Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 armour moved from Sikang to Shensi
1 infantry moved from Korea to Manchuria
3 infantry moved from Ukraine to Western Ukraine
4 fighters moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Manchuria
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Shensi
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians win, taking Shensi from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Western Ukraine
Russians attack with 5 fighters and 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 5 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
6 infantry moved from Korea to Amur
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Sikang to Novosibirsk
1 fighter and 1 tactical_bomber moved from Shensi to Volgograd
1 infantry moved from Smolensk to Archangel
5 fighters moved from Western Ukraine to Russia
4 aaGuns, 3 artilleries and 39 infantry moved from Bryansk to Russia
1 mech_infantry moved from Amur to Buryatia
Place Units - Russians
1 infantry placed in Volgograd
1 infantry placed in Ukraine
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 4 PUs;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 fighters moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Jehol to Manchuria
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Sumatra
1 fighter moved from 44 Sea Zone to Sumatra
1 cruiser moved from 44 Sea Zone to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
2 infantry moved from Kweichow to Shensi
2 bombers moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Shensi
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria
3 fighters moved from Anhwe to Yunnan
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 transport
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 6 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 6 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 3 fighters and 3 infantry
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Korea
Battle in Shensi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 infantry
retreated to Shensi
Chinese win, taking Korea from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 aaGun moved from Jehol to Manchuria
3 fighters moved from 6 Sea Zone to Japan
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Kiangsu to Anhwe
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 bombers moved from Manchuria to Japan
3 fighters and 3 tactical_bombers moved from Manchuria to Anhwe
3 fighters moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 transport moved from 44 Sea Zone to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 artilleries, 2 bombers and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Amur to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to Java
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 submarines moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from United Kingdom to 94 Sea Zone
1 bomber moved from Eastern United States to 94 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Kamikazes in sz 35?
1 on each cruiser and 2 on each carrier.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Amur to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to Java
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
5 submarines moved from 91 Sea Zone to 94 Sea Zone
2 bombers moved from United Kingdom to 94 Sea Zone
1 bomber moved from Eastern United States to 94 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1,6
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,6
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 bombers and 5 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -17
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Casualties for Americans: 3 bombers and 5 submarines
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Java
Americans attack with 1 armour, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Java from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 20 Sea Zone to Dutch New Guinea
2 fighters moved from Queensland to Dutch New Guinea
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Java to Dutch New Guinea
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 3 infantry placed in Eastern United States
2 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 4 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 artilleries and 2 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Shensi
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Shan State to India
1 artillery and 3 infantry moved from India to Burma
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 artillery and 4 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Egypt to Iraq
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 airfield placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Sorry, I had to re-start the combat round because I screwed up the Kamikazes. Put two on one cruiser instead of one of each cruiser, and four on one carrier.
It worked out to your advantage anyway.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 5 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Romania to Bessarabia
1 armour and 1 infantry moved from Eastern Poland to Belarus
2 aaGuns and 2 infantry moved from Poland to Eastern Poland
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Philippines
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Philippines
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 35 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Iraq: 2 fighters
EDIT: Adding units owned by ANZAC to Volgograd: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter moved from Egypt to 94 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Germans defend with 1 battleship and 1 transport
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Alexandria to Egypt
Turn Complete - French