shitty dice all around, but ok
Dawgoneit (Allies +22) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
2 mech_infantrys moved from Novgorod to Vologda
2 fighters moved from Bryansk to Vologda
1 infantry moved from Belarus to Smolensk
1 bomber moved from Southern Italy to Smolensk
1 bomber moved from Southern Italy to Gibraltar
2 infantry and 2 mech_infantrys moved from Northern Italy to 95 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Algeria
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 95 Sea Zone to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 fighter moved from Greece to Samara
2 tactical_bombers moved from Greece to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Gibraltar causes 4 damage total.
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tunisia
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Germans win, taking Tunisia from Americans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in AlgeriaNon Combat Move - Germans
1 bomber moved from Gibraltar to Southern France
2 fighters moved from Tunisia to 95 Sea Zone
3 mech_infantrys moved from Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
4 armour and 4 mech_infantrys moved from Volgograd to Bryansk
1 fighter and 2 tactical_bombers moved from Samara to Volgograd
2 fighters moved from Vologda to Bryansk
1 bomber moved from Smolensk to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 battleship, 1 carrier and 1 cruiser moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
3 infantry placed in Southern France
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
3 fighters moved from Russia to Smolensk
3 fighters moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 fighters moved from Smolensk to Russia
3 fighters moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,4,1,3,3,2,1,5,3,2,2,2
Russians collect 16 PUs (3 lost to blockades); end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour moved from Burma to India
6 fighters and 4 tactical_bombers moved from French Indo China to India
2 fighters and 1 tactical_bomber moved from Volgograd to Samara
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 16 Sea Zone
3 artilleries and 11 infantry moved from Manchuria to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Jehol to Korea
1 armour and 1 mech_infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Tambov to SamaraCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers
Americans defend with 1 destroyer and 2 submarines
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 3 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 20
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Amur
Japanese attack with 4 artilleries and 12 infantry
Russians defend with 1 aaGun and 11 infantry
Japanese win, taking Amur from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 7 infantry
Casualties for Russians: 1 aaGun and 11 infantry
Battle in Korea
Japanese attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
UK_Pacific win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 3 armour, 6 fighters and 4 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour, 2 fighters and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry
Battle in Samara
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Samara to Caucasus
1 armour moved from Kazakhstan to Caucasus
1 infantry moved from Volgograd to Caucasus
3 artilleries and 2 mech_infantrys moved from Volgograd to Caucasus
1 tactical_bomber moved from Greece to Caucasus
4 fighters and 3 tactical_bombers moved from India to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to French Indo China
2 aaGuns moved from Manchuria to KoreaPlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,6,4,6,6,5,4,6,5,6,1,3,3,6,2,4,4,2,2,4,5,1,6,5
Japanese collect 59 PUs (1 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 44 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
3 fighters moved from 37 Sea Zone to India
1 bomber moved from Sumatra to India
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 carriers moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from 37 Sea Zone to India
1 armour and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 armour, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
3 fighters moved from 91 Sea Zone to Algeria
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Algeria
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 92 Sea Zone
Americans attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Italians defend with 1 destroyer
Americans win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Algeria from Germans with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in India
Americans attack with 1 bomber and 4 fighters
Japanese defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 armourNon Combat Move - Americans
3 fighters moved from India to 39 Sea Zone
1 bomber moved from India to Sumatra
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from Algeria to 92 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 27 PUs;
British buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
5 infantry moved from Trans-Jordan to Iraq
4 armour moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 armour moved from Egypt to Iraq
4 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 transports moved from 38 Sea Zone to 79 Sea Zone
1 battleship moved from 38 Sea Zone to 37 Sea Zone
1 cruiser and 2 destroyers moved from 38 Sea Zone to 39 Sea ZoneCombat - British
Battle in Northwest Persia
British attack with 1 artillery and 3 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
2 armour and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 32 PUs (4 lost to blockades); end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in SyriaNon Combat Move - Italians
2 infantry moved from Greece to Albania
1 armour moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
1 armour moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to France
4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Western Germany to Northern Italy
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
3 destroyers and 2 submarines moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South WalesCombat - ANZAC
Battle in BurmaNon Combat Move - ANZAC
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 37 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 mech_infantrys moved from Novgorod to Smolensk
2 mech_infantrys moved from Eastern Poland to Smolensk
10 armour, 5 artilleries, 1 bomber, 2 fighters, 36 infantry and 44 mech_infantrys moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 fighter and 2 tactical_bombers moved from Volgograd to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 submarine moved from 119 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Southern France to GibraltarCombat - Germans
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Battle in 110 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 12 armour, 5 artilleries, 1 bomber, 3 fighters, 36 infantry, 47 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 7 fighters, 68 infantry and 1 tactical_bomber
Germans captures 16PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -41
Casualties for Germans: 7 armour, 5 artilleries, 36 infantry and 47 mech_infantrys
Casualties for Russians: 4 aaGuns, 3 artilleries, 7 fighters, 68 infantry and 1 tactical_bomber
Battle in Smolensk
Germans attack with 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Bryansk to Rostov
2 fighters moved from 95 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 bomber moved from Russia to Greece
3 fighters and 2 tactical_bombers moved from Russia to Ukraine
1 bomber moved from Gibraltar to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
4 mech_infantrys moved from Germany to Yugoslavia
3 mech_infantrys moved from Germany to Western GermanyPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 fighter and 2 infantry placed in Southern France
1 bomber placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 armour placed in Ukraine
3 infantry placed in France
Germans undo move 2.
1 fighter and 2 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 61 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 infantry moved from Vologda to UralsTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Amur to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 armour and 1 mech_infantry moved from Yunnan to Burma
2 infantry moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Burma
3 fighters and 3 tactical_bombers moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 artilleries, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia
1 infantry moved from Samara to Vologda
Japanese take Vologda from Russians
1 artillery moved from Samara to KazakhstanCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Soviet Far East
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Burma from ANZAC with 1 armour, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in Northwest Persia
Japanese attack with 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Northwest Persia from British with 2 artilleries, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 3 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Northwest Persia to Turkmenistan
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Jehol to 19 Sea Zone
2 mech_infantrys moved from Korea to Jehol
3 infantry moved from Jehol to Anhwe
4 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 38 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
3 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Amur to Korea
1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers and 2 fighters placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 infantry placed in India
2 armour and 1 mech_infantry placed in VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,3,1,4,5,3,2,4,4,3,6,3,1,3,2,3,6,5,6,1,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,1,3,4,4,3,5,6
Japanese collect 60 PUs (6 lost to blockades); end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 2 cruisers and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 37 Sea Zone to 20 Sea Zone
3 fighters moved from 39 Sea Zone to Burma
1 bomber moved from Sumatra to Burma
1 armour moved from Algeria to Libya
Americans take Tunisia from Germans
Americans take Libya from Italians
1 infantry and 1 mech_infantry moved from Morocco to AlgeriaCombat - Americans
Americans creates battle in territory 36 Sea Zone
Battle in Burma
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 armour and 1 mech_infantry
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in 36 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 20 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 20 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 carrier
Units damaged: 1 carrier owned by the Germans
Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 cruiser
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
2 fighters moved from 20 Sea Zone to 37 Sea Zone
3 carriers moved from 39 Sea Zone to 37 Sea Zone
3 fighters moved from Burma to 37 Sea Zone
1 bomber moved from Burma to Sumatra
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 94 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
2 destroyers and 2 transports placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 1 mech_infantry moved from Eastern Persia to India
2 mech_infantrys moved from Egypt to Syria
3 armour moved from Egypt to Syria
4 infantry moved from Trans-Jordan to Syria
3 armour, 3 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoCombat - British
Battle in India
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -13
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 3 armour, 4 infantry and 2 mech_infantrys
Germans defend with 1 infantry and 1 mech_infantry; Italians defend with 4 infantry
British win, taking Syria from Italians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 4 infantry
Casualties for Italians: 4 infantry
Battle in Northwest Persia
British attack with 3 armour, 3 infantry and 2 mech_infantrys
Japanese defend with 2 artilleries and 1 mech_infantry
British win, taking Northwest Persia from Japanese with 3 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 2 artilleries and 1 mech_infantryNon Combat Move - British
1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
British collect 36 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 94 Sea Zone
Italians take 97 Sea Zone from British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
2 transports moved from 99 Sea Zone to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to LibyaCombat - Italians
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win, taking 93 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Libya
Italians attack with 4 infantry
Americans defend with 1 armour
Italians win, taking Libya from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
4 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 37 Sea Zone to India
1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in India
ANZAC attack with 1 armour, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
ANZAC win, taking India from Japanese, taking Borneo from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Battle in BurmaNon Combat Move - ANZAC
1 carrier moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French





