@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 transports moved from 111 Sea Zone to 112 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 110 Sea Zone
2 marines moved from Scotland to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 marines moved from 111 Sea Zone to 110 Sea Zone
2 armour, 2 artilleries, 4 infantry and 2 marines moved from 110 Sea Zone to United Kingdom
2 armour and 2 artilleries moved from Scotland to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports
British defend with 1 destroyer
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 destroyer
British defend with 1 transport
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in United Kingdom
Germans attack with 4 armour, 4 artilleries, 3 bombers, 4 fighters, 4 infantry, 2 marines and 2 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 11 infantry; French defend with 1 fighter and 2 infantry
Germans captures 33PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Germans: 3 armour, 4 artilleries, 1 fighter, 4 infantry and 2 marines
Casualties for British: 4 aaGuns, 1 artillery, 1 bomber, 2 fighters and 11 infantry
Casualties for French: 1 fighter and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to British
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 fighters moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter and 2 tactical_bombers moved from United Kingdom to Scotland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
2 artilleries moved from Western Germany to Germany
1 artillery moved from Northern Italy to Yugoslavia
2 aaGuns, 2 artilleries and 20 infantry moved from Poland to Eastern Poland
1 aaGun, 4 armour and 3 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Western Germany to Germany
Place Units - Germans
1 artillery, 1 infantry and 7 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 100 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
3 artilleries and 19 infantry moved from Belarus to Eastern Poland
5 artilleries and 15 infantry moved from Western Ukraine to Eastern Poland
5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
3 artilleries and 19 infantry moved from Belarus to Eastern Poland
5 artilleries and 15 infantry moved from Western Ukraine to Eastern Poland
5 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 8 armour, 8 artilleries, 2 fighters, 35 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 armour, 4 artilleries, 25 infantry and 3 mech_infantrys; Italians defend with 1 armour, 1 artillery and 1 infantry
Russians win, taking Eastern Poland from Italians with 8 armour, 8 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 39
Casualties for Germans: 3 aaGuns, 4 armour, 4 artilleries, 25 infantry and 3 mech_infantrys
Casualties for Russians: 2 fighters and 32 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Belarus to Eastern Poland
6 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
6 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Eastern Poland to Novgorod
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Poland : 1 flag, 1 infantry
Eastern Poland : 4 aaGuns, 8 armour, 8 artilleries, 3 infantry and 2 mech_infantrys
Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
Ukraine : 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 6 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 cruiser and 1 submarine
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 46 / 100
Russians : 41 / 56
Japanese : 31 / 46
Americans : 52 / 82
Chinese : 6 / 7
British : 24 / 0
UK_Pacific : 25 / 25
Italians : 13 / 19
ANZAC : 14 / 22
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 bombers and 1 fighter moved from Yunnan to India
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter moved from Kiangsi to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Szechwan to Shensi
1 tactical_bomber moved from Kweichow to Shensi
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kweichow to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
2 fighters moved from 37 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers and 1 fighter moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 1 artillery moved from Hunan to Yunnan
1 aaGun, 1 artillery and 6 infantry moved from Kweichow to Yunnan
1 armour, 5 artilleries and 4 infantry moved from Szechwan to Yunnan
1 tactical_bomber moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
2 bombers moved from Yunnan to Hunan
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer and 2 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 bombers and 1 fighter moved from Yunnan to India
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter moved from Kiangsi to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from Kiangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Szechwan to Shensi
1 tactical_bomber moved from Kweichow to Shensi
Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 3 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in 20 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 mech_infantry moved from Suiyuyan to Kweichow
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kweichow to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
2 fighters moved from 37 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
2 bombers and 1 fighter moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 1 artillery moved from Hunan to Yunnan
1 aaGun, 1 artillery and 6 infantry moved from Kweichow to Yunnan
1 armour, 5 artilleries and 4 infantry moved from Szechwan to Yunnan
1 tactical_bomber moved from Shensi to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
2 bombers moved from Yunnan to Hunan
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 20 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
2 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Manchuria: 3 artilleries and 3 infantry
EDIT: Removing units owned by Japanese from Korea: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Hmm, Japan are doing pretty poorly.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 harbour, 6 infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser and 1 marine moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Gibraltar
1 fighter moved from 102 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 harbour, 6 infantry and 5 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser and 1 marine moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from 102 Sea Zone to Gibraltar
1 fighter moved from 102 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 marine
Italians defend with 1 harbour and 1 marine
Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Morocco
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 aaGun and 1 marine moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 marine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 aaGun and 1 marine moved from 89 Sea Zone to Southeast Mexico
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from 64 Sea Zone to Southeast Mexico
3 fighters moved from Hawaiian Islands to Southeast Mexico
3 fighters moved from 64 Sea Zone to Southeast Mexico
1 destroyer moved from 63 Sea Zone to 64 Sea Zone
Place Units - Americans
1 harbour placed in Southeast Mexico
5 transports placed in 101 Sea Zone
1 armour, 2 artilleries and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Central United States : 1 factory_major and 3 mech_infantrys
Southeast Mexico : 1 aaGun, 1 artillery, 6 fighters, 1 harbour, 3 infantry and 1 marine
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 marine
Morocco : 1 armour, 1 bomber and 1 infantry
89 Sea Zone : 1 destroyer and 1 transport
64 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 2 transports
101 Sea Zone : 5 transports
91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 46 / 100
Russians : 41 / 56
Japanese : 40 / 40
Americans : 52 / 87
Chinese : 3 / 7
British : 24 / 0
UK_Pacific : 21 / 25
Italians : 13 / 19
ANZAC : 14 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighter and 12 infantry
Szechwan : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 46 / 100
Russians : 41 / 56
Japanese : 39 / 40
Americans : 52 / 87
Chinese : 4 / 5
British : 24 / 0
UK_Pacific : 21 / 25
Italians : 13 / 19
ANZAC : 14 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 18 PUs;
UK_Pacific buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Shan State to India
3 aaGuns, 2 artilleries, 16 infantry and 1 mech_infantry moved from Burma to India
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Kenya to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 106 Sea Zone to 91 Sea Zone
Place Units - UK_Pacific
3 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5,4,4,5,1,2,1,1,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6
UK_Pacific collect 11 PUs (11 lost to blockades); end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 3 artilleries and 2 infantry
Territory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 infantry
Shan State : 2 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 18 infantry and 3 mech_infantrys
Malaya : 1 harbour
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 2 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Anglo Egyptian Sudan : 2 infantry
Morocco : 1 armour and 1 infantry
106 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 carrier and 2 cruisers
Persia : 1 flag
98 Sea Zone : 1 destroyer
91 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 46 / 100
Russians : 41 / 56
Japanese : 38 / 40
Americans : 52 / 87
Chinese : 4 / 5
British : 24 / 0
UK_Pacific : 22 / 14
Italians : 13 / 19
ANZAC : 14 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 cruiser moved from 99 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
1 battleship, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery, 1 fighter and 1 marine placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 aaGun and 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
81 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 46 / 100
Russians : 41 / 56
Japanese : 38 / 40
Americans : 52 / 87
Chinese : 4 / 5
British : 24 / 0
UK_Pacific : 22 / 14
Italians : 13 / 18
ANZAC : 14 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 97 PUs;
Germans buy 11 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 artillery and 8 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Germany to Poland
3 bombers moved from Western Germany to Poland
Combat - Germans
Battle in Finland
Germans attack with 1 artillery and 8 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery, 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Poland to Western Germany
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Southern Italy
2 artilleries, 1 infantry and 1 mech_infantry moved from Western Germany to Germany
1 fighter and 2 tactical_bombers moved from Scotland to Western Germany
1 artillery moved from Yugoslavia to Slovakia Hungary
1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
Place Units - Germans
9 artilleries and 1 infantry placed in Germany
3 infantry placed in United Kingdom
2 artilleries, 2 fighters and 6 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 1.
Germans undo move 2.
3 artilleries, 2 fighters and 5 infantry placed in Western Germany
8 artilleries and 2 infantry placed in Germany
Germans undo move 3.
2 fighters placed in 112 Sea Zone
3 artilleries and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
2 armour and 1 mech_infantry moved from Ukraine to Romania
1 tactical_bomber moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Slovakia Hungary
8 armour, 5 artilleries and 2 mech_infantrys moved from Eastern Poland to Romania
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Slovakia Hungary
1 artillery moved from Eastern Poland to Slovakia Hungary
2 armour and 1 mech_infantry moved from Ukraine to Romania
1 tactical_bomber moved from Novgorod to Poland
1 artillery moved from Eastern Poland to Slovakia Hungary
8 armour, 5 artilleries and 2 mech_infantrys moved from Eastern Poland to Romania
Combat - Russians
Battle in Poland
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 1 infantry
Germans defend with 1 artillery
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 10 armour, 5 artilleries and 3 mech_infantrys
Italians defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
Russians win, taking Romania from Germans with 10 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Russians: 1 artillery
Casualties for Italians: 1 aaGun, 1 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
6 infantry moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
1 tactical_bomber moved from Poland to Eastern Poland
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Northwest Persia to Iraq
Place Units - Russians
3 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 45 PUs; end with 45 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 63 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Slovakia Hungary : 1 flag, 1 artillery
Romania : 1 flag, 10 armour, 4 artilleries and 3 mech_infantrys
Poland : 1 flag, 1 artillery
Bryansk : 3 mech_infantrys
Eastern Poland : 4 aaGuns, 6 infantry and 1 tactical_bomber
Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
Ukraine : 1 armour, 1 factory_minor and 2 mech_infantrys
Vologda : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Iraq : 1 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 42 / 62
Russians : 45 / 63
Japanese : 38 / 40
Americans : 52 / 87
Chinese : 4 / 5
British : 24 / 0
UK_Pacific : 22 / 14
Italians : 13 / 18
ANZAC : 14 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from Yunnan to India
2 bombers moved from Hunan to India
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to Burma
1 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 armour, 7 artilleries and 10 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kweichow to Szechwan
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters moved from Yunnan to India
2 bombers moved from Hunan to India
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to Burma
1 infantry and 1 tactical_bomber moved from Yunnan to Burma
1 artillery moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 armour, 7 artilleries and 10 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kweichow to Szechwan
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Air Battle in India
Japanese attacks with 7 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 tactical_bomber killed by AA
Bombing raid in India rolls: 5,8 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Szechwan
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking 6 Sea Zone from ANZAC, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Americans win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 2 armour, 7 artilleries and 10 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 armour, 7 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
4 artilleries moved from Anhwe to Hunan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Shantung to Anhwe
1 infantry moved from French Indo China to Yunnan
2 bombers moved from India to Yunnan
4 fighters moved from India to 39 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers and 4 fighters moved from 39 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Burma to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to Yunnan
Place Units - Japanese
1 factory_minor placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Jehol: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
1 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total