Odonis (Axis) vs Pete (Allies) BM League G4016

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans repair damage of 1x factory_major; Remaining resources: 66 PUs;
                Germans buy 3 armour, 1 artillery, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 bomber moved from Eastern Poland to Urals
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 bomber moved from Eastern Poland to Western Ukraine
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Urals
                    Germans attack with 1 bomber
                    British defend with 1 bomber
                    Germans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for British: 1 bomber
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Novgorod
                12 armour, 4 artilleries and 3 mech_infantrys moved from Belarus to Bryansk
                2 mech_infantrys moved from Eastern Poland to Novgorod
                2 armour moved from Novgorod to Bryansk
                1 armour moved from Novgorod to Bryansk
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Southern France to France
                1 battleship, 1 carrier and 2 fighters moved from 105 Sea Zone to 91 Sea Zone
                1 carrier and 1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Western Germany to 91 Sea Zone
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                3 aaGuns, 4 artilleries and 13 infantry moved from Ukraine to Bryansk
                1 bomber moved from Urals to Kansu

    Place Units - Germans
                1 artillery and 2 mech_infantrys placed in Novgorod
                1 bomber placed in Western Germany
                3 armour and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 armour
                EDIT: Adding units owned by Germans to Ukraine: 3 armour
                EDIT: Turning off Edit Mode

    triplea_38919_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                7 infantry moved from Korea to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 7 infantry
                    Japanese defend with 2 artilleries and 1 marine
                    Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 artilleries and 1 marine
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Korea to Manchuria
                2 mech_infantrys moved from Volgograd to Russia
                1 aaGun, 1 artillery and 16 infantry moved from Tambov to Russia
                2 infantry moved from Archangel to Vologda

    Place Units - Russians
                1 armour, 1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3
                Russians collect 24 PUs (3 lost to blockades); end with 24 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_38919_Rus7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 2 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Kwangtung to Kwangsi
                2 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery moved from Hopei to Kweichow
                1 tactical_bomber moved from Kwangtung to Kweichow
                2 fighters moved from 35 Sea Zone to Manchuria
                1 tactical_bomber moved from 20 Sea Zone to Manchuria
                1 fighter moved from 20 Sea Zone to Hunan
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                1 armour moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Manchuria
                3 fighters moved from Japan to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                1 mech_infantry moved from Shantung to Manchuria
                1 infantry moved from Sikang to Szechwan
                1 mech_infantry moved from Shensi to Szechwan
                2 fighters and 1 tactical_bomber moved from Shensi to Szechwan
                1 infantry moved from Kansu to Tsinghai
                1 tactical_bomber moved from Shensi to Tsinghai
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 2 infantry
                    Chinese win with 1 artillery remaining. Battle score for attacker is -13
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 mech_infantry and 1 tactical_bomber
                Battle in Manchuria
                    Japanese attack with 6 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 aaGun and 6 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -59
                    Casualties for Russians: 1 aaGun and 5 infantry
                    Casualties for Japanese: 6 fighters, 2 mech_infantrys and 1 tactical_bomber
                Battle in Hunan
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry
                    retreated to Szechwan
                    Chinese win with 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -27
                    Casualties for Japanese: 2 fighters, 1 infantry and 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in French Indo China
                Battle in Korea
                Battle in 21 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win, taking French Indo China from UK_Pacific, taking Korea from Russians with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 cruiser moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Shantung to Hopei
                1 mech_infantry moved from Chahar to Kansu
                1 mech_infantry moved from Anhwe to Shensi
                1 tactical_bomber moved from Szechwan to Suiyuyan
                1 tactical_bomber moved from Tsinghai to Suiyuyan
                1 fighter moved from Hunan to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 battleship, 2 carriers and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
                Japanese collect 52 PUs (3 lost to blockades); end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_38919_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers and 8 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Western United States to 91 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 89 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from British Guiana to 91 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from Midway to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 2 destroyers, 4 fighters and 3 submarines
                    Germans defend with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Units damaged: 2 carriers owned by the Germans and 1 battleship owned by the Germans
                    Germans win with 1 battleship and 2 fighters remaining. Battle score for attacker is -51
                    Casualties for Germans: 2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 1 bomber, 2 carriers, 2 destroyers, 4 fighters and 3 submarines
                Battle in Celebes
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win, taking Celebes from Japanese with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    2 fighters owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                2 fighters moved from 16 Sea Zone to Hawaiian Islands
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 cruiser moved from 25 Sea Zone to 26 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 destroyers and 8 submarines placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_38919_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                2 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Chahar
                Chinese creates battle in territory Sikang
                Chinese creates battle in territory Anhwe
                Battle in Suiyuyan
                    Chinese attack with 1 infantry
                    Japanese defend with 2 tactical_bombers
                    Japanese win, taking Chahar from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese with 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_38919_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                2 mech_infantrys moved from Shan State to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Szechwan to Kwangsi
                1 mech_infantry moved from Shan State to Kwangsi
                1 artillery moved from Kweichow to Shensi
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 armour and 1 infantry moved from West India to 79 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - British
                Battle in Shensi
                    British attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Shensi from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Java
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    British attack with 4 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 infantry
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for British: 4 mech_infantrys

    Non Combat Move - British
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 aaGun moved from Szechwan to Shensi
                1 armour moved from Siam to Yunnan
                1 aaGun and 9 infantry moved from Burma to Yunnan
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                8 infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from French Central Africa to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Belgian Congo to Egypt
                2 armour, 4 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
                2 fighters moved from Persia to Kazakhstan
                1 fighter moved from Kazakhstan to Russia
                1 fighter moved from Persia to Russia
                1 destroyer moved from 122 Sea Zone to 106 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,5,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    triplea_38919_UK_7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 3 artilleries, 3 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 marine moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 armour moved from Bryansk to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Bryansk to Smolensk
                      Italians take Smolensk from Russians
                1 armour moved from Smolensk to Archangel
                      Italians take Archangel from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                2 marines moved from Libya to Tobruk
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 carrier and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 96 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 artilleries and 1 marine placed in Southern Italy
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_38919_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Shan State to French Indo China
                1 submarine moved from 42 Sea Zone to 36 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                4 fighters moved from Shan State to French Indo China
                1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island
                Battle in 36 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking Paulau Island from Japanese, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in French Indo China
                    ANZAC attack with 4 fighters and 2 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking French Indo China from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                4 fighters moved from French Indo China to Shensi
                1 armour and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_38919_ANZ7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians

    Combat - Germans

    Non Combat Move - Germans
                16 armour and 3 mech_infantrys moved from Bryansk to Volgograd
                3 armour moved from Ukraine to Volgograd
                2 mech_infantrys moved from Western Ukraine to Rostov
                5 infantry moved from Bryansk to Rostov
                3 artilleries moved from Bryansk to Rostov
                2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                3 aaGuns, 5 artilleries and 5 infantry moved from Bryansk to Ukraine
                4 mech_infantrys moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 bomber moved from Novgorod to Western Germany
                1 bomber moved from Kansu to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Western Germany to France
                1 battleship moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Gibraltar to Libya
                1 submarine moved from 99 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                3 armour placed in Novgorod
                3 artilleries placed in Ukraine
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_38919_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Italians
                1 armour moved from Smolensk to Russia
                2 fighters moved from Russia to Archangel
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Manchuria to Amur

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 armour
                    Russians win, taking Archangel from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Archangel to Russia
                1 armour and 1 mech_infantry moved from Russia to Urals

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 23 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_38919_Rus8.tsvg


  • bump

  • '20 '19 '18 '15 '13

    just back from holidays with no laptop access, sorry!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 infantry, 1 marine, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Suiyuyan to Chahar
                1 mech_infantry moved from Hopei to Chahar
                1 mech_infantry moved from Shantung to Chahar
                1 mech_infantry moved from Shantung to Manchuria
                1 tactical_bomber moved from Suiyuyan to Manchuria
                1 armour moved from Shantung to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Hunan
                1 tactical_bomber moved from Kwangtung to Hunan
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 submarine moved from 21 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangtung to Anhwe
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Iwo Jima
                Battle in Hunan
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Iwo Jima from Americans, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser
                    British defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Alaska
                Battle in Chahar
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Alaska from Americans, taking Chahar from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Chahar to Kwangtung
                1 fighter moved from Anhwe to Kwangtung
                1 tactical_bomber moved from Hunan to Kwangtung
                1 tactical_bomber moved from Manchuria to Jehol
                1 infantry moved from Tsinghai to Kansu
                1 mech_infantry moved from Kansu to Suiyuyan
                1 battleship and 3 carriers moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                2 artilleries, 2 infantry and 1 marine placed in Japan
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
                Japanese collect 42 PUs (1 lost to blockades); end with 42 PUs total

    triplea_38919_Jap8.tsvg


  • right sorry forgot about your holidays I think you messaged me


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Hawaiian Islands to 44 Sea Zone
                2 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Western United States to 1 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 1 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 35 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Celebes
                1 bomber moved from 1 Sea Zone to Hawaiian Islands
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 3 infantry, 8 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 aaGuns moved from Central United States to Eastern United States
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from 26 Sea Zone to New Guinea

    Place Units - Americans
                2 carriers and 1 transport placed in 101 Sea Zone
                1 artillery, 3 fighters and 2 infantry placed in Eastern United States
                Americans undo move 2.
                1 artillery, 2 fighters and 2 infantry placed in Western United States
                Americans undo move 1.
                1 carrier placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_38919_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Yunnan to 41 Sea Zone
                1 mech_infantry moved from Kazakhstan to Caucasus
                2 fighters moved from Kazakhstan to Caucasus
                1 fighter moved from Kazakhstan to Caucasus
                1 infantry moved from Shensi to Tsinghai
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Tsinghai

    Combat - British
                Battle in Tsinghai
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    British win, taking Tsinghai from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 41 Sea Zone
                    British attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win, taking 41 Sea Zone from Japanese with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caucasus
                    British attack with 3 fighters and 1 mech_infantry
                    Italians defend with 1 armour
                    British win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                3 fighters moved from Caucasus to Russia
                2 armour and 2 mech_infantrys moved from Kazakhstan to Eastern Persia
                2 fighters and 1 tactical_bomber moved from Tsinghai to Russia
                2 mech_infantrys moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Trans-Jordan to Iraq
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt
                1 marine moved from Egypt to 81 Sea Zone
                1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone
                1 marine moved from 80 Sea Zone to Persia
                1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 armour moved from Northwest Persia to Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
                EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 106 Sea Zone
                1 armour and 2 infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 34 PUs (3 lost to blockades); end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 bomber and 1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
                Some Units in India change ownership: 1 bomber and 1 fighter

    triplea_38919_UK_8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians

    Non Combat Move - Italians
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries moved from Southern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 96 Sea Zone to 97 Sea Zone
                1 marine moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 92 Sea Zone to 83 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 artilleries and 1 fighter placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_38919_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                2 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                3 fighters moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in Philippines
                Battle in 34 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Philippines from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kwangsi
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                    ANZAC win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                4 fighters moved from Shensi to Shan State
                3 fighters moved from 34 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38919_ANZ8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to 125 Sea Zone
                1 bomber moved from Novgorod to Archangel
                1 artillery moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Belarus to Archangel
                3 armour moved from Novgorod to Bryansk
                3 mech_infantrys moved from Belarus to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour, 8 artilleries, 5 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
                3 artilleries, 4 infantry and 1 mech_infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                18 armour and 3 mech_infantrys moved from Volgograd to Bryansk
                1 mech_infantry moved from Rostov to Northwest Persia
                      Germans take Northwest Persia from British

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 23 armour, 11 artilleries, 9 infantry and 16 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 23 armour, 11 artilleries, 8 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 2 bombers and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 bombers moved from 125 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 111 Sea Zone
                1 bomber moved from Archangel to Ukraine
                3 aaGuns moved from Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                2 fighters moved from Libya to Ukraine
                1 submarine moved from 95 Sea Zone to 99 Sea Zone
                6 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

    triplea_38919_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                2 fighters moved from Russia to Samara

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                2 fighters moved from Samara to Russia
                1 armour and 1 mech_infantry moved from Urals to Russia
                1 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    triplea_38919_Rus9.tsvg

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