TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsi
2 battleships moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 3 tactical_bombers moved from Kiangsu to Kiangsi
1 armour moved from Chahar to Suiyuyan
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Japanese creates battle in territory 10 Sea Zone
Battle in Suiyuyan
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Suiyuyan, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 7 destroyers and 2 fighters
Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 7 destroyers and 2 fighters in 10 Sea Zone, round 2 : 4/10 hits
1 submarine owned by the Japanese lost in 10 Sea Zone
Americans win with 1 carrier, 7 destroyers and 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Kiangsi
Japanese attack with 2 armour, 1 artillery, 5 fighters, 5 infantry and 7 tactical_bombers
British defend with 3 aaGuns, 2 artilleries and 17 infantry
AA fire in Kiangsi : 0/9 hits
Japanese roll dice for 2 battleships in Kiangsi, round 2 : 1/2 hits
Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 5 infantry and 7 tactical_bombers in Kiangsi, round 2 : 9/20 hits
Chinese roll dice for 3 aaGuns, 2 artilleries and 17 infantry in Kiangsi, round 2 : 13/19 hits
5 infantry owned by the Japanese, 2 armour owned by the Japanese, 1 artillery owned by the Japanese, 3 fighters owned by the Japanese, 3 aaGuns owned by the British, 2 tactical_bombers owned by the Japanese and 7 infantry owned by the British lost in Kiangsi
Chinese win with 2 artilleries and 10 infantry remaining. Battle score for attacker is -47
Casualties for British: 3 aaGuns and 7 infantry
Casualties for Japanese: 2 armour, 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers
2 fighters owned by the Japanese and 5 tactical_bombers owned by the Japanese retreated
Non Combat Move - Japanese
2 infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 5 tactical_bombers moved from Kiangsi to Kiangsu
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 armour, 1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 30 PUs; end with 31 PUs total
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.373
Median : 3.000
Variance : 0.348
Standard Deviation : 0.590
Total rolls : 67
British Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9
Americans Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.800
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10
Chinese Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2.818
Median : 2.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 22
Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.577
Median : 3.500
Variance : 0.320
Standard Deviation : 0.566
Total rolls : 26
triplea_38804_Jap9.tsvg