@Stucifer that’s right
The starting setup I put out there is not optional. But if sides aren’t easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didn’t understand.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Western Australia to New South Wales
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by British to Eastern Persia: 3 aaGuns, 14 artilleries and 7 infantry
EDIT: Removing units owned by British from West India: 3 aaGuns, 14 artilleries and 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
4 infantry moved from France to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
French collect 15 PUs; end with 15 PUs total
forgot to move my uk units in west india
No memory left for downloads. Cant load game files until they free up some space. So I’ll go hopefully some time tomorrow. Any special moves for the russian fighters or can I just go with Germany and then Japan?
russians will stay in Egypt
file seems to be working
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Syria to Iraq
1 mech_infantry moved from Iraq to Persia
6 armour and 15 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
6 artilleries moved from India to West India
1 armour moved from Burma to West India
3 mech_infantrys moved from Burma to West India
2 mech_infantrys moved from Hunan to Burma
1 infantry moved from Yunnan to Hunan
1 mech_infantry moved from Hunan to Yunnan
7 carriers, 10 destroyers, 9 fighters, 11 submarines and 5 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 7 carriers, 10 destroyers, 9 fighters, 11 submarines and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 7 carriers, 10 destroyers, 9 fighters, 11 submarines and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 infantry and 1 marine moved from Japan to 6 Sea Zone
2 fighters moved from Japan to Midway
1 battleship, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from 25 Sea Zone to Midway
1 aaGun moved from India to West India
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 transport placed in 39 Sea Zone
1 armour and 1 infantry placed in India
1 infantry placed in Kiangsu
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 destroyer and 1 submarine placed in 36 Sea Zone
1 fighter placed in French Indo China
2 destroyers, 1 fighter and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6
Japanese collect 88 PUs; end with 88 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 3 mech_infantrys
EDIT: Adding units owned by Germans to Turkmenistan: 3 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
2 bombers moved from Normandy Bordeaux to Southern Italy
Combat - Americans
Battle in Southern Italy
Americans attack with 2 bombers
Italians defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Italians win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Italians: 1 fighter
Casualties for Americans: 2 bombers
Non Combat Move - Americans
2 armour, 4 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 4 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 infantry and 7 transports moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to Algeria
1 infantry moved from Morocco to Algeria
3 fighters moved from Eastern United States to Gibraltar
2 armour, 4 artilleries and 6 infantry moved from 92 Sea Zone to Algeria
8 fighters moved from 26 Sea Zone to Hawaiian Islands
4 carriers, 3 destroyers, 14 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
6 fighters moved from 49 Sea Zone to Hawaiian Islands
3 carriers moved from 49 Sea Zone to 63 Sea Zone
Place Units - Americans
8 fighters placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
will change my purchase for uk insteas of 3 mech 1 fig and 1 tac 11 inf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to France
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
4 fighters moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Normandy Bordeaux to France
1 submarine moved from 98 Sea Zone to 92 Sea Zone
14 artilleries and 7 infantry moved from Eastern Persia to Persia
Combat - British
Battle in Persia
British attack with 14 artilleries and 7 infantry
Japanese defend with 1 mech_infantry
British win, taking Persia from Japanese with 14 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 71 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in France
British attack with 1 bomber and 3 infantry
Germans defend with 1 airfield, 1 factory_minor and 2 mech_infantrys
British win, taking France from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Trans-Jordan
British attack with 4 fighters and 3 infantry
Germans defend with 2 mech_infantrys
British win, taking Trans-Jordan from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Trans-Jordan to Egypt
3 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 2 artilleries, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 7 infantry, 2 submarines, 1 tactical_bomber and 6 transports moved from 110 Sea Zone to 92 Sea Zone
3 aaGuns, 2 artilleries and 7 infantry moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
1 bomber moved from France to Gibraltar
3 aaGuns moved from Eastern Persia to Persia
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter, 3 mech_infantrys and 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 3 infantry
EDIT: Adding units owned by British to United Kingdom: 8 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,2
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 aaGun and 6 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 armour, 1 fighter and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in New Zealand
Battle in Solomon Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win, taking New Zealand from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 aaGun placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
3 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Normandy Bordeaux to Southern France
Combat - French
Battle in Holland Belgium
French attack with 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
French win, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Southern France
French attack with 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
French win, taking Southern France from Germans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6
French collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 infantry, 11 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
2 bombers moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to France
2 bombers moved from Western Germany to Southern France
3 fighters moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to France
3 fighters moved from Western Germany to Southern France
3 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
2 tactical_bombers moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Turkmenistan to Eastern Persia
1 bomber moved from India to Eastern Persia
Combat - Germans
Battle in France
Germans attack with 1 artillery, 2 bombers, 3 fighters and 3 infantry
French defend with 1 airfield and 1 factory_minor; British defend with 3 infantry
Germans destroys 18PUs while taking French capital
Germans win, taking France from French with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters and 3 infantry
French defend with 3 infantry
Germans win, taking Holland Belgium from French with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for French: 3 infantry
Battle in Southern France
Germans attack with 2 bombers, 3 fighters, 1 infantry and 2 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Southern France from French with 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Trans-Jordan
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win, taking Trans-Jordan from British with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Persia
Germans attack with 1 bomber and 3 mech_infantrys
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber moved from Eastern Persia to Iraq
2 tactical_bombers moved from Trans-Jordan to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 aaGun moved from Iraq to Trans-Jordan
4 artilleries and 2 infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Caucasus to Iraq
3 mech_infantrys moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
3 fighters moved from Holland Belgium to Southern Italy
3 fighters moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 bombers moved from France to Western Germany
2 bombers moved from Southern France to Western Germany
10 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Germany to Western Germany
2 fighters moved from France to 112 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
1 aaGun and 17 infantry moved from Germany to Western Germany
1 fighter moved from France to Southern Italy
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 marines moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 marines, 5 submarines and 1 transport moved from 115 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 marines moved from 112 Sea Zone to Norway
1 aaGun and 6 infantry moved from Finland to Norway
Place Units - Germans
3 infantry placed in Iraq
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Caucasus
3 mech_infantrys placed in Volgograd
4 submarines and 2 transports placed in 112 Sea Zone
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Russians are fueled up and ready for orders. Any maneuvers?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 artillery, 1 harbour, 3 infantry, 11 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour, 2 artilleries and 3 infantry moved from India to 39 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 72 Sea Zone
2 artilleries and 3 infantry moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from 72 Sea Zone to Tanganyika Territory
1 armour, 1 bomber and 4 mech_infantrys moved from Iraq to Persia
7 armour and 18 mech_infantrys moved from West India to Persia
6 artilleries moved from West India to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Burma to Malaya
1 mech_infantry moved from Burma to Malaya
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Malaya
1 fighter moved from French Indo China to 56 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from 25 Sea Zone to 49 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in Tanganyika Territory
Battle in Western Australia
Battle in 49 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Ceylon from UK_Pacific, taking Tanganyika Territory from British, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Persia
Japanese attack with 8 armour, 1 bomber and 22 mech_infantrys
British defend with 3 aaGuns, 14 artilleries and 7 infantry
Japanese win, taking Persia from British with 8 armour, 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Japanese: 13 mech_infantrys
Casualties for British: 3 aaGuns, 14 artilleries and 7 infantry
Non Combat Move - Japanese
1 bomber moved from Persia to Iraq
1 aaGun moved from West India to Eastern Persia
1 fighter moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Japan to Midway
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 destroyer moved from 25 Sea Zone to 12 Sea Zone
Place Units - Japanese
1 harbour placed in Midway
10 submarines placed in 6 Sea Zone
1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 submarine placed in 37 Sea Zone
2 infantry placed in India
1 transport placed in 39 Sea Zone
Japanese undo move 5.
1 artillery placed in Malaya
Japanese undo move 7.
1 submarine placed in 37 Sea Zone
1 artillery placed in French Indo China
Turn Complete - Japanese
Japanese collect 88 PUs; end with 88 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 103 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 108 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 7 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
8 fighters moved from Western United States to 9 Sea Zone
16 fighters moved from Hawaiian Islands to 12 Sea Zone
4 fighters moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 9 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 12 Sea Zone
Americans attack with 16 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 16 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
2 armour, 4 artilleries and 7 infantry moved from Algeria to 92 Sea Zone
2 armour, 4 artilleries, 7 infantry and 7 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour, 4 artilleries and 7 infantry moved from 98 Sea Zone to Egypt
2 carriers, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
4 fighters moved from 93 Sea Zone to 98 Sea Zone
3 fighters moved from 94 Sea Zone to Egypt
2 fighters moved from Algeria to 98 Sea Zone
2 fighters moved from 98 Sea Zone to Egypt
16 fighters moved from 12 Sea Zone to Hawaiian Islands
8 fighters moved from 9 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
4 carriers, 5 destroyers, 2 infantry, 13 submarines and 1 transport moved from 10 Sea Zone to 51 Sea Zone
1 transport moved from 10 Sea Zone to 89 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
7 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 3 cruisers moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to 91 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Egypt to Trans-Jordan
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - British
Battle in 97 Sea Zone
British attack with 3 submarines
Italians defend with 1 carrier
Units damaged: 1 carrier owned by the Italians
British win, taking 97 Sea Zone from Italians with 3 submarines remaining. Battle score for attacker is 16
Casualties for Italians: 1 carrier
Battle in 91 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
British win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun and 4 infantry
British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 4 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to 98 Sea Zone
3 fighters moved from Egypt to 98 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from 91 Sea Zone to United Kingdom
3 aaGuns, 1 artillery and 4 infantry moved from Algeria to 92 Sea Zone
3 aaGuns, 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 4 transports moved from 92 Sea Zone to 98 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from 98 Sea Zone to Egypt
Place Units - British
10 infantry placed in United Kingdom
1 artillery placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6,4,6,1,4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,6,3,1
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total