Scramble 111 but not 110
sub fights in 106 and dies first.
@JWW:
wonder why the game isn’t awarding the USA the 5 NO for Norm Bordeaux, Holland BEL, S.FRA? Is this a bug?
Looks to be. Let’s report it.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 43 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 fighter moved from Java to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 42 Sea Zone to Java
2 destroyers, 1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 fighters placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3,2,1,2,1,5
ANZAC collect 11 PUs (4 lost to blockades); end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to ANZAC
EDIT: Adding units owned by ANZAC to Italian Somaliland: 1 infantry
EDIT: Removing units owned by ANZAC from Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag
63 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Egypt : 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 32 / 55
Russians : 42 / 60
Japanese : 47 / 50
Americans : 57 / 87
Chinese : 6 / 7
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 14 / 19
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
98 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 32 / 55
Russians : 42 / 60
Japanese : 47 / 50
Americans : 57 / 87
Chinese : 6 / 7
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 14 / 19
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Romania
1 mech_infantry moved from Yugoslavia to Romania
3 bombers moved from Germany to Romania
3 infantry moved from Greater Southern Germany to Slovakia Hungary
7 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 fighter moved from 114 Sea Zone to Holland Belgium
2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 carrier, 1 destroyer and 1 fighter moved from 114 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Romania
Germans attack with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 2 mech_infantrys
Germans win, taking Romania from Russians with 3 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Slovakia Hungary
Germans attack with 7 artilleries and 6 infantry
Russians defend with 2 aaGuns and 7 armour
Germans win, taking Slovakia Hungary from Russians with 7 artilleries and 1 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 5 infantry
Casualties for Russians: 2 aaGuns and 7 armour
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 marine and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine and 1 mech_infantry
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans win with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 artillery and 7 infantry moved from Karelia to Novgorod
1 fighter moved from 115 Sea Zone to Novgorod
3 bombers moved from Romania to Novgorod
1 fighter and 1 tactical_bomber moved from Romania to Germany
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to France
4 infantry moved from Western Germany to France
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in France
2 artilleries and 2 infantry placed in Germany
Germans undo move 3.
1 artillery and 1 infantry placed in Germany
3 artilleries and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 armour; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 2 infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 armour; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 2 infantry moved from Smolensk to Archangel
2 mech_infantrys moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Romania to Western Ukraine
2 aaGuns and 1 mech_infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 armour moved from Russia to Western Ukraine
1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
3 artilleries and 5 infantry moved from Russia to Smolensk
2 aaGuns and 10 infantry moved from Amur to Manchuria
Place Units - Russians
7 armour placed in Russia
3 armour placed in Ukraine
Turn Complete - Russians
Russians collect 42 PUs; end with 42 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 11 infantry
Romania : 1 flag, 2 mech_infantrys
Poland : 1 flag, 2 aaGuns and 1 mech_infantry
Archangel : 1 artillery and 2 infantry
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 7 armour and 1 factory_major
Ukraine : 4 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 2 armour and 1 tactical_bomber
Volgograd : 1 factory_minor
Smolensk : 5 artilleries and 16 infantry
112 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 38 / 54
Russians : 42 / 57
Japanese : 41 / 50
Americans : 54 / 87
Chinese : 9 / 7
British : 32 / 38
UK_Pacific : 13 / 13
Italians : 14 / 19
ANZAC : 15 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber and 1 fighter moved from Yunnan to India
2 armour, 11 artilleries and 12 infantry moved from Yunnan to Burma
1 armour moved from Malaya to Burma
1 armour moved from French Indo China to Burma
1 artillery, 1 infantry and 1 mech_infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Yunnan to Hopei
1 fighter moved from French Indo China to Hopei
1 tactical_bomber moved from Yunnan to Chahar
2 fighters moved from 41 Sea Zone to India
2 tactical_bombers moved from 42 Sea Zone to Java
1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Formosa to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 cruiser and 1 marine moved from 35 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
Combat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Korea
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 4 armour, 11 artilleries and 12 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 4 armour, 11 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 bomber and 1 fighter moved from India to Yunnan
1 artillery moved from French Indo China to Yunnan
2 fighters moved from India to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
1 tactical_bomber moved from Chahar to Anhwe
1 tactical_bomber moved from Hopei to Hunan
1 fighter moved from Hopei to Anhwe
1 mech_infantry moved from Shantung to Kweichow
2 artilleries moved from Anhwe to Hunan
3 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to Yunnan
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
I assumed no intercept in Calcutta. If you want it, you can roll it in the forum.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 5 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 bombers moved from Morocco to 112 Sea Zone
2 fighters moved from 91 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Morocco to Tunisia
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 5 fighters, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
3 bombers moved from Morocco to 112 Sea Zone
2 fighters moved from 91 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
2 fighters moved from Morocco to Tunisia
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tunisia
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 armour
Americans win, taking Tunisia from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Germany
Americans attack with 7 fighters and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_major, 1 fighter, 1 infantry and 1 tactical_bomber
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Americans: 3 fighters
Non Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Germany to Poland
3 bombers moved from 112 Sea Zone to United Kingdom
2 transports moved from 107 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Tunisia to Morocco
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to United Kingdom
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 14 Sea Zone
1 submarine moved from 7 Sea Zone to 1 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
2 destroyers and 1 transport placed in 10 Sea Zone
4 fighters and 1 marine placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Eastern United States: 1 aaGun
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 1 marine
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 5 submarines and 2 transports
25 Sea Zone : 1 destroyer
14 Sea Zone : 1 submarine
10 Sea Zone : 2 destroyers and 1 transport
1 Sea Zone : 1 submarine
Central United States : 1 factory_major
Southeast Mexico : 1 harbour
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Quebec : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
United Kingdom : 4 bombers
Morocco : 2 fighters, 3 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 artillery
Poland : 4 fighters and 1 tactical_bomber
Norway : 1 flag, 1 marine
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 infantry
112 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
106 Sea Zone : 3 transports
94 Sea Zone : 1 destroyer and 1 transport
93 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer and 2 transports
110 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 30 / 54
Russians : 39 / 57
Japanese : 55 / 55
Americans : 63 / 98
Chinese : 6 / 7
British : 32 / 38
UK_Pacific : 9 / 13
Italians : 13 / 19
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
9 infantry moved from Suiyuyan to Chahar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
9 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Chahar
Chinese attack with 9 infantry
Japanese defend with 1 artillery
Chinese win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Manchuria
Place Units - Chinese
2 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Territory Summary for Chinese :
Manchuria : 1 fighter and 2 infantry
Hopei : 2 infantry
Chahar : 8 infantry
Production/PUs Summary :
Germans : 30 / 54
Russians : 39 / 57
Japanese : 53 / 55
Americans : 63 / 98
Chinese : 8 / 9
British : 32 / 38
UK_Pacific : 9 / 13
Italians : 13 / 19
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
1 armour moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 35 PUs;
British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Germany
1 armour moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in Germany
British captures 54PUs while taking Germans capital
British converts factory_major into different units
triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttatchment attached to Germans
Non Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
2 tactical_bombers moved from Persia to India
Place Units - British
2 fighters placed in United Kingdom
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
Turn Complete - British
British collect 40 PUs; end with 95 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 98 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 101 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4,4,6,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,2,4
UK_Pacific collect 4 PUs (5 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 3 fighters, 1 harbour, 14 infantry, 3 mech_infantrys and 2 tactical_bombers
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 harbour, 6 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Germany : 1 flag, 1 factory_minor and 1 infantry
125 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag, 1 transport
Iraq : 1 flag
Eastern Persia : 1 flag
114 Sea Zone : 1 transport
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters
110 Sea Zone : 1 battleship and 2 cruisers
Production/PUs Summary :
Germans : 22 / 0
Russians : 39 / 57
Japanese : 53 / 55
Americans : 63 / 98
Chinese : 8 / 9
British : 40 / 101
UK_Pacific : 9 / 7
Italians : 13 / 19
ANZAC : 11 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
you probably want to try to stop the usa fleet from taking Denmark….you would have 2 tac’s @ 3 and a fgt @4 vs, 3 usa bombers, a dd & cruiser. you can roll it here and if the 98% doesn’t hold we can edit in the changes…
Yeah, let’s try that.
Rolls: 1@2 1@3 3@4; Total Hits: 31@2: (4)1@3: (6)3@4: (3, 4, 4)
Def
Rolling 3d6:
(4, 5, 5)
Ok, that’s it.
I’m wondering what I was thinking there. Scramble blocks the transport?
Rematch switch sides?
scramble would kill the trn……and I’d rather hold off on another game right now. I’ve got a lot going on. please post this result.
Thanks for the game and see you in 2017