That’s what I thought. Thanks for clarifying!
TotalWar
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TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 11
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 36 PUs;
Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
10 infantry moved from Germany to Western Europe
3 infantry moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Eastern Europe to West Russia
2 infantry moved from Ukraine S.S.R. to Caucasus
8 armour and 5 infantry moved from Ukraine S.S.R. to Belorussia
2 artilleries, 4 fighters and 7 infantry moved from Eastern Europe to Belorussia
2 armour moved from Germany to BelorussiaCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter and 5 infantry
Russians defend with 1 factory and 2 infantry
Germans win, taking Caucasus from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 10 armour, 2 artilleries, 4 fighters and 12 infantry
Russians defend with 3 infantry
Germans win, taking Belorussia from Russians with 10 armour, 2 artilleries, 4 fighters and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Ukraine S.S.R. to Germany
1 fighter moved from West Russia to Ukraine S.S.R.
4 fighters moved from Belorussia to Germany
1 aaGun moved from Southern Europe to Western Europe
2 fighters moved from Germany to Western Europe
1 fighter moved from Germany to Western EuropePlace Units - Germans
3 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 11
Purchase Units - British
British buy 2 armour and 5 infantry; Remaining resources: 2 PUs;Combat Move - British
2 armour moved from Trans-Jordan to Persia
2 fighters moved from Russia to Persia
1 infantry moved from Karelia S.S.R. to Eastern Europe
British take Eastern Europe from Germans
3 infantry moved from Karelia S.S.R. to West Russia
2 fighters moved from Russia to Persia
1 bomber moved from United Kingdom to West RussiaCombat - British
Battle in Persia
British attack with 2 armour and 4 fighters
Japanese defend with 2 armour
British roll dice for 2 armour and 4 fighters in Persia, round 2 : 3/6 hits
Japanese roll dice for 2 armour in Persia, round 2 : 1/2 hits
2 armour owned by the Japanese and 1 armour owned by the British lost in Persia
British win, taking Persia from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Casualties for Japanese: 2 armour
Battle in West Russia
British attack with 1 bomber and 3 infantry
Germans defend with 2 infantry
British roll dice for 1 bomber and 3 infantry in West Russia, round 2 : 2/4 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 bomber moved from West Russia to Norway
4 fighters moved from Persia to Russia
4 transports moved from 4 Sea Zone to 3 Sea Zone
7 infantry moved from United Kingdom to 3 Sea Zone
7 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
7 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 aaGun moved from Norway to Karelia S.S.R.
2 armour moved from Belgian Congo to Trans-Jordan
2 armour moved from Union of South Africa to Belgian CongoPlace Units - British
5 infantry placed in United Kingdom
2 armour placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour moved from India to Persia
2 armour moved from Ukraine S.S.R. to Persia
1 bomber moved from India to Russia
1 bomber moved from India to Russia
2 armour moved from Kwantung to Sinkiang
1 armour moved from Kwantung to Sinkiang
3 infantry and 2 transports moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from Borneo to 48 Sea Zone
4 infantry and 2 transports moved from 48 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Persia
2 armour moved from Sinkiang to Kazakh S.S.R.
1 artillery and 1 infantry moved from Yakut S.S.R. to Novosibirsk
1 armour moved from Sinkiang to Novosibirsk
1 armour and 1 artillery moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from India to Kazakh S.S.R.
2 fighters moved from India to BelorussiaCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory
Bombing raid in Russia causes 11 damage total.
Battle in Persia
Japanese attack with 5 armour and 2 fighters
British defend with 1 armour
Japanese win, taking Persia from British with 4 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 1 armour
Battle in Evenki National Okrug
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese win, taking Evenki National Okrug from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 2 armour and 2 fighters
Russians defend with 1 infantry
Japanese win, taking Kazakh S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to Ukraine S.S.R.
2 fighters moved from Persia to India
1 aaGun moved from India to Persia
2 bombers moved from Russia to BelorussiaPlace Units - Japanese
1 transport placed in 35 Sea Zone
1 transport placed in 60 Sea Zone
1 bomber placed in Kwantung
1 armour and 1 infantry placed in India
Japanese undo move 4.
1 artillery and 1 infantry placed in India
2 armour placed in KwantungTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 fighters and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Panama to 19 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 1 cruiser, 2 infantry, 4 submarines and 2 transports moved from 19 Sea Zone to 12 Sea Zone
2 artilleries and 2 infantry moved from 12 Sea Zone to Algeria
Americans take Algeria from Germans
2 bombers moved from Norway to Germany
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/3 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 3,1 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.Non Combat Move - Americans
2 bombers moved from Germany to Norway
2 fighters moved from 4 Sea Zone to Karelia S.S.R.
1 carrier and 1 cruiser moved from 4 Sea Zone to 3 Sea Zone
4 armour and 5 infantry moved from Norway to Karelia S.S.R.
1 aaGun and 10 infantry moved from Eastern Canada to 1 Sea Zone
1 aaGun, 10 infantry and 6 transports moved from 1 Sea Zone to 3 Sea Zone
1 aaGun and 10 infantry moved from 3 Sea Zone to Norway
4 transports moved from 3 Sea Zone to 1 Sea Zone
5 infantry moved from Eastern United States to Eastern Canada
1 aaGun moved from Western United States to Western CanadaPlace Units - Americans
2 fighters placed in 3 Sea Zone
1 armour placed in Norway
5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 11x factory; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Evenki National Okrug
4 armour moved from Russia to Evenki National Okrug
6 infantry moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
6 infantry moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
1 artillery and 3 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter and 7 infantry
Japanese defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 7 infantry in Novosibirsk, round 2 : 2/8 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Novosibirsk, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 fighter and 5 infantry in Novosibirsk, round 3 : 0/6 hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 5 infantry in Novosibirsk, round 4 : 2/6 hits
Japanese roll dice for 1 armour in Novosibirsk, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 3 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kazakh S.S.R., round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Caucasus
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 factory and 3 infantry
Russians roll dice for 1 fighter and 6 infantry in Caucasus, round 2 : 0/7 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 fighter and 5 infantry in Caucasus, round 3 : 1/6 hits
Germans roll dice for 3 infantry in Caucasus, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 fighter and 4 infantry in Caucasus, round 4 : 2/5 hits
Germans roll dice for 2 infantry in Caucasus, round 4 : 0/2 hits
2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Evenki National Okrug
Russians attack with 4 armour and 2 infantry
Japanese defend with 1 armour and 1 artillery
Russians roll dice for 4 armour and 2 infantry in Evenki National Okrug, round 2 : 3/6 hits
Japanese roll dice for 1 armour and 1 artillery in Evenki National Okrug, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 artillery owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 4 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - Russians
1 fighter moved from Caucasus to Karelia S.S.R.
1 fighter moved from Novosibirsk to Russia
1 fighter moved from Russia to Karelia S.S.R.Place Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 36 PUs;
Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Germany to Eastern Europe
1 fighter moved from Ukraine S.S.R. to Eastern Europe
2 fighters moved from Germany to Eastern Europe
3 fighters and 15 infantry moved from Western Europe to GermanyCombat - Germans
Battle in Eastern Europe
Germans attack with 3 fighters and 3 infantry
British defend with 1 infantry
Germans win, taking Eastern Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
3 fighters moved from Eastern Europe to BelorussiaPlace Units - Germans
3 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - British
British buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from West Russia to Ukraine S.S.R.
4 fighters moved from Russia to Ukraine S.S.R.
1 bomber moved from Norway to Ukraine S.S.R.
6 infantry moved from Karelia S.S.R. to Eastern EuropeCombat - British
Battle in Eastern Europe
British attack with 6 infantry
Germans defend with 2 infantry
British roll dice for 6 infantry in Eastern Europe, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Eastern Europe, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Europe
British roll dice for 5 infantry in Eastern Europe, round 3 : 3/5 hits
Germans roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Ukraine S.S.R.
British attack with 1 bomber, 4 fighters and 3 infantry
Germans defend with 3 infantry; Japanese defend with 2 fighters
British roll dice for 1 bomber, 4 fighters and 3 infantry in Ukraine S.S.R., round 2 : 6/8 hits
Germans roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits
2 fighters owned by the Japanese, 3 infantry owned by the Germans and 2 infantry owned by the British lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 3 infantry
Casualties for British: 2 infantry
Casualties for Japanese: 2 fightersNon Combat Move - British
1 bomber moved from Ukraine S.S.R. to Norway
1 infantry moved from Karelia S.S.R. to West Russia
2 armour moved from Belgian Congo to Trans-Jordan
2 armour moved from Union of South Africa to Belgian Congo
1 carrier, 1 cruiser and 4 transports moved from 4 Sea Zone to 3 Sea Zone
5 infantry moved from United Kingdom to 3 Sea Zone
1 carrier, 1 cruiser, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
5 infantry moved from 4 Sea Zone to Karelia S.S.R.
4 fighters moved from Ukraine S.S.R. to RussiaPlace Units - British
2 armour placed in Union of South Africa
8 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 factory, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Kwantung to Russia
4 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from India to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 5 infantry moved from 34 Sea Zone to Trans-Jordan
4 armour moved from Persia to Trans-Jordan
2 fighters moved from India to Trans-Jordan
2 bombers and 2 fighters moved from Belorussia to 4 Sea Zone
3 armour moved from Sinkiang to China
2 armour moved from Kwantung to Manchuria
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to AlaskaCombat - Japanese
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Russia causes 4 damage total.
Battle in Alaska
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Alaska from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 4 Sea Zone
Japanese attack with 2 bombers and 2 fighters
British defend with 1 carrier, 1 cruiser and 4 transports
Japanese win with 2 bombers remaining. Battle score for attacker is 34
Casualties for British: 1 carrier, 1 cruiser and 4 transports
Casualties for Japanese: 2 fighters
Battle in Trans-Jordan
Japanese attack with 4 armour, 1 artillery, 2 fighters and 5 infantry
British defend with 4 armour
Japanese win, taking Trans-Jordan from British with 4 armour, 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 17
Casualties for British: 4 armour
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Trans-Jordan to 34 Sea Zone
2 bombers moved from 4 Sea Zone to Germany
1 bomber moved from Russia to Belorussia
1 aaGun moved from Persia to IndiaPlace Units - Japanese
3 infantry placed in Kwantung
3 infantry placed in India
2 infantry placed in Japan
1 transport placed in 60 Sea Zone
1 factory placed in French IndochinaTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory = 0
EDIT: Removing units owned by Japanese from Belorussia: 1 bomber
EDIT: Adding units owned by Japanese to Kwantung: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 16 PUs;
Russians buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Kazakh S.S.R. to Persia
British take Persia from Japanese
1 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from JapaneseCombat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 7 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Karelia S.S.R.: 1 fighter
EDIT: Turning off Edit Mode
1 artillery moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Novosibirsk to Yakut S.S.R.
2 infantry moved from Novosibirsk to Kazakh S.S.R.
4 infantry moved from Caucasus to West Russia
5 infantry moved from Russia to West Russia
1 aaGun moved from Russia to Caucasus
4 armour moved from Evenki National Okrug to West Russia
2 fighters moved from Karelia S.S.R. to West RussiaPlace Units - Russians
4 infantry placed in Caucasus
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Germans
Germans repair damage of 7x factory; Remaining resources: 26 PUs;
Germans buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Belorussia to Eastern Europe
2 artilleries and 5 infantry moved from Belorussia to Ukraine S.S.R.
3 fighters moved from Belorussia to Eastern Europe
2 infantry moved from Germany to Balkans
2 armour moved from Germany to Balkans
6 infantry moved from Germany to Western Europe
3 fighters moved from Germany to Western EuropeCombat - Germans
Battle in Western Europe
Germans attack with 3 fighters and 6 infantry
Americans defend with 1 aaGun and 5 infantry
Germans win, taking Western Europe from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Americans: 5 infantry
Battle in Balkans
Germans attack with 2 armour and 2 infantry
Americans defend with 1 armour
Germans win, taking Balkans from Americans with 2 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 2 artilleries and 5 infantry
British defend with 1 infantry
Germans win, taking Ukraine S.S.R. from British with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Europe
Germans attack with 3 fighters and 5 infantry
British defend with 5 infantry
Germans win, taking Eastern Europe from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 5 infantryNon Combat Move - Germans
10 armour moved from Belorussia to Balkans
3 fighters moved from Eastern Europe to Germany
3 fighters moved from Western Europe to GermanyPlace Units - Germans
1 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West Russia to Belorussia
British take Belorussia from Germans
4 fighters moved from Russia to Eastern Europe
1 bomber moved from Norway to Germany
3 infantry moved from Karelia S.S.R. to Eastern EuropeCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Germany causes 4 damage total.
Battle in Eastern Europe
British attack with 4 fighters and 3 infantry
Germans defend with 2 infantry
British roll dice for 4 fighters and 3 infantry in Eastern Europe, round 2 : 2/7 hits
Germans roll dice for 2 infantry in Eastern Europe, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Eastern Europe
British win, taking Eastern Europe from Germans with 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
4 fighters moved from Eastern Europe to Karelia S.S.R.
14 infantry moved from Karelia S.S.R. to Belorussia
2 artilleries moved from Karelia S.S.R. to Belorussia
1 bomber moved from Germany to Norway
2 armour moved from Belgian Congo to Libya
2 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 transports placed in 7 Sea Zone
1 infantry placed in United Kingdom
2 armour placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 artillery and 1 infantry moved from Alaska to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 60 Sea Zone
1 artillery and 1 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
1 armour moved from Manchuria to Buryatia S.S.R.
3 infantry moved from Kwantung to China
1 bomber moved from Kwantung to Persia
2 infantry moved from India to Persia
2 armour and 1 artillery moved from Trans-Jordan to 34 Sea Zone
3 infantry moved from Trans-Jordan to 34 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 34 Sea Zone to 28 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 28 Sea Zone to Union of South Africa
1 infantry moved from Trans-Jordan to Anglo Egypt
Japanese take Anglo Egypt from British
2 bombers moved from Germany to CaucasusCombat - Japanese
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 2,6 and causes: 8 damage to unit: factory
Bombing raid in Caucasus causes 8 damage total.
Battle in Persia
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Union of South Africa
Japanese attack with 2 armour, 1 artillery and 3 infantry
British defend with 2 armour, 1 factory and 1 infantry
Japanese win, taking Union of South Africa from British with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 13
Casualties for British: 2 armour and 1 infantryNon Combat Move - Japanese
2 armour moved from Trans-Jordan to India
1 bomber moved from Persia to Kwantung
2 bombers moved from Caucasus to GermanyPlace Units - Japanese
1 fighter and 2 infantry placed in India
3 armour placed in French Indochina
3 infantry placed in Kwantung
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 1 battleship and 5 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers moved from Norway to Germany
6 infantry moved from Eastern Canada to 1 Sea Zone
1 cruiser moved from 7 Sea Zone to 12 Sea Zone
1 fighter moved from Karelia S.S.R. to 12 Sea Zone
1 fighter moved from 7 Sea Zone to 12 Sea Zone
1 carrier moved from 7 Sea Zone to 12 Sea Zone
2 infantry moved from Western Canada to Alaska
Americans take Alaska from Japanese
2 artilleries and 2 infantry moved from Libya to Anglo Egypt
4 infantry and 2 transports moved from 1 Sea Zone to 12 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Norway to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
4 infantry moved from 7 Sea Zone to Western Europe
4 submarines moved from 7 Sea Zone to 12 Sea Zone
4 infantry moved from 12 Sea Zone to AlgeriaCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 4,4,3 and causes: 11 damage to unit: factory
Bombing raid in Germany causes 11 damage total.
Battle in Anglo Egypt
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Anglo Egypt, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Anglo Egypt, round 2 : 0/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Anglo Egypt, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Anglo Egypt, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anglo Egypt
Americans win, taking Anglo Egypt from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Europe
Americans attack with 4 infantry
Germans defend with 1 aaGun and 2 infantry
Americans roll dice for 2 battleships and 1 cruiser in Western Europe, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Western Europe, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Western Europe
Americans win, taking Western Europe from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 infantry moved from Eastern United States to 10 Sea Zone
4 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
4 infantry moved from 12 Sea Zone to Algeria
2 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Western United States to Western Canada
1 destroyer moved from 55 Sea Zone to 52 Sea Zone
1 transport moved from 7 Sea Zone to 1 Sea Zone
2 fighters moved from Karelia S.S.R. to 7 Sea Zone
3 bombers moved from Germany to United Kingdom
4 armour moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to Norway
4 infantry moved from Karelia S.S.R. to West Russia
2 armour moved from Norway to West RussiaPlace Units - Americans
5 infantry placed in Eastern United States
3 armour placed in Norway
1 battleship placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 14
Purchase Units - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from West Russia to Ukraine S.S.R.
2 fighters moved from West Russia to Ukraine S.S.R.
3 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Yakut S.S.R. to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 9 infantry
Germans defend with 2 artilleries and 5 infantry
Russians roll dice for 2 fighters and 9 infantry in Ukraine S.S.R., round 2 : 0/11 hits
Germans roll dice for 2 artilleries and 5 infantry in Ukraine S.S.R., round 2 : 2/7 hits
2 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 7 infantry in Ukraine S.S.R., round 3 : 1/9 hits
Germans roll dice for 2 artilleries and 5 infantry in Ukraine S.S.R., round 3 : 1/7 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 6 infantry in Ukraine S.S.R., round 4 : 1/8 hits
Germans roll dice for 2 artilleries and 4 infantry in Ukraine S.S.R., round 4 : 1/6 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 5 infantry in Ukraine S.S.R., round 5 : 1/7 hits
Germans roll dice for 2 artilleries and 3 infantry in Ukraine S.S.R., round 5 : 2/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 3 infantry in Ukraine S.S.R., round 6 : 3/5 hits
Germans roll dice for 2 artilleries and 2 infantry in Ukraine S.S.R., round 6 : 1/4 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 7 : 1/4 hits
Germans roll dice for 1 artillery in Ukraine S.S.R., round 7 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Russians: 8 infantry
Battle in Persia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Persia, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Persia
Russians roll dice for 3 infantry in Persia, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Persia, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Persia, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Persia, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Persia
Russians win, taking Persia from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia S.S.R.: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to West Russia: 2 infantry
EDIT: Turning off Edit Mode
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
4 armour moved from West Russia to Russia
2 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
1 aaGun moved from Russia to West RussiaPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 aaGun, 1 armour, 3 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Balkans to Ukraine S.S.R.
2 fighters moved from Germany to Ukraine S.S.R.
3 infantry moved from Germany to Western Europe
2 fighters moved from Germany to Western Europe
3 infantry moved from Germany to Eastern Europe
2 fighters moved from Germany to Eastern Europe
5 infantry moved from Germany to Southern Europe
6 infantry moved from Germany to Balkans
1 infantry moved from Germany to Western EuropeCombat - Germans
Battle in Western Europe
Germans attack with 2 fighters and 4 infantry
Americans defend with 1 aaGun and 3 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -26
Casualties for Germans: 2 fighters and 4 infantry
Casualties for Americans: 2 infantry
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Europe
Germans attack with 2 fighters and 3 infantry
British defend with 3 infantry
Germans win, taking Eastern Europe from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantryNon Combat Move - Germans
2 fighters moved from Eastern Europe to Germany
2 fighters moved from Ukraine S.S.R. to Germany
4 armour moved from Balkans to Southern EuropePlace Units - Germans
1 aaGun, 1 armour, 3 artilleries and 1 fighter placed in Southern EuropeTurn Complete - Germans
Germans collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 14
Purchase Units - British
British buy 1 carrier, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belorussia to Eastern Europe
1 fighter moved from Karelia S.S.R. to Eastern Europe
4 infantry moved from Belorussia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 bomber moved from Norway to Southern EuropeCombat - British
Battle in Eastern Europe
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Eastern Europe, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Eastern Europe, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Eastern Europe, round 3 : 1/1 hits
1 infantry owned by the British lost in Eastern Europe
British roll dice for 1 fighter and 1 infantry in Eastern Europe, round 4 : 2/2 hits
Germans roll dice for 1 infantry in Eastern Europe, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Europe
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Ukraine S.S.R.
British attack with 1 fighter and 4 infantry
Germans defend with 2 infantry
British roll dice for 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Southern Europe
AA fire in Southern Europe : 0/1 hits
Bombing raid in Southern Europe rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Southern Europe causes 6 damage total.Non Combat Move - British
1 bomber moved from Southern Europe to United Kingdom
2 fighters moved from Karelia S.S.R. to 3 Sea Zone
1 fighter moved from Eastern Europe to Norway
6 infantry moved from United Kingdom to 7 Sea Zone
6 infantry and 3 transports moved from 7 Sea Zone to 3 Sea Zone
6 infantry moved from 3 Sea Zone to Norway
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
2 armour moved from Libya to Anglo Egypt
2 armour moved from Belgian Congo to Anglo EgyptPlace Units - British
1 carrier and 1 transport placed in 3 Sea Zone
4 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour moved from French Indochina to Sinkiang
3 armour moved from China to Sinkiang
3 infantry moved from China to Sinkiang
3 infantry moved from Kwantung to China
1 armour and 1 artillery moved from Buryatia S.S.R. to Soviet Far East
1 fighter moved from India to Anglo Egypt
2 fighters moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from French Indochina to 36 Sea Zone
1 infantry moved from French Indochina to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Anglo Egypt
3 infantry moved from India to Persia
1 bomber moved from Kwantung to Persia
2 armour moved from India to Persia
2 infantry moved from Japan to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
2 bombers moved from Germany to United Kingdom
2 armour, 1 artillery and 3 infantry moved from Union of South Africa to 28 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 28 Sea Zone to 34 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 34 Sea Zone to Anglo EgyptCombat - Japanese
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory
Bombing raid in United Kingdom causes 8 damage total.
Battle in Persia
Japanese attack with 2 armour, 1 bomber and 3 infantry
Russians defend with 3 infantry
Japanese win, taking Persia from British with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Sinkiang
Japanese attack with 6 armour and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Sinkiang from Americans with 6 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Anglo Egypt
Japanese attack with 2 armour, 1 artillery, 3 fighters and 5 infantry
British defend with 4 armour; Americans defend with 2 artilleries and 2 infantry
Japanese win, taking Anglo Egypt from British with 1 armour and 3 fighters remaining. Battle score for attacker is 10
Casualties for British: 4 armour
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 armour, 1 artillery and 5 infantryNon Combat Move - Japanese
3 fighters moved from Anglo Egypt to 34 Sea Zone
1 bomber moved from Persia to India
2 bombers moved from United Kingdom to GermanyPlace Units - Japanese
1 artillery and 2 infantry placed in India
2 infantry placed in Union of South Africa
3 armour placed in French Indochina
3 armour placed in KwantungTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 armour and 12 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Germany
2 bombers moved from United Kingdom to Southern Europe
1 armour moved from Norway to Eastern Europe
Americans take Eastern Europe from Germans
6 armour moved from West Russia to PersiaCombat - Americans
Strategic bombing raid in Southern Europe
AA fire in Southern Europe : 1/2 hits
1 bomber killed by AA
Bombing raid in Southern Europe rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Southern Europe causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Germany causes 5 damage total.
Battle in Persia
Americans attack with 6 armour
Japanese defend with 2 armour and 2 infantry
Americans roll dice for 6 armour in Persia, round 2 : 3/6 hits
Japanese roll dice for 2 armour and 2 infantry in Persia, round 2 : 3/4 hits
2 infantry owned by the Japanese, 1 armour owned by the Japanese and 3 armour owned by the Americans lost in Persia
Americans roll dice for 3 armour in Persia, round 3 : 2/3 hits
Japanese roll dice for 1 armour in Persia, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Persia
Americans win, taking Persia from Japanese with 3 armour remaining. Battle score for attacker is 1
Casualties for Americans: 3 armour
Casualties for Japanese: 2 armour and 2 infantryNon Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 bomber moved from Southern Europe to Caucasus
2 infantry moved from Norway to Karelia S.S.R.
1 aaGun moved from Western Europe to 7 Sea Zone
1 aaGun and 1 transport moved from 7 Sea Zone to 3 Sea Zone
1 aaGun moved from 3 Sea Zone to Norway
1 aaGun moved from Norway to Karelia S.S.R.
2 infantry moved from Eastern Canada to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Norway
5 infantry moved from Eastern United States to Eastern Canada
3 transports moved from 7 Sea Zone to 1 Sea Zone
1 carrier moved from 7 Sea Zone to 17 Sea Zone
2 fighters moved from 7 Sea Zone to Belgian Congo
8 infantry moved from Algeria to 12 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 8 infantry, 4 submarines and 4 transports moved from 12 Sea Zone to 17 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 8 infantry, 4 submarines and 4 transports moved from 17 Sea Zone to 23 Sea Zone
8 infantry moved from 23 Sea Zone to Belgian Congo
2 fighters moved from 23 Sea Zone to Belgian Congo
2 battleships moved from 7 Sea Zone to 17 Sea Zone
1 cruiser moved from 7 Sea Zone to 17 Sea Zone
1 destroyer moved from 52 Sea Zone to 42 Sea Zone
1 battleship moved from 10 Sea Zone to 18 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 transport moved from 7 Sea Zone to 1 Sea Zone
2 transports moved from 7 Sea Zone to 3 Sea Zone
6 infantry moved from West Russia to CaucasusPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 armour
EDIT: Adding units owned by Americans to Belorussia: 2 armour
EDIT: Removing units owned by Americans from Belorussia: 2 armour
EDIT: Adding units owned by Americans to West Russia: 2 armour
EDIT: Turning off Edit Mode
3 armour placed in Norway
12 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 15
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;Non Combat Move - Russians
2 infantry moved from Caucasus to Persia
2 infantry moved from Kazakh S.S.R. to Persia
1 infantry moved from Novosibirsk to Yakut S.S.R.
3 infantry moved from Russia to Novosibirsk
3 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from Caucasus to Persia
2 fighters moved from Karelia S.S.R. to Caucasus
5 armour moved from Russia to Yakut S.S.R.Place Units - Russians
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II v4, version: 2.8
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 9x factory; Remaining resources: 16 PUs;
Germans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 armour and 6 infantry moved from Balkans to Ukraine S.S.R.
5 armour moved from Southern Europe to Ukraine S.S.R.
5 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Germany to Eastern Europe
3 fighters moved from Germany to Eastern Europe
2 infantry moved from Germany to Western Europe
1 fighter moved from Southern Europe to Western Europe
1 fighter moved from Germany to Western EuropeCombat - Germans
Battle in Eastern Europe
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 armour
Germans win, taking Eastern Europe from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 18 armour and 6 infantry
British defend with 3 infantry
Germans win, taking Ukraine S.S.R. from British with 18 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 3 infantry
Battle in Western Europe
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Western Europe from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Western Europe to Germany
3 fighters moved from Eastern Europe to Germany
3 artilleries and 5 infantry moved from Southern Europe to GermanyPlace Units - Germans
1 artillery and 4 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total