I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
16L G40 Bal Mill Creek(Axis) v Patryn(Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 110 Sea Zone to Gibraltar
2 bombers moved from United Kingdom to Gibraltar
2 fighters moved from 91 Sea Zone to Morocco
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Iraq to Persia
British take Persia from Japanese
2 infantry moved from Egypt to Trans-Jordan
5 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 artilleries moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
3 artilleries, 1 fighter and 15 infantry moved from India to BurmaCombat - British
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 3 artilleries, 1 fighter and 15 infantry
Japanese defend with 2 armour, 5 artilleries, 4 infantry and 1 mech_infantry
3 artilleries owned by the British and 4 infantry owned by the British retreated to India
Japanese win with 1 armour remaining. Battle score for attacker is 9
Casualties for British: 11 infantry
Casualties for Japanese: 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry
Battle in Morocco
British attack with 2 fighters and 2 infantry
Italians defend with 2 artilleries
British win, taking Morocco from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries
Battle in Gibraltar
British attack with 2 bombers, 2 fighters and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Gibraltar from Italians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Trans-Jordan to Persia
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Morocco to 91 Sea Zone
2 bombers moved from Gibraltar to Suriname
1 infantry moved from Brazil to Suriname
British take Suriname from Dutch
2 infantry and 1 mech_infantry moved from Brazil to SurinamePlace Units - British
1 destroyer placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
2 fighters placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 36 PUs (1 lost to blockades); end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,6,1,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 2 destroyers, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 bomber moved from Tunisia to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 submarines
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Battle in Morocco
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Morocco from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Morocco to 95 Sea Zone
1 carrier and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Libya
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
3 transports moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Novgorod to Eastern Poland
1 artillery and 1 infantry moved from France to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 destroyers and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to Northern Territory
ANZAC take Northern Territory from Japanese
2 artilleries moved from Queensland to South Australia
4 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to South AustraliaCombat - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,5
ANZAC collect 5 PUs (3 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
3 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Novgorod to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Bessarabia
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking 125 Sea Zone from British, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Novgorod
1 bomber moved from Bessarabia to Novgorod
1 aaGun, 13 artilleries and 21 infantry moved from Eastern Poland to Belarus
3 armour and 1 mech_infantry moved from Norway to Karelia
2 artilleries and 9 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 fighter moved from Western Germany to Belarus
1 aaGun, 1 artillery and 2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
2 infantry moved from Normandy Bordeaux to France
2 infantry moved from Holland Belgium to Western Germany
2 bombers moved from Russia to ShensiPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries, 4 infantry and 4 mech_infantrys placed in Germany
1 bomber and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter moved from Volgograd to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Smolensk to Bryansk
2 artilleries moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
2 aaGuns and 13 infantry moved from Novosibirsk to Vologda
1 infantry moved from Urals to Vologda
1 infantry moved from Evenkiyskiy to Urals
2 fighters moved from Western Ukraine to Bryansk
35 infantry moved from Smolensk to Bryansk
2 infantry moved from Russia to Smolensk
2 infantry moved from Rostov to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
3 infantry moved from Volgograd to Tambov
3 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 7 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sikang to Kazakhstan
1 artillery moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 bomber moved from Central Mongolia to Kazakhstan
1 bomber moved from Central Mongolia to Kazakhstan
1 mech_infantry moved from Tsinghai to KazakhstanCombat - Japanese
Battle in 49 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kazakhstan to Kansu
1 artillery and 2 infantry moved from Shan State to Burma
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 carrier moved from 39 Sea Zone to 38 Sea Zone
1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 2 infantry moved from Yunnan to Burma
1 artillery moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
1 fighter moved from Kweichow to Burma
1 aaGun moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Buyant-Uhaa to Chahar
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 1 artillery moved from Yenisey to Timguska
1 artillery moved from Tsinghai to Kazakhstan
1 armour moved from Kansu to Kazakhstan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Szechwan
1 armour moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 armour and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Shantung to Hopei
1 armour moved from Shantung to Kweichow
1 armour moved from Shantung to Hunan
1 mech_infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Burma
2 armour and 1 mech_infantry moved from Malaya to Burma
1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines, 3 tactical_bombers and 3 transports moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Amur to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
1 carrier, 3 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from Hawaiian Islands to 49 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 carrier moved from 26 Sea Zone to 46 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 destroyers and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New GuineaNon Combat Move - Americans
1 bomber moved from 49 Sea Zone to Queensland
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 infantry moved from Quebec to Eastern United States
1 mech_infantry moved from Quebec to Eastern United StatesPlace Units - Americans
3 destroyers, 3 submarines and 2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - British
British buy 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
2 bombers moved from Suriname to Morocco
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 mech_infantrys moved from Egypt to Tobruk
2 fighters moved from 91 Sea Zone to MoroccoCombat - British
Battle in Holland Belgium
Battle in Morocco
British attack with 2 bombers, 4 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Morocco from Italians with 2 bombers, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy BordeauxNon Combat Move - British
2 fighters moved from Morocco to 91 Sea Zone
2 fighters moved from Morocco to 110 Sea Zone
2 bombers moved from Morocco to Suriname
1 infantry and 1 mech_infantry moved from Persia to Eastern Persia
3 aaGuns, 3 artilleries, 1 fighter and 5 infantry moved from India to West India
1 mech_infantry moved from Eastern Persia to West India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Iraq to Northwest Persia
3 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 destroyer placed in 98 Sea Zone
British undo move 1.
1 destroyer placed in 81 Sea Zone
2 infantry placed in Egypt
1 fighter placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
British collect 40 PUs (2 lost to blockades); end with 40 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
2 fighters moved from 95 Sea Zone to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Tobruk
3 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Tobruk
Italians attack with 1 armour, 4 artilleries, 1 bomber, 3 fighters and 4 infantry
British defend with 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
Italians win, taking Tobruk from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 17
Casualties for Italians: 4 artilleries and 4 infantry
Casualties for British: 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrysNon Combat Move - Italians
1 fighter moved from Tobruk to Libya
2 fighters moved from Tobruk to 96 Sea Zone
1 bomber moved from Tobruk to Southern Italy
1 carrier, 4 destroyers and 2 submarines moved from 95 Sea Zone to 96 Sea Zone
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 armour moved from Eastern Poland to Belarus
1 aaGun moved from France to Northern Italy
1 infantry moved from Northern Italy to FrancePlace Units - Italians
3 artilleries, 3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs -
Bump! :-D
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Sorry traveling for the holidays and just got back - should be a normal schedule again!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
2 artilleries and 4 infantry moved from South Australia to Queensland
1 infantry moved from Northern Territory to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
ANZAC collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 bomber and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
2 bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Novgorod to Belarus
3 armour and 1 mech_infantry moved from Karelia to Belarus
1 artillery and 3 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Holland Belgium to Western Germany
1 submarine moved from 124 Sea Zone to 122 Sea Zone
2 bombers moved from Shensi to Japan
1 bomber moved from Ukraine to Eastern Poland
2 bombers moved from Russia to Novgorod
1 aaGun moved from Belarus to Novgorod
1 aaGun and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Germany
1 bomber and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
I know you said you have school starting, but just a bump to remind you of this game. :-D
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Bump #2 :-o
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Bump #3 :?