16L -Pete (Axis) vs. Karl7 (Allies) BM 2

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Alexandria from Italians to British
                EDIT: Turning off Edit Mode
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from French Equatorial Africa to Egypt
                2 artilleries and 4 infantry moved from Burma to Yunnan
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone

    Place Units - British
                3 armour placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 destroyer and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,6,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_38957_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 bomber moved from Volgograd to Rostov
                1 fighter moved from Caucasus to Rostov
                2 artilleries moved from Volgograd to Rostov

    Place Units - Italians
                3 infantry placed in Rostov

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,2,1,1,6,4,2,1
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total

    triplea_38957_Ita8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_38957_ANZ8.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 79 Sea Zone
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38957_Fre8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 76 PUs;
                Germans buy 3 fighters, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Syria
                      Germans take Syria from British
                1 armour moved from Syria to Iraq
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Holland Belgium
                3 artilleries and 4 infantry moved from France to Normandy Bordeaux
                3 armour and 3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 armour, 2 artilleries, 7 infantry and 18 mech_infantrys moved from Belarus to Bryansk
                3 infantry moved from Ukraine to Bryansk
                6 fighters, 3 mech_infantrys and 3 tactical_bombers moved from Caucasus to Bryansk
                3 bombers moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Tambov
                      Germans take Tambov from Russians
                2 fighters moved from 112 Sea Zone to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 2 artilleries, 3 bombers, 6 fighters, 10 infantry, 21 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 2 armour, 4 artilleries, 30 infantry and 1 mech_infantry
                    Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 3 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery, 10 infantry and 21 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 2 armour, 4 artilleries, 30 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Persia to Iraq
                2 fighters moved from Bryansk to Novgorod
                1 fighter moved from Bryansk to Novgorod
                3 bombers, 3 fighters and 3 tactical_bombers moved from Bryansk to Novgorod
                1 aaGun moved from France to Normandy Bordeaux
                19 artilleries and 23 infantry moved from Volgograd to Tambov
                1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 fighters moved from Holland Belgium to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 aaGun and 2 infantry moved from Northern Italy to Western Germany
                1 aaGun, 1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Yugoslavia to Western Germany

    Place Units - Germans
                3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany
                3 infantry placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Caucasus
                3 infantry placed in Volgograd
                1 infantry placed in Ukraine
                Germans undo move 6.
                1 infantry placed in Western Germany
                Germans undo move 1.
                3 fighters and 1 infantry placed in Western Germany
                1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,1,5,4,6,1,6,1,5
                Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_38957_Ger9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Bryansk
                4 fighters moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 artillery
                    Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Dzavhan from Japanese to Russians
                EDIT: Turning off Edit Mode
                4 fighters and 1 tactical_bomber moved from Bryansk to Crete
                2 aaGuns, 4 artilleries and 33 infantry moved from Russia to Smolensk
                3 infantry moved from Urals to Vologda
                1 fighter moved from Yakut S.S.R. to Vologda
                2 aaGuns and 20 infantry moved from Yakut S.S.R. to Dzavhan

    Place Units - Russians
                1 aaGun and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total

    triplea_38957_Rus9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey sorry for all the dice results… I moved, left the computer, but forgot to post the stupid turn twice!  The only battle was the USSR taking out your art/tank… minor affair.

    Ugh, looks like I just gave you an opening to win the game… yikes!  :-o


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kwangtung to Kiangsu
                1 infantry and 1 mech_infantry moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
                2 armour moved from Buryatia to Manchuria
                2 bombers moved from French Indo China to Iraq
                1 armour moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kwangsi to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                1 tactical_bomber moved from 37 Sea Zone to Hunan
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 armour moved from Suiyuyan to Hopei

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 armour
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Hopei
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe
                2 battleships, 5 carriers, 1 cruiser, 6 fighters, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter moved from Philippines to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from Philippines to French Indo China
                1 tactical_bomber moved from Hunan to Anhwe

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
                Japanese undo move 1.
                1 fighter and 2 infantry placed in French Indo China
                Japanese undo move 1.
                1 carrier placed in 36 Sea Zone
                2 infantry placed in Malaya
                1 submarine placed in 37 Sea Zone
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 carrier and 1 transport placed in 36 Sea Zone
                1 fighter placed in French Indo China
                2 infantry placed in Malaya
                1 submarine placed in 37 Sea Zone
                Japanese undo move 3.
                1 destroyer placed in 37 Sea Zone
                1 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,5
                Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_38957_Jap9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 fighter moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Kwangtung to Kiangsu
                1 infantry and 1 mech_infantry moved from Anhwe to Kiangsu
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu
                2 armour moved from Buryatia to Manchuria
                2 bombers moved from French Indo China to Iraq
                1 armour moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kwangsi to Hunan
                1 mech_infantry moved from Kwangtung to Hunan
                1 tactical_bomber moved from 37 Sea Zone to Hunan
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 armour moved from Suiyuyan to Hopei

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 armour
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 mech_infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Kiangsu from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Hopei
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe
                2 battleships, 5 carriers, 1 cruiser, 6 fighters, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter moved from Philippines to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 fighter moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                1 tactical_bomber moved from Philippines to French Indo China
                1 tactical_bomber moved from Hunan to Anhwe

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Malaya
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
                Japanese undo move 1.
                1 fighter and 2 infantry placed in French Indo China
                Japanese undo move 1.
                1 carrier placed in 36 Sea Zone
                2 infantry placed in Malaya
                1 submarine placed in 37 Sea Zone
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 carrier and 1 transport placed in 36 Sea Zone
                1 fighter placed in French Indo China
                2 infantry placed in Malaya
                1 submarine placed in 37 Sea Zone
                Japanese undo move 3.
                1 destroyer placed in 37 Sea Zone
                1 infantry placed in Malaya
                1 artillery and 2 infantry placed in Kwangtung
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6,5
                Japanese collect 54 PUs (11 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Buryatia: 2 aaGuns, 3 artilleries and 14 infantry
                EDIT: Adding units owned by Japanese to Yakut S.S.R.: 2 aaGuns, 3 artilleries and 14 infantry
                EDIT: Turning off Edit Mode

    triplea_38957_Jap9.tsvg


  • No worries about the dice results. Interesting seeing the Russians retreat towards Germany  :lol:

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 5 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 35 Sea Zone
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                5 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                5 fighters and 2 tactical_bombers moved from 33 Sea Zone to Philippines
                2 fighters moved from 33 Sea Zone to Philippines
                2 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 bomber moved from Russia to Iraq
                4 bombers moved from Caroline Islands to 35 Sea Zone

    Combat - Americans
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Iraq causes 3 damage total.
                Battle in 35 Sea Zone
                    Americans attack with 4 bombers, 2 fighters, 6 submarines and 2 transports
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 4 bombers, 2 fighters, 6 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                    Americans attack with 1 artillery, 7 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery, 7 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Americans
                1 battleship, 6 carriers, 2 cruisers, 4 destroyers and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
                7 fighters moved from Philippines to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
                2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Iraq to Egypt
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Gibraltar to Egypt
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                4 bombers moved from 35 Sea Zone to Caroline Islands

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery, 3 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_38957_Ame9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 artillery moved from Kweichow to Hunan
                3 infantry moved from Yunnan to Hunan
                2 artilleries and 3 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Battle in Hunan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour
                    Chinese win, taking Suiyuyan from Japanese, taking Hunan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Shensi
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    triplea_38957_Chi9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                3 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery moved from Crete to 99 Sea Zone
                1 artillery and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Egypt
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun and 3 infantry moved from 92 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from India to West India
                1 infantry moved from India to West India
                6 infantry moved from India to West India
                1 fighter moved from India to Kenya

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                2 fighters and 1 mech_infantry placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour and 1 infantry

    triplea_38957_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries and 3 infantry moved from Rostov to Caucasus
                1 bomber and 1 fighter moved from Rostov to Southern Italy
                2 armour and 1 mech_infantry moved from Northwest Persia to Iraq

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,6,6,2,3,4,2,4,3
                Italians collect 7 PUs (8 lost to blockades); end with 8 PUs total

    triplea_38957_Ita9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from Caroline Islands to Philippines
                1 cruiser moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_38957_ANZ9.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38957_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 80 PUs;
                Germans buy 1 artillery, 8 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                19 artilleries and 24 infantry moved from Tambov to Russia
                1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
                2 fighters moved from 113 Sea Zone to 114 Sea Zone
                3 bombers moved from Novgorod to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 3 bombers, 1 destroyer, 2 fighters and 1 submarine
                    Russians defend with 1 cruiser and 1 submarine
                    Germans win with 3 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Russia
                    Germans attack with 19 artilleries and 24 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 4 infantry
                    Germans captures 12PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 19 artilleries and 23 infantry remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 4 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians

    Non Combat Move - Germans
                2 infantry moved from Volgograd to Caucasus
                3 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Western Germany to Poland
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                3 bombers and 2 fighters moved from 114 Sea Zone to Western Germany
                1 carrier and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                2 infantry moved from Holland Belgium to Western Germany
                4 infantry moved from Normandy Bordeaux to France
                3 armour and 3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 aaGun and 3 artilleries moved from Normandy Bordeaux to France
                2 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Northern Italy to France
                1 infantry moved from Northern Italy to Southern Italy
                6 fighters and 3 tactical_bombers moved from Novgorod to Rostov
                2 fighters moved from Western Germany to Southern Italy
                3 bombers and 1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Caucasus
                4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,3,4,2,2,2,3,6
                Germans collect 62 PUs (4 lost to blockades); end with 74 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs

    triplea_38957_Ger10.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                4 artilleries and 32 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Vologda to Samara
                1 fighter moved from Vologda to Samara
                1 infantry moved from Dzavhan to Central Mongolia
                      Russians take Central Mongolia from Japanese

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Shensi
                5 infantry moved from Dzavhan to Tsagaan Olom
                1 aaGun moved from Dzavhan to Tsagaan Olom
                1 aaGun and 14 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Vologda to Archangel
                2 aaGuns moved from Smolensk to Archangel
                4 fighters and 1 tactical_bomber moved from Crete to Egypt

    Turn Complete - Russians

    triplea_38957_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Tsinghai to Urals
                      Japanese take Novosibirsk from Russians
                      Japanese take Urals from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
                3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from French Indo China to Yunnan
                6 fighters and 4 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 10 fighters, 7 infantry, 4 mech_infantrys and 7 tactical_bombers
                    British defend with 2 aaGuns, 3 artilleries, 1 fighter and 12 infantry; Chinese defend with 9 infantry
                    retreated to Yunnan
                    Chinese win with 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is -41
                    Casualties for Japanese: 1 armour, 5 fighters, 7 infantry and 4 mech_infantrys
                    Casualties for British: 2 aaGuns and 8 infantry
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                5 fighters and 7 tactical_bombers moved from Yunnan to 38 Sea Zone
                2 battleships, 7 carriers, 1 cruiser, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kwangtung

    Place Units - Japanese
                1 aaGun and 2 infantry placed in Kwangtung
                3 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
                Japanese collect 57 PUs (9 lost to blockades); end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_38957_Jap10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 armour moved from Tsinghai to Urals
                      Japanese take Novosibirsk from Russians
                      Japanese take Urals from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
                3 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber moved from French Indo China to Yunnan
                6 fighters and 4 tactical_bombers moved from 36 Sea Zone to Yunnan
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 10 fighters, 7 infantry, 4 mech_infantrys and 7 tactical_bombers
                    British defend with 2 aaGuns, 3 artilleries, 1 fighter and 12 infantry; Chinese defend with 9 infantry
                    retreated to Yunnan
                    Chinese win with 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is -41
                    Casualties for Japanese: 1 armour, 5 fighters, 7 infantry and 4 mech_infantrys
                    Casualties for British: 2 aaGuns and 8 infantry
                    Casualties for Chinese: 6 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                5 fighters and 7 tactical_bombers moved from Yunnan to 38 Sea Zone
                2 battleships, 7 carriers, 1 cruiser, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                2 mech_infantrys moved from Kiangsu to Kwangtung

    Place Units - Japanese
                1 aaGun and 2 infantry placed in Kwangtung
                3 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
                Japanese collect 57 PUs (9 lost to blockades); end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yakut S.S.R.: 2 aaGuns, 3 artilleries and 14 infantry
                EDIT: Adding units owned by Japanese to Yenisey: 2 aaGuns, 3 artilleries and 14 infantry
                EDIT: Turning off Edit Mode

    triplea_38957_Jap10.tsvg

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