Re: 16L BM2 -Pete (Allies) vs simon33 (Axis) Game VI !


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_38969_Fre13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Novgorod to Russia
                1 armour moved from Novgorod to Belarus
                      Germans take Archangel from Russians
                      Germans take Belarus from Russians
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 bombers moved from Russia to Novgorod
                7 artilleries, 8 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                2 artilleries and 1 infantry moved from Baltic States to Belarus
                1 artillery and 3 infantry moved from Norway to Finland
                2 artilleries moved from Western Germany to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                2 infantry moved from Romania to Bulgaria
                1 armour moved from Bessarabia to Bulgaria
                1 aaGun, 5 artilleries and 1 infantry moved from Bessarabia to Romania
                4 infantry moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in France
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery, 1 fighter and 6 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 aaGuns
                EDIT: Removing units owned by Germans from Normandy Bordeaux: 2 aaGuns
                EDIT: Adding units owned by Germans to France: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_38969_Ger14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 29 PUs;
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Greece to Albania
                2 fighters and 1 tactical_bomber moved from Greece to Albania

    Combat - Russians
                Battle in Albania
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Albania from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
                1 artillery, 2 fighters and 5 infantry moved from Samara to Russia
                4 armour moved from Bryansk to Ukraine
                4 artilleries and 3 infantry moved from Bryansk to Russia
                1 mech_infantry moved from Kansu to Samara
                1 armour moved from Buryatia to Yakut S.S.R.
                2 fighters and 1 tactical_bomber moved from Albania to Greece

    Place Units - Russians
                1 artillery and 2 infantry placed in Greece
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_38969_Rus14.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 4 artilleries and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Anhwe to Chahar
                1 artillery moved from Suiyuyan to Chahar
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Kweichow to Hopei
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                2 fighters moved from India to 41 Sea Zone
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine; ANZAC defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 submarine
                Battle in Chahar
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Shensi to Suiyuyan
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Shensi to Yunnan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Shantung to Anhwe
                1 aaGun moved from Anhwe to Shantung
                1 infantry moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                2 artilleries and 2 infantry moved from Yunnan to Burma
                2 infantry moved from Burma to India
                3 infantry moved from French Indo China to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Kwangtung to Kwangsi
                3 artilleries and 1 infantry moved from Amur to Manchuria
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from 41 Sea Zone to India

    Place Units - Japanese
                2 artilleries and 1 infantry placed in India
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 20
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,3,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2,5,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,1,3,4,2,4
                Japanese collect 38 PUs (20 lost to blockades); end with 40 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_38969_Jap14.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 bombers, 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
                2 bombers moved from Soviet Far East to Japan
                1 artillery, 7 infantry and 1 marine moved from Iwo Jima to 17 Sea Zone
                2 bombers moved from Iwo Jima to Japan
                2 fighters moved from Philippines to 6 Sea Zone
                4 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
                4 fighters moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 armour, 3 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 3 artilleries, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                1 artillery, 1 battleship, 2 destroyers, 4 fighters, 7 infantry, 1 marine and 4 transports moved from 17 Sea Zone to 6 Sea Zone
                1 artillery, 7 infantry and 1 marine moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                2 fighters moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone

    triplea_38969_Ame14.tsvg


  • kami/ scram in sz 6 and scram from w ger?

  • '19 '17 '16

    @-Pete:

    kami/ scram in sz 6 and scram from w ger?

    Didn’t sound good and looks worse.

    Ok, 1 Kami per DD, 4 on BB.

    No scram in either.

    I suspect this game is over but let’s see if I get lucky.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 3 bombers, 2 carriers, 3 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
                2 bombers moved from Soviet Far East to Japan
                1 artillery, 7 infantry and 1 marine moved from Iwo Jima to 17 Sea Zone
                2 bombers moved from Iwo Jima to Japan
                2 fighters moved from Philippines to 6 Sea Zone
                4 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Western Germany
                4 fighters moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                1 armour, 3 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 3 artilleries, 2 carriers, 1 destroyer, 4 fighters, 2 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 3 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                1 artillery, 1 battleship, 2 destroyers, 4 fighters, 7 infantry, 1 marine and 4 transports moved from 17 Sea Zone to 6 Sea Zone
                1 artillery, 7 infantry and 1 marine moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan
                2 fighters moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 6,4,1,1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Battle in 41 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Western Germany
                    Americans attack with 1 armour, 4 artilleries, 5 fighters and 5 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
                    Americans converts factory_major into different units
                    Americans win, taking Western Germany from Germans with 1 armour, 4 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 44
                    Casualties for Germans: 1 aaGun, 1 artillery, 3 fighters and 6 infantry
                    Casualties for Americans: 1 fighter and 1 infantry
                Battle in Japan
                    Americans attack with 2 artilleries, 4 bombers, 4 fighters, 8 infantry and 1 marine
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
                    Americans captures 45PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 2 artilleries, 4 bombers, 1 fighter, 2 infantry and 1 marine remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 aaGuns, 3 fighters and 4 infantry
                    Casualties for Americans: 3 fighters and 6 infantry
                triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to Japanese

    Non Combat Move - Americans
                1 bomber and 2 fighters moved from 6 Sea Zone to Iwo Jima
                4 bombers moved from Japan to Iwo Jima
                1 fighter moved from Japan to 6 Sea Zone
                2 carriers moved from 17 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 carrier moved from 21 Sea Zone to 35 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
                2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 89 Sea Zone
                1 artillery moved from Iraq to Persia
                1 fighter moved from Western Germany to 112 Sea Zone
                3 fighters moved from Western Germany to Normandy Bordeaux

    Place Units - Americans
                3 fighters placed in Normandy Bordeaux
                2 carriers placed in 101 Sea Zone
                3 bombers and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 82 PUs; end with 127 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 132 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 137 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 142 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 147 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 157 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 162 PUs

    triplea_38969_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese

    Combat - British
                Battle in Holland Belgium
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Northern Italy
                    British attack with 1 mech_infantry
                    Italians defend with 1 aaGun and 1 factory_minor
                    British win, taking Northern Italy from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 fighters moved from Egypt to Greece
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 fighters and 1 infantry placed in United Kingdom
                2 infantry placed in Egypt
                1 transport placed in 81 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                British collect 38 PUs; end with 38 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs

    Turn Complete - UK_Pacific

    triplea_38969_UK_14.tsvg

  • '19 '17 '16

    Ok, that’s it. This game is yours.


  • That was well-fought after that fatal blow in bryansk. gg.

  • '19 '17 '16

    Yeah thanks. Good attack. Perhaps I shouldn’t have exposed myself to dice on the defence in Bryansk.

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