No problem. I will ask you next month for W@W game.
XDAP PIT Fight Armada (Axis+15) vs Adam+AxisDominion (Allies). BM 2.0
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No intercept in Moscow.
In Bryansk it would depend on the number of hits. Apparently if you get 4 hits for example we could choose 4 inf as casualties and force you to take the territory since the only unit left has no defense power.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Yugoslavia
1 bomber moved from Western Germany to 97 Sea Zone
2 tactical_bombers moved from Greece to 97 Sea Zone
2 tactical_bombers moved from Greece to Yugoslavia
1 bomber moved from Western Germany to Yugoslavia
2 bombers moved from Western Germany to Smolensk
1 bomber moved from Eastern Poland to Smolensk
2 fighters moved from Belarus to Smolensk
3 bombers and 2 fighters moved from Smolensk to Russia
1 armour moved from Belarus to Smolensk
1 armour moved from Smolensk to Bryansk
2 artilleries and 4 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Yugoslavia
Germans attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 marine
Germans win, taking Yugoslavia from British with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 marine
Battle in 97 Sea Zone
Germans attack with 1 bomber and 2 tactical_bombers
British defend with 1 battleship
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in Bryansk
Germans attack with 2 armour, 2 artilleries and 5 infantry
Russians defend with 1 aaGun and 4 infantry
1 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Smolensk
Russians win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 bomber moved from Russia to Smolensk
9 mech_infantrys moved from Eastern Poland to Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Belarus
2 artilleries moved from Poland to Eastern Poland
2 mech_infantrys moved from Poland to Western Ukraine
2 fighters moved from Russia to Western Ukraine
3 aaGuns, 5 armour, 4 artilleries, 24 infantry and 4 mech_infantrys moved from Belarus to Smolensk
3 armour and 3 mech_infantrys moved from Archangel to Belarus
6 infantry moved from Novgorod to Belarus
1 infantry moved from Karelia to Finland
8 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 bomber and 2 tactical_bombers moved from Yugoslavia to Southern Italy
1 infantry moved from Western Germany to France
1 artillery moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Archangel to Smolensk
1 mech_infantry moved from Western Germany to Southern ItalyPlace Units - Germans
3 infantry placed in France
3 mech_infantrys placed in Novgorod
2 fighters, 1 infantry and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 5 mech_infantrys
Germany : 1 factory_major
Southern Italy : 2 bombers, 1 mech_infantry and 4 tactical_bombers
Belarus : 1 aaGun, 3 armour, 6 infantry and 3 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag, 2 artilleries and 8 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 10 mech_infantrys
Western Ukraine : 2 aaGuns, 2 fighters and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 3 aaGuns, 8 armour, 6 artilleries, 1 bomber, 25 infantry and 6 mech_infantrys
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
124 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 24 / 38
Japanese : 61 / 68
Americans : 50 / 75
Chinese : 3 / 3
British : 37 / 39
UK_Pacific : 6 / 9
Italians : 17 / 18
ANZAC : 12 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
We had three hits and I have choosen 2 inf and 1 Aa, if you want to change your loss, go ahead.
Cheers La Armada -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 34 PUs;
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Vologda
Russians take Vologda from ItaliansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Bryansk to Russia
1 aaGun, 2 armour, 14 artilleries, 16 infantry and 2 mech_infantrys moved from Tambov to Russia
2 infantry moved from Novosibirsk to Samara
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to VologdaPlace Units - Russians
1 fighter and 5 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Hunan
1 bomber moved from Kwangtung to Philippines
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 37 Sea Zone
2 cruisers and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 artilleries and 1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Celebes
3 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 8 infantry moved from Manchuria to Korea
1 infantry moved from Yunnan to Shan StatePlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
3 fighters and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 8 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 4 artilleries and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 infantry and 2 mech_infantrys
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 artilleries, 1 infantry and 1 marine
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 fighter
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 2 cruisers and 3 transports
35 Sea Zone : 1 battleship, 7 carriers, 4 destroyers, 7 fighters, 3 submarines, 6 tactical_bombers and 3 transports
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 63
Russians : 25 / 32
Japanese : 63 / 68
Americans : 50 / 75
Chinese : 2 / 3
British : 37 / 39
UK_Pacific : 5 / 9
Italians : 16 / 18
ANZAC : 12 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Jehol to Hunan
1 bomber moved from Kwangtung to Philippines
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship and 1 marine moved from 41 Sea Zone to 37 Sea Zone
2 cruisers and 1 transport moved from 38 Sea Zone to 37 Sea Zone
2 artilleries and 1 marine moved from 37 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Celebes
3 carriers, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 aaGun and 8 infantry moved from Manchuria to Korea
1 infantry moved from Yunnan to Shan StatePlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
3 fighters and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 8 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 aaGun, 4 artilleries and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 infantry and 2 mech_infantrys
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 2 artilleries, 1 infantry and 1 marine
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag, 1 fighter
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 battleship, 2 cruisers and 3 transports
35 Sea Zone : 1 battleship, 7 carriers, 4 destroyers, 7 fighters, 3 submarines, 6 tactical_bombers and 3 transports
6 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 63
Russians : 25 / 32
Japanese : 63 / 68
Americans : 50 / 75
Chinese : 2 / 3
British : 37 / 39
UK_Pacific : 5 / 9
Italians : 16 / 18
ANZAC : 12 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from United Kingdom to FranceCombat - Americans
Battle in Marianas
Battle in Paulau Island
Battle in Marshall Islands
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 artillery, 5 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry, 4 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
4 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 32 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
2 fighters placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
2 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Kansu
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from West India to Burma
1 bomber moved from Syria to Ukraine
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
British take 106 Sea Zone from Germans
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
4 fighters moved from Syria to CreteCombat - British
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Crete
British attack with 4 fighters and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Crete from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 124 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
4 fighters moved from Crete to Syria
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Algeria to Tunisia
1 armour moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Syria to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
1 airfield placed in Syria
1 submarine placed in 98 Sea Zone
1 destroyer placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from West India to Burma
1 bomber moved from Syria to Ukraine
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
British take 106 Sea Zone from Germans
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
4 fighters moved from Syria to CreteCombat - British
Strategic bombing raid in Ukraine
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in Crete
British attack with 4 fighters and 2 infantry
Italians defend with 1 mech_infantry
British win, taking Crete from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in 124 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
4 fighters moved from Crete to Syria
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Algeria to Tunisia
1 armour moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Syria to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
1 airfield placed in Syria
1 submarine placed in 98 Sea Zone
1 destroyer placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
3 armour moved from Smolensk to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 3 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 3 armour and 2 artilleries remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
3 infantry moved from Bulgaria to Greece
2 mech_infantrys moved from Southern Italy to France
1 bomber moved from Southern Italy to Western GermanyPlace Units - Italians
2 infantry placed in Southern Italy
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag
Malta : 1 flag, 1 infantry
France : 2 mech_infantrys
Western Germany : 1 bomber
Northern Italy : 1 factory_major and 3 mech_infantrys
Libya : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Belarus : 1 flag
Bryansk : 1 flag, 2 aaGuns, 3 armour and 2 artilleries
Archangel : 1 flag
Western Ukraine : 1 flag
Smolensk : 1 flag
Greece : 1 flag, 1 airfield and 3 infantry
Yugoslavia : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 51 / 63
Russians : 24 / 32
Japanese : 60 / 68
Americans : 50 / 81
Chinese : 4 / 4
British : 37 / 37
UK_Pacific : 6 / 9
Italians : 17 / 14
ANZAC : 12 / 19
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New South Wales to 33 Sea Zone
2 submarines moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 22 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 tactical_bombers moved from Southern Italy to 99 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
2 bombers moved from Southern Italy to Russia
1 bomber moved from Smolensk to Russia
2 fighters moved from Western Ukraine to Russia
2 infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians -
Scramble and intercept decisions please.
Happy New Year!
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Scramble and intercept decisions please.
Happy New Year!
Likewise!
No scramble and no intercept.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 tactical_bombers moved from Southern Italy to 99 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
2 bombers moved from Southern Italy to Russia
1 bomber moved from Smolensk to Russia
2 fighters moved from Western Ukraine to Russia
2 infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Germans attack with 2 fighters and 4 tactical_bombers
British defend with 1 transport
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from 99 Sea Zone to Western Germany
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
4 armour moved from Smolensk to Rostov
1 armour moved from Smolensk to Rostov
5 mech_infantrys moved from Smolensk to Rostov
1 armour moved from Smolensk to Rostov
3 aaGuns, 2 armour, 6 artilleries, 22 infantry and 1 mech_infantry moved from Smolensk to Bryansk
1 aaGun, 3 armour, 6 infantry and 3 mech_infantrys moved from Belarus to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Russia to Bryansk
1 bomber moved from Vologda to Germany
1 bomber moved from Russia to Bryansk
1 mech_infantry moved from Yugoslavia to Southern Italy
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 fighters placed in 112 Sea Zone
6 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 45 PUs (8 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 tactical_bombers moved from Southern Italy to 99 Sea Zone
2 fighters moved from Western Germany to 99 Sea Zone
2 bombers moved from Southern Italy to Russia
1 bomber moved from Smolensk to Russia
2 fighters moved from Western Ukraine to Russia
2 infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Germans attack with 2 fighters and 4 tactical_bombers
British defend with 1 transport
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battlesNon Combat Move - Germans
3 tactical_bombers moved from 99 Sea Zone to Western Germany
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 fighters moved from 99 Sea Zone to Southern Italy
4 armour moved from Smolensk to Rostov
1 armour moved from Smolensk to Rostov
5 mech_infantrys moved from Smolensk to Rostov
1 armour moved from Smolensk to Rostov
3 aaGuns, 2 armour, 6 artilleries, 22 infantry and 1 mech_infantry moved from Smolensk to Bryansk
1 aaGun, 3 armour, 6 infantry and 3 mech_infantrys moved from Belarus to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Russia to Bryansk
1 bomber moved from Vologda to Germany
1 bomber moved from Russia to Bryansk
1 mech_infantry moved from Yugoslavia to Southern Italy
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to FrancePlace Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
2 fighters placed in 112 Sea Zone
6 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 45 PUs (8 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
This Axis +15 has become Axis - 50 with these dice, I think we will surrender soon.
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What else happened except that bombing raid? Assume that 1 Bomber could be shot down quite easily, I don’t think the entire outcome at this point depends on 1 German extra bomber?
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