Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
Yes please
Misclick. Air Battle:
Rolls: 1@1 1@2; Total Hits: 01@1: (3)1@2: (3)
Def
Rolling 1d6:
(3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
4 artilleries and 3 infantry moved from Poland to Baltic States
1 fighter, 1 infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Romania
1 bomber and 1 fighter moved from Ukraine to Russia
1 infantry and 2 tactical_bombers moved from Ukraine to Rostov
Purchase Units - Germans
Germans buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Rostov
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 artilleries and 3 infantry
Russians defend with 1 armour and 3 mech_infantrys
4 artilleries owned by the Germans retreated to Poland
Russians win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Germans: 3 infantry
Battle in Romania
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Romania from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Rostov to Ukraine
1 bomber and 1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Romania to Ukraine
1 aaGun and 5 infantry moved from Western Germany to Northern Italy
1 aaGun and 5 infantry moved from Germany to Poland
Place Units - Germans
2 artilleries and 4 infantry placed in Western Germany
Germans undo move 1.
5 artilleries and 1 infantry placed in Western Germany
Germans undo move 1.
4 artilleries and 2 infantry placed in Western Germany
2 artilleries and 5 infantry placed in Germany
Germans undo move 2.
3 infantry placed in Ukraine
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Manchuria to Korea
3 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Korea
2 bombers, 1 fighter and 1 tactical_bomber moved from Russia to Poland
3 fighters and 1 tactical_bomber moved from Bryansk to Poland
3 mech_infantrys moved from Baltic States to Poland
1 armour moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Poland
1 mech_infantry moved from Novgorod to Poland
1 artillery moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 44 PUs;
Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 artillery
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Poland
Russians attack with 1 armour, 2 bombers, 4 fighters, 5 mech_infantrys and 2 tactical_bombers
Germans defend with 1 aaGun, 4 artilleries and 5 infantry
Russians win, taking Poland from Germans with 1 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 aaGun, 4 artilleries and 5 infantry
Casualties for Russians: 1 fighter and 5 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 artillery moved from Tambov to Bryansk
1 artillery moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 bombers moved from Poland to Novgorod
1 armour moved from Novgorod to Baltic States
3 fighters moved from Poland to Baltic States
2 tactical_bombers moved from Poland to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Baltic States
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,2
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Japanese
2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from Japan to Korea
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 infantry moved from Anhwe to Hopei
2 bombers moved from Yunnan to Jehol
1 infantry moved from Shantung to Jehol
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from Philippines to 43 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 35 Sea Zone to 43 Sea Zone
3 fighters moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
2 artilleries moved from Anhwe to Kweichow
Purchase Units - Japanese
Japanese buy 5 artilleries, 2 destroyers and 8 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Americans defend with 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 66
Casualties for Americans: 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport
Casualties for Japanese: 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Korea from Russians with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Guam
Battle in Jehol
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Guam from Americans with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 3 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Japan
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Philippines
2 bombers moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
2 fighters moved from Korea to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to Japan
1 mech_infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
Japanese undo move 1.
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 artilleries and 2 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
Japanese collect 50 PUs (4 lost to blockades); end with 50 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from France to Holland Belgium
5 fighters moved from Normandy Bordeaux to Holland Belgium
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat - Americans
scramble?
Oops. I thought I’d blocked that move!
I also have 2 Kamikazes. One on each Cruiser. Full scramble. Lose CVs first.
Roger!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 battleship and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
3 carriers moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from France to Holland Belgium
5 fighters moved from Normandy Bordeaux to Holland Belgium
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in Sumatra
Battle in 35 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 6 fighters and 3 tactical_bombers
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking Sumatra from Japanese, taking 35 Sea Zone from Japanese with 1 battleship and 2 cruisers remaining. Battle score for attacker is 4
Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 3 carriers, 6 fighters and 3 tactical_bombers
Battle in Holland Belgium
Americans attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
5 fighters moved from Holland Belgium to France
4 transports moved from 107 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 mech_infantry moved from Quebec to Eastern United States
Place Units - Americans
1 carrier, 2 destroyers, 2 fighters and 2 submarines placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2,2,3,3,1,2,4,4
Americans collect 60 PUs (1 lost to blockades); end with 61 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
1 infantry moved from Hopei to Chahar
2 infantry moved from Tsinghai to Sikang
1 fighter and 10 infantry moved from Suiyuyan to Chahar
Place Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from France to 92 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from France to Gibraltar
Purchase Units - British
British buy 3 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - British
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Gibraltar
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery and 1 harbour
British win, taking Gibraltar from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Southern France
1 bomber moved from Gibraltar to Southern France
1 fighter moved from France to Southern France
1 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
1 mech_infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Iraq
2 armour and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 32 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 bomber moved from Ukraine to Russia
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from French
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Non Combat Move - Italians
1 fighter moved from Southern Italy to 95 Sea Zone
3 fighters moved from Ukraine to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
Place Units - Italians
3 artilleries and 4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Java to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 43 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 54 Sea Zone
ANZAC attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 54 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC win, taking Philippines from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to 62 Sea Zone
1 transport moved from 42 Sea Zone to 61 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 8
Combat Move - French
Purchase Units - French
French repair damage of 4x factory_minor; Remaining resources: 12 PUs;
French buy 4 infantry; Remaining resources: 0 PUs;
Place Units - French
1 infantry placed in Southern France
3 infantry placed in France
Turn Complete - French
French collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
5 infantry moved from Northern Italy to France
7 artilleries and 6 infantry moved from Western Germany to France
1 bomber moved from Ukraine to France
2 artilleries and 2 infantry moved from Germany to Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
1 fighter and 3 tactical_bombers moved from Ukraine to Western Ukraine
Purchase Units - Germans
Germans buy 7 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry and 1 tactical_bomber
Casualties for Russians: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 armour
Germans win, taking Poland from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 7 artilleries, 1 bomber and 11 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; Americans defend with 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 mech_infantry
Germans captures 15PUs while taking French capital
Germans win, taking France from French with 6 artilleries and 1 bomber remaining. Battle score for attacker is 52
Casualties for French: 4 infantry
Casualties for Germans: 1 artillery and 11 infantry
Casualties for Americans: 1 armour, 2 artilleries, 5 fighters, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 artillery moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
2 artilleries and 4 infantry placed in Western Germany
2 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 36 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Baltic States to Poland
2 fighters and 2 tactical_bombers moved from Baltic States to Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Germany
2 infantry moved from Volgograd to Rostov
1 artillery moved from Bryansk to Rostov
1 armour moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
6 infantry and 2 mech_infantrys moved from Manchuria to Korea
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 48 PUs;
Russians buy 1 armour, 3 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Korea
Russians attack with 6 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Korea from Japanese with 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Eastern Poland
Russians attack with 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 artillery
Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Poland from Germans with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Finland to Novgorod
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Germany to Novgorod
1 fighter moved from Poland to Bryansk
1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Poland to Novgorod
1 tactical_bomber moved from Poland to Bryansk
2 aaGuns moved from Manchuria to Korea
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 infantry placed in Volgograd
Russians undo move 2.
1 artillery and 1 infantry placed in Volgograd
2 artilleries, 1 fighter and 3 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,2,2,3,2
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
EDIT: 1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
EDIT: 2 bombers moved from Yunnan to 35 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 fighter moved from Anhwe to Jehol
1 fighter moved from Anhwe to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Buryatia to Amur
Japanese take Amur from Russians
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 2 destroyers, 3 fighters and 3 tactical_bombers
Americans defend with 1 battleship and 2 cruisers; ANZAC defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
retreated to 35 Sea Zone
ANZAC win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -35
Casualties for ANZAC: 1 carrier and 2 destroyers
Casualties for Americans: 2 cruisers
Casualties for Japanese: 1 bomber, 2 destroyers, 3 fighters and 3 tactical_bombers
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 bomber
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in Szechwan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
2 fighters owned by the ANZAC forced to land in Philippines
Non Combat Move - Japanese
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 fighters moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 6 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from 35 Sea Zone to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Yunnan to Burma
1 fighter moved from Jehol to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 19 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Japanese collect 41 PUs (7 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Americans
1 unit repaired.
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Borneo
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Borneo from Japanese with 2 battleships, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is -58
Casualties for Americans: 1 battleship, 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 fighters placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 9
Combat Move - Chinese
2 infantry moved from Chahar to Anhwe
1 fighter moved from Chahar to Anhwe
11 infantry moved from Chahar to Jehol
1 infantry moved from Szechwan to Sikang
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 11 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 10 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Chahar
Place Units - Chinese
3 infantry placed in Chahar
1 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total