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16L G40 simon33 (X) vs dawgoneit (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Japanese
2 bombers moved from Kwangsi to India
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
5 artilleries and 5 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 artillery moved from French Indo China to Shan State
2 submarines moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea ZonePurchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Battle in Celebes
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Korea from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
retreated to Shan State
UK_Pacific win with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Japanese attack with 5 artilleries and 5 infantry
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 armour moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters moved from Korea to Japan
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kwangsi
2 bombers moved from India to French Indo China
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
4 infantry moved from Jehol to Anhwe
1 destroyer moved from 23 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from 26 Sea Zone to Midway
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
1 armour moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Chinese
2 artilleries and 6 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Chahar
1 artillery and 8 infantry moved from Suiyuyan to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
1 fighter moved from Malta to Tobruk
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 cruiser, 1 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to TobrukPurchase Units - British
British buy 1 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Yunnan
British attack with 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 5 artilleries and 4 infantry
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries and 4 infantry
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Tobruk to Egypt
3 infantry moved from Persia to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 aaGun moved from Burma to India
1 fighter moved from Yunnan to India
1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to RomaniaPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Battle in Romania
Italians attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Gibraltar from British, taking Romania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser and 2 transports
British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -16
Casualties for Italians: 1 fighter and 1 submarineNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode
1 infantry moved from British Somaliland to Ethiopia
1 bomber moved from Romania to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun, 1 armour and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 29 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from Malta to 92 Sea Zone
2 infantry moved from Morocco to AlgeriaCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French win, taking Algeria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Germany to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Western Germany to Novgorod
8 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Germany to Novgorod
1 tactical_bomber moved from Western Germany to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
9 armour, 8 artilleries, 21 infantry and 11 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Baltic States
1 fighter moved from Baltic States to NovgorodPurchase Units - Germans
Germans buy 1 armour, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 2 fighters, 8 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 6 infantry
Battle in Western Ukraine
Germans attack with 9 armour, 8 artilleries, 21 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 9 armour, 8 artilleries, 21 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Karelia
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 bomber moved from Novgorod to Eastern Poland
2 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from Germany to Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 artilleries and 1 infantry moved from Western Germany to Germany
1 artillery moved from France to Western Germany
1 artillery and 1 infantry moved from Eire to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
1 battleship and 1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Russians
6 infantry moved from Manchuria to Korea
5 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapanesePurchase Units - Russians
Russians buy 14 infantry; Remaining resources: 7 PUs;Combat - Russians
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters moved from Ukraine to Russia
1 infantry moved from Belarus to Bryansk
4 aaGuns, 1 armour, 3 artilleries, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Evenkiyskiy
1 aaGun moved from Manchuria to Korea
1 infantry moved from Ukraine to Bessarabia
6 infantry moved from Ukraine to RostovPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in UkraineTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,6,4
Russians collect 33 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
2 bombers moved from French Indo China to India
1 fighter moved from 41 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour moved from Kwangsi to Shan State
1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
3 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Jehol
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 5 infantry
4 infantry retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from India to 38 Sea Zone
1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
2 bombers moved from India to French Indo China
1 infantry moved from Hunan to Yunnan
1 aaGun moved from Hunan to Anhwe
2 infantry moved from Hunan to Anhwe
1 artillery and 3 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters moved from French Indo China to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 6 Sea Zone
1 carrier and 2 destroyers moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Anhwe
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
2 tactical_bombers moved from Malaya to Yunnan
1 destroyer moved from 16 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 artillery and 2 infantry moved from 19 Sea Zone to Shantung
1 bomber moved from Queensland to Shantung
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to Jehol
2 fighters moved from Midway to Jehol
2 battleships, 4 carriers, 3 cruisers and 1 destroyer moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 7 fighters; Remaining resources: 0 PUs;Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 submarine and 2 transports
Japanese defend with 1 transport
Americans win, taking 19 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shantung
Americans attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
Americans win, taking Shantung from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Trigger Chinese Destroy Factories Shantung Americans: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Americans
1 bomber moved from Shantung to Jehol
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
4 fighters placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 artillery moved from Shensi to Szechwan
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Jehol
1 artillery moved from Chahar to Suiyuyan
1 artillery and 8 infantry moved from Chahar to JeholPlace Units - Chinese
2 infantry placed in Suiyuyan
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat Move - British
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
3 infantry moved from Eastern Persia to West India
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 artillery and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 artillery moved from 93 Sea Zone to Southern France
1 cruiser moved from 96 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Belgian Congo to Ethiopia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Belgian Congo to EgyptPurchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Ethiopia
British attack with 1 armour and 2 infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Battle in Greece
Battle in Iraq
British attack with 1 armour, 1 fighter and 3 mech_infantrys
Neutral_Axis defend with 3 infantry
British win, taking Southern France from Italians, taking Greece from Italians, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Eastern Persia
2 infantry moved from 87 Sea Zone to French West AfricaPlace Units - British
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 11 PUs total -
Forgot to attack greece
tank
Rolling 1d6:
(4)def
Rolling 1d6:
(6) -
tank
Rolling 1d6:
(1)def
Rolling 1d6:
(3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 4 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from British with 4 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
French defend with 1 destroyer
Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 artillery
EDIT: Changing ownership of Greece from British to Italians
EDIT: Turning off Edit Mode
1 fighter moved from 93 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 armour moved from Romania to GreecePlace Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea ZonePurchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Algeria to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 battleship and 1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Baltic States to Belarus
3 infantry moved from Novgorod to Belarus
1 bomber moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Bessarabia
1 armour, 9 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Bryansk
9 armour, 8 artilleries, 21 infantry and 11 mech_infantrys moved from Western Ukraine to BryanskPurchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 3 infantry; Remaining resources: 2 PUs;Combat - Germans
Battle in Archangel
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win, taking Archangel from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 104 Sea Zone
Germans attack with 1 battleship and 1 destroyer
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 10 armour, 8 artilleries, 21 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 10 armour, 8 artilleries, 21 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 bomber and 1 fighter moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Germany to Western Germany
1 fighter moved from 99 Sea Zone to Eastern Poland
3 fighters moved from Karelia to Novgorod
2 tactical_bombers moved from Karelia to Eastern Poland
1 artillery and 1 infantry moved from Norway to FinlandPlace Units - Germans
3 artilleries, 3 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Russians
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 6 PUs;Non Combat Move - Russians
1 aaGun and 5 infantry moved from Korea to Manchuria
1 aaGun and 5 infantry moved from Manchuria to Jehol
5 infantry moved from Rostov to Volgograd
1 infantry moved from Russia to Tambov
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Timguska to Kansu
1 infantry moved from Russia to SmolenskPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,3,6,6,2,3,1,1,2,2,6,4,3,6,4,3
Russians collect 25 PUs (3 lost to blockades); end with 31 PUs total