@Avner Still need your email to put into the game to get dice rolls
Odonis (Axis) vs Pete (Allies) BM League G4016
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right sorry forgot about your holidays I think you messaged me
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 bomber moved from Hawaiian Islands to 44 Sea Zone
2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Western United States to 1 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 1 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 bomber moved from 44 Sea Zone to Celebes
1 bomber moved from 1 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 8 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 aaGuns moved from Central United States to Eastern United States
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 26 Sea Zone to New GuineaPlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 artillery, 3 fighters and 2 infantry placed in Eastern United States
Americans undo move 2.
1 artillery, 2 fighters and 2 infantry placed in Western United States
Americans undo move 1.
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 mech_infantry moved from Kazakhstan to Caucasus
2 fighters moved from Kazakhstan to Caucasus
1 fighter moved from Kazakhstan to Caucasus
1 infantry moved from Shensi to Tsinghai
2 fighters and 1 tactical_bomber moved from Kazakhstan to TsinghaiCombat - British
Battle in Tsinghai
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Tsinghai from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
British attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British win, taking 41 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caucasus
British attack with 3 fighters and 1 mech_infantry
Italians defend with 1 armour
British win with 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - British
3 fighters moved from Caucasus to Russia
2 armour and 2 mech_infantrys moved from Kazakhstan to Eastern Persia
2 fighters and 1 tactical_bomber moved from Tsinghai to Russia
2 mech_infantrys moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Trans-Jordan to Iraq
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt
1 marine moved from Egypt to 81 Sea Zone
1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour moved from Northwest Persia to PersiaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 106 Sea Zone
1 armour and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 bomber and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 bomber and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Non Combat Move - Italians
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Tobruk
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 83 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
2 artilleries and 1 fighter placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from French Indo China to Kwangsi
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 36 Sea Zone to 34 Sea Zone
ANZAC take 35 Sea Zone from Japanese
3 fighters moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in Philippines
Battle in 34 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking Philippines from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kwangsi
ANZAC attack with 2 infantry
Japanese defend with 1 mech_infantry
ANZAC win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
4 fighters moved from Shensi to Shan State
3 fighters moved from 34 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
3 submarines placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 6 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 bomber moved from Novgorod to Archangel
1 artillery moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Belarus to Archangel
3 armour moved from Novgorod to Bryansk
3 mech_infantrys moved from Belarus to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 armour, 8 artilleries, 5 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
3 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
18 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 23 armour, 11 artilleries, 9 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 23 armour, 11 artilleries, 8 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 2 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
2 bombers moved from 125 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 bomber moved from Archangel to Ukraine
3 aaGuns moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
2 fighters moved from Libya to Ukraine
1 submarine moved from 95 Sea Zone to 99 Sea Zone
6 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to SamaraCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Samara to Russia
1 armour and 1 mech_infantry moved from Urals to Russia
1 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Hopei
2 mech_infantrys moved from Chahar to Hopei
1 tactical_bomber moved from Jehol to 35 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Shantung to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 1 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
1 tactical_bomber moved from Kwangtung to 35 Sea Zone
1 artillery and 1 marine moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
3 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Hopei
2 mech_infantrys moved from Chahar to Hopei
1 tactical_bomber moved from Jehol to 35 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Shantung to KweichowCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 tactical_bombers and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 carrier and 2 fighters
Units damaged: 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 27
Casualties for Japanese: 1 carrier
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 carrier and 2 fighters
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 armour and 1 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour and 1 infantry
Battle in Siberia
Battle in Hopei
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 3 mech_infantrys
ANZAC defend with 2 infantry
1 mech_infantry owned by the Japanese retreated to Kiangsi
Chinese win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to AnhwePlace Units - Japanese
3 fighters placed in Japan
1 artillery, 1 infantry and 1 marine placed in KiangsuTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 fighter, 7 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 16 Sea Zone to 5 Sea Zone
Americans take 6 Sea Zone from Japanese
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 bomber moved from Hawaiian Islands to AlaskaCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alaska
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Alaska from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 3 infantry
Italians defend with 1 harbour and 3 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Americans
2 fighters moved from Western United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 8 submarines moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Iceland
1 bomber moved from Alaska to Western United States
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from New Guinea to Java
1 bomber moved from Celebes to IndiaPlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 artillery and 3 infantry moved from Shensi to HopeiCombat - Chinese
Chinese creates battle in territory Kansu
Chinese creates battle in territory Chahar
Battle in Hopei
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Kansu from Japanese, taking Chahar from Japanese, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
3 infantry placed in Hopei
Chinese undo move 1.
3 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from India to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery, 3 infantry and 1 marine moved from Persia to Northwest Persia
5 infantry moved from Yunnan to Hunan
1 armour moved from Yunnan to Hunan
3 infantry moved from Yunnan to Kweichow
2 artilleries moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in Hunan
British attack with 1 armour and 5 infantry
Japanese defend with 1 mech_infantry
British win, taking Hunan from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
British attack with 2 artilleries and 3 infantry
Japanese defend with 1 armour
British win, taking Kweichow from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in 42 Sea Zone
British attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
British win, taking 42 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Northwest Persia
British attack with 1 artillery, 3 infantry and 1 marine
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Gibraltar
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 aaGun moved from Shensi to Tsinghai
2 armour and 3 mech_infantrys moved from Persia to Turkmenistan
2 mech_infantrys moved from Iraq to Persia
2 mech_infantrys moved from Persia to Eastern Persia
2 armour and 2 mech_infantrys moved from Eastern Persia to Turkmenistan
1 bomber, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from Yunnan to Hunan
1 bomber moved from 39 Sea Zone to IndiaPlace Units - British
3 infantry placed in Persia
3 artilleries placed in Egypt
1 bomber and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
British collect 36 PUs (1 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
1 airfield placed in Shan State
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 96 Sea Zone to Gibraltar
1 battleship moved from 96 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 96 Sea Zone to Gibraltar
1 battleship moved from 96 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
2 cruisers moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 marines placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from Shan State to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from Dutch New Guinea to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 7 fighters and 4 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese -
anzacs are on point. ool?
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max defence
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
4 fighters moved from Shan State to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
3 fighters moved from Dutch New Guinea to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 7 fighters and 4 submarines
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 3 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
ANZAC win, taking 35 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 72
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 fighter, 3 tactical_bombers and 1 transport
Casualties for ANZAC: 4 fighters and 3 submarinesNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Changing ownership of Kwangtung from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
3 fighters moved from 35 Sea Zone to Celebes
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to HunanPlace Units - ANZAC
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 factory_minor, 6 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
1 bomber moved from Ukraine to Kazakhstan
1 fighter moved from Ukraine to Kazakhstan
2 infantry moved from Bryansk to Tambov
1 fighter moved from Ukraine to Tambov
3 bombers moved from Western Germany to Tambov
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 artillery moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Volgograd to Samara
3 tactical_bombers moved from Novgorod to SamaraCombat - Germans
Battle in Tambov
Germans attack with 3 bombers, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Germans attack with 1 armour, 1 bomber and 1 fighter
British defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 armour and 3 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 tactical_bombers moved from Samara to Bryansk
3 bombers and 1 fighter moved from Tambov to Bryansk
2 armour moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Smolensk
1 bomber moved from Kazakhstan to Bryansk
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 factory_minor placed in Western Ukraine
3 infantry placed in Volgograd
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs