AND the Dice Roll is ODD!
16L G40 BM 2.0 Giallo (allies) vs majikforce(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
4 fighters moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Normandy Bordeaux to France
1 submarine moved from 98 Sea Zone to 92 Sea Zone
14 artilleries and 7 infantry moved from Eastern Persia to PersiaCombat - British
Battle in Persia
British attack with 14 artilleries and 7 infantry
Japanese defend with 1 mech_infantry
British win, taking Persia from Japanese with 14 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 71 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in France
British attack with 1 bomber and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
British win, taking France from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Trans-Jordan
British attack with 4 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British win, taking Trans-Jordan from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
4 fighters moved from Trans-Jordan to Egypt
3 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 7 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 110 Sea Zone to 92 Sea Zone
3 aaGuns, 2 artilleries and 7 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from France to Gibraltar
3 aaGuns moved from Eastern Persia to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter, 3 mech_infantrys and 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 3 infantry
EDIT: Adding units owned by British to United Kingdom: 8 infantry
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 aaGun and 6 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in New Zealand
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win, taking New Zealand from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 aaGun placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Holland Belgium
French attack with 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
French win, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Southern France
French attack with 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
French win, taking Southern France from Germans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
French collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 11 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to France
2 bombers moved from Western Germany to Southern France
3 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to France
3 fighters moved from Western Germany to Southern France
3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
2 tactical_bombers moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Turkmenistan to Eastern Persia
1 bomber moved from India to Eastern PersiaCombat - Germans
Battle in France
Germans attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry
French defend with 1 airfield and 1 factory_minor; British defend with 3 infantry
Germans destroys 18PUs while taking French capital
Germans win, taking France from French with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters and 3 infantry
French defend with 3 infantry
Germans win, taking Holland Belgium from French with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for French: 3 infantry
Battle in Southern France
Germans attack with 2 bombers, 3 fighters, 1 infantry and 2 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from French with 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Trans-Jordan
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Trans-Jordan from British with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Persia
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Eastern Persia to Iraq
2 tactical_bombers moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 aaGun moved from Iraq to Trans-Jordan
4 artilleries and 2 infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 fighters moved from Holland Belgium to Southern Italy
3 fighters moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 bombers moved from France to Western Germany
2 bombers moved from Southern France to Western Germany
10 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Germany to Western Germany
2 fighters moved from France to 112 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
1 aaGun and 17 infantry moved from Germany to Western Germany
1 fighter moved from France to Southern Italy
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 marines moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 5 submarines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 marines moved from 112 Sea Zone to Norway
1 aaGun and 6 infantry moved from Finland to NorwayPlace Units - Germans
3 infantry placed in Iraq
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
4 submarines and 2 transports placed in 112 Sea Zone
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
Russians are fueled up and ready for orders. Any maneuvers?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 3 infantry, 11 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 3 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 armour, 1 bomber and 4 mech_infantrys moved from Iraq to Persia
7 armour and 18 mech_infantrys moved from West India to Persia
6 artilleries moved from West India to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Burma to Malaya
1 mech_infantry moved from Burma to Malaya
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Malaya
1 fighter moved from French Indo China to 56 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from 25 Sea Zone to 49 Sea ZoneCombat - Japanese
Battle in Ceylon
Battle in Tanganyika Territory
Battle in Western Australia
Battle in 49 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Ceylon from UK_Pacific, taking Tanganyika Territory from British, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Japanese attack with 8 armour, 1 bomber and 22 mech_infantrys
British defend with 3 aaGuns, 14 artilleries and 7 infantry
Japanese win, taking Persia from British with 8 armour, 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Japanese: 13 mech_infantrys
Casualties for British: 3 aaGuns, 14 artilleries and 7 infantryNon Combat Move - Japanese
1 bomber moved from Persia to Iraq
1 aaGun moved from West India to Eastern Persia
1 fighter moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Japan to Midway
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea ZonePlace Units - Japanese
1 harbour placed in Midway
10 submarines placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
2 infantry placed in India
1 transport placed in 39 Sea Zone
Japanese undo move 5.
1 artillery placed in Malaya
Japanese undo move 7.
1 submarine placed in 37 Sea Zone
1 artillery placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 88 PUs; end with 88 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 7 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
8 fighters moved from Western United States to 9 Sea Zone
16 fighters moved from Hawaiian Islands to 12 Sea Zone
4 fighters moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in 9 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 16 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 16 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 armour, 4 artilleries and 7 infantry moved from Algeria to 92 Sea Zone
2 armour, 4 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour, 4 artilleries and 7 infantry moved from 98 Sea Zone to Egypt
2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 fighters moved from 93 Sea Zone to 98 Sea Zone
3 fighters moved from 94 Sea Zone to Egypt
2 fighters moved from Algeria to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
16 fighters moved from 12 Sea Zone to Hawaiian Islands
8 fighters moved from 9 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
4 carriers, 5 destroyers, 2 infantry, 13 submarines and 1 transport moved from 10 Sea Zone to 51 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
7 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 3 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - British
Battle in 97 Sea Zone
British attack with 3 submarines
Italians defend with 1 carrier
Units damaged: 1 carrier owned by the Italians
British win, taking 97 Sea Zone from Italians with 3 submarines remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
British win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun and 4 infantry
British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to United Kingdom
3 aaGuns, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
3 aaGuns, 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from 98 Sea Zone to EgyptPlace Units - British
10 infantry placed in United Kingdom
1 artillery placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,4,6,1,4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,6,3,1
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in Johnston Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese, taking Johnston Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 infantry moved from Queensland to South Australia
1 aaGun moved from Queensland to South Australia
1 artillery moved from New South Wales to South Australia
1 infantry moved from Queensland to South Australia
1 artillery moved from New South Wales to South AustraliaPlace Units - ANZAC
3 infantry placed in New South Wales
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
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Assuming no intercept in London. First die rolled is for the Airfield.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 fighters, 4 infantry, 9 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from France to Normandy Bordeaux
2 mech_infantrys moved from Southern France to France
2 infantry moved from Holland Belgium to France
2 submarines moved from 112 Sea Zone to 119 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
5 submarines moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from Western Germany to United Kingdom
4 fighters moved from 112 Sea Zone to United Kingdom
5 infantry moved from Iraq to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,3,8,5 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Scotland
Battle in 91 Sea Zone
Germans attack with 5 submarines and 1 transport
British defend with 1 destroyer
Germans win, taking Scotland from British with 4 submarines and 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Gibraltar
Battle in Trans-Jordan
Germans attack with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans win, taking Gibraltar from British, taking Trans-Jordan from British with 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Iraq
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Northwest Persia to Iraq
1 armour and 5 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Eastern Persia to Iraq
3 armour moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
5 mech_infantrys moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
4 fighters moved from United Kingdom to 112 Sea Zone
4 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
2 transports placed in 112 Sea Zone
1 bomber and 2 fighters placed in Western Germany
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
2 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,1,2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,4,5,6,2,5,4,4,2,5,5,3,4,1,1,2,5,1,1,1,5
Germans collect 66 PUs (5 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs -
Russians? Don’t bother wasting space with a turn download (unless you wanna fight) I can make any noncom moves for you on Japans turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Turn Complete - Russians
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It depends on how egypt is blocked or if I can take out a ship easily, otherwise you can just continue
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 fighters, 6 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Tanganyika Territory to Union of South Africa
Japanese take Rhodesia from British
Japanese take Union of South Africa from British
1 infantry moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 infantry moved from Tanganyika Territory to Belgian Congo
Japanese take Belgian Congo from British
2 artilleries and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
2 artilleries, 1 infantry and 3 transports moved from 72 Sea Zone to 70 Sea Zone
2 artilleries and 1 infantry moved from 70 Sea Zone to South West Africa
1 carrier moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 72 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Solomon Islands to 30 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
3 fighters moved from Midway to 26 Sea Zone
5 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 9 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 9 Sea Zone
1 marine moved from Western Australia to 56 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 42 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery moved from French Indo China to Siam
1 bomber moved from Iraq to MalayaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 4 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 carrier, 1 destroyer and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 3 artilleries, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 3 artilleries, 1 fighter, 4 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Alaska
Battle in South West Africa
Battle in 30 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Alaska from Americans, taking South West Africa from British with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 9 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 11 fighters, 1 submarine and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 11 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 70 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to 71 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from South West Africa: 2 artilleries
EDIT: Adding units owned by Japanese to Union of South Africa: 2 artilleries
EDIT: Removing units owned by Germans from 72 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 82 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 fighters moved from 26 Sea Zone to Midway
8 fighters moved from 26 Sea Zone to 25 Sea Zone
5 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 25 Sea Zone
1 fighter moved from 30 Sea Zone to 25 Sea Zone
4 submarines moved from 25 Sea Zone to 10 Sea Zone
1 submarine moved from 25 Sea Zone to 1 Sea Zone
10 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 aaGun moved from Eastern Persia to Persia
8 armour and 9 mech_infantrys moved from Persia to Trans-JordanPlace Units - Japanese
4 infantry placed in Japan
1 carrier and 2 transports placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 fighter placed in India
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,4,3,6,4,5,2,2,4,6,1,6,3,5,5,4,5,2,4,6,1,3
Japanese collect 95 PUs (1 lost to blockades); end with 95 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 105 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 110 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 115 PUs -
Edited the german subs near SA. Adjusted my transports as well. Didnt mean to bring them all. Assumed no scramble from Hawaii.