0% for April

16L BM2.1 JWW (Allies) vs simon33 (Axis)

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Germany to Romania
                1 mech_infantry moved from Yugoslavia to Romania
                3 bombers moved from Germany to Romania
                3 infantry moved from Greater Southern Germany to Slovakia Hungary
                7 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from 114 Sea Zone to Holland Belgium
                2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 carrier, 1 destroyer and 1 fighter moved from 114 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Romania
                    Germans attack with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 2 mech_infantrys
                    Germans win, taking Romania from Russians with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 armour and 2 mech_infantrys
                Battle in Slovakia Hungary
                    Germans attack with 7 artilleries and 6 infantry
                    Russians defend with 2 aaGuns and 7 armour
                    Germans win, taking Slovakia Hungary from Russians with 7 artilleries and 1 infantry remaining. Battle score for attacker is 37
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 aaGuns and 7 armour
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 marine and 1 mech_infantry
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 marine and 1 mech_infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 carrier, 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                    Germans win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 fighter moved from 115 Sea Zone to Novgorod
                3 bombers moved from Romania to Novgorod
                1 fighter and 1 tactical_bomber moved from Romania to Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 aaGun moved from Western Germany to France
                4 infantry moved from Western Germany to France

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 artilleries placed in France
                2 artilleries and 2 infantry placed in Germany
                Germans undo move 3.
                1 artillery and 1 infantry placed in Germany
                3 artilleries and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    triplea_38899_Ger7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 armour; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery and 2 infantry moved from Smolensk to Archangel
                2 mech_infantrys moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Romania

    triplea_38899_Rus7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 armour; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 artillery and 2 infantry moved from Smolensk to Archangel
                2 mech_infantrys moved from Eastern Poland to Romania
                1 tactical_bomber moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Romania
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Romania from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from Romania to Western Ukraine
                2 aaGuns and 1 mech_infantry moved from Eastern Poland to Poland
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                2 armour moved from Russia to Western Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                3 artilleries and 5 infantry moved from Russia to Smolensk
                2 aaGuns and 10 infantry moved from Amur to Manchuria

    Place Units - Russians
                7 armour placed in Russia
                3 armour placed in Ukraine

    Turn Complete - Russians
                Russians collect 42 PUs; end with 42 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 2 aaGuns and 11 infantry
        Romania : 1 flag, 2 mech_infantrys
        Poland : 1 flag, 2 aaGuns and 1 mech_infantry
        Archangel : 1 artillery and 2 infantry
        Bessarabia : 1 artillery and 2 infantry
        Russia : 1 airfield, 7 armour and 1 factory_major
        Ukraine : 4 armour, 1 factory_minor and 2 mech_infantrys
        Western Ukraine : 2 armour and 1 tactical_bomber
        Volgograd : 1 factory_minor
        Smolensk : 5 artilleries and 16 infantry
        112 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 42 / 57
        Japanese : 41 / 50
        Americans : 54 / 87
        Chinese : 9 / 7
        British : 32 / 38
        UK_Pacific : 13 / 13
        Italians : 14 / 19
        ANZAC : 15 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38899_Rus7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber and 1 fighter moved from Yunnan to India
                2 armour, 11 artilleries and 12 infantry moved from Yunnan to Burma
                1 armour moved from Malaya to Burma
                1 armour moved from French Indo China to Burma
                1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Tsinghai
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Chahar
                1 tactical_bomber moved from Yunnan to Hopei
                1 fighter moved from French Indo China to Hopei
                1 tactical_bomber moved from Yunnan to Chahar
                2 fighters moved from 41 Sea Zone to India
                2 tactical_bombers moved from 42 Sea Zone to Java
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 marine moved from Philippines to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Formosa to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 35 Sea Zone to Java
                1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone
                1 marine moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 4 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Chahar from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                Battle in Korea
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Celebes from UK_Pacific, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 4 armour, 11 artilleries and 12 infantry
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 4 armour, 11 artilleries and 12 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 aaGun moved from Yunnan to Burma
                1 bomber and 1 fighter moved from India to Yunnan
                1 artillery moved from French Indo China to Yunnan
                2 fighters moved from India to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                1 tactical_bomber moved from Chahar to Anhwe
                1 tactical_bomber moved from Hopei to Hunan
                1 fighter moved from Hopei to Anhwe
                1 mech_infantry moved from Shantung to Kweichow
                2 artilleries moved from Anhwe to Hunan
                3 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Szechwan to Sikang
                1 artillery and 1 infantry moved from Shantung to Anhwe
                2 fighters moved from French Indo China to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to Yunnan

    Place Units - Japanese
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                2 artilleries and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total

    triplea_38899_Jap7.tsvg

  • 19 17 16

    I assumed no intercept in Calcutta. If you want it, you can roll it in the forum.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 5 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                3 bombers moved from Morocco to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from Morocco to Tunisia
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Norway

    triplea_38899_Ame7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 5 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                3 bombers moved from Morocco to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to Holland Belgium
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from Morocco to Tunisia
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway
                Battle in Denmark
                Battle in Holland Belgium
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking Norway from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Tunisia
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 1 armour
                    Americans win, taking Tunisia from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Americans attack with 7 fighters and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_major, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 3 fighters

    Non Combat Move - Americans
                4 fighters and 1 tactical_bomber moved from Germany to Poland
                3 bombers moved from 112 Sea Zone to United Kingdom
                2 transports moved from 107 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Tunisia to Morocco
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 7 Sea Zone to 14 Sea Zone
                1 submarine moved from 7 Sea Zone to 1 Sea Zone

    Place Units - Americans
                1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
                2 destroyers and 1 transport placed in 10 Sea Zone
                4 fighters and 1 marine placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central United States: 1 aaGun
                EDIT: Adding units owned by Americans to Western United States: 1 aaGun
                EDIT: Removing units owned by Americans from Central United States: 1 aaGun
                EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 marine
        Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 5 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        14 Sea Zone : 1 submarine
        10 Sea Zone : 2 destroyers and 1 transport
        1 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Southeast Mexico : 1 harbour
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Quebec : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        United Kingdom : 4 bombers
        Morocco : 2 fighters, 3 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Tunisia : 1 flag, 1 artillery
        Poland : 4 fighters and 1 tactical_bomber
        Norway : 1 flag, 1 marine
        Denmark : 1 flag, 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        106 Sea Zone : 3 transports
        94 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 submarine
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 30 / 54
        Russians : 39 / 57
        Japanese : 55 / 55
        Americans : 63 / 98
        Chinese : 6 / 7
        British : 32 / 38
        UK_Pacific : 9 / 13
        Italians : 13 / 19
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38899_Ame7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei
                9 infantry moved from Suiyuyan to Chahar

    triplea_38899_Chi7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei
                9 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Chahar
                    Chinese attack with 9 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Manchuria

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 fighter and 2 infantry
        Hopei : 2 infantry
        Chahar : 8 infantry

    Production/PUs Summary :

    Germans : 30 / 54
        Russians : 39 / 57
        Japanese : 53 / 55
        Americans : 63 / 98
        Chinese : 8 / 9
        British : 32 / 38
        UK_Pacific : 9 / 13
        Italians : 13 / 19
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38899_Chi7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                1 armour moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone

    triplea_38899_Bri7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British repair damage of 3x airfield; Remaining resources: 35 PUs;
                British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 6 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Germany
                1 armour moved from Normandy Bordeaux to Southern France
                      British take Southern France from Germans
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone

    Combat - British
                Battle in Germany
                    British captures 54PUs while taking Germans capital
                    British converts factory_major into different units
                triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to Germans

    Non Combat Move - British
                1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
                2 tactical_bombers moved from Persia to India

    Place Units - British
                2 fighters placed in United Kingdom
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 40 PUs; end with 95 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 98 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 101 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4,4,6,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,2,4
                UK_Pacific collect 4 PUs (5 lost to blockades); end with 4 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 1 armour

    Territory Summary for British and UK_Pacific :

    India : 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour, 14 infantry, 3 mech_infantrys and 2 tactical_bombers
        Sumatra : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Germany : 1 flag, 1 factory_minor and 1 infantry
        125 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag, 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        114 Sea Zone : 1 transport
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters
        110 Sea Zone : 1 battleship and 2 cruisers

    Production/PUs Summary :

    Germans : 22 / 0
        Russians : 39 / 57
        Japanese : 53 / 55
        Americans : 63 / 98
        Chinese : 8 / 9
        British : 40 / 101
        UK_Pacific : 9 / 7
        Italians : 13 / 19
        ANZAC : 11 / 22
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_38899_UK_7.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    you probably want to try to stop the usa fleet from taking Denmark….you would have 2 tac’s @ 3 and a fgt @4 vs, 3 usa bombers, a dd & cruiser. you can roll it here and if the 98% doesn’t hold we can edit in the changes…

  • 19 17 16

    Yeah, let’s try that.

    DiceRolls: 1@2 1@3 3@4; Total Hits: 31@2: (4)1@3: (6)3@4: (3, 4, 4)

    Def
    DiceRolling 3d6:
    (4, 5, 5)

  • 19 17 16

    Ok, that’s it.

    I’m wondering what I was thinking there. Scramble blocks the transport?

  • 19 17 16

    Rematch switch sides?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12 11 10

    scramble would kill the trn……and I’d rather hold off on another game right now. I’ve got a lot going on. please post this result.

    Thanks for the game and see you in 2017

  • 19 17 16

    Yeah, but not if the assault is from SZ114.

    Ok, posted. Sorry, looks like I forgot about that.

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