TripleA version 2.7.14934
1940 2nd edition OOB - with technology
Kinda Cousins
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries and 1 infantry in Caroline Islands, round 3 : 0/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 0/2 hits
Americans roll dice for 2 artilleries in Caroline Islands, round 5 : 0/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 5 : 1/2 hits
1 artillery owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 6 : 1/1 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 6 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 7 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 7 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from Midway to Queensland
1 tactical_bomber moved from Midway to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
2 artilleries moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs - 
					
					
					
					
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 artillery moved from Chahar to Anhwe
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Hunan to Kiangsi
1 fighter moved from Kansu to Anhwe
1 artillery moved from Kweichow to AnhweCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Kweichow
2 artilleries moved from Suiyuyan to Hopei
1 artillery moved from Kansu to SuiyuyanPlace Units - Chinese
1 artillery placed in Kweichow
2 artilleries placed in Yunnan
1 artillery placed in JeholTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs - 
					
					
					
					
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 units repaired.
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 fighter and 2 mech_infantrys moved from Yunnan to Malaya
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers
Italians defend with 1 armour and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 4/7 hits
Italians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
1 armour owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Italians: 1 armour and 2 infantry
Battle in Malaya
British attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 fighter and 2 mech_infantrys in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Malaya to Yunnan
1 aaGun moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from Persia to Burma
1 infantry moved from India to Burma
1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from French Equatorial Africa to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Northwest PersiaPlace Units - British
1 destroyer placed in 110 Sea Zone
1 airfield placed in Gibraltar
1 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 artillery and 3 mech_infantrys - 
					
					
					
					
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Egypt
Italians attack with 2 artilleries and 4 infantry
British defend with 1 armour and 1 harbour; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for British: 1 armour
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 infantry placed in Southern France
1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs - 
					
					
					
					
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Dutch New Guinea to 33 Sea Zone
1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs - 
					
					
					
					
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to Tobruk
1 destroyer moved from 81 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Ukraine
3 tactical_bombers moved from Eastern Poland to Ukraine
1 fighter moved from Poland to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
3 artilleries moved from Belarus to Smolensk
Germans take Smolensk from Russians
7 infantry moved from Belarus to Smolensk
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 armour moved from Archangel to Smolensk
4 artilleries moved from Archangel to Smolensk
2 infantry moved from Archangel to Smolensk
3 armour moved from Novgorod to Smolensk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea ZoneCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bessarabia to Ukraine
3 infantry moved from Bessarabia to Western Ukraine
5 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Ukraine
3 tactical_bombers moved from Eastern Poland to Ukraine
1 fighter moved from Poland to Western Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
3 artilleries moved from Belarus to Smolensk
Germans take Smolensk from Russians
7 infantry moved from Belarus to Smolensk
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 armour moved from Archangel to Smolensk
4 artilleries moved from Archangel to Smolensk
2 infantry moved from Archangel to Smolensk
3 armour moved from Novgorod to Smolensk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 submarines moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 battleship moved from 112 Sea Zone to 110 Sea Zone
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 5 transports
British defend with 1 destroyer
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 5 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 3 artilleries and 3 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry
Casualties for Russians: 2 aaGuns, 3 artilleries and 3 infantry
Battle in Ukraine
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
2 artilleries moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Poland
1 infantry moved from Germany to Poland
2 fighters moved from Ukraine to Belarus
3 tactical_bombers moved from Ukraine to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Denmark to Western Germany
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Western Ukraine to Belarus
1 tactical_bomber moved from Western Ukraine to BelarusPlace Units - Germans
2 infantry placed in Normandy Bordeaux
3 armour placed in Novgorod
2 fighters and 4 mech_infantrys placed in Germany
Germans undo move 3.
4 mech_infantrys placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs - 
					
					
					
					
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Amur
Russians take Amur from Japanese
1 infantry moved from Novosibirsk to Vologda
Russians take Vologda from Germans
1 tactical_bomber moved from Russia to Ukraine
2 fighters moved from Russia to Archangel
2 fighters moved from Russia to Ukraine
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 armour and 1 mech_infantry moved from Russia to Archangel
2 armour moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
1 armour owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour
Battle in Archangel
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Archangel to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
5 infantry moved from Novosibirsk to Samara
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
2 infantry moved from Kansu to Shensi
1 infantry moved from Olgiy to Kansu
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries, 2 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs - 
					
					
					
					
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Sakha to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
1 bomber moved from Philippines to Yunnan
5 submarines moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 3 armour, 2 artilleries, 1 bomber and 2 infantry
British defend with 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Chinese defend with 3 artilleries and 1 infantry
Chinese win with 1 armour, 3 artilleries and 1 fighter remaining. Battle score for attacker is -14
Casualties for British: 2 aaGuns, 3 infantry and 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 3 armour, 2 artilleries, 1 bomber and 2 infantry
Battle in Amur
Japanese attack with 2 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 5 submarines
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 transports remaining. Battle score for attacker is -30
Casualties for Japanese: 5 submarines
2 fighters owned by the ANZAC forced to land in Caroline IslandsNon Combat Move - Japanese
2 fighters moved from Borneo to Kwangtung
2 tactical_bombers moved from Borneo to Kwangtung
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 armour placed in Kwangtung
3 submarines placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total - 
					
					
					
					
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Queensland to 20 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from Queensland to 20 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber, 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 2 battleships, 1 carrier, 1 cruiser and 1 transport
Americans roll dice for 1 bomber, 1 carrier, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 1 transport in 20 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the Americans and 1 carrier owned by the Japanese lost in 20 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 20 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 2 battleships, 1 cruiser and 1 transport in 20 Sea Zone, round 3 : 1/3 hits
1 cruiser owned by the Japanese and 1 fighter owned by the Americans lost in 20 Sea Zone
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 20 Sea Zone, round 4 : 2/3 hits
Japanese roll dice for 2 battleships and 1 transport in 20 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Americans and 2 battleships owned by the Japanese lost in 20 Sea Zone
1 transport owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 39
Casualties for Americans: 1 carrier and 2 fighters
Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser and 1 transport
Battle in PhilippinesNon Combat Move - Americans
1 bomber moved from 20 Sea Zone to Kiangsi
1 bomber moved from Kiangsi to Anhwe
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Algeria to MoroccoPlace Units - Americans
2 armour, 1 fighter and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs - 
					
					
					
					
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Jehol to Manchuria
1 artillery moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Kweichow to Kiangsu
2 artilleries moved from Anhwe to Kiangsu
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Battle in Manchuria
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 2 artilleries and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 1 fighter in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to Hunan
2 artilleries moved from Yunnan to Hunan
2 artilleries moved from Kweichow to Hunan
2 artilleries and 1 infantry moved from Hopei to Anhwe
1 artillery moved from Suiyuyan to HopeiPlace Units - Chinese
1 artillery and 3 infantry placed in Hunan
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs - 
					
					
					
					
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 artillery moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Northwest Persia to 98 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 bomber and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Egypt
British attack with 3 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 artilleries, 1 harbour and 1 infantry
British roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 2/10 hits
Italians roll dice for 2 artilleries and 1 infantry in Egypt, round 2 : 1/3 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
British roll dice for 3 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 4/9 hits
Italians roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 3 armour, 1 artillery, 1 bomber, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in 98 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 3 transports
British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser and 3 transports in 98 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians, 1 fighter owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 3 transportsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
1 bomber and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 fighter moved from Burma to Hunan
1 armour, 1 artillery and 1 fighter moved from Yunnan to Hunan
1 aaGun and 1 infantry moved from Kweichow to Hunan
1 infantry moved from Burma to Yunnan
1 infantry moved from Siam to Shan State
2 mech_infantrys moved from Malaya to Yunnan
3 mech_infantrys moved from India to Yunnan
1 artillery moved from India to Burma
1 fighter moved from United Kingdom to 91 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
1 transport placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 infantry and 3 mech_infantrys 


		
		


