Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery and 2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
2 bombers moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Ukraine
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
2 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Finland to Belarus
1 fighter and 1 tactical_bomber moved from Finland to Western Germany
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Non Combat Move - Germans
3 aaGuns, 8 armour, 8 artilleries, 21 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
10 artilleries and 2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
13 artilleries and 5 infantry moved from Germany to Poland
1 fighter moved from Normandy Bordeaux to Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Ukraine to Poland
Place Units - Germans
1 fighter, 3 infantry and 1 mech_infantry placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
2 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 49 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Ukraine
3 fighters moved from Bryansk to Ukraine
1 fighter moved from Russia to Bryansk
8 infantry moved from Russia to Bryansk
1 fighter moved from Bryansk to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 fighters moved from Ukraine to Bryansk
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 1 cruiser and 2 submarines moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangtung to Philippines
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Shensi to Szechwan
1 mech_infantry moved from Suiyuyan to Szechwan
1 bomber moved from Suiyuyan to Szechwan
1 bomber moved from Hopei to Szechwan
1 fighter and 1 tactical_bomber moved from Hopei to Szechwan
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 fighters and 3 tactical_bombers moved from Kwangtung to Yunnan
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 submarines and 3 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans defend with 1 submarine and 2 transports; ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 27
Casualties for Americans: 1 submarine and 2 transports
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -15
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
1 fighter owned by the Japanese retreated
Battle in Yunnan
Japanese attack with 2 fighters and 3 tactical_bombers
British defend with 1 tactical_bomber; Chinese defend with 1 fighter
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 tactical_bomber
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 artilleries and 2 infantry
retreated to Szechwan
Chinese win with 1 artillery remaining. Battle score for attacker is -8
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 mech_infantry
Battle in Philippines
Japanese attack with 1 armour, 1 bomber, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter
Japanese win, taking Philippines from Americans with 1 armour, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Szechwan to Kwangtung
1 fighter and 2 tactical_bombers moved from Yunnan to Kwangtung
1 tactical_bomber moved from Szechwan to Anhwe
3 artilleries moved from Kiangsu to Anhwe
1 artillery moved from Jehol to Anhwe
1 armour moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
6 infantry moved from Jehol to Anhwe
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to Kwangtung
Place Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 fighter, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 2 mech_infantrys, 5 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Eastern United States to United Kingdom
2 transports moved from 101 Sea Zone to 86 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Germans launches 4 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 cruiser
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Cleaning up after air battles
Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from 96 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 bomber and 1 fighter placed in Eastern United States
2 artilleries and 2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery and 3 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 artillery placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Szechwan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 93 Sea Zone
1 armour moved from Tobruk to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Kazakhstan to Russia
2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Burma to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
2 infantry and 1 mech_infantry moved from Kwangsi to Yunnan
2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
2 mech_infantrys moved from Iraq to Eastern Persia
2 fighters moved from India to Yunnan
1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
Combat - British
Battle in Greece
Battle in 93 Sea Zone
British attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 carrier owned by the British
British win, taking Greece from Italians, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for Italians: 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
Casualties for British: 1 carrier
Non Combat Move - British
3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Egypt to Iraq
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 aaGun moved from Kweichow to Yunnan
1 aaGun moved from Kwangsi to Yunnan
2 fighters moved from Gibraltar to Normandy Bordeaux
Place Units - British
1 transport placed in 81 Sea Zone
1 factory_minor placed in Persia
2 infantry placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 15 PUs total
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from United Kingdom to Normandy Bordeaux
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
Germans buy 2 armour, 2 artilleries, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Southern France to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
2 tactical_bombers moved from Western Germany to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Poland to Normandy Bordeaux
1 infantry moved from Vyborg to Finland
2 infantry moved from Belarus to Smolensk
2 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Smolensk
1 armour, 10 artilleries, 2 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
13 artilleries and 5 infantry moved from Poland to Eastern Poland
1 artillery moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 5 fighters, 2 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 2 fighters and 1 infantry; French defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 2 infantry and 3 mech_infantrys
Casualties for British: 1 aaGun, 2 fighters and 1 infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to France
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
3 bombers moved from Normandy Bordeaux to France
3 fighters moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from France to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to Germany
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
2 artilleries and 1 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
1 armour, 1 fighter and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,6,6,3,2,1,3,6,5,5,2,2
Germans collect 47 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
8 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
4 fighters moved from Bryansk to Ukraine
1 armour, 38 infantry and 1 mech_infantry moved from Bryansk to Russia
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 8 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Russia
4 fighters moved from Ukraine to Russia
1 mech_infantry moved from Russia to Bryansk
1 aaGun moved from Manchuria to Korea
Place Units - Russians
1 artillery, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4
Russians collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangtung to 33 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangtung to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
3 bombers moved from Kwangtung to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
2 mech_infantrys moved from Kiangsu to Kiangsi
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Kwangtung to 33 Sea Zone
1 armour moved from Anhwe to Kiangsi
1 artillery moved from Tsinghai to Kansu
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Anhwe to Kiangsi
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Celebes
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 armour and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 1 destroyer and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 47
Casualties for Americans: 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 3 transports
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 submarine
Casualties for Japanese: 3 bombers, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 3 tactical_bombers
Non Combat Move - Japanese
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 tactical_bomber moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
2 artilleries and 2 infantry moved from Anhwe to Shantung
Place Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 fighters and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 bombers moved from United Kingdom to France
1 bomber moved from United Kingdom to Western Germany
3 infantry moved from Brazil to 86 Sea Zone
3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
1 fighter moved from Algeria to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 carrier and 2 fighters moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 110 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
Combat - Americans
Air Battle in France
Americans attacks with 2 units heading to France
Germans launches 3 interceptors out of France
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in 125 Sea Zone
Americans attack with 2 destroyers; Russians loiter and taunt
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 fighters and 5 submarines
Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 2 fighters
Americans win with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 54
Casualties for Americans: 1 carrier and 3 submarines
Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser and 2 fighters
Cleaning up after air battles
Non Combat Move - Americans
1 bomber and 2 fighters moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from France to United Kingdom
3 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 bomber placed in Eastern United States
1 battleship, 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to Hunan
2 artilleries moved from Yunnan to Kweichow
1 artillery moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Normandy Bordeaux
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 93 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
2 fighters moved from Egypt to 97 Sea Zone
1 fighter moved from Egypt to Greece
2 fighters moved from Greece to Russia
2 mech_infantrys moved from Kazakhstan to Kansu
2 mech_infantrys moved from Eastern Persia to Kazakhstan
3 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to Germany
8 infantry moved from Yunnan to Kwangsi
3 mech_infantrys moved from Yunnan to India
2 fighters moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
3 artilleries moved from Yunnan to Kwangsi
2 mech_infantrys moved from Yunnan to India
Combat - British
Air Battle in Germany
British attacks with 1 units heading to Germany
Germans launches 2 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Germany causes 7 damage total.
Battle in Kansu
British attack with 2 mech_infantrys
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrys
Cleaning up after air battles
Non Combat Move - British
2 aaGuns moved from Yunnan to Kwangsi
2 mech_infantrys moved from India to Yunnan
1 aaGun moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Germany to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Egypt to Iraq
Place Units - British
1 factory_minor placed in Greece
1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Place Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Northern Italy to Albania
1 bomber moved from Southern Italy to Bulgaria
1 fighter and 1 tactical_bomber moved from Southern Italy to Albania
2 armour moved from Western Ukraine to Belarus
Combat - Italians
Battle in Bulgaria
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Bulgaria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Albania
Italians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Italians win, taking Albania from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Belarus
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Albania to Southern Italy
1 bomber moved from Bulgaria to Southern Italy
Place Units - Italians
1 mech_infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,4,6,6,2,3,6,2,5,5
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
ANZAC attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
ANZAC win, taking Java from Japanese with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Malaya
Place Units - ANZAC
2 submarines and 1 transport placed in 54 Sea Zone
2 artilleries placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 51 PUs;
Germans buy 1 armour, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Germany to 110 Sea Zone
2 fighters moved from France to 110 Sea Zone
2 tactical_bombers moved from France to 110 Sea Zone
3 bombers moved from France to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
1 armour and 2 mech_infantrys moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
1 armour moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Ukraine to Ukraine
8 armour, 18 artilleries and 20 infantry moved from Western Ukraine to Bryansk
13 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 8 armour, 18 artilleries and 20 infantry
Russians defend with 1 mech_infantry
Germans win, taking Bryansk from Russians with 8 armour, 18 artilleries and 19 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 armour, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 7 infantry
retreated to Smolensk
Russians win with 3 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 2 armour, 1 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun and 4 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers, 5 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 cruiser, 2 destroyers and 4 transports; French defend with 1 cruiser; Americans defend with 1 carrier, 1 cruiser, 1 fighter and 3 transports
Units damaged: 1 battleship owned by the British
Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 84
Casualties for Germans: 3 fighters and 3 tactical_bombers
Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 4 transports
Casualties for French: 1 cruiser
Casualties for Americans: 1 carrier, 1 cruiser, 1 fighter and 3 transports
Non Combat Move - Germans
3 aaGuns moved from Western Ukraine to Bryansk
1 artillery moved from Karelia to Novgorod
2 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
2 fighters moved from 110 Sea Zone to Germany
3 bombers moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 infantry moved from France to Western Germany
2 aaGuns moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Western Germany
Place Units - Germans
1 fighter placed in Germany
1 armour and 2 mech_infantrys placed in Novgorod
9 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,4,2,6,2,4,6,2,3,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Manchuria to Korea
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
4 infantry moved from Manchuria to Jehol
4 infantry moved from Manchuria to Jehol
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,2
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs total