@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
Dawgoneit (Allies +22) vs. StuckTojo (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
6 infantry moved from Bryansk to Belarus
2 armour and 2 mech_infantrys moved from Bryansk to Archangel
2 fighters moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
3 fighters moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 fighters and 6 infantry
Germans defend with 5 infantry
Russians win, taking Belarus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Russians attack with 2 armour, 3 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 3 artilleries and 40 infantry moved from Bryansk to Russia
3 fighters moved from Belarus to Russia
3 fighters moved from Archangel to Russia
1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 22 Sea Zone to 16 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 55 Sea Zone to 63 Sea Zone
1 mech_infantry moved from French Indo China to Burma
5 fighters and 1 tactical_bomber moved from French Indo China to Burma
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Kazakhstan to Rostov
1 fighter and 1 tactical_bomber moved from Sikang to Rostov
1 mech_infantry moved from Sikang to Volgograd
Japanese take Volgograd from Russians
1 artillery moved from Kazakhstan to Volgograd
1 artillery moved from Yunnan to Burma
1 submarine moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 5 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Szechwan to Yunnan
2 artilleries, 4 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
5 fighters and 1 tactical_bomber moved from Burma to French Indo China
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Manchuria to Korea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from Japan to KwangtungPlace Units - Japanese
3 mech_infantrys placed in French Indo China
1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry placed in Japan
Japanese undo move 2.
Japanese undo move 1.
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery, 1 bomber, 1 fighter, 5 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 battleship, 3 carriers, 3 cruisers and 2 submarines moved from 42 Sea Zone to 39 Sea Zone
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Malaya
Battle in 25 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
Americans win, taking Malaya from Japanese with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 39 Sea Zone
Americans attack with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win, taking 39 Sea Zone from Neutral with 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in BorneoNon Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 mech_infantrys moved from British Columbia to Alaska
2 mech_infantrys moved from British Columbia to AlaskaPlace Units - Americans
1 carrier, 2 fighters and 1 transport placed in 101 Sea Zone
1 armour placed in Central United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Syria to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone
4 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in 80 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - British
1 fighter moved from Burma to IndiaPlace Units - British
1 destroyer placed in 81 Sea Zone
2 armour placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
2 armour moved from Baltic States to Western Ukraine
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 1 cruiser, 2 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 artilleries and 4 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Battle in Western Ukraine
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 3 armour remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Battle in SyriaNon Combat Move - Italians
3 fighters moved from Southern Italy to Greece
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
2 aaGuns moved from Bessarabia to RomaniaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 destroyer and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
2 destroyers and 1 submarine moved from 62 Sea Zone to 63 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
ANZAC win, taking 41 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 63 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 63 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
4 fighters moved from 41 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to IndiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
2 bombers moved from Southern Italy to Archangel
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
7 armour, 5 artilleries, 31 infantry and 17 mech_infantrys moved from Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
1 armour moved from Romania to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
6 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Romania to Belarus
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 105 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 armour and 1 mech_infantry
Germans win, taking Archangel from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 16
Casualties for Russians: 2 armour and 1 mech_infantry
Battle in Bryansk
Germans attack with 10 armour, 5 artilleries, 31 infantry and 23 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 10 armour, 5 artilleries, 31 infantry and 23 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Romania
3 aaGuns moved from Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Belarus
2 bombers moved from Archangel to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns moved from Western Germany to France
1 fighter moved from France to Southern Italy
2 fighters and 2 tactical_bombers moved from Algeria to Syria
1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Syria
1 artillery, 2 infantry and 1 mech_infantry moved from 99 Sea Zone to SyriaPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 12 infantry moved from Buryatia to AmurPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Japan to 26 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
2 mech_infantrys moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
3 fighters and 1 tactical_bomber moved from French Indo China to Burma
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 armour moved from Samara to Volgograd
1 fighter moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to BurmaCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 destroyer and 1 transport
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 4 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for British: 4 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Borneo to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
3 fighters moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 tactical_bomber moved from Kwangtung to Japan
1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
5 transports moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 6 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
1 artillery, 6 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
2 aaGuns, 2 artilleries and 11 infantry moved from Korea to Manchuria
1 mech_infantry moved from Kazakhstan to Volgograd
1 fighter moved from Ukraine to Syria
1 tactical_bomber moved from Ukraine to 99 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall IslandsPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to Borneo: 1 artillery
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 transport
EDIT: Changing ownership of Borneo from UK_Pacific to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Volgograd
1 fighter and 1 infantry placed in Japan
1 submarine placed in 6 Sea Zone
1 airfield and 3 armour placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total -
Sorry about the edits. I forgot to unload my bloody transport in Borneo, ended up with just a fighter and a tac. in the fight.
Hit your guy and took one loss.
Fixed it so I lost one inf. instead of a plane.
Stupid of me.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 destroyers and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 9 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 9 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Morocco
Battle in Gibraltar
Battle in 43 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking Morocco from Germans, taking Gibraltar from Italians with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 tactical_bomber moved from 43 Sea Zone to 37 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
1 fighter moved from India to Burma
16 infantry moved from India to Burma
1 armour moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
1 mech_infantry moved from Eastern Persia to India
3 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Northwest Persia to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in Burma
British attack with 1 fighter and 19 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 1 fighter and 19 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in CelebesNon Combat Move - British
1 fighter moved from Burma to IndiaPlace Units - British
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,3,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 27 PUs (8 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
Sorry about the edits. Â I forgot to unload my bloody transport in Borneo, ended up with just a fighter and a tac. in the fight.
Hit your guy and took one loss.
Fixed it so I lost one inf. instead of a plane.
Stupid of me.
all good
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Quite a blizzard we’re having today.
4-6 inches an hour.
2-3 feet expected.
20 mile an hour wind gust.
wind chill minus -25 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 99 Sea Zone to 98 Sea ZoneNon Combat Move - Italians
2 artilleries and 4 infantry moved from Syria to 99 Sea Zone
2 artilleries, 1 cruiser, 4 infantry and 3 transports moved from 99 Sea Zone to 95 Sea Zone
4 infantry moved from Northern Italy to France
1 mech_infantry moved from Romania to Northern Italy
2 aaGuns moved from Romania to Yugoslavia
2 infantry moved from Yugoslavia to Albania
3 fighters moved from Greece to Southern Italy
2 artilleries and 4 infantry moved from 95 Sea Zone to Northern Italy
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
3 armour moved from Western Ukraine to Rostov
1 submarine moved from 98 Sea Zone to 96 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
Quite a blizzard we’re having today.
4-6 inches an hour.
2-3 feet expected.
20 mile an hour wind gust.
wind chill minus -25Wow. It’s cold here in Alberta, but we’ve been spared the snow and wind.
Good night to stay in and play Axis & Allies :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser and 2 fighters moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
2 fighters moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from India to Burma
2 destroyers and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 43 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total





