Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - British
1 Mech.Inf moved from Burma to Kiangsi
Chinese take Chunking from Yamamoto
British take Kwangsi from Yamamoto
Chinese take Kiangsi from Yamamoto
1 Tank moved from Burma to N.French I.
1 Fighter moved from Burma to N.French I.
4 Infantry moved from Calcutta to sz63
1 B.Transport and 4 Infantry moved from sz63 to sz64
4 Infantry moved from sz64 to Thailand
1 EarlyFighter and 2 Fighters moved from Burma to Thailand
1 Fighter moved from sz66 to Thailand
1 Infantry and 1 Tank moved from N.S to Sumatra
1 EarlyFighter moved from sz66 to Sumatra
1 Artillery moved from S.A to sz66
1 Infantry moved from N.S to sz66
1 Artillery and 1 Infantry moved from sz66 to Malaya
2 EarlyFighters moved from sz66 to Malaya
Purchase Units - British
British buy 2 Artillerys, 2 Bunkers, 3 Fighters and 9 Infantry; Remaining resources: 0 PUs;
Combat - British
Battle in N.French I.
British attack with 1 Fighter and 1 Tank
Yamamoto defend with 1 Tank
British win with 1 Fighter remaining. Battle score for attacker is 0
Casualties for British: 1 Tank
Casualties for Yamamoto: 1 Tank
Battle in Sumatra
British attack with 1 EarlyFighter, 1 Infantry and 1 Tank
Thai defend with 1 Artillery
British win, taking Sumatra from Thai with 1 EarlyFighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery
Battle in Thailand
British attack with 1 EarlyFighter, 3 Fighters and 4 Infantry
Yamamoto defend with 1 Artillery, 1 Elite and 2 Infantry
British win, taking Thailand from Thai with 1 EarlyFighter, 3 Fighters and 2 Infantry remaining. Battle score for attacker is 8
Casualties for British: 2 Infantry
Casualties for Yamamoto: 1 Artillery, 1 Elite and 2 Infantry
Battle in Malaya
British attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Thai defend with 1 Artillery and 1 Marine
British win, taking Malaya from Thai with 1 Artillery and 2 EarlyFighters remaining. Battle score for attacker is 5
Casualties for British: 1 Infantry
Casualties for Thai: 1 Artillery and 1 Marine
Non Combat Move - British
1 B.Carrier moved from sz63 to sz64
2 B.Transports moved from sz66 to sz63
1 Transport moved from sz66 to sz63
2 Infantry moved from Calcutta to sz63
2 Infantry moved from sz63 to E.India
1 AAGun and 3 Infantry moved from C.India to E.India
3 Fighters moved from Dheli to Bengal
1 AAGun moved from Burma to Bengal
1 EarlyFighter moved from Thailand to Bengal
1 Fighter moved from N.French I. to Bengal
1 Fighter moved from Thailand to sz64
2 EarlyFighters moved from Malaya to sz66
2 Fighters moved from Thailand to sz66
1 EarlyFighter moved from Sumatra to sz66
1 AAGun and 6 Infantry moved from New Guinea to Sarong
1 Artillery and 1 Infantry moved from Arawa to sz42
1 Artillery, 1 Infantry and 1 Transport moved from sz42 to sz70
1 Artillery and 1 Infantry moved from sz70 to Davao
1 Fighter moved from sz66 to sz64
Place Units - British
1 Bunker placed in Burma
1 Bunker placed in Bengal
3 Fighters placed in Dheli
2 Artillerys and 6 Infantry placed in Calcutta
3 Infantry placed in Moresby
Turn Complete - British
British collect 69 PUs; end with 69 PUs total
Production/PUs Summary :
Yamamoto : 51 / 56
Chinese : 29 / 30
Hisaichi : 58 / 59
Dutch : 13 / 0
Thai : 6 / 17
British : 69 / 69
Anzac : 26 / 31
Americans : 95 / 95
Masaharu : 36 / 37
Russians : 27 / 27
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.526
Median : 3.000
Variance : 0.324
Standard Deviation : 0.569
Total rolls : 38
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.630
Median : 3.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27
Yamamoto Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Thai Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Anzac
1 Carrier, 1 Destroyer and 2 Submarines moved from sz70 to sz68
1 Infantry moved from Davao to sz70
1 Infantry and 1 T.Boat moved from sz70 to sz68
1 Infantry moved from sz68 to Mindor
3 Infantry and 3 Tanks moved from Davao to sz70
1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz68
1 Infantry and 1 Tank moved from sz68 to N.B
2 Infantry, 2 Tanks and 2 Transports moved from sz70 to sz68
2 Infantry and 2 Tanks moved from sz68 to W.Borneo
2 EarlyFighters moved from sz70 to sz67
Purchase Units - Anzac
Anzac buy 1 Destroyer, 1 Infantry, 1 Marine, 1 Submarine and 2 Transports; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz67
Anzac attack with 2 EarlyFighters
Hisaichi defend with 1 B.Transport
1 B.Transport owned by the Hisaichi lost in sz67
Anzac win with 2 EarlyFighters remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 B.Transport
Battle in sz68
Anzac attack with 1 Carrier, 1 Destroyer, 2 Submarines, 1 T.Boat and 3 Transports
Yamamoto defend with 1 Destroyer
Anzac win with 1 Carrier, 1 Destroyer, 1 Submarine, 1 T.Boat and 3 Transports remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Destroyer
Casualties for Anzac: 1 Submarine
Battle in N.B
Battle in W.Borneo
Battle in Mindor
Non Combat Move - Anzac
2 EarlyFighters moved from sz67 to sz68
1 Transport moved from sz59 to sz48
1 Infantry moved from N.Australia to sz46
1 Infantry moved from E.G to sz46
2 Infantry and 1 Transport moved from sz46 to sz70
2 Infantry moved from sz70 to Davao
1 Destroyer and 1 Submarine moved from sz46 to sz70
2 Infantry moved from Melbourne to sz37
1 Destroyer, 2 Infantry, 1 Submarine and 1 Transport moved from sz37 to sz46
2 Infantry moved from sz46 to E.G
1 Infantry moved from E.G to N.G
2 Infantry moved from N.G to Sarong
Place Units - Anzac
1 Destroyer, 1 Submarine and 2 Transports placed in sz37
1 Infantry and 1 Marine placed in Melbourne
Turn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total
Production/PUs Summary :
Yamamoto : 50 / 56
Chinese : 29 / 30
Hisaichi : 54 / 59
Dutch : 13 / 0
Thai : 6 / 17
British : 73 / 69
Anzac : 26 / 26
Americans : 96 / 95
Masaharu : 36 / 37
Russians : 27 / 27
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.409
Median : 3.000
Variance : 0.372
Standard Deviation : 0.610
Total rolls : 44
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.630
Median : 3.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27
Hisaichi Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Yamamoto Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Anzac Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Thai Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Americans
9 units repaired.
2 Infantry and 2 Tanks moved from Davao to sz70
1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz68
1 Infantry and 1 Tank moved from sz68 to Manila
1 Infantry, 1 Tank and 1 Transport moved from sz70 to sz68
1 Infantry and 1 Tank moved from sz68 to Borneo
4 Infantry moved from Lasap to sz45
1 B.Transport and 4 Infantry moved from sz45 to sz68
4 Infantry moved from sz68 to W.Borneo
4 Infantry moved from Davao to sz70
1 B.Transport and 4 Infantry moved from sz70 to sz68
4 Infantry moved from sz68 to W.Borneo
9 Battleships, 2 Carriers and 1 Destroyer moved from sz60 to sz68
5 Battleships and 1 Destroyer moved from sz70 to sz68
2 EarlyFighters moved from sz60 to sz73
1 Bomber moved from Davao to sz73
1 Carrier moved from sz70 to sz68
2 Artillerys and 2 Infantry moved from Arawa to sz42
2 Artillerys, 2 Infantry and 2 Transports moved from sz42 to sz70
2 Artillerys and 2 Infantry moved from sz70 to Davao
1 S.Sub moved from sz40 to sz70
1 Transport moved from sz40 to sz45
1 Infantry moved from Anchorage to Alaska
4 Infantry moved from N.Canada to Anchorage
2 Artillerys and 2 Infantry moved from British Columbia to N.Canada
Purchase Units - Americans
Americans buy 4 Battleships, 1 S.Sub and 1 Submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Borneo
Americans attack with 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry and 1 Marine
Americans win, taking Borneo from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Hisaichi: 1 Infantry and 1 Marine
Battle in sz73
Americans attack with 1 Bomber and 2 EarlyFighters
Hisaichi defend with 1 Transport; Thai defend with 1 T.Boat
Americans win with 1 Bomber remaining. Battle score for attacker is -5
Casualties for Hisaichi: 1 Transport
Casualties for Americans: 2 EarlyFighters
Casualties for Thai: 1 T.Boat
Battle in Manila
Americans attack with 1 Infantry and 1 Tank
Yamamoto defend with 2 Infantry
Americans win, taking Manila from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
Casualties for Yamamoto: 2 Infantry
Non Combat Move - Americans
1 Bomber moved from sz73 to Davao
1 Tank moved from Weno to Lasap
1 Infantry moved from Weno to Lasap
1 AAGun moved from Seattle to British Columbia
Place Units - Americans
4 Battleships placed in sz70
1 S.Sub and 1 Submarine placed in sz40
Turn Complete - Americans
Americans collect 102 PUs; end with 102 PUs total
Production/PUs Summary :
Yamamoto : 47 / 56
Chinese : 29 / 30
Hisaichi : 51 / 59
Dutch : 13 / 0
Thai : 6 / 17
British : 73 / 69
Anzac : 26 / 26
Americans : 102 / 102
Masaharu : 36 / 37
Russians : 27 / 27
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 13 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 11 times
Average roll : 3.478
Median : 3.000
Variance : 0.288
Standard Deviation : 0.537
Total rolls : 67
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.630
Median : 3.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27
Hisaichi Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Yamamoto Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.737
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
Anzac Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Thai Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Masaharu
1 Artillery moved from Belogorsk to Quingdao
2 Infantry moved from Vostok to Quingdao
2 Fighters moved from Vostok to Quingdao
1 Artillery, 1 EarlyFighter and 2 Infantry moved from Vostok to Irkutsk
1 Bomber moved from Amursk to Irkutsk
1 Infantry moved from Vostok to Irkutsk
Purchase Units - Masaharu
Masaharu buy 2 Artillerys, 1 Destroyer, 1 Fighter, 3 Infantry and 1 Submarine; Remaining resources: 0 PUs;
Combat - Masaharu
Battle in Quingdao
Masaharu attack with 1 Artillery, 2 Fighters and 2 Infantry
Russians defend with 2 Infantry
Masaharu win, taking Quingdao from Russians with 1 Artillery, 2 Fighters and 2 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantry
Battle in Irkutsk
Masaharu attack with 1 Artillery, 1 Bomber, 1 EarlyFighter and 3 Infantry
Russians defend with 2 Artillerys and 1 Infantry
Masaharu win, taking Irkutsk from Russians with 1 Artillery, 1 Bomber, 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Masaharu: 2 Infantry
Casualties for Russians: 2 Artillerys and 1 Infantry
Non Combat Move - Masaharu
2 Fighters moved from Quingdao to Manchuria
1 EarlyFighter moved from Irkutsk to Vostok
1 Bomber moved from Irkutsk to Amursk
1 Artillery and 1 Infantry moved from Amursk to Belogorsk
1 Artillery and 3 Infantry moved from Yakutsk to Angarsk
1 Elite moved from Ostrov to sz1
1 Elite moved from sz1 to Vostok
1 T.Boat moved from sz1 to sz15
1 Destroyer moved from sz1 to sz15
1 Destroyer and 1 Submarine moved from sz16 to sz74
4 Transports moved from sz1 to sz15
1 Artillery and 7 Infantry moved from Akina to sz15
1 Artillery, 7 Infantry and 4 Transports moved from sz15 to sz1
1 Mech.Inf moved from Amursk to Vostok
1 Artillery and 7 Infantry moved from sz1 to Vostok
Place Units - Masaharu
1 Destroyer and 1 Submarine placed in sz15
1 Fighter placed in Akina
1 Artillery and 2 Infantry placed in Amursk
1 Artillery and 1 Infantry placed in Akina
Turn Complete - Masaharu
Masaharu collect 40 PUs; end with 40 PUs total
Production/PUs Summary :
Yamamoto : 47 / 56
Chinese : 29 / 30
Hisaichi : 51 / 59
Dutch : 13 / 0
Thai : 6 / 17
British : 73 / 69
Anzac : 26 / 26
Americans : 102 / 102
Masaharu : 40 / 40
Russians : 23 / 27
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 5
Combat Move - Russians
7 Infantry and 4 Tanks moved from Jinan to Hsingan
1 EarlyFighter and 2 Fighters moved from Ulaan Ude to Hsingan
Purchase Units - Russians
Russians buy 1 Factory and 6 Infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Hsingan
Russians attack with 1 EarlyFighter, 2 Fighters, 7 Infantry and 4 Tanks
Masaharu defend with 1 Artillery and 2 Infantry; Yamamoto defend with 2 Artillerys, 4 Infantry and 2 Tanks
4 Tanks retreated to Jinan
Masaharu win with 3 Artillerys, 4 Infantry and 2 Tanks remaining. Battle score for attacker is -10
Casualties for Masaharu: 2 Infantry
Casualties for Russians: 7 Infantry
Non Combat Move - Russians
1 EarlyFighter and 2 Fighters moved from Hsingan to Jinan
1 Artillery and 7 Infantry moved from Ulaan Ude to Jinan
5 Infantry and 1 Marine moved from Tulun to Ulaan Ude
3 Tanks moved from Bratsk to Ulaan Ude
5 Infantry and 1 Marine moved from Kaask to Tulun
3 Tanks moved from Achinsk to Bratsk
Place Units - Russians
6 Infantry placed in Kaask
1 Factory placed in Jinan
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Production/PUs Summary :
Yamamoto : 47 / 56
Chinese : 29 / 30
Hisaichi : 51 / 59
Dutch : 13 / 0
Thai : 6 / 17
British : 73 / 69
Anzac : 26 / 26
Americans : 102 / 102
Masaharu : 40 / 40
Russians : 23 / 23
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.320
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 25
Masaharu Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.818
Median : 2.000
Variance : 1.900
Standard Deviation : 1.378
Total rolls : 11
Russians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.714
Median : 4.000
Variance : 2.462
Standard Deviation : 1.569
Total rolls : 14
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Infantry moved from Hanan to Kwangsi
Yamamoto take Kwangsi from British
1 Tank moved from Hongkong to Kiangsi
1 Artillery moved from Hanan to Kiangsi
1 Artillery and 1 Infantry moved from Naha to sz74
1 Artillery, 1 Infantry and 1 Transport moved from sz74 to sz73
1 Artillery and 1 Infantry moved from sz73 to Malaya
1 EarlyFighter moved from sz78 to Manila
1 Fighter moved from sz78 to Manila
1 Artillery moved from S.Japan to sz78
1 Infantry moved from Bonin to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz71
1 Artillery and 1 Infantry moved from sz71 to Manila
1 Bomber moved from S.Japan to Manila
1 Artillery moved from S.Japan to sz78
1 Infantry moved from Bonin to sz78
1 Artillery, 1 Infantry and 1 Transport moved from sz78 to sz75
1 Artillery and 1 Infantry moved from sz75 to Manila
1 Bomber moved from Tientsin to Malaya
Purchase Units - Yamamoto
Yamamoto buy 2 Bunkers, 2 Fighters, 7 Infantry and 2 Tanks; Remaining resources: 0 PUs;
Combat - Yamamoto
Battle in Malaya
Yamamoto attack with 1 Artillery, 1 Bomber and 1 Infantry
British defend with 1 Artillery
Yamamoto win, taking Malaya from British with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 2
Casualties for British: 1 Artillery
Casualties for Yamamoto: 1 Infantry
Battle in Manila
Yamamoto attack with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry
Americans defend with 1 Infantry and 1 Tank
Yamamoto win, taking Manila from Americans with 2 Artillerys, 1 Bomber, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 1 Infantry and 1 Tank
Battle in Kiangsi
Yamamoto attack with 1 Artillery and 1 Tank
British defend with 1 Mech.Inf
1 Mech.Inf owned by the British lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Artillery and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Mech.Inf
Non Combat Move - Yamamoto
1 Destroyer moved from sz78 to sz67
1 Artillery, 2 Infantry and 1 Tank moved from Tientsin to Hsingan
1 Artillery and 2 Infantry moved from Manchuria to Hsingan
1 Tank moved from Manchuria to Hsingan
1 Fighter moved from Manila to sz74
1 Bomber moved from Manila to Tokyo
1 Bomber moved from Malaya to Phuket
1 Destroyer moved from sz78 to sz74
1 EarlyFighter moved from Manila to sz78
1 Fighter moved from Tokyo to sz78
1 Fighter moved from Tokyo to S.Japan
4 Infantry moved from Tokyo to S.Japan
1 Infantry moved from Hongkong to Kwangtung
1 Infantry moved from Hongkong to Macau
Place Units - Yamamoto
1 Bunker, 3 Infantry and 1 Tank placed in S.Japan
1 Bunker, 2 Fighters, 4 Infantry and 1 Tank placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 60 PUs; end with 60 PUs total
Production/PUs Summary :
Yamamoto : 60 / 60
Chinese : 28 / 30
Hisaichi : 51 / 59
Dutch : 13 / 0
Thai : 6 / 17
British : 64 / 69
Anzac : 26 / 26
Americans : 99 / 102
Masaharu : 40 / 40
Russians : 23 / 23
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Chinese
1 Mech.Inf moved from W.Sian to Kichedung
Chinese take Hanan from Hisaichi
Chinese take Hankou from Hisaichi
Chinese take Kichedung from Hisaichi
3 EarlyFighters moved from Gansu to N.Chunking
3 Mech.Infs moved from Tsingnan to N.Chunking
3 Mech.Infs moved from Shangsi to N.Chunking
1 Infantry moved from N.Shangsi to E.Shansi
1 Infantry moved from Shangsi to E.Shansi
2 Infantry moved from Shangsi to Shansi
1 Fighter moved from Gansu to E.Shansi
1 Fighter moved from Gansu to Shansi
2 Infantry moved from Szechwan to Sian
1 Artillery, 1 Marine and 4 Tanks moved from Shangsi to Sian
Purchase Units - Chinese
Chinese buy 5 Infantry, 1 Marine, 2 Mech.Infs and 2 Tankettes; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shansi
Chinese attack with 1 Fighter and 2 Infantry
Hisaichi defend with 1 Infantry
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 2 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Sian
Chinese attack with 1 Artillery, 2 Infantry, 1 Marine and 4 Tanks
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese win, taking Sian from Hisaichi with 1 Artillery, 1 Infantry, 1 Marine and 4 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in E.Shansi
Chinese attack with 1 Fighter and 2 Infantry
Hisaichi defend with 1 Infantry
retreated to E.Shansi
Hisaichi win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantry
Battle in N.Chunking
Chinese attack with 3 EarlyFighters and 6 Mech.Infs
Hisaichi defend with 4 Tanks
Chinese win, taking N.Chunking from Hisaichi with 3 EarlyFighters and 6 Mech.Infs remaining. Battle score for attacker is 20
Casualties for Hisaichi: 4 Tanks
Non Combat Move - Chinese
2 EarlyFighters moved from N.Chunking to W.Sian
1 EarlyFighter moved from N.Chunking to W.Sian
1 Fighter moved from E.Shansi to Shangsi
1 Fighter moved from Shansi to Shangsi
1 Infantry moved from Gansu to N.Shangsi
5 Infantry moved from Gansu to Shangsi
1 AAGun moved from Shangsi to Sian
1 AAGun moved from Gansu to Shangsi
6 Infantry moved from Tsingnan to Gansu
6 Infantry moved from Xining to Tsingnan
1 Infantry moved from Gobi to Tsingnan
1 Infantry moved from Quyan to Gobi
2 Mech.Infs moved from Urumal to Tsingnan
2 Infantry moved from Urumal to Quyan
Place Units - Chinese
5 Infantry and 1 Marine placed in Xining
2 Mech.Infs and 2 Tankettes placed in Urumal
Turn Complete - Chinese
Chinese collect 40 PUs; end with 40 PUs total
Production/PUs Summary :
Yamamoto : 60 / 60
Chinese : 40 / 40
Hisaichi : 39 / 59
Dutch : 13 / 0
Thai : 6 / 17
British : 64 / 69
Anzac : 26 / 26
Americans : 99 / 102
Masaharu : 40 / 40
Russians : 23 / 23
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 8 times
Average roll : 3.980
Median : 4.500
Variance : 2.571
Standard Deviation : 1.604
Total rolls : 50
Hisaichi Combat
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.917
Median : 5.000
Variance : 2.364
Standard Deviation : 1.537
Total rolls : 12
Chinese Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 11 times
6 was rolled 7 times
Average roll : 4.000
Median : 4.000
Variance : 1.514
Standard Deviation : 1.230
Total rolls : 38
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Hisaichi
1 Bomber moved from Hongkong to W.Borneo
3 EarlyFighters moved from S.Borneo to W.Borneo
1 Tank moved from S.Borneo to W.Borneo
2 Artillerys, 7 Infantry and 1 Marine moved from S.Borneo to W.Borneo
1 Tank moved from Shantung to Nanking
1 Tank moved from Nanking to Hankou
Hisaichi take Hankou from Chinese
1 Mech.Inf moved from Hopeh to Nanking
1 Mech.Inf moved from Nanking to Hanan
Hisaichi take Hanan from Chinese
1 Transport moved from sz74 to sz79
1 Artillery and 1 Infantry moved from Seoul to sz79
1 Artillery, 1 Infantry and 1 Transport moved from sz79 to sz74
1 Artillery and 1 Infantry moved from sz74 to Kichedung
2 EarlyFighters moved from sz74 to Kichedung
3 EarlyFighters moved from sz74 to Shansi
1 Artillery and 2 Infantry moved from Shantung to Shansi
1 Infantry moved from E.Shansi to N.Shangsi
1 Bomber moved from Tientsin to N.Shangsi
Purchase Units - Hisaichi
Hisaichi buy 2 Artillerys, 1 Bunker, 2 Destroyers, 7 Infantry, 2 Marines and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in N.Shangsi
Hisaichi attack with 1 Bomber and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in W.Borneo
Hisaichi attack with 2 Artillerys, 1 Bomber, 3 EarlyFighters, 7 Infantry, 1 Marine and 1 Tank
Americans defend with 8 Infantry; Anzac defend with 2 Infantry and 2 Tanks
2 Artillerys, 2 Infantry, 1 Marine and 1 Tank retreated to S.Borneo
British win with 3 Infantry and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Hisaichi: 5 Infantry
Casualties for Americans: 5 Infantry
Casualties for Anzac: 2 Infantry
Battle in Kichedung
Hisaichi attack with 1 Artillery, 2 EarlyFighters and 1 Infantry
Chinese defend with 1 Mech.Inf
1 Mech.Inf owned by the Chinese lost in Kichedung
Hisaichi win, taking Kichedung from Chinese with 1 Artillery, 2 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Mech.Inf
Battle in Shansi
Hisaichi attack with 1 Artillery, 3 EarlyFighters and 2 Infantry
Chinese defend with 2 Infantry
Hisaichi win, taking Shansi from Chinese with 1 Artillery, 3 EarlyFighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 2 Infantry
Non Combat Move - Hisaichi
3 EarlyFighters moved from Shansi to sz74
1 Bomber moved from N.Shangsi to Tientsin
2 EarlyFighters moved from Kichedung to sz74
1 Bomber moved from W.Borneo to Tientsin
3 EarlyFighters moved from W.Borneo to S.Borneo
1 Infantry moved from E.Borneo to S.Borneo
4 Artillerys and 5 Infantry moved from Peking to E.Shansi
3 Infantry moved from Hopeh to E.Shansi
1 Artillery and 1 Marine moved from Hopeh to E.Shansi
1 Artillery and 1 Infantry moved from Tientsin to Peking
1 Artillery moved from Korea to Tientsin
1 Mech.Inf moved from Seoul to Hopeh
1 Infantry moved from Shantung to Nanking
1 Destroyer moved from sz79 to sz74
1 L.Fighter moved from Seoul to Tientsin
Place Units - Hisaichi
1 Bunker, 3 Infantry and 1 Tank placed in S.Borneo
2 Infantry and 1 Tank placed in Tientsin
2 Destroyers placed in sz79
2 Artillerys, 2 Infantry and 2 Marines placed in Seoul
Turn Complete - Hisaichi
Hisaichi collect 46 PUs; end with 46 PUs total
Production/PUs Summary :
Yamamoto : 60 / 60
Chinese : 33 / 40
Hisaichi : 46 / 46
Dutch : 13 / 0
Thai : 6 / 17
British : 64 / 69
Anzac : 26 / 26
Americans : 99 / 102
Masaharu : 40 / 40
Russians : 23 / 23
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Dutch
1 EarlyFighter moved from Davao to sz71
1 T.Boat moved from sz70 to sz71
1 Artillery moved from Davao to sz70
1 Infantry moved from Halma to sz70
1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz60
1 Artillery and 1 Infantry moved from sz60 to Malaya
Combat - Dutch
Battle in sz71
Dutch attack with 1 EarlyFighter and 1 T.Boat
Yamamoto defend with 1 Transport
Dutch win with 1 EarlyFighter and 1 T.Boat remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Malaya
Dutch attack with 1 Artillery and 1 Infantry
Yamamoto defend with 1 Artillery
Dutch win, taking Malaya from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Non Combat Move - Dutch
1 T.Boat moved from sz58 to sz70
1 EarlyFighter moved from sz71 to Davao
Turn Complete - Dutch
Production/PUs Summary :
Yamamoto : 54 / 60
Chinese : 33 / 40
Hisaichi : 46 / 46
Dutch : 13 / 0
Thai : 6 / 17
British : 70 / 69
Anzac : 26 / 26
Americans : 99 / 102
Masaharu : 40 / 40
Russians : 23 / 23
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 0.625
Standard Deviation : 0.791
Total rolls : 9
Yamamoto Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Dutch Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Thai
1 Infantry and 1 Marine moved from Phuket to Malaya
1 Tank moved from Phuket to Malaya
Purchase Units - Thai
Thai buy 2 Artillerys, 1 Infantry, 1 Marine and 1 Tank; Remaining resources: 0 PUs;
Combat - Thai
Battle in Malaya
Thai attack with 1 Infantry, 1 Marine and 1 Tank
Dutch defend with 1 Artillery and 1 Infantry
Thai win, taking Malaya from British with 1 Marine and 1 Tank remaining. Battle score for attacker is 4
Casualties for Thai: 1 Infantry
Casualties for Dutch: 1 Artillery and 1 Infantry
Non Combat Move - Thai
Place Units - Thai
2 Artillerys, 1 Infantry, 1 Marine and 1 Tank placed in Phuket
Turn Complete - Thai
Thai collect 12 PUs; end with 12 PUs total
Production/PUs Summary :
Yamamoto : 54 / 60
Chinese : 33 / 40
Hisaichi : 46 / 46
Dutch : 13 / 0
Thai : 12 / 12
British : 64 / 69
Anzac : 26 / 26
Americans : 99 / 102
Masaharu : 40 / 40
Russians : 23 / 23
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - British
1 Infantry moved from Thailand to N.French I.
British take N.French I. from Yamamoto
1 Infantry moved from Thailand to Frenchindochina
British take Frenchindochina from Yamamoto
1 Artillery and 1 Infantry moved from Davao to sz70
1 Artillery, 1 Infantry and 1 Transport moved from sz70 to sz60
1 Artillery and 1 Infantry moved from sz60 to Java
1 Tank moved from Sumatra to Java
1 Artillery and 1 Infantry moved from Calcutta to sz63
1 Artillery and 2 Infantry moved from Calcutta to sz63
3 Infantry moved from Calcutta to sz63
1 Infantry moved from E.India to sz63
2 Artillerys, 2 B.Transports, 7 Infantry and 1 Transport moved from sz63 to sz66
1 B.Transport moved from sz64 to sz63
1 Transport moved from sz66 to sz64
2 Infantry moved from E.India to sz64
2 Infantry and 1 Transport moved from sz64 to sz66
1 T.Boat moved from sz66 to sz64
1 Infantry moved from E.India to sz64
1 Infantry moved from sz64 to Thailand
2 Artillerys and 9 Infantry moved from sz66 to Malaya
1 Infantry moved from E.India to Bengal
3 EarlyFighters and 1 Fighter moved from sz66 to sz73
1 EarlyFighter and 4 Fighters moved from Bengal to Malaya
2 Fighters moved from sz64 to Malaya
1 B.Carrier moved from sz64 to sz66
3 Fighters moved from Dheli to Burma
Purchase Units - British
British buy 2 B.Transports, 1 Factory, 1 Fighter, 9 Infantry and 2 Mech.Infs; Remaining resources: 0 PUs;
Combat - British
Battle in Java
British attack with 1 Artillery, 1 Infantry and 1 Tank
Hisaichi defend with 1 Infantry
British win, taking Java from Hisaichi with 1 Artillery and 1 Tank remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Hisaichi: 1 Infantry
Battle in sz73
British attack with 3 EarlyFighters and 1 Fighter
Yamamoto defend with 1 Transport
British win with 3 EarlyFighters and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in Malaya
British attack with 2 Artillerys, 1 EarlyFighter, 6 Fighters and 9 Infantry
Thai defend with 1 Marine and 1 Tank
British win, taking Malaya from Thai with 2 Artillerys, 1 EarlyFighter, 6 Fighters and 8 Infantry remaining. Battle score for attacker is 6
Casualties for British: 1 Infantry
Casualties for Thai: 1 Marine and 1 Tank
Non Combat Move - British
1 EarlyFighter moved from sz73 to Burma
3 Infantry moved from Moresby to New Guinea
1 Fighter moved from sz73 to Burma
2 EarlyFighters moved from sz73 to sz66
1 EarlyFighter and 6 Fighters moved from Malaya to sz66
Place Units - British
1 Factory placed in Bengal
1 B.Transport placed in sz63
7 Infantry placed in Calcutta
1 B.Transport placed in sz49
1 Infantry placed in Moresby
1 Infantry placed in Moresby
1 Fighter and 2 Mech.Infs placed in Dheli
Turn Complete - British
British collect 77 PUs; end with 77 PUs total
Production/PUs Summary :
Yamamoto : 49 / 60
Chinese : 33 / 40
Hisaichi : 44 / 46
Dutch : 13 / 0
Thai : 6 / 12
British : 77 / 77
Anzac : 26 / 26
Americans : 99 / 102
Masaharu : 40 / 40
Russians : 23 / 23
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 5 times
Average roll : 3.514
Median : 4.000
Variance : 0.306
Standard Deviation : 0.553
Total rolls : 37
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.516
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 31
Hisaichi Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Yamamoto Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Thai Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Anzac
1 T.Boat moved from sz68 to sz67
2 EarlyFighters moved from sz68 to sz67
1 Submarine moved from sz70 to sz75
1 Tank moved from W.Borneo to E.Borneo
Anzac take E.Borneo from Hisaichi
Purchase Units - Anzac
Anzac buy 1 Destroyer, 3 Infantry, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Anzac
Battle in sz75
Anzac attack with 1 Submarine
Yamamoto defend with 1 Transport
Anzac win with 1 Submarine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in sz67
Anzac attack with 2 EarlyFighters and 1 T.Boat
Yamamoto defend with 1 Destroyer
1 T.Boat owned by the Anzac lost in sz67
retreated to sz67
Yamamoto win with 1 Destroyer remaining. Battle score for attacker is -13
Casualties for Anzac: 1 EarlyFighter and 1 T.Boat
Non Combat Move - Anzac
1 EarlyFighter moved from sz67 to sz70
1 Tank moved from W.Borneo to sz68
1 Tank moved from N.B to sz68
1 Carrier, 1 Submarine, 2 Tanks and 3 Transports moved from sz68 to sz70
1 Artillery and 1 Infantry moved from Sarong to sz48
1 Artillery, 1 Infantry and 1 Transport moved from sz48 to sz70
2 Infantry moved from E.G to sz46
1 Destroyer, 2 Infantry, 1 Submarine and 1 Transport moved from sz46 to sz70
1 Infantry and 1 Marine moved from Melbourne to sz37
1 AAGun moved from Melbourne to sz37
1 Infantry moved from W.Australia to sz37
1 AAGun, 1 Destroyer, 2 Infantry, 1 Marine, 1 Submarine and 2 Transports moved from sz37 to sz46
1 AAGun, 2 Infantry and 1 Marine moved from sz46 to E.G
2 Infantry moved from Sarong to N.G
1 Infantry moved from N.G to E.G
2 Infantry moved from Darwin to N.Australia
1 T.Boat moved from sz45 to sz70
1 Artillery, 3 Infantry and 2 Tanks moved from sz70 to Davao
Place Units - Anzac
1 Destroyer, 1 Submarine and 1 Transport placed in sz37
3 Infantry placed in Melbourne
Turn Complete - Anzac
Anzac collect 27 PUs; end with 27 PUs total
Production/PUs Summary :
Yamamoto : 49 / 60
Chinese : 33 / 40
Hisaichi : 43 / 46
Dutch : 13 / 0
Thai : 6 / 12
British : 77 / 77
Anzac : 27 / 27
Americans : 99 / 102
Masaharu : 40 / 40
Russians : 23 / 23
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 9 times
Average roll : 3.732
Median : 4.000
Variance : 0.509
Standard Deviation : 0.714
Total rolls : 56
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.516
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 31
Hisaichi Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Yamamoto Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Anzac Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.385
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Thai Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 6
Combat Move - Americans
1 Infantry and 1 Tank moved from Punay to sz68
1 Tank moved from Borneo to S.Borneo
3 Infantry moved from W.Borneo to S.Borneo
1 Infantry, 1 Tank and 1 Transport moved from sz68 to sz60
1 Artillery, 3 Infantry and 1 Tank moved from Davao to sz70
1 Artillery, 4 Battleships, 3 Infantry, 1 S.Sub, 1 Tank and 2 Transports moved from sz70 to sz60
14 Battleships moved from sz68 to sz60
1 Artillery, 4 Infantry and 2 Tanks moved from sz60 to S.Borneo
Purchase Units - Americans
Americans buy 4 Battleships and 2 S.Subs; Remaining resources: 4 PUs;
Combat - Americans
Battle in S.Borneo
Americans attack with 1 Artillery, 7 Infantry and 3 Tanks
Hisaichi defend with 1 AAGun, 2 Artillerys, 1 Bunker, 3 EarlyFighters, 1 Factory, 6 Infantry, 1 Marine and 2 Tanks
Units damaged: 1 Bunker owned by the Hisaichi
Americans win, taking S.Borneo from Hisaichi, taking Frenchindochina from British, taking N.S from British, taking Borneo from Americans, taking E.Borneo from Anzac, taking N.French I. from British, taking Java from British, taking Sumatra from British with 1 Artillery, 4 Infantry and 3 Tanks remaining. Battle score for attacker is 57
Casualties for Hisaichi: 2 Artillerys, 1 Bunker, 3 EarlyFighters, 6 Infantry, 1 Marine and 2 Tanks
Casualties for Americans: 3 Infantry
Non Combat Move - Americans
2 B.Transports, 3 Carriers, 2 Destroyers and 1 Transport moved from sz68 to sz70
1 Infantry and 1 Tank moved from Lasap to sz45
1 Infantry, 1 Tank and 1 Transport moved from sz45 to sz70
1 Submarine moved from sz40 to sz45
1 S.Sub moved from sz40 to sz70
1 Infantry and 1 Tank moved from sz70 to Davao
4 Infantry moved from Anchorage to Alaska
2 Artillerys and 2 Infantry moved from N.Canada to Anchorage
1 AAGun moved from British Columbia to N.Canada
Place Units - Americans
4 Battleships placed in sz70
2 S.Subs placed in sz40
Turn Complete - Americans
Americans collect 96 PUs; end with 100 PUs total
Production/PUs Summary :
Yamamoto : 49 / 60
Chinese : 33 / 40
Hisaichi : 39 / 46
Dutch : 32 / 0
Thai : 6 / 12
British : 66 / 77
Anzac : 26 / 27
Americans : 96 / 100
Masaharu : 40 / 40
Russians : 23 / 23
Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 20 times
5 was rolled 20 times
6 was rolled 19 times
Average roll : 3.762
Median : 4.000
Variance : 0.610
Standard Deviation : 0.781
Total rolls : 101
British Combat
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.516
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 31
Hisaichi Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Yamamoto Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.857
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
Americans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.711
Median : 4.000
Variance : 0.216
Standard Deviation : 0.465
Total rolls : 38
Anzac Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.385
Median : 4.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
Thai Combat
3 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
I’m giving up on this one…the US has too many battleships and Japan won’t be able to hold them back.
Good game!
I’ll post the game results.
Alright. GG. My first TRS win! Huge battleship stacks are OP.