tanks
Jinan : 1 Infantry
Ulaan Ude : 1 AAGun, 1 EarlyFighter, 11 Infantrys and 4 Tanks
Achinsk : 1 Factory and 3 Tanks
sz4 : 1 SubmarineProduction/PUs Summary :
Yamamoto : 60 / 61
Chinese : 28 / 31
Hisaichi : 54 / 54
Dutch : 20 / 0
Thai : 11 / 14
British : 57 / 57
Anzac : 26 / 26
Americans : 88 / 88
Masaharu : 34 / 38
Russians : 29 / 29 -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Destroyer and 2 Submarines moved from sz7 to sz4
1 Infantry moved from Tokyo to sz78
1 Infantry and 1 T.Boat moved from sz78 to sz74
1 Infantry moved from sz74 to Kichedung
1 Artillery and 1 Infantry moved from Hainan to sz67
1 Artillery, 1 Infantry and 1 Transport moved from sz67 to sz73
1 Artillery and 1 Infantry moved from sz73 to Thailand
1 Transport moved from sz60 to sz68
1 Tank moved from Mindor to sz68
6 Transports moved from sz60 to sz74
1 Tank and 1 Transport moved from sz68 to sz67
1 Infantry moved from Hainan to sz67
1 Artillery moved from Kwangsi to Chunking
1 Tank moved from N.French I. to Chunking
1 Infantry and 1 Tank moved from sz67 to N.French I.
1 Tank moved from E.Shansi to Shansi
5 Infantrys moved from E.Shansi to Shansi
4 Infantrys moved from Hopeh to Shansi
3 Artillerys and 3 Tanks moved from Nagasaki to sz74
6 Infantrys moved from Nagasaki to sz74
3 Artillerys, 6 Infantrys and 3 Tanks moved from sz74 to Kichedung
1 Artillery and 7 Infantrys moved from S.Japan to Nagasaki
1 Artillery, 1 Elite and 5 Infantrys moved from Tokyo to S.Japan
1 Carrier moved from sz18 to sz70
1 EarlyFighter and 1 Fighter moved from sz18 to sz42
2 EarlyFighters moved from sz70 to sz47
1 EarlyFighter moved from Davao to sz70
1 Carrier moved from sz60 to sz70
2 EarlyFighters moved from sz60 to sz70
2 Bombers moved from Phuket to Thailand
1 Cruiser moved from sz70 to sz72
1 Infantry moved from Iwo Jima to sz72
1 Cruiser and 1 Infantry moved from sz72 to sz70
1 T.Boat moved from sz70 to sz72
1 Infantry moved from Iwo Jima to sz72
1 Infantry moved from sz72 to Gaferut
Yamamoto take Gaferut from Americans
1 Infantry moved from sz70 to Mindanao
1 Destroyer and 3 Submarines moved from sz71 to sz70Purchase Units - Yamamoto
Trigger YamamotoSpecial: Yamamoto has their production frontier changed to: YamamotoFrontierSpecial
Yamamoto buy 1 B.Transport, 2 Destroyers, 1 Infantry, 2 S.Subs, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz47
Yamamoto attack with 2 EarlyFighters
British defend with 1 Submarine
1 Submarine owned by the British Submerged
Battle in Thailand
Yamamoto attack with 1 Artillery, 2 Bombers and 1 Infantry
British defend with 1 Artillery
Yamamoto winYamamoto win with 2 EarlyFighters remaining, taking Thailand from British with 1 Artillery and 2 Bombers remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery
Casualties for Yamamoto: 1 Infantry
Battle in sz4
Yamamoto attack with 1 Destroyer and 2 Submarines
Russians defend with 1 Submarine; British defend with 1 Transport; Americans defend with 1 Destroyer and 1 Transport
Americans win with 1 Destroyer remaining. Battle score for attacker is -2
Casualties for British: 1 Transport
Casualties for Russians: 1 Submarine
Casualties for Americans: 1 Transport
Casualties for Yamamoto: 1 Destroyer and 2 Submarines
Battle in Chunking
Yamamoto attack with 1 Artillery and 1 Tank
Chinese defend with 1 Infantry
Yamamoto win, taking Chunking from Chinese with 1 Tank remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Artillery
Casualties for Chinese: 1 Infantry
Battle in sz42
Yamamoto attack with 1 EarlyFighter and 1 Fighter
Anzac defend with 1 Submarine
Yamamoto win with 1 EarlyFighter and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Anzac: 1 SubmarineNon Combat Move - Yamamoto
1 EarlyFighter and 1 Fighter moved from sz42 to sz70
2 EarlyFighters moved from sz47 to sz70
1 Submarine moved from sz70 to sz48
2 Artillerys moved from Tientsin to Hopeh
2 Bombers moved from Thailand to PhuketPlace Units - Yamamoto
1 Destroyer, 2 S.Subs and 1 Submarine placed in sz70
1 B.Transport, 1 Destroyer, 1 Submarine and 1 T.Boat placed in sz78
1 Infantry placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 62 PUs; end with 62 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 4
Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Szechwan to Shangsi
1 Artillery and 4 Infantrys moved from Gansu to N.Shangsi
1 Artillery and 2 Infantrys moved from Sian to Hanan
2 EarlyFighters moved from Sian to HananPurchase Units - Chinese
Trigger ChineseSpecial: Chinese has their production frontier changed to: ChineseFrontierSpecial
Chinese buy 1 Elite, 6 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hanan
Chinese attack with 1 Artillery, 2 EarlyFighters and 2 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 Artillery, 2 EarlyFighters and 2 Infantrys in Hanan, round 2 : 3/5 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Hanan, round 2 : 0/3 hits
2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Hanan
Chinese win, taking Hanan from Hisaichi with 1 Artillery, 2 EarlyFighters and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Battle in Shangsi
Chinese attack with 1 Artillery and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 1/3 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Shangsi, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shangsi
Chinese roll dice for 1 Artillery and 1 Infantry in Shangsi, round 3 : 1/2 hits
Hisaichi roll dice for 1 Artillery in Shangsi, round 3 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Shangsi
Chinese win, taking Shangsi from Hisaichi with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Shangsi
Chinese attack with 1 Artillery and 4 Infantrys
Hisaichi defend with 1 Artillery and 2 Infantrys
Chinese roll dice for 1 Artillery and 4 Infantrys in N.Shangsi, round 2 : 2/5 hits
Hisaichi roll dice for 1 Artillery and 2 Infantrys in N.Shangsi, round 2 : 1/3 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in N.Shangsi
Chinese roll dice for 1 Artillery and 3 Infantrys in N.Shangsi, round 3 : 2/4 hits
Hisaichi roll dice for 1 Artillery in N.Shangsi, round 3 : 0/1 hits
1 Artillery owned by the Hisaichi lost in N.Shangsi
Chinese win, taking N.Shangsi from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 2 Infantrys
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Artillery and 2 Infantrys moved from Szechwan to Sian
1 AAGun moved from Szechwan to Sian
1 Tank moved from Sikang to Sian
2 EarlyFighters moved from Hanan to Sian
1 Artillery and 4 Infantrys moved from Tsingnan to Sikang
4 Infantrys moved from Tsingnan to Gansu
4 Tanks moved from Ming Jong to Sikang
6 Infantrys moved from Xining to Tsingnan
3 Tanks moved from Urumal to Ming Jong
1 Infantry moved from Urumal to QuyanPlace Units - Chinese
1 Elite and 5 Infantrys placed in Xining
1 Infantry and 3 Tanks placed in UrumalTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs totalTerritory Summary for Chinese :
N.Shangsi : 1 Artillery and 3 Infantrys
Tsingnan : 6 Infantrys
Hanan : 1 Artillery and 2 Infantrys
Sikang : 1 Artillery, 4 Infantrys and 4 Tanks
Sian : 1 AAGun, 2 Artillerys, 2 EarlyFighters, 7 Infantrys and 9 Tanks
Quyan : 1 Infantry
Urumal : 1 Factory, 1 Infantry and 3 Tanks
Ming Jong : 3 Tanks
Shangsi : 1 Artillery and 1 Infantry
Xining : 1 AAGun, 1 Elite, 1 Factory and 5 Infantrys
Gansu : 4 InfantrysProduction/PUs Summary :
Yamamoto : 62 / 62
Chinese : 30 / 30
Hisaichi : 51 / 54
Dutch : 20 / 0
Thai : 14 / 14
British : 54 / 57
Anzac : 26 / 26
Americans : 87 / 88
Masaharu : 34 / 38
Russians : 29 / 29