Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Re: 16L BM2 -Pete (Allies) vs simon33 (Axis) Game VI !
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 34 PUs;
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Romania to Yugoslavia
Russians take Yugoslavia from Italians
1 infantry moved from Chahar to Anhwe
1 fighter moved from Shensi to Anhwe
2 infantry moved from Suiyuyan to Hopei
1 tactical_bomber moved from Shensi to Hopei
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 infantry moved from Russia to Vologda
3 fighters moved from Russia to Vologda
1 armour moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 armour moved from Bulgaria to AlbaniaCombat - Russians
Battle in Hopei
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Hopei from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Albania
Russians attack with 1 armour
Germans defend with 1 mech_infantry
Italians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armourNon Combat Move - Russians
1 fighter moved from Anhwe to Shensi
1 tactical_bomber moved from Hopei to Shensi
2 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
2 fighters moved from Vologda to Shensi
1 fighter moved from Vologda to Shensi
18 artilleries moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
5 mech_infantrys moved from Ukraine to Bryansk
5 mech_infantrys moved from Bryansk to Russia
3 armour and 3 mech_infantrys moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
8 mech_infantrys moved from Russia to NovosibirskPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 70 PUs;
Japanese buy 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Ceylon to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to West India
2 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
1 fighter moved from 19 Sea Zone to Chahar
1 mech_infantry moved from Kweichow to Chahar
1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 armour, 5 artilleries, 7 infantry, 1 marine and 2 mech_infantrys
1 armour retreated to India
UK_Pacific win with 2 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 7 infantry, 1 marine and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Battle in Chahar
Japanese attack with 1 fighter and 1 mech_infantry
Americans defend with 1 bomber
Japanese win, taking Chahar from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
2 cruisers moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Siberia to Amur
4 artilleries moved from Buryatia to Amur
1 artillery and 3 infantry moved from Shantung to Anhwe
1 fighter moved from Chahar to Anhwe
1 bomber, 2 fighters and 3 tactical_bombers moved from West India to India
1 infantry moved from Shan State to Burma
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to YunnanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in India
3 infantry placed in French Indo China
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 6 SuicideAttackTokens; 70 PUs;
Japanese buy 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Ceylon to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 fighter and 2 tactical_bombers moved from 39 Sea Zone to West India
2 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
1 fighter moved from 19 Sea Zone to Chahar
1 mech_infantry moved from Kweichow to Chahar
1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in West India
Japanese attack with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 armour, 5 artilleries, 7 infantry, 1 marine and 2 mech_infantrys
1 armour retreated to India
UK_Pacific win with 2 armour, 5 artilleries and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 7 infantry, 1 marine and 1 mech_infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
Battle in Chahar
Japanese attack with 1 fighter and 1 mech_infantry
Americans defend with 1 bomber
Japanese win, taking Chahar from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan
2 cruisers moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Siberia to Amur
4 artilleries moved from Buryatia to Amur
1 artillery and 3 infantry moved from Shantung to Anhwe
1 fighter moved from Chahar to Anhwe
1 bomber, 2 fighters and 3 tactical_bombers moved from West India to India
1 infantry moved from Shan State to Burma
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 39 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 77 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Burma
1 aaGun moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangsi to YunnanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
2 infantry placed in Kwangtung
3 infantry placed in India
3 infantry placed in French Indo China
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 fighters and 2 mech_infantrys moved from Eastern Persia to India
2 bombers moved from Midway to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
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fight with sub, scramble?
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Fight first round then submerge. Unless you miss of course. Lose DD first.
No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 fighters and 2 mech_infantrys moved from Eastern Persia to India
2 bombers moved from Midway to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
4 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 25 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 19 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber and 1 submarine
Battle in 6 Sea Zone
Americans attack with 6 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in India
Americans attack with 1 armour, 2 fighters and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Japanese win with 1 armour, 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 armour, 2 fighters and 2 mech_infantrysNon Combat Move - Americans
5 carriers and 12 submarines moved from 25 Sea Zone to 17 Sea Zone
1 cruiser and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 19 Sea Zone to Suiyuyan
2 carriers moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from Western United States to 25 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - Americans
2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 3 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
2 armour, 5 artilleries and 1 mech_infantry moved from West India to India
1 armour and 2 fighters moved from Eastern Persia to India
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Union of South Africa to 76 Sea Zone
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 79 Sea Zone to 75 Sea ZoneCombat - British
Battle in 76 Sea Zone
British attack with 1 fighter and 2 submarines
Japanese defend with 1 destroyer
British win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in India
British attack with 3 armour, 5 artilleries, 2 fighters and 1 mech_infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
Japanese win with 2 fighters remaining. Battle score for attacker is -14
Casualties for Japanese: 1 armour, 3 infantry and 3 tactical_bombers
Casualties for British: 3 armour, 5 artilleries, 2 fighters and 1 mech_infantryNon Combat Move - British
3 mech_infantrys moved from Persia to West India
1 artillery moved from Eastern Persia to West India
1 fighter moved from 76 Sea Zone to British Somaliland
1 fighter moved from 92 Sea Zone to 94 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 4 transports moved from 96 Sea Zone to 94 Sea Zone
1 aaGun, 1 armour and 1 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Eastern United States to Morocco
3 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 81 Sea Zone to 94 Sea Zone
2 fighters moved from Romania to Bulgaria
1 fighter moved from Romania to Bulgaria
1 fighter moved from United Kingdom to 94 Sea ZonePlace Units - British
2 infantry placed in United Kingdom
3 artilleries placed in Persia
3 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,5,3,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 32 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Greece to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
retreated to Yugoslavia
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 46 Sea Zone to 34 Sea Zone
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
Battle in SumatraNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 marine placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 8 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from Western Germany to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Albania to Yugoslavia
2 bombers moved from Archangel to Russia
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 mech_infantry moved from Archangel to Bryansk
Germans take Bryansk from Russians
1 armour moved from Slovakia Hungary to Western Ukraine
Germans take Eastern Poland from Russians
Germans take Western Ukraine from Russians
2 artilleries, 9 infantry and 9 mech_infantrys moved from Slovakia Hungary to Romania
Germans take Romania from RussiansCombat - Germans
Battle in Yugoslavia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Yugoslavia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans -
2 hits round 2. Lose DD and dented CV?
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yep max d
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 8 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 94 Sea Zone
3 fighters moved from Western Germany to 94 Sea Zone
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Yugoslavia
1 mech_infantry moved from Albania to Yugoslavia
2 bombers moved from Archangel to Russia
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to Russia
1 infantry moved from Archangel to Vologda
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 mech_infantry moved from Archangel to Bryansk
Germans take Bryansk from Russians
1 armour moved from Slovakia Hungary to Western Ukraine
Germans take Eastern Poland from Russians
Germans take Western Ukraine from Russians
2 artilleries, 9 infantry and 9 mech_infantrys moved from Slovakia Hungary to Romania
Germans take Romania from RussiansCombat - Germans
Battle in Yugoslavia
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Yugoslavia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports
Units damaged: 1 carrier owned by the British and 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
British win with 1 battleship, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is -48
Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers and 3 fighters
Casualties for British: 1 carrier, 1 destroyer and 1 submarine
2 fighters owned by the British forced to land in AlgeriaNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
1 aaGun moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Poland to Eastern Poland
3 artilleries and 1 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Archangel
3 artilleries moved from Novgorod to Archangel
2 bombers moved from Russia to Novgorod
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 armour and 1 mech_infantry moved from Urals to Archangel
1 infantry moved from Southern France to France
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Vologda to FinlandPlace Units - Germans
3 infantry placed in Novgorod
7 artilleries and 3 infantry placed in Germany
1 artillery and 1 infantry placed in France
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 27 PUs;
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Russians take Urals from Germans
Russians take Evenkiyskiy from Germans
2 mech_infantrys moved from Novosibirsk to Timguska
1 fighter and 1 tactical_bomber moved from Shensi to Timguska
2 fighters moved from Shensi to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 armour and 3 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 artillery moved from Bulgaria to Greece
Russians take Greece from Italians
1 artillery moved from Bulgaria to Albania
Russians take Albania from Italians
15 artilleries moved from Bulgaria to YugoslaviaCombat - Russians
Battle in Chahar
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Chahar from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Timguska
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Timguska from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Russians attack with 15 artilleries
Germans defend with 1 mech_infantry
Russians win, taking Yugoslavia from Germans with 14 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Bryansk
Russians attack with 3 armour, 1 infantry and 5 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 3 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Rostov to Bryansk
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Timguska to Shensi
2 fighters moved from Chahar to Shensi
1 armour and 7 mech_infantrys moved from Novosibirsk to Russia
1 armour and 3 mech_infantrys moved from Novosibirsk to Shensi
2 artilleries moved from Bulgaria to Yugoslavia
2 aaGuns moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
1 artillery moved from Russia to BryanskPlace Units - Russians
3 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 6 SuicideAttackTokens; 67 PUs;
Japanese buy 1 artillery, 2 destroyers, 2 fighters and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 fighter moved from Anhwe to 17 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
4 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 17 Sea Zone
Japanese take 22 Sea Zone from Americans
5 fighters and 1 tactical_bomber moved from Japan to 17 Sea Zone
1 artillery and 3 infantry moved from Anhwe to Hopei
8 artilleries, 5 infantry and 2 mech_infantrys moved from Kweichow to Hopei
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 9 artilleries, 8 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Hopei from Chinese with 9 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 4 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 5 carriers, 1 cruiser, 8 fighters, 16 submarines, 2 tactical_bombers and 2 transports -
6 hits in SZ17. I presume 1 sub but dent the 5 CVs or lose 5 subs?
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max d