16L Bal Mod - Mill Creek(Axis) vs Simon(Allies)

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Japanese
                2 units repaired.
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                3 submarines moved from 33 Sea Zone to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 carrier moved from 37 Sea Zone to 45 Sea Zone
                      Japanese take 42 Sea Zone from UK_Pacific
                1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
                1 bomber moved from French Indo China to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 battleship moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 78 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 artillery, 1 infantry, 1 marine, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat - Japanese
                Battle in 38 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                    Japanese win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser
                    Casualties for Japanese: 1 submarine
                Battle in 62 Sea Zone
                    Japanese attack with 3 submarines
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 62 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 2 submarines
                    French defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Java
                Battle in Celebes
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC, taking Celebes from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                1 battleship, 1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 artillery moved from Manchuria to Jehol
                1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to Burma
                1 artillery and 3 infantry moved from Shan State to Burma
                1 armour moved from Siam to Burma
                1 artillery and 1 infantry moved from Siam to Shan State
                1 bomber moved from 38 Sea Zone to French Indo China
                1 armour and 2 mech_infantrys moved from Kweichow to Burma
                1 infantry moved from Hunan to Yunnan
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                1 mech_infantry moved from Shantung to Hunan

    Place Units - Japanese
                1 artillery, 1 infantry and 1 marine placed in Japan
                1 armour and 2 mech_infantrys placed in Shantung
                2 armour and 1 mech_infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Malaya
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 66 PUs total
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_38901_Jap11.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Americans
                1 destroyer and 2 fighters moved from 101 Sea Zone to 107 Sea Zone
                1 destroyer and 7 submarines moved from 7 Sea Zone to 6 Sea Zone

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans

    triplea_38901_Ame11.tsvg

  • '19 '17 '16

    Kamikaze in SZ6?

    Hmm, this game isn’t going well for me in spite of the strength of USSR.

  • '20 '16

    3 on the destroyer.

    Italy is a monster in this game!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Americans
                1 destroyer and 2 fighters moved from 101 Sea Zone to 107 Sea Zone
                1 destroyer and 7 submarines moved from 7 Sea Zone to 6 Sea Zone

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 destroyers, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 5,2,4
                Battle in 6 Sea Zone
                    Americans attack with 7 submarines
                    Japanese defend with 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 2 submarines and 1 transport
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is -22
                    Casualties for Americans: 7 submarines
                    Casualties for Japanese: 1 destroyer and 2 submarines
                Battle in 107 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    2 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                2 fighters moved from 107 Sea Zone to 123 Sea Zone
                3 fighters moved from Eastern United States to Iceland
                3 bombers moved from Eastern United States to Iceland
                1 armour, 4 artilleries and 6 infantry moved from Colombia to Peru
                2 artilleries, 2 infantry and 1 mech_infantry moved from Southeast Mexico to Central America
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                1 destroyer and 2 transports placed in 10 Sea Zone
                1 infantry placed in Western United States
                Americans undo move 3.
                2 transports placed in 10 Sea Zone
                1 artillery placed in Western United States
                1 infantry placed in Central United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    triplea_38901_Ame11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 3 infantry moved from West India to Afghanistan
                1 fighter and 1 tactical_bomber moved from India to 42 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory

    Combat - British
                Battle in Afghanistan
                    British attack with 2 artilleries and 3 infantry
                    Neutral_True defend with 1 infantry
                    British win, taking Afghanistan from Neutral_True with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_True: 1 infantry
                Battle in 42 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 battleship and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -21
                    Casualties for British: 1 fighter and 1 tactical_bomber
                Battle in Tanganyika Territory
                    British attack with 2 infantry
                    Italians defend with 1 armour
                    British win, taking Tanganyika Territory from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 aaGun, 1 artillery and 8 infantry moved from India to West India

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_38901_UK_11.tsvg

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - Italians
                1 infantry moved from Caucasus to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Caucasus to Novosibirsk
                      Italians take Kazakhstan from Russians
                      Italians take Novosibirsk from Russians
                1 infantry moved from Caucasus to Volgograd
                      Italians take Volgograd from Russians
                1 infantry moved from Angola to Rhodesia
                      Italians take Rhodesia from British
                1 armour moved from Angola to Union of South Africa
                      Italians take South West Africa from British
                      Italians take Union of South Africa from British

    Purchase Units - Italians
                Italians buy 7 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Angola to Belgian Congo
                1 armour moved from Gold Coast to Nigeria
                1 artillery and 2 infantry moved from Iraq to Persia
                1 armour moved from Persia to Northwest Persia
                3 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 aaGun, 5 artilleries and 2 infantry moved from Caucasus to Volgograd
                1 armour, 5 artilleries and 5 infantry moved from Romania to Bessarabia
                1 armour moved from Romania to Eastern Poland
                1 artillery and 3 infantry moved from Yugoslavia to Romania
                3 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Turkey to Caucasus
                1 submarine moved from 80 Sea Zone to 39 Sea Zone

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Turkey
                1 factory_minor placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                3 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 54 PUs; end with 54 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 78 PUs

    triplea_38901_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - ANZAC
                1 bomber moved from New South Wales to 42 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 12 PUs;

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 battleship and 1 transport
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 1 bomber

    Non Combat Move - ANZAC
                2 artilleries, 2 fighters and 2 infantry moved from New South Wales to Queensland
                1 aaGun moved from South Australia to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6,5,1,2,3
                ANZAC collect 7 PUs (3 lost to blockades); end with 19 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_38901_ANZ11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
                EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38901_Fre11.tsvg

  • '20 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 submarine moved from 90 Sea Zone to 101 Sea Zone
                1 submarine moved from 103 Sea Zone to 101 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 110 Sea Zone to 123 Sea Zone
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 bomber moved from Western Germany to 123 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 123 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 123 Sea Zone to Iceland
                1 bomber moved from Novgorod to 123 Sea Zone
                1 fighter and 1 tactical_bomber moved from Poland to Archangel
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 armour moved from Bolivia to Paraguay
                      Germans take Paraguay from Americans
                1 armour moved from Paraguay to Argentina
                1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians

    Purchase Units - Germans
                Germans buy 7 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans

    triplea_38901_Ger12.tsvg

  • '20 '16

    Scramble Iceland?

  • '19 '17 '16

    Yes.

  • '20 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 12

    Research Technology - Germans

    Combat Move - Germans
                1 submarine moved from 90 Sea Zone to 101 Sea Zone
                1 submarine moved from 103 Sea Zone to 101 Sea Zone
                1 carrier, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 110 Sea Zone to 123 Sea Zone
                1 submarine moved from 125 Sea Zone to 123 Sea Zone
                1 bomber moved from Western Germany to 123 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 110 Sea Zone to 123 Sea Zone
                3 armour, 1 artillery and 4 infantry moved from 123 Sea Zone to Iceland
                1 bomber moved from Novgorod to 123 Sea Zone
                1 fighter and 1 tactical_bomber moved from Poland to Archangel
                1 artillery and 2 infantry moved from Novgorod to Archangel
                1 armour moved from Bolivia to Paraguay
                      Germans take Paraguay from Americans
                1 armour moved from Paraguay to Argentina
                1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians

    Purchase Units - Germans
                Germans buy 7 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Americans scrambles 3 units out of Iceland to defend against the attack in 123 Sea Zone
                Battle in 101 Sea Zone
                    Germans attack with 2 submarines
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in 123 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 4 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 4 transports
                    Americans defend with 1 carrier, 1 destroyer and 5 fighters
                    3 submarines owned by the Germans Submerged
                    Germans win with 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 52
                    Casualties for Germans: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer and 5 fighters
                Battle in Iceland
                    Germans attack with 3 armour, 1 artillery and 4 infantry
                    British defend with 1 airfield; Americans defend with 3 bombers
                    Germans win, taking Iceland from British with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 3 bombers
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 armour and 3 mech_infantrys moved from Poland to Novgorod
                1 aaGun, 5 artilleries and 7 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 armour moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                4 infantry moved from Germany to 114 Sea Zone
                4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                1 artillery and 2 infantry moved from Bolivia to Argentina
                1 aaGun, 3 armour and 1 artillery moved from Bessarabia to Eastern Poland
                1 bomber moved from 123 Sea Zone to Scotland
                1 bomber moved from 123 Sea Zone to Scotland

    Place Units - Germans
                2 artilleries and 1 infantry placed in Novgorod
                1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
                6 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_38901_Ger12.tsvg

  • '19 '17 '16

    Don’t quite understand what happened here. How did I go down after a deferred Sea Lion? I don’t think there was one thing but just a continuation of mistakes.

    I’ve posted your result.

  • '20 '16

    Thanks for the fun game! I think Sealion works if the US can’t recapture London. You never really tried to recapture it. I’m pretty new to the game, but it was fun to see Sealion work successfully after reading about how that strategy is thought of as a loser for the Axis.

  • '19 '17 '16

    Rematch with the same sides?

    I don’t think the USA needs to recapture London right away if they can hold Spain. In fact, that was my real plan to get back London. If I held naval superiority in the Atlantic and Spain it would have been an easy conquest to take London back from SZ91.

  • '20 '16

    Not sure I’d go for Sealion again. Did you want to play it from the save after I conquered London, or did you just want to play a game from the start, strategies unknown?

  • '19 '17 '16

    Rather just play from the start.

  • '20 '16

    Sounds good! I’ve got someone else waiting for a game, and I don’t want to have too many games at once. But once one of my games concludes, I’ll start another up for us!  8-)

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