@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 9x factory; Remaining resources: 16 PUs;
Germans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour and 6 infantry moved from Balkans to Ukraine S.S.R.
5 armour moved from Southern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Germany to Eastern Europe
3 fighters moved from Germany to Eastern Europe
2 infantry moved from Germany to Western Europe
1 fighter moved from Southern Europe to Western Europe
1 fighter moved from Germany to Western Europe
Combat - Germans
Battle in Eastern Europe
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 armour
Germans win, taking Eastern Europe from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 18 armour and 6 infantry
British defend with 3 infantry
Germans win, taking Ukraine S.S.R. from British with 18 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Western Europe
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Western Europe from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Western Europe to Germany
3 fighters moved from Eastern Europe to Germany
3 artilleries and 5 infantry moved from Southern Europe to Germany
Place Units - Germans
1 artillery and 4 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total
I remember when Erich and I had a game going
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 15
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 26 PUs;
British buy 1 carrier and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 transports moved from 3 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Western Europe
2 fighters moved from 3 Sea Zone to Western Europe
1 fighter moved from Norway to Eastern Europe
2 infantry moved from Belorussia to Eastern Europe
1 fighter moved from Karelia S.S.R. to Eastern Europe
1 bomber moved from United Kingdom to Southern Europe
Combat - British
Strategic bombing raid in Southern Europe
AA fire in Southern Europe : 0/1 hits
Bombing raid in Southern Europe rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Southern Europe causes 2 damage total.
Battle in Eastern Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Eastern Europe, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Europe
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Western Europe, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Western Europe, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe
British win, taking Western Europe from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Western Europe to 3 Sea Zone
2 fighters moved from Eastern Europe to 6 Sea Zone
2 artilleries and 6 infantry moved from Belorussia to West Russia
1 aaGun moved from Karelia S.S.R. to West Russia
6 infantry moved from Norway to Karelia S.S.R.
5 infantry moved from United Kingdom to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Norway
1 bomber moved from Southern Europe to United Kingdom
Place Units - British
1 carrier placed in 6 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour moved from Anglo Egypt to 34 Sea Zone
1 armour moved from 34 Sea Zone to Persia
2 infantry moved from India to Persia
1 artillery moved from India to Persia
1 bomber moved from India to Russia
2 bombers moved from Germany to Russia
3 armour moved from French Indochina to Persia
2 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Persia
3 transports moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Buryatia S.S.R. to Manchuria
1 armour moved from Buryatia S.S.R. to Manchuria
1 armour moved from Soviet Far East to Manchuria
3 armour moved from Kwantung to Manchuria
3 infantry moved from China to Sinkiang
3 fighters moved from 34 Sea Zone to Persia
2 infantry moved from Union of South Africa to Kenya
Japanese take Kenya from British
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5,5 and causes: 16 damage to unit: factory
Bombing raid in Russia causes 16 damage total.
Battle in Persia
Japanese attack with 4 armour, 1 artillery, 3 fighters and 4 infantry
Americans defend with 3 armour; Russians defend with 1 artillery and 4 infantry
Japanese win, taking Persia from British with 4 armour and 3 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 3 armour
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - Japanese
1 bomber moved from Russia to India
2 bombers moved from Russia to Sinkiang
1 fighter moved from Persia to Sinkiang
2 fighters moved from Persia to 34 Sea Zone
Place Units - Japanese
2 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in India
3 armour placed in French Indochina
Japanese undo move 3.
1 artillery and 1 fighter placed in French Indochina
3 armour placed in Kwantung
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 fighter, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
2 battleships, 1 carrier and 1 cruiser moved from 17 Sea Zone to 27 Sea Zone
4 fighters moved from Belgian Congo to Union of South Africa
2 bombers moved from Caucasus to Southern Europe
1 infantry moved from Belgian Congo to Anglo Egypt
British take Anglo Egypt from Japanese
7 infantry moved from Belgian Congo to 23 Sea Zone
1 carrier, 1 cruiser, 7 infantry, 4 submarines and 4 transports moved from 23 Sea Zone to 27 Sea Zone
7 infantry moved from 27 Sea Zone to Union of South Africa
Combat - Americans
Battle in Union of South Africa
Americans attack with 4 fighters and 7 infantry
Japanese defend with 1 factory and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Union of South Africa, round 2 : 2/4 hits
Japanese roll dice for 2 infantry in Union of South Africa, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Union of South Africa
Americans win, taking Union of South Africa from Japanese with 4 fighters and 7 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Strategic bombing raid in Southern Europe
AA fire in Southern Europe : 1/2 hits
1 bomber killed by AA
Bombing raid in Southern Europe rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Southern Europe causes 1 damage total.
Non Combat Move - Americans
1 bomber moved from Southern Europe to West Russia
6 infantry moved from Caucasus to West Russia
2 infantry moved from Karelia S.S.R. to West Russia
1 aaGun moved from Eastern Canada to 1 Sea Zone
1 aaGun and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to United Kingdom
6 infantry moved from Eastern Canada to 1 Sea Zone
6 infantry and 3 transports moved from 1 Sea Zone to 3 Sea Zone
6 infantry moved from 3 Sea Zone to Norway
4 transports moved from 3 Sea Zone to 1 Sea Zone
8 infantry moved from Eastern United States to Eastern Canada
4 fighters moved from Union of South Africa to 27 Sea Zone
1 battleship moved from 18 Sea Zone to 20 Sea Zone
1 destroyer moved from 42 Sea Zone to 52 Sea Zone
Place Units - Americans
2 armour and 1 bomber placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 3 armour
EDIT: Removing units owned by Americans from Norway: 2 infantry
EDIT: Adding units owned by Americans to Karelia S.S.R.: 2 infantry
EDIT: Adding units owned by Americans to West Russia: 3 armour
EDIT: Turning off Edit Mode
1 fighter placed in Western United States
4 infantry placed in Eastern United States
1 transport placed in 55 Sea Zone
Turn Complete - Americans
Americans collect 43 PUs; end with 44 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 11x factory; Remaining resources: 11 PUs;
Russians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Russians take Buryatia S.S.R. from Japanese
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from Japanese
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Kazakh S.S.R. to Caucasus
1 aaGun moved from Caucasus to Russia
1 aaGun moved from West Russia to Russia
2 fighters moved from Caucasus to West Russia
7 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
5 armour moved from Yakut S.S.R. to Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Novosibirsk
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 16
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 28 PUs;
Germans buy 6 infantry; Remaining resources: 10 PUs;
Combat Move - Germans
2 infantry moved from Southern Europe to Western Europe
2 infantry moved from Germany to Eastern Europe
1 fighter moved from Germany to Western Europe
1 fighter moved from Germany to Eastern Europe
1 artillery moved from Southern Europe to Germany
2 infantry moved from Southern Europe to Germany
2 infantry moved from Ukraine S.S.R. to Belorussia
1 fighter moved from Germany to Belorussia
1 infantry moved from Germany to Eastern Europe
1 fighter moved from Germany to Eastern Europe
1 fighter moved from Germany to Western Europe
4 armour moved from Ukraine S.S.R. to Balkans
14 armour and 2 infantry moved from Ukraine S.S.R. to Caucasus
2 artilleries and 2 infantry moved from Germany to Balkans
Combat - Germans
Battle in Belorussia
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Belorussia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Europe
Germans attack with 2 fighters and 3 infantry
British defend with 2 infantry
Germans win, taking Eastern Europe from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Western Europe
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Western Europe from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 14 armour and 2 infantry
Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 14 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Balkans: 2 artilleries
EDIT: Cleaning up during movement phase
1 fighter moved from Belorussia to Germany
2 fighters moved from Eastern Europe to Germany
2 fighters moved from Western Europe to Germany
Place Units - Germans
6 infantry placed in Southern Europe
EDIT: Adding units owned by Germans to Germany: 2 artilleries
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 37 PUs; end with 47 PUs total
TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 16
Purchase Units - Japanese
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
3 infantry moved from Sinkiang to Novosibirsk
3 infantry moved from Sinkiang to Kazakh S.S.R.
1 bomber moved from India to Russia
1 bomber moved from Sinkiang to Russia
1 bomber moved from Sinkiang to Novosibirsk
2 fighters moved from 34 Sea Zone to Kazakh S.S.R.
1 fighter moved from Sinkiang to Novosibirsk
1 fighter moved from French Indochina to 34 Sea Zone
1 artillery and 2 infantry moved from India to 35 Sea Zone
1 artillery, 2 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from 34 Sea Zone to Anglo Egypt
1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from Kenya to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
1 artillery moved from French Indochina to India
Combat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Battle in Novosibirsk
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Anglo Egypt
Japanese attack with 1 artillery and 4 infantry
Americans defend with 1 infantry
Japanese win, taking Anglo Egypt from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
6 armour moved from Sinkiang to Caucasus
4 armour moved from Persia to Caucasus
1 bomber moved from Novosibirsk to Sinkiang
3 armour moved from Kwantung to Sinkiang
5 armour moved from Manchuria to Sinkiang
2 fighters moved from Kazakh S.S.R. to 34 Sea Zone
1 fighter moved from Novosibirsk to 34 Sea Zone
2 bombers moved from Russia to Sinkiang
Place Units - Japanese
3 armour placed in India
2 artilleries and 1 infantry placed in French Indochina
2 fighters placed in Kwantung
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
1 armour, 1 artillery and 1 infantry placed in India
1 armour and 1 artillery placed in Kwantung
1 armour and 2 fighters placed in French Indochina
Turn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
7 infantry moved from Union of South Africa to 27 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 4 fighters, 7 infantry, 4 submarines and 4 transports moved from 27 Sea Zone to 28 Sea Zone
7 infantry moved from 28 Sea Zone to French Madagascar
British take French Madagascar from Japanese
Combat - Americans
Non Combat Move - Americans
1 bomber moved from Norway to Russia
5 armour, 1 bomber and 8 infantry moved from West Russia to Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
2 armour moved from Norway to Archangel
6 infantry moved from Norway to Karelia S.S.R.
8 infantry moved from Eastern Canada to 1 Sea Zone
8 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 transports moved from 3 Sea Zone to 1 Sea Zone
8 infantry and 4 transports moved from 2 Sea Zone to 3 Sea Zone
8 infantry moved from 3 Sea Zone to Norway
8 infantry moved from Eastern United States to Eastern Canada
2 infantry moved from Alaska to Western Canada
1 transport moved from 55 Sea Zone to 52 Sea Zone
1 battleship moved from 20 Sea Zone to 55 Sea Zone
1 fighter moved from Western United States to Eastern Canada
Place Units - Americans
1 transport placed in 55 Sea Zone
1 bomber placed in Norway
1 artillery and 1 infantry placed in Western United States
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 17
Purchase Units - Russians
Russians repair damage of 11x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Russia to Novosibirsk
2 fighters moved from West Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters and 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 4 infantry in Novosibirsk, round 2 : 1/6 hits
Japanese roll dice for 2 infantry in Novosibirsk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians roll dice for 2 fighters and 3 infantry in Novosibirsk, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
1 armour and 7 infantry moved from West Russia to Russia
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 17
Purchase Units - Germans
Germans repair damage of 20x factory; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Caucasus to West Russia
1 fighter moved from Germany to West Russia
2 infantry moved from Balkans to Ukraine S.S.R.
4 infantry moved from Southern Europe to Western Europe
3 infantry moved from Germany to Eastern Europe
1 artillery moved from Germany to Eastern Europe
1 artillery moved from Germany to Western Europe
1 fighter moved from Germany to Western Europe
1 fighter moved from Germany to Eastern Europe
1 fighter moved from Germany to Ukraine S.S.R.
2 infantry moved from Southern Europe to Balkans
4 infantry moved from Germany to Balkans
2 artilleries moved from Germany to Balkans
4 armour moved from Balkans to Germany
Combat - Germans
Battle in Eastern Europe
Germans attack with 1 artillery, 1 fighter and 3 infantry
British defend with 3 infantry
Germans win, taking Eastern Europe from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Western Europe
Germans attack with 1 artillery, 1 fighter and 4 infantry
British defend with 4 infantry
Germans win, taking Western Europe from British with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
retreated to Ukraine S.S.R.
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter moved from West Russia to Caucasus
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from Eastern Europe to Germany
1 fighter moved from Western Europe to Germany
Place Units - Germans
9 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 17
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 38 PUs;
British buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from 5 Sea Zone to Western Europe
2 fighters moved from 5 Sea Zone to Eastern Europe
2 infantry moved from Belorussia to Eastern Europe
2 artilleries moved from Belorussia to Eastern Europe
1 infantry moved from Karelia S.S.R. to 5 Sea Zone
1 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
4 infantry moved from United Kingdom to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Western Europe
1 bomber moved from Russia to Germany
1 bomber moved from United Kingdom to Germany
2 armour moved from Union of South Africa to Kenya
British take Kenya from Japanese
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 2,2 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Eastern Europe
British attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 2 fighters and 2 infantry in Eastern Europe, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Europe, round 2 : 2/3 hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Eastern Europe
British roll dice for 2 artilleries and 2 fighters in Eastern Europe, round 3 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Europe, round 3 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Western Europe
British attack with 2 fighters and 5 infantry
Germans defend with 1 artillery and 3 infantry
British roll dice for 2 fighters and 5 infantry in Western Europe, round 2 : 2/7 hits
Germans roll dice for 1 artillery and 3 infantry in Western Europe, round 2 : 1/4 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe
British roll dice for 2 fighters and 4 infantry in Western Europe, round 3 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Western Europe, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Europe
British roll dice for 2 fighters and 3 infantry in Western Europe, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Western Europe, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
2 fighters moved from Western Europe to 6 Sea Zone
2 carriers moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Eastern Europe to Russia
2 infantry moved from Belorussia to West Russia
2 bombers moved from Germany to Norway
2 infantry moved from Belorussia to West Russia
Place Units - British
2 armour placed in Union of South Africa
1 fighter placed in 6 Sea Zone
6 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Japanese
4 fighters moved from 34 Sea Zone to Caucasus
2 fighters moved from French Indochina to Caucasus
1 artillery and 4 infantry moved from Anglo Egypt to 34 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 infantry and 5 transports moved from 34 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indochina
1 artillery moved from 36 Sea Zone to French Indochina
8 armour moved from Sinkiang to Caucasus
3 bombers moved from Sinkiang to Russia
1 armour moved from India to Caucasus
1 armour moved from French Indochina to Sinkiang
1 armour moved from Kwantung to Sinkiang
1 artillery moved from Kwantung to Manchuria
2 infantry moved from Kazakh S.S.R. to Sinkiang
Combat - Japanese
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Non Combat Move - Japanese
1 bomber moved from Russia to Kwantung
Place Units - Japanese
1 destroyer and 2 submarines placed in 36 Sea Zone
1 artillery and 2 infantry placed in Japan
3 infantry placed in India
1 artillery and 1 infantry placed in Kwantung
Turn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 1 bomber and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Norway to Germany
2 bombers moved from Russia to Germany
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 2,6 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Non Combat Move - Americans
2 bombers moved from Germany to Norway
2 armour and 1 infantry moved from Archangel to Russia
6 infantry moved from Karelia S.S.R. to West Russia
8 infantry moved from Norway to Karelia S.S.R.
4 transports moved from 3 Sea Zone to 2 Sea Zone
1 fighter moved from Eastern Canada to 6 Sea Zone
8 infantry moved from Eastern Canada to 1 Sea Zone
8 infantry and 4 transports moved from 1 Sea Zone to 3 Sea Zone
8 infantry moved from 3 Sea Zone to Norway
2 infantry moved from Western Canada to Eastern Canada
6 infantry moved from Eastern United States to Eastern Canada
1 artillery and 1 infantry moved from Western United States to 55 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
1 infantry moved from Hawaiian Islands to 52 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 4 fighters, 4 submarines and 4 transports moved from 28 Sea Zone to 32 Sea Zone
Place Units - Americans
2 armour and 1 bomber placed in Norway
7 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 6x factory; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Kazakh S.S.R.
2 fighters moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 18
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 27 PUs;
Germans buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Balkans to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Balkans to Eastern Europe
1 fighter moved from Germany to Eastern Europe
3 infantry moved from Germany to Western Europe
3 fighters moved from Germany to Western Europe
2 artilleries and 1 infantry moved from Balkans to Germany
1 infantry moved from Germany to Western Europe
Combat - Germans
Battle in Eastern Europe
Germans attack with 1 fighter and 3 infantry
British defend with 2 artilleries
1 infantry owned by the Germans retreated to Balkans
British win with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Ukraine S.S.R. from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Europe
Germans attack with 3 fighters and 4 infantry
British defend with 3 infantry
Germans win, taking Western Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
1 fighter moved from Eastern Europe to Germany
3 fighters moved from Western Europe to Germany
1 fighter moved from Ukraine S.S.R. to Germany
14 armour moved from Caucasus to Balkans
Place Units - Germans
3 infantry placed in Germany
6 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 32 PUs; end with 32 PUs total
The fact this game is still going on is amazing
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 18
Purchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 32 Sea Zone: 4 transports
EDIT: Adding units owned by Americans to 30 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 32 Sea Zone: 4 fighters
EDIT: Removing units owned by Americans from 32 Sea Zone: 2 carriers
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 carriers and 4 fighters
EDIT: Removing units owned by Americans from 32 Sea Zone: 2 battleships, 2 cruisers and 4 submarines
EDIT: Adding units owned by Americans to 30 Sea Zone: 2 battleships, 2 cruisers and 4 submarines
EDIT: Removing units owned by Americans from French Madagascar: 7 infantry
EDIT: Adding units owned by Americans to 30 Sea Zone: 7 infantry
EDIT: Turning off Edit Mode
British buy 2 armour and 8 infantry; Remaining resources: 6 PUs;
Combat Move - British
6 infantry moved from United Kingdom to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Western Europe
3 fighters moved from 6 Sea Zone to Western Europe
2 bombers moved from Norway to Southern Europe
4 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from Russia to Ukraine S.S.R.
2 armour moved from Kenya to Anglo Egypt
British take Anglo Egypt from Japanese
Combat - British
Battle in Ukraine S.S.R.
British attack with 2 fighters and 4 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 4 infantry in Ukraine S.S.R., round 2 : 2/6 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Western Europe
British attack with 3 fighters and 6 infantry
Germans defend with 2 infantry
British roll dice for 3 fighters and 6 infantry in Western Europe, round 2 : 4/9 hits
Germans roll dice for 2 infantry in Western Europe, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Western Europe
British win, taking Western Europe from Germans with 3 fighters and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Strategic bombing raid in Southern Europe
AA fire in Southern Europe : 0/2 hits
Bombing raid in Southern Europe rolls: 2,3 and causes: 5 damage to unit: factory
Bombing raid in Southern Europe causes 5 damage total.
Non Combat Move - British
2 bombers moved from Southern Europe to Norway
3 fighters moved from Western Europe to 6 Sea Zone
2 fighters moved from Ukraine S.S.R. to Russia
2 artilleries moved from Eastern Europe to Belorussia
4 infantry moved from Russia to West Russia
2 armour moved from Union of South Africa to Belgian Congo
Place Units - British
2 armour placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 42 PUs; end with 48 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery and 4 infantry moved from French Indochina to India
1 armour and 1 infantry moved from Sinkiang to Novosibirsk
1 armour and 1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Kwantung to China
1 artillery moved from Kwantung to Manchuria
1 bomber moved from Kwantung to Novosibirsk
6 fighters moved from Caucasus to Kazakh S.S.R.
19 armour moved from Caucasus to Ukraine S.S.R.
5 transports moved from 36 Sea Zone to 59 Sea Zone
Combat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Ukraine S.S.R.
Japanese attack with 19 armour
British defend with 4 infantry
Japanese win, taking Ukraine S.S.R. from British with 19 armour remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour, 6 fighters and 1 infantry
Russians defend with 2 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Novosibirsk to French Indochina
6 fighters moved from Kazakh S.S.R. to India
Place Units - Japanese
1 destroyer and 1 submarine placed in 36 Sea Zone
1 fighter placed in French Indochina
1 bomber and 2 infantry placed in Kwantung
Japanese undo move 3.
1 bomber placed in Kwantung
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total