@surfer oops, sorry about that, but you surmised correctly on the placement.
L16 G40 - AetV vs PP - BM v2
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@aequitas:
You have a 31% Chance of winning with the US, so you’ll need the UK Fleet to wipe out the rest.
There is a hungry LUFTWAFFE waiting to sink the Royal Navy 8-)That is the plan. Riskier than I would like, but I have to do something!
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@aequitas:
Dent Ita CV
Dent Ita CV
Dent Ger CVsink Ita CV, CV
sink Ger CV
sink Ita SS
sink Ger SS
sink Ger SS
sink Ita DD -
Just to state the obvious I am taking that to mean the planes last!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 5 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Morocco to 95 Sea Zone
3 fighters moved from Gibraltar to 95 Sea Zone
3 mech_infantrys moved from Northwest Persia to Caucasus
1 fighter moved from Egypt to Caucasus
1 fighter moved from United Kingdom to 104 Sea Zone
1 bomber moved from Queensland to 63 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from JapaneseCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Caucasus
Americans attack with 1 fighter and 3 mech_infantrys
Italians defend with 2 mech_infantrys
Americans win, taking Caucasus from Italians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 63 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 2 carriers, 7 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 2 fighters and 2 submarines; Italians defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Germans
retreated to 95 Sea Zone
Italians win with 6 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is -18
Casualties for Germans: 1 carrier
Casualties for Italians: 2 carriers and 1 destroyer
Casualties for Americans: 2 carriers, 3 fighters and 2 submarines
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
4 fighters owned by the Italians forced to land in Southern ItalyNon Combat Move - Americans
1 tactical_bomber could not land in 95 Sea Zone and was removed
4 fighters moved from 95 Sea Zone to Malta
1 fighter moved from 104 Sea Zone to United Kingdom
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
8 fighters and 4 tactical_bombers moved from Queensland to 33 Sea Zone
1 bomber moved from 63 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 artillery and 1 infantry placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
Have not get the time to do China and UK now, but was keen to do the Med sea battle. Stupidly forgot to take the TB as a casualty and keep a sub! Idiot!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
1 infantry moved from Shensi to Hopei
15 infantry moved from Kweichow to HopeiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 16 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in Hopei
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Egypt to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Italians
3 mech_infantrys moved from Northwest Persia to Volgograd
1 fighter moved from Persia to Volgograd
1 fighter moved from Persia to Russia
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern Persia -
Another Italian scramble?
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@Private:
@aequitas:
Dent Ita CV
Dent Ita CV
Dent Ger CVsink Ita CV, CV
sink Ger CV
sink Ita SS
sink Ger SS
sink Ger SS
sink Ita DDPlease swap my DD in for a SS and full scramble, please!
You just picked the wrong guy for a fight 8-)
Fully Forca Italia!!!
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Hi AetV
If you mean I should have taken a sub as a casualty rather than a DD, then I could not, as my planes could not hit the subs, as I had no DD present.
Does that affect your scramble orders? I do hope not! :-P
Cheers
PP -
Scramble decission remains.
Full scramble.
And you still picked the wrong guy for a fight :-P
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 fighters moved from Egypt to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Italians
3 mech_infantrys moved from Northwest Persia to Volgograd
1 fighter moved from Persia to Volgograd
1 fighter moved from Persia to Russia
1 infantry moved from Persia to Eastern Persia
1 artillery moved from Persia to Eastern PersiaCombat - British
British creates battle in territory 106 Sea Zone
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Eastern Persia
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Eastern Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 1 fighter and 3 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
British win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in 95 Sea Zone
British attack with 1 destroyer and 5 fighters
Germans defend with 2 submarines; Italians defend with 3 fighters, 1 submarine and 2 transports
retreated to 95 Sea Zone
Italians win with 3 fighters and 2 transports remaining. Battle score for attacker is -20
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer and 3 fighters
Casualties for Italians: 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to Malta
1 fighter moved from United Kingdom to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
8 mech_infantrys moved from Northwest Persia to Kazakhstan
2 artilleries moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Northwest Persia to Persia
1 armour, 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Volgograd to Kazakhstan
1 artillery moved from Northwest Persia to Persia
1 infantry moved from Persia to Northwest PersiaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
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@aequitas:
And you still picked the wrong guy for a fight :-P
Clearly you are right! :cry:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 bomber moved from Western Ukraine to Russia
1 artillery and 2 infantry moved from Smolensk to Russia
1 armour moved from Bryansk to Russia
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 fighter moved from Southern Italy to CyprusCombat - Italians
Battle in Cyprus
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantry
Battle in Rostov
Italians attack with 1 infantry
British defend with 1 mech_infantry
1 infantry owned by the Italians retreated to Ukraine
Battle in Russia
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Russians defend with 3 aaGuns, 1 airfield, 2 armour, 13 artilleries, 1 factory_major, 4 fighters, 45 infantry and 6 mech_infantrys; British defend with 1 fighter
Russians winRussians win with 1 mech_infantry remaining with 3 aaGuns, 2 armour, 13 artilleries, 5 fighters, 44 infantry and 6 mech_infantrys remaining. Battle score for attacker is -25
Casualties for Italians: 1 armour, 1 artillery, 1 bomber and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Cyprus to 99 Sea Zone
1 fighter moved from 99 Sea Zone to GreecePlace Units - Italians
1 mech_infantry placed in Ukraine
1 bomber placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
Fingers crossed that your coming G attack on Moscow goes as badly as the Italian one!
I guess the UK forced you to take the risk at least.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 4 infantry moved from New South Wales to Queensland
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 4 infantry moved from New South Wales to Queensland
1 submarine moved from 57 Sea Zone to 41 Sea Zone
1 submarine moved from 57 Sea Zone to 61 Sea ZonePlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 33 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
Turn Complete - French
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@Private:
Fingers crossed that your coming G attack on Moscow goes as badly as the Italian one!
I guess the UK forced you to take the risk at least.
Yeah I needed the Italians to take at least two out, and my Luftwaffe has to fly through a russian hailfire.
But im confident!
Germans are more accurate and will teach your russians how to swim through the Volga. :-) -
Good luck! The Brits are ready and willing to take it back! :-P





