@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
Quite a blizzard we’re having today.
4-6 inches an hour.
2-3 feet expected.
20 mile an hour wind gust.
wind chill minus -25
Ouch. Canada?
It didn’t accept the tank edit.
Rnd 1:
Rolling 1d6:
(4)
Rnd 2:
Rolling 1d6:
(4)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Japanese
1 unit repaired.
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Anhwe to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
10 infantry moved from Anhwe to Shantung
2 tactical_bombers moved from Yunnan to India
2 bombers moved from French Indo China to India
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 armour and 1 mech_infantry moved from Shan State to India
2 fighters moved from 37 Sea Zone to India
1 carrier moved from 38 Sea Zone to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 19 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 5 infantry moved from Yunnan to Szechwan
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 armour
EDIT: Adding units owned by Japanese to Szechwan: 1 armour
EDIT: Turning off Edit Mode
Battle in India
Japanese attack with 2 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 fighter and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 11PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter and 7 infantry
Casualties for Japanese: 2 artilleries and 3 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 2 transports
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 submarine and 2 transports
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Russians defend with 1 aaGun and 5 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 3 infantry
Casualties for Japanese: 2 infantry
Battle in Shantung
Japanese attack with 10 infantry
Americans defend with 1 artillery
Japanese win, taking Shantung from Chinese with 9 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Anhwe to Shantung
4 fighters and 4 tactical_bombers moved from Manchuria to 19 Sea Zone
1 carrier moved from 37 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to Okinawa
2 fighters moved from India to 39 Sea Zone
1 infantry moved from Hunan to Yunnan
1 fighter moved from India to Yunnan
2 bombers and 3 tactical_bombers moved from India to Yunnan
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 2 fighters and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
The Tank didn’t make a difference in the end.
new York
lake effect
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 96 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 3 fighters and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 carriers and 4 fighters moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Western United States to 25 Sea Zone
1 bomber moved from Jehol to India
8 fighters and 1 tactical_bomber moved from Jehol to Yunnan
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in India
Americans attack with 1 bomber
Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Japanese win with 1 armour remaining. Battle score for attacker is -2
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in 25 Sea Zone
Americans attack with 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 10 fighters and 2 transports
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win with 2 battleships, 5 carriers, 3 cruisers, 1 destroyer, 10 fighters and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 cruiser and 1 destroyer
Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Yunnan
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers
Americans win with 4 fighters remaining. Battle score for attacker is 19
Casualties for Americans: 4 fighters and 1 tactical_bomber
Casualties for Japanese: 2 bombers, 1 fighter, 1 infantry and 3 tactical_bombers
Non Combat Move - Americans
4 fighters moved from Yunnan to Kweichow
1 carrier moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
2 fighters placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Chinese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Sikang
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Manchuria
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Manchuria from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Kweichow
4 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - British
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
3 infantry moved from West India to India
1 fighter moved from Eastern Persia to India
Purchase Units - British
British buy 3 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in India
British attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in 96 Sea Zone
British attack with 1 cruiser
Italians defend with 1 cruiser and 1 destroyer
Italians win with no units remaining. Battle score for attacker is 8
Casualties for Italians: 1 cruiser and 1 destroyer
Casualties for British: 1 cruiser
Non Combat Move - British
2 armour moved from Egypt to Tobruk
2 armour moved from Egypt to Alexandria
1 infantry moved from Trans-Jordan to Syria
1 mech_infantry moved from Iraq to Syria
1 armour moved from Ethiopia to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 fighter moved from India to Eastern Persia
1 armour moved from Iraq to Eastern Persia
Place Units - British
1 factory_minor placed in Persia
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,5,4,3,1,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
1 bomber moved from Normandy Bordeaux to Southern Italy
4 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser and 2 destroyers moved from 62 Sea Zone to 54 Sea Zone
ANZAC take 54 Sea Zone from Japanese
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Morocco to 104 Sea Zone
Combat - French
Battle in 104 Sea Zone
French attack with 1 fighter
Germans defend with 1 battleship and 1 destroyer
Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
10 armour, 8 artilleries, 21 infantry and 11 mech_infantrys moved from Bryansk to Russia
1 armour and 8 mech_infantrys moved from Ukraine to Russia
1 bomber, 2 fighters and 3 tactical_bombers moved from Eastern Poland to Russia
3 fighters moved from Novgorod to Russia
3 bombers moved from Western Germany to Russia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from Archangel to Smolensk
5 infantry moved from Belarus to Smolensk
1 armour moved from Eastern Poland to Ukraine
Germans take Bessarabia from Russians
1 artillery and 1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Purchase Units - Germans
Germans buy 3 artilleries, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 11 armour, 8 artilleries, 4 bombers, 5 fighters, 21 infantry, 19 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 5 fighters, 50 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 31PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 8 armour, 8 artilleries, 3 fighters, 21 infantry and 19 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 3 artilleries, 5 fighters, 50 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 aaGun moved from Belarus to Smolensk
4 bombers, 2 fighters and 3 tactical_bombers moved from Russia to Bryansk
2 mech_infantrys moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in France
2 transports placed in 112 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 89 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Russians
11 infantry moved from Volgograd to Caucasus
1 infantry moved from Kansu to Timguska
1 infantry moved from Timguska to Yenisey
Non Combat Move - Russians
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Japanese
1 armour, 1 artillery and 3 infantry moved from Szechwan to Yunnan
1 fighter moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
9 infantry moved from Shantung to Jehol
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
2 tactical_bombers moved from Okinawa to Jehol
2 fighters moved from 6 Sea Zone to Jehol
3 fighters and 1 tactical_bomber moved from Japan to Jehol
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 armour and 1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from French Indo China to Yunnan
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 2 destroyers, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 9 fighters, 10 infantry and 5 tactical_bombers
Russians defend with 1 aaGun and 6 infantry; Chinese defend with 1 artillery, 1 fighter and 9 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 9 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 37
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Chinese: 1 artillery, 1 fighter and 9 infantry
Casualties for Japanese: 9 infantry
Battle in Korea
Non Combat Move - Japanese
3 carriers, 2 destroyers and 3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to Shantung
1 tactical_bomber moved from Jehol to Shantung
8 fighters and 4 tactical_bombers moved from Jehol to 6 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Shan State
Place Units - Japanese
1 factory_minor placed in Shantung
2 carriers and 2 destroyers placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 48 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Kweichow to Shantung
3 fighters moved from Kweichow to Shantung
9 fighters moved from 25 Sea Zone to Korea
1 fighter moved from 25 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 battleships, 5 carriers, 3 cruisers and 2 transports moved from 25 Sea Zone to 26 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in Shantung
Americans attack with 4 fighters
Japanese defend with 1 aaGun, 1 factory_minor, 1 fighter and 1 tactical_bomber
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 aaGun, 1 fighter and 1 tactical_bomber
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Americans attack with 9 fighters
Japanese defend with 1 armour and 1 infantry
Americans win with 9 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
9 fighters moved from Korea to Manchuria
2 fighters moved from Shantung to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
Place Units - Americans
7 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Anhwe
1 artillery and 2 infantry moved from Suiyuyan to Chahar
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Syria to Persia
1 infantry moved from Trans-Jordan to Syria
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 armour moved from Tobruk to Alexandria
2 armour moved from Alexandria to Trans-Jordan
4 armour and 3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from French Central Africa to French Equatorial Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Purchase Units - British
British buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Non Combat Move - British
Place Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,4,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 bomber moved from Southern Italy to Trans-Jordan
Purchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
French defend with 1 infantry; British defend with 2 armour and 1 artillery
British win with 2 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Trans-Jordan to Greece
1 carrier moved from 97 Sea Zone to 98 Sea Zone
5 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from United Kingdom to Scotland
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French