@Daaras I’m not quite sure I have heard both on this forum.
16L G40 BM 2.0 Giallo (allies) vs majikforce(axis)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
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My Grandfather has been admitted to the hospital so it might be a couple of days to a week until I can post again.
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I hope he get well soon!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 9 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Samara
2 infantry moved from Tambov to Samara
3 infantry moved from Rostov to Tambov
3 bombers and 3 tactical_bombers moved from Rostov to Samara
3 infantry moved from Caucasus to Northwest Persia
1 bomber and 5 fighters moved from Caucasus to Northwest Persia
3 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumCombat - Germans
Battle in Samara
Germans attack with 3 bombers, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 3 bombers, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 4 fighters and 3 infantry
British defend with 1 aaGun and 2 infantry
Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for British: 1 aaGun and 2 infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 5 fighters and 3 infantry
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 aaGun, 23 armour, 4 artilleries and 11 mech_infantrys moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Smolensk to Vologda
3 armour moved from Caucasus to Bryansk
1 armour and 2 mech_infantrys moved from Kazakhstan to Rostov
5 fighters moved from Northwest Persia to Bryansk
1 bomber moved from Northwest Persia to Bryansk
3 bombers and 3 tactical_bombers moved from Samara to Bryansk
2 fighters moved from Southern Italy to Bryansk
1 bomber and 4 fighters moved from Holland Belgium to Western Germany
1 marine moved from Western Germany to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Finland
2 artilleries and 7 infantry moved from France to Western Germany
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 submarine moved from 85 Sea Zone to 68 Sea Zone
1 aaGun moved from Western Germany to Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
1 transport placed in 115 Sea Zone
1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Caucasus
5 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
1 bomber and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,2,3,5
Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 22 artilleries and 42 infantry moved from Russia to Samara
5 fighters moved from Russia to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 5 fighters
Germans defend with 2 infantry
Russians win with 5 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 armour, 22 artilleries and 42 infantry
Germans defend with 2 infantry and 1 mech_infantry
Russians win, taking Samara from Germans with 1 armour, 22 artilleries and 42 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 infantry and 1 mech_infantryNon Combat Move - Russians
3 aaGuns moved from Russia to Samara
5 fighters moved from Northwest Persia to PersiaPlace Units - Russians
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 4 PUs; end with 4 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 armour, 6 mech_infantrys and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 6 fighters, 2 infantry, 1 marine, 1 submarine and 1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 marine moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 3 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 58 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 72 Sea Zone to French Madagascar
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
2 mech_infantrys moved from French Indo China to Burma
2 bombers moved from Malaya to BurmaCombat - Japanese
Battle in Caroline Islands
Japanese attack with 1 artillery, 3 fighters, 3 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese win, taking Caroline Islands from Americans with 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in West India
Battle in French Madagascar
Battle in Burma
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific, taking French Madagascar from British, taking Burma from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Burma to Malaya
1 bomber moved from Burma to Northwest Persia
1 aaGun, 3 armour and 7 mech_infantrys moved from Yunnan to Burma
5 artilleries moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
3 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea ZonePlace Units - Japanese
10 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 3 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Gibraltar to Normandy Bordeaux
1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea Zone
8 fighters moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters and 1 mech_infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber and 8 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber and 8 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
6 fighters moved from 16 Sea Zone to 25 Sea Zone
3 carriers moved from 25 Sea Zone to 26 Sea Zone
5 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 destroyers moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
3 artilleries and 4 infantry placed in Central United States
2 carriers and 3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 79 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 fighter
EDIT: Adding units owned by Americans to India: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from Egypt to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 bomber and 1 fighter moved from Iraq to West India
1 infantry moved from India to West India
2 fighters moved from India to West India
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea ZoneCombat - British
Battle in West India
British attack with 1 bomber, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking West India from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 1 infantry
Japanese defend with 1 bomber
British win, taking Northwest Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - British
2 fighters moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
1 infantry moved from French Equatorial Africa to Belgian Congo
3 mech_infantrys moved from Egypt to Belgian Congo
2 armour and 2 mech_infantrys moved from Iraq to Egypt
2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 aaGuns, 8 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns, 8 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from West India to India
1 bomber moved from West India to India
2 fighters moved from Persia to Eastern Persia
3 armour moved from Iraq to PersiaPlace Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,1,2,5,6,3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1
British collect 38 PUs (5 lost to blockades); end with 38 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from BritishCombat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from Western Germany to France
2 artilleries moved from Northern Italy to France
1 armour moved from Germany to France
1 fighter moved from Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 armour and 1 mech_infantry moved from Southern Italy to FrancePlace Units - Italians
1 armour and 1 infantry placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,6
Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
3 artilleries, 6 infantry and 1 mech_infantry moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1
ANZAC collect 6 PUs (2 lost to blockades); end with 6 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
Turn Complete - French
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French units on uk tr
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 68 Sea Zone to 70 Sea Zone
2 infantry moved from Bryansk to Russia
4 artilleries moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Russia
1 mech_infantry moved from Smolensk to Samara
1 mech_infantry moved from Vologda to Samara
3 infantry moved from Tambov to Samara
29 armour, 4 bombers, 7 fighters, 17 mech_infantrys and 3 tactical_bombers moved from Bryansk to Samara
1 armour and 2 mech_infantrys moved from Rostov to Samara
3 mech_infantrys moved from Volgograd to Samara
3 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Japan to 16 Sea ZoneCombat - Germans
Air Battle in Normandy Bordeaux
Germans attacks with 3 units heading to Normandy Bordeaux
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 5 damage total.
Battle in Russia
Germans attack with 4 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_major and 1 infantry
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Samara
Germans attack with 30 armour, 4 bombers, 7 fighters, 3 infantry, 24 mech_infantrys and 3 tactical_bombers
Russians defend with 3 aaGuns, 1 armour, 22 artilleries and 42 infantry
Germans win, taking Samara from Russians with 20 armour, 4 bombers, 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 10 armour, 1 fighter, 3 infantry and 24 mech_infantrys
Casualties for Russians: 3 aaGuns, 1 armour, 22 artilleries and 42 infantry
Cleaning up after air battles
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
6 fighters moved from Samara to Caucasus
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 tactical_bombers moved from Samara to Caucasus
1 aaGun moved from Bryansk to Rostov
4 bombers moved from Samara to Novgorod
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
2 infantry moved from Bulgaria to Yugoslavia
2 artilleries moved from Western Germany to France
1 aaGun moved from Western Germany to France
3 infantry moved from Western Germany to France
4 infantry moved from Western Germany to Denmark
1 fighter moved from Normandy Bordeaux to Denmark
1 fighter moved from Normandy Bordeaux to France
2 fighters moved from Germany to Western Germany
2 aaGuns moved from Germany to Western Germany
1 mech_infantry moved from Germany to France
1 bomber moved from Germany to Western Germany
5 infantry moved from Germany to Western Germany
1 bomber moved from 16 Sea Zone to Japan
1 aaGun moved from Caucasus to Northwest Persia
1 bomber moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Caucasus
2 armour and 8 mech_infantrys placed in Western Germany
1 artillery and 2 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in France
Germans undo move 4.
1 artillery and 1 infantry placed in France
1 infantry placed in Southern France
Germans undo move 4.
1 artillery placed in Southern France
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,4
Germans collect 60 PUs (4 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
5 fighters moved from Persia to IndiaNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 marine, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 25 Sea Zone
10 submarines moved from 6 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 5 carriers, 4 destroyers, 9 fighters, 1 infantry, 1 marine, 3 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 25 Sea Zone to Midway
2 infantry moved from 25 Sea Zone to Midway
1 bomber moved from Japan to Midway
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Malaya to 54 Sea ZoneCombat - Japanese
ANZAC scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 4 destroyers, 9 fighters, 13 submarines, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer
Japanese win with 1 battleship, 5 carriers, 4 destroyers, 9 fighters, 12 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Midway
Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 marine
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese win, taking Midway from Americans with 1 artillery, 1 bomber, 2 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer and 1 fighter
retreated to 54 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
1 bomber moved from 54 Sea Zone to Caroline Islands
1 bomber moved from Midway to Wake Island
1 mech_infantry moved from Yunnan to Sikang
2 mech_infantrys moved from Hunan to Szechwan
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Kweichow to Hunan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
3 mech_infantrys moved from Malaya to Yunnan
1 aaGun, 4 armour, 5 artilleries and 11 mech_infantrys moved from Burma to Yunnan
1 artillery, 1 infantry and 1 marine moved from French Madagascar to 72 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 58 Sea ZonePlace Units - Japanese
1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 marine and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 80 PUs; end with 80 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
I assumed a scramble for you in SZ 54. Hope that was okay.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 bombers and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
4 carriers, 2 destroyers, 6 submarines and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
9 fighters moved from 26 Sea Zone to Hawaiian Islands
3 artilleries, 5 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from India to Iraq
1 bomber moved from Hawaiian Islands to Western United States
1 carrier, 1 cruiser and 1 transport moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 1 mech_infantry
Italians defend with 1 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Wake Island
Americans attack with 1 fighter
Japanese defend with 1 airfield and 1 bomber
Americans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomberNon Combat Move - Americans
1 fighter moved from Wake Island to 26 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
2 fighters moved from Holland Belgium to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 10 Sea Zone to 27 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour moved from Persia to Northwest Persia
6 armour, 5 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea ZoneCombat - British
British creates battle in territory 97 Sea Zone
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 submarine
British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Northwest Persia
British attack with 11 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 3 infantry
British win, taking Northwest Persia from Germans with 11 armour, 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from Iraq to Northwest Persia
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from Eastern Persia to India
1 bomber moved from India to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 5 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 1 battleship, 2 carriers, 2 cruisers, 7 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from West India to IndiaPlace Units - British
2 destroyers placed in 81 Sea Zone
3 infantry placed in Iraq
2 mech_infantrys placed in Union of South Africa
British undo move 2.
2 infantry and 1 mech_infantry placed in Iraq
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1
British collect 35 PUs (8 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
3 armour moved from Persia to Northwest Persia
6 armour, 5 artilleries and 5 infantry moved from Iraq to Northwest Persia
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea ZoneCombat - British
British creates battle in territory 97 Sea Zone
Battle in 98 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 submarine
British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Northwest Persia
British attack with 11 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
Germans defend with 1 aaGun, 1 artillery and 3 infantry
British win, taking Northwest Persia from Germans with 11 armour, 5 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun moved from Iraq to Northwest Persia
2 fighters moved from 98 Sea Zone to Egypt
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from Eastern Persia to India
1 bomber moved from India to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
2 armour and 5 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
5 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 aaGuns, 1 battleship, 2 carriers, 2 cruisers, 7 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 110 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from United Kingdom to 92 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from West India to IndiaPlace Units - British
2 destroyers placed in 81 Sea Zone
3 infantry placed in Iraq
2 mech_infantrys placed in Union of South Africa
British undo move 2.
2 infantry and 1 mech_infantry placed in Iraq
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,1
British collect 35 PUs (8 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy BordeauxCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Normandy Bordeaux
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 1 fighter; British defend with 2 infantry; Americans defend with 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from Americans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for French: 1 fighter
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 armour moved from France to Southern Italy
2 fighters moved from Germany to Southern ItalyPlace Units - Italians
1 aaGun and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total