@Stucifer scrambles for you
Private Panic Axis vs Surprise Attack Allies + 12
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 fighters moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Shan State to Yunnan
3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
3 infantry moved from India to Burma
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
2 fighters moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 2 infantry moved from Shan State to Yunnan
3 infantry moved from Burma to Yunnan
1 armour moved from India to Yunnan
3 infantry moved from India to Burma
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 destroyer moved from 109 Sea Zone to 91 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British roll dice for 2 fighters in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British lost in 96 Sea Zone
British roll dice for 1 fighter in 96 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for British: 2 fighters
Battle in Norway
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Norway from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 artillery and 5 infantry
Japanese defend with 1 artillery and 6 infantry
British roll dice for 1 armour, 1 artillery and 5 infantry in Yunnan, round 2 : 0/7 hits
Japanese roll dice for 1 artillery and 6 infantry in Yunnan, round 2 : 4/7 hits
4 infantry owned by the British lost in Yunnan
1 artillery owned by the British, 1 armour owned by the British and 1 infantry owned by the British retreated to Burma
Japanese win with 1 artillery and 6 infantry remaining. Battle score for attacker is -12
Casualties for British: 4 infantryNon Combat Move - British
1 fighter moved from 125 Sea Zone to Scotland
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
1 aaGun moved from India to Burma
1 aaGun moved from India to BurmaPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 destroyer and 1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 armour and 3 infantryDice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 9 times
Average roll : 3.444
Median : 3.000
Variance : 0.432
Standard Deviation : 0.657
Total rolls : 45Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.917
Median : 2.500
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.091
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 22Americans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
Blimey! What happened in sz96? My plucky Italian Destroyer deserves a medal!
Bad luck there Kris!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Vologda
Italians take Smolensk from Russians
Italians take Vologda from Russians
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour and 2 mech_infantrys
retreated to Anglo Egyptian Sudan
British win with 1 armour remaining. Battle score for attacker is -11
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 artillery, 1 bomber and 1 infantryNon Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Southern Italy to Egypt
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 destroyer moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
Oh well - you got lucky in Sudan!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 62 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Libya to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 factory_minor, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 14 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
3 infantry moved from Finland to Norway
3 fighters moved from Western Germany to 125 Sea Zone
1 bomber moved from Southern France to Norway
1 bomber moved from Western Germany to Russia
1 bomber moved from Southern Italy to Russia
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
4 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
2 fighters moved from Ukraine to Russia
1 artillery moved from Novgorod to Archangel
1 bomber moved from Novgorod to Norway
1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Russia
Germans attack with 8 armour, 2 bombers, 3 fighters, 16 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 15 infantry and 1 tactical_bomber
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 14 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 fighter and 4 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 bombers and 3 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 fighters
British defend with 1 destroyer and 1 transport; Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 21
Casualties for Russians: 1 submarine
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
3 fighters moved from 125 Sea Zone to Western Germany
2 bombers moved from Norway to Western Germany
1 infantry moved from Novgorod to Karelia
2 bombers moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
2 artilleries moved from Western Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Southern France to France
2 artilleries and 5 infantry moved from Southern France to France
1 fighter moved from Rostov to UkrainePlace Units - Germans
2 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
1 factory_minor placed in Greece
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 88 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 108 PUs -
HNY Kris!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Volgograd to Samara
1 infantry moved from Tambov to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Volgograd to Samara
1 infantry moved from Tambov to VolgogradCombat - Russians
Non Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery and 1 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Anhwe
3 infantry moved from Kwangtung to Kwangsi
2 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Anhwe
1 fighter moved from French Indo China to 38 Sea Zone
1 fighter and 2 tactical_bombers moved from French Indo China to Shan State
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to Jehol
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to Shan State
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Kwangsi
Japanese attack with 1 artillery, 6 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 38 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Anhwe to French Indo China
1 aaGun moved from Shantung to Anhwe
1 bomber moved from Jehol to French Indo China
1 fighter moved from 38 Sea Zone to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to Yunnan
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo ChinaPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Sumatra to 41 Sea Zone
2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Sumatra to 41 Sea Zone
2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Americans roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Normandy Bordeaux from Germans with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Egypt
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
Americans roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour, 3 fighters and 4 infantry in Egypt, round 2 : 5/8 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Egypt
Italians win with 1 armour, 3 fighters and 4 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Shan State
Americans attack with 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 cruisers in Shan State, round 2 : 2/2 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Shan State
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Southern FranceNon Combat Move - Americans
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 cruiser, 1 destroyer and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
2 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 3 times
Average roll : 2.625
Median : 3.000
Variance : 1.652
Standard Deviation : 1.285
Total rolls : 24Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.375
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits
Japanese roll dice for 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/10 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
3 infantry owned by the Chinese retreated to Szechwan
Japanese win with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Hunan
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs totalDice Statistics:
Total
1 was rolled 12 times
2 was rolled 3 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.050
Median : 3.000
Variance : 1.538
Standard Deviation : 1.240
Total rolls : 40Italians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
5 was rolled 1 times
Average roll : 2.375
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 fighter and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from India to Burma
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 109 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 fighter and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from India to Burma
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 125 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Egypt
British attack with 2 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Egypt, round 2 : 1/5 hits
Italians roll dice for 1 armour, 3 fighters and 4 infantry in Egypt, round 2 : 3/8 hits
2 mech_infantrys owned by the British, 1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
1 armour owned by the British retreated to Anglo Egyptian Sudan
Italians win with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Egypt to Belgian Congo
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from India to West India
1 infantry moved from India to Burma
1 armour moved from Burma to India
1 aaGun moved from Burma to India
1 fighter moved from 125 Sea Zone to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 destroyer placed in 110 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
5 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 artillery
EDIT: Adding units owned by UK_Pacific to India: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery and 5 infantryDice Statistics:
Total
1 was rolled 14 times
2 was rolled 4 times
3 was rolled 13 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.291
Median : 3.000
Variance : 1.389
Standard Deviation : 1.179
Total rolls : 55Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16British Combat
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 4.167
Median : 5.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
Average roll : 3.200
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.167
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.250
Median : 3.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16