@Elrood I heard from Matt. He’s moved in but hasn’t set his computer up yet so he wants me to do his turn. I’ll be posting something later today.
Global 40 Balance Mod Axis-Dom & GeneralE vs Pete
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
1 fighter moved from 35 Sea Zone to Paulau Island
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 tactical_bomber moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Guam
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 artillery
Japanese win, taking Guam from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Paulau Island
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese win, taking Paulau Island from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Paulau Island to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from Malaya to Philippines
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
1 fighter moved from Japan to Philippines
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangsi to Siam
1 armour moved from Kwangsi to Siam
1 armour moved from Hunan to French Indo China
1 artillery and 2 infantry moved from Kwangsi to French Indo China
1 armour moved from Szechwan to French Indo China
1 armour moved from Anhwe to Hunan
1 mech_infantry moved from Anhwe to Szechwan
1 mech_infantry moved from Manchuria to Anhwe
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
2 artilleries and 1 marine placed in Malaya
2 infantry placed in Kwangtung
2 mech_infantrys placed in Manchuria
1 submarine placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 5 bombers, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to Paulau IslandCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Paulau Island from Japanese with 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 fighter moved from Paulau Island to 34 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from Paulau Island to Caroline Islands
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry moved from Sicily to 95 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
1 marine and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery and 4 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 tactical_bomber moved from Burma to Shan State
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
5 armour and 2 mech_infantrys moved from Burma to India
2 infantry moved from India to Burma
5 armour and 2 mech_infantrys moved from India to West India
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from Sicily to 95 Sea Zone
4 fighters moved from 95 Sea Zone to Iraq
2 infantry moved from Trans-Jordan to Iraq
7 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Persia to Iraq
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 107 Sea Zone to 106 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 fighters placed in Iraq
1 armour, 1 artillery and 1 fighter placed in EgyptTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,3,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
5 armour, 1 bomber and 4 mech_infantrys moved from Caucasus to Rostov
1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 fighter placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,2,1,4
Italians collect 6 PUs (7 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
Any french moves?
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Archangel
5 artilleries moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 tactical_bombers moved from Caucasus to Samara
2 fighters moved from Caucasus to Samara
2 bombers moved from Rostov to Belarus
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from British -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 6 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Volgograd to Samara
1 infantry moved from Novgorod to Belarus
4 infantry moved from Novgorod to Archangel
5 artilleries moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 tactical_bombers moved from Caucasus to Samara
2 fighters moved from Caucasus to Samara
2 bombers moved from Rostov to Belarus
1 infantry moved from Volgograd to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Northwest Persia to Persia
Germans take Persia from BritishCombat - Germans
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 5 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Rostov
2 fighters moved from Samara to Rostov
2 tactical_bombers moved from Samara to Rostov
3 armour and 10 mech_infantrys moved from Volgograd to Rostov
3 armour and 2 mech_infantrys moved from Kazakhstan to Rostov
3 artilleries moved from Ukraine to Rostov
9 armour and 13 mech_infantrys moved from Northwest Persia to Rostov
3 artilleries and 4 infantry moved from Germany to 113 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
3 artilleries moved from 115 Sea Zone to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to NovgorodPlace Units - Germans
3 armour placed in Volgograd
3 artilleries placed in Ukraine
1 artillery and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
1 armour, 1 artillery and 4 infantry placed in Germany
1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,3,4,3
Germans collect 55 PUs (7 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 fighter moved from Yenisey to Samara
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
4 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 1 factory_minor
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 artilleries
Casualties for Russians: 4 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
2 aaGuns, 8 armour, 17 artilleries and 22 infantry moved from Bryansk to Russia
2 infantry moved from Smolensk to Russia
2 aaGuns and 16 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to Novosibirsk
2 infantry moved from Evenkiyskiy to Urals
2 fighters and 1 tactical_bomber moved from Ukraine to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 armour, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 marine moved from 42 Sea Zone to Java
1 fighter moved from Malaya to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 2 tactical_bombers moved from Malaya to YunnanCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 armour and 1 marine
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour and 1 marine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Malaya
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Malaya
1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 34 Sea Zone to 20 Sea Zone
3 fighters moved from Philippines to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
2 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Siam to French Indo China
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Szechwan to French Indo China
1 armour moved from Hunan to French Indo China
1 mech_infantry moved from Kweichow to French Indo China
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
2 carriers placed in 20 Sea Zone
1 infantry placed in Kwangtung
1 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 mech_infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 marine moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Caroline Islands to 42 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Holland Belgium
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy BordeauxNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 carrier, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
5 bombers moved from Western United States to Caroline Islands
1 armour and 1 marine moved from 110 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 103 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - British
British repair damage of 4x airfield; Remaining resources: 46 PUs;
British buy 2 artilleries, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Northwest Persia to Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Iraq to Persia
4 fighters moved from Iraq to Persia
2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 destroyer moved from 76 Sea Zone to 77 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to YunnanCombat - British
Battle in Persia
British attack with 1 armour, 4 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Persia from Germans with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 110 Sea Zone
1 destroyer and 1 transport moved from 106 Sea Zone to 103 Sea Zone
3 fighters moved from Iraq to Syria
1 fighter moved from Persia to Eastern Persia
3 fighters moved from Persia to Eastern Persia
1 fighter moved from Egypt to Syria
2 infantry moved from Burma to India
3 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to Burma
1 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
5 armour and 2 mech_infantrys moved from West India to PersiaPlace Units - British
1 destroyer and 3 fighters placed in 110 Sea Zone
2 artilleries placed in IraqTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,3,4,4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
5 infantry moved from Northern Italy to France
3 artilleries moved from Northern Italy to France
1 fighter moved from Northern Italy to France
1 fighter moved from Southern Italy to France
1 mech_infantry moved from Slovakia Hungary to BessarabiaPlace Units - Italians
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,3,4,4
Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Germans
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Rostov to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
1 tactical_bomber moved from Rostov to Western Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Archangel to Belarus
Germans take Belarus from Russians
2 bombers moved from Rostov to Western Ukraine
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 artilleries, 5 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Rostov to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
1 tactical_bomber moved from Rostov to Western Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Rostov to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Archangel to Belarus
Germans take Belarus from Russians
2 bombers moved from Rostov to Western Ukraine
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
2 fighters moved from Northern Italy to Western Germany
2 mech_infantrys moved from Bulgaria to Northern Italy
1 transport moved from 115 Sea Zone to 114 Sea Zone
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from Germany to 114 Sea Zone
1 armour, 2 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries moved from Archangel to Belarus
4 infantry moved from Novgorod to Belarus
4 artilleries moved from Novgorod to Belarus
2 mech_infantrys moved from Novgorod to Belarus
1 fighter moved from Western Ukraine to Rostov
2 bombers moved from Western Ukraine to Rostov
1 tactical_bomber moved from Western Ukraine to Rostov
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 113 Sea Zone to 114 Sea Zone
2 mech_infantrys moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 mech_infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 artilleries moved from 115 Sea Zone to Novgorod
1 armour moved from 115 Sea Zone to Novgorod
4 infantry moved from 115 Sea Zone to NovgorodPlace Units - Germans
8 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
2 mech_infantrys placed in Volgograd
1 mech_infantry placed in Volgograd
5 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
Germans undo move 5.
2 infantry placed in Germany
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,6,1,1
Germans collect 60 PUs (6 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Russia to Samara
4 armour moved from Samara to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
16 infantry moved from Novosibirsk to VologdaCombat - Russians
Battle in Vologda
Russians attack with 18 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 4 armour, 3 fighters and 1 tactical_bomber
Germans defend with 3 armour, 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour and 3 mech_infantrys
Casualties for Russians: 3 armourNon Combat Move - Russians
3 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 aaGuns moved from Novosibirsk to VologdaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 carrier, 1 harbour, 6 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Malaya to Borneo
1 fighter moved from 20 Sea Zone to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 77 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber could not land in 43 Sea Zone and were removed
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
7 carriers, 1 cruiser, 1 destroyer, 7 fighters, 5 submarines and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Jehol to Chahar
1 armour moved from French Indo China to MalayaPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 harbour placed in French Indo China
1 carrier and 2 transports placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
EDIT: Adding units owned by Japanese to Jehol: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Manchuria
3 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs





